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fix 0/1 base
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@ -78,7 +78,7 @@ int Meshing3 :: ApplyRules
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Array<int, PointIndex::BASE> pused; // point is already mapped, number of uses
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Array<int, PointIndex::BASE> pused; // point is already mapped, number of uses
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Array<char> fused; // face is already mapped
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Array<char> fused; // face is already mapped
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Array<PointIndex> pmap; // map of reference point to local point
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Array<PointIndex> pmap; // map of reference point to local point
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Array<bool, PointIndex::BASE> pfixed; // point mapped by face-map
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Array<bool> pfixed; // point mapped by face-map
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Array<int> fmapi; // face in reference is mapped to face nr ...
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Array<int> fmapi; // face in reference is mapped to face nr ...
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Array<int> fmapr; // face in reference is rotated to map
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Array<int> fmapr; // face in reference is rotated to map
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Array<Point3d> transfreezone; // transformed free-zone
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Array<Point3d> transfreezone; // transformed free-zone
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