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use Array instead of std::vector
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87669acfc6
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@ -144,7 +144,7 @@ namespace netgen
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string filename;
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/// store splinesurfaces, such that added ones do not get deleted before geometry does
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std::vector<shared_ptr<SplineSurface>> spline_surfaces;
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Array<shared_ptr<SplineSurface>> spline_surfaces;
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public:
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CSGeometry ();
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@ -320,7 +320,7 @@ namespace netgen
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virtual const Refinement & GetRefinement () const;
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void AddSplineSurface (shared_ptr<SplineSurface> ss) { spline_surfaces.push_back(ss); }
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void AddSplineSurface (shared_ptr<SplineSurface> ss) { spline_surfaces.Append(ss); }
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};
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@ -211,7 +211,7 @@ DLL_HEADER void ExportCSG(py::module &m)
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.def("__init__", FunctionPointer ([](SplineSurface* instance, shared_ptr<SPSolid> base, py::list cuts)
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{
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auto primitive = dynamic_cast<OneSurfacePrimitive*> (base->GetSolid()->GetPrimitive());
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auto acuts = make_shared<std::vector<shared_ptr<OneSurfacePrimitive>>>();
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auto acuts = make_shared<Array<shared_ptr<OneSurfacePrimitive>>>();
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for(int i = 0; i<py::len(cuts);i++)
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{
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py::extract<shared_ptr<SPSolid>> sps(cuts[i]);
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@ -219,7 +219,7 @@ DLL_HEADER void ExportCSG(py::module &m)
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throw NgException("Cut must be SurfacePrimitive in constructor of SplineSurface!");
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auto sp = dynamic_cast<OneSurfacePrimitive*>(sps()->GetSolid()->GetPrimitive());
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if(sp)
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acuts->push_back(shared_ptr<OneSurfacePrimitive>(sp));
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acuts->Append(shared_ptr<OneSurfacePrimitive>(sp));
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else
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throw NgException("Cut must be SurfacePrimitive in constructor of SplineSurface!");
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}
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@ -6,14 +6,14 @@ namespace netgen
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void SplineSurface :: AppendPoint(const Point<3> & p, const double reffac, const bool hpref)
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{
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auto pp = Point<3>(p);
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geompoints.push_back(GeomPoint<3>(pp,reffac));
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geompoints.back().hpref = hpref;
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geompoints.Append(GeomPoint<3>(pp,reffac));
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geompoints.Last().hpref = hpref;
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}
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void SplineSurface :: AppendSegment(shared_ptr<SplineSeg<3>> sp, string & bcname, double amaxh)
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{
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splines.push_back(sp);
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bcnames.push_back(bcname);
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splines.Append(sp);
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bcnames.Append(bcname);
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maxh.Append(amaxh);
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}
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@ -21,7 +21,7 @@ void SplineSurface :: AppendPoint(const Point<3> & p, const double reffac, const
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{
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double eps = 1e-5;
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for(int i=0; i<splines.size(); i++)
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for(int i=0; i<splines.Size(); i++)
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{
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auto pp1 = Point<3>(splines[i]->GetPoint(0));
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Project(pp1);
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@ -35,14 +35,14 @@ void SplineSurface :: AppendPoint(const Point<3> & p, const double reffac, const
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return "default";
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}
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const shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> SplineSurface :: CreateCuttingSurfaces()
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const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> SplineSurface :: CreateCuttingSurfaces()
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{
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if(all_cuts)
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return all_cuts;
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auto cuttings = make_shared<std::vector<shared_ptr<OneSurfacePrimitive>>>();
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auto cuttings = make_shared<Array<shared_ptr<OneSurfacePrimitive>>>();
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for (auto cut : *cuts)
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cuttings->push_back(cut);
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for(int i = 0; i<splines.size(); i++)
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cuttings->Append(cut);
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for(int i = 0; i<splines.Size(); i++)
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{
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auto spline = splines[i];
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auto lineseg = dynamic_cast<LineSeg<3>*>(spline.get());
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@ -58,7 +58,7 @@ void SplineSurface :: AppendPoint(const Point<3> & p, const double reffac, const
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{
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plane->SetMaxH(maxh[i]);
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}
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cuttings->push_back(plane);
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cuttings->Append(plane);
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}
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else
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throw NgException("Spline type not implemented for SplineSurface!");
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@ -7,27 +7,27 @@ namespace netgen
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class SplineSurface : public OneSurfacePrimitive
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{
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protected:
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std::vector<GeomPoint<3>> geompoints;
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std::vector<shared_ptr<SplineSeg<3>>> splines;
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std::vector<string> bcnames;
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Array<GeomPoint<3>> geompoints;
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Array<shared_ptr<SplineSeg<3>>> splines;
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Array<string> bcnames;
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Array<double> maxh;
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shared_ptr<OneSurfacePrimitive> baseprimitive;
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shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> cuts;
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shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> all_cuts;
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shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> cuts;
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shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> all_cuts;
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public:
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SplineSurface(shared_ptr<OneSurfacePrimitive> abaseprimitive, shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> acuts) :
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SplineSurface(shared_ptr<OneSurfacePrimitive> abaseprimitive, shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> acuts) :
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OneSurfacePrimitive(), baseprimitive(abaseprimitive), cuts(acuts)
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{ ; }
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virtual ~SplineSurface() { ; }
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const auto & GetSplines() const { return splines; }
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int GetNSplines() const { return splines.size(); }
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const std::vector<GeomPoint<3>>& GetPoints() const { return geompoints; }
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int GetNSplines() const { return splines.Size(); }
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const Array<GeomPoint<3>>& GetPoints() const { return geompoints; }
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string GetSplineType(const int i) const { return splines[i]->GetType(); }
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SplineSeg<3> & GetSpline(const int i) { return *splines[i]; }
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const SplineSeg<3> & GetSpline(const int i) const { return *splines[i]; }
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int GetNP() const { return geompoints.size(); }
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int GetNP() const { return geompoints.Size(); }
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const GeomPoint<3> & GetPoint(int i) const { return geompoints[i]; }
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string GetBCName(int i) const { return bcnames[i]; }
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string GetBCNameOf(Point<3> p1, Point<3> p2) const;
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@ -35,8 +35,8 @@ namespace netgen
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DLL_HEADER void AppendPoint(const Point<3> & p, const double reffac = 1., const bool hpref=false);
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void AppendSegment(shared_ptr<SplineSeg<3>> spline, string & bcname, double amaxh = -1);
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const shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> CreateCuttingSurfaces();
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const shared_ptr<std::vector<shared_ptr<OneSurfacePrimitive>>> GetCuts() const { return all_cuts; }
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const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> CreateCuttingSurfaces();
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const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> GetCuts() const { return all_cuts; }
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const shared_ptr<OneSurfacePrimitive> GetBase() const { return baseprimitive; }
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virtual void Project (Point<3> & p3d) const { baseprimitive->Project(p3d); }
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