Array::Append does not return size anymore ( will be changed to last )

This commit is contained in:
Joachim Schöberl 2016-12-11 18:22:07 +01:00
parent bdbc415589
commit 59dc0b6c6a
18 changed files with 45 additions and 30 deletions

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@ -648,7 +648,8 @@ namespace netgen
int CSGeometry :: SetTopLevelObject (Solid * sol, Surface * surf)
{
return toplevelobjects.Append (new TopLevelObject (sol, surf)) - 1;
toplevelobjects.Append (new TopLevelObject (sol, surf));
return toplevelobjects.Size()-1;
}
TopLevelObject * CSGeometry ::

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@ -1158,7 +1158,8 @@ namespace netgen
//seg.surfnr2 = s2_rep;
seg.surfnr1 = s1;
seg.surfnr2 = s2;
hi = refedges.Append (seg);
refedges.Append (seg);
hi = refedges.Size();
refedgesinv.Append (edgeinv);
edges_priority.Append((pre_ok[k-1]) ? 1 : 0);
}

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@ -499,7 +499,8 @@ int Polyhedra :: AddPoint (const Point<3> & p)
else
poly_bbox.Add(p);
return points.Append (p);
points.Append (p);
return points.Size();
}
int Polyhedra :: AddFace (int pi1, int pi2, int pi3, int inputnum)

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@ -2027,7 +2027,8 @@ namespace netgen
if (spi == -1)
{
spi = specpoints.Append (SpecialPoint()) - 1;
specpoints.Append (SpecialPoint());
spi = specpoints.Size()-1;
specpoint2point.Append (i);
specpoints.Last().unconditional = 0;
searchtree.Insert (apoints[i], spi);

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@ -416,7 +416,7 @@ namespace netgen
const Point3d & p = mesh->Point(i);
glRasterPos3d (p.X(), p.Y(), p.Z());
sprintf (buf, "%d", i);
sprintf (buf, "%d", int(i));
// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
MyOpenGLText (buf);
}

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@ -293,13 +293,13 @@ namespace netgen
/// Add element at end of array. reallocation if necessary.
int Append (const T & el)
void Append (const T & el)
{
if (size == allocsize)
ReSize (size+1);
data[size] = el;
size++;
return size;
// return size;
}
template <typename T2, int B2>

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@ -202,7 +202,8 @@ namespace netgen
fa.p1 = i3.I1();
fa.p2 = i3.I2();
fa.p3 = i3.I3();
facei = faces.Append (fa);
faces.Append (fa);
facei = faces.Size();
faceindex.Set (i3, facei);
}
@ -241,7 +242,8 @@ namespace netgen
EDGE ed;
ed.p1 = i2.I1();
ed.p2 = i2.I2();
edgei = edges.Append (ed);
edges.Append (ed);
edgei = edges.Size();
edgeindex.Set (i2, edgei);
}

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@ -88,7 +88,8 @@ namespace netgen
}
else
{
pi = points.Append (FrontPoint2 (p, globind, mgi, pointonsurface)) - 1;
points.Append (FrontPoint2 (p, globind, mgi, pointonsurface));
pi = points.Size()-1;
}
if (mgi)
@ -128,7 +129,8 @@ namespace netgen
}
else
{
li = lines.Append(FrontLine (INDEX_2(pi1, pi2))) - 1;
lines.Append(FrontLine (INDEX_2(pi1, pi2)));
li = lines.Size()-1;
}
@ -332,7 +334,8 @@ namespace netgen
{
pindex.Append (pi);
invpindex[pi] = pindex.Size();
loclines[i][j] = locpoints.Append (points[pi].P());
locpoints.Append (points[pi].P());
loclines[i][j] = locpoints.Size();
}
else
loclines[i][j] = invpindex[pi];
@ -349,7 +352,8 @@ namespace netgen
// Dist2 (points.Get(i).P(), p0) <= xh2 &&
invpindex[i] <= 0)
{
invpindex[i] = locpoints.Append (points[i].P());
locpoints.Append (points[i].P());
invpindex[i] = locpoints.Size();
pindex.Append(i);
}
}

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@ -160,7 +160,8 @@ INDEX AdFront3 :: AddFace (const MiniElement2d & aface)
for (i = 1; i <= aface.GetNP(); i++)
points[aface.PNum(i)].DecFrontNr (minfn+1);
int nfn = faces.Append(FrontFace (aface));
faces.Append(FrontFace (aface));
int nfn = faces.Size();
faces.Elem(nfn).cluster = cluster;
if (hashon && hashcreated)

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@ -577,10 +577,10 @@ namespace netgen
///
int AddFaceDescriptor(const FaceDescriptor& fd)
{ return facedecoding.Append(fd); }
{ facedecoding.Append(fd); return facedecoding.Size(); }
int AddEdgeDescriptor(const EdgeDescriptor & fd)
{ return edgedecoding.Append(fd) - 1; }
{ edgedecoding.Append(fd); return edgedecoding.Size() - 1; }
///
DLL_HEADER void SetMaterial (int domnr, const string & mat);

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@ -594,7 +594,8 @@ namespace netgen
np.X() += newu (2 * (i-oldnp) - 2);
np.Y() += newu (2 * (i-oldnp) - 1);
pmap.Elem(i) = lpoints.Append (np);
lpoints.Append (np);
pmap.Elem(i) = lpoints.Size();
}
}

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@ -870,8 +870,8 @@ int Meshing3 :: ApplyRules
np.X() += newu (3 * (i-oldnp) - 3);
np.Y() += newu (3 * (i-oldnp) - 2);
np.Z() += newu (3 * (i-oldnp) - 1);
pmap.Elem(i) = lpoints.Append (np)-1+PointIndex::BASE;
lpoints.Append (np);
pmap.Elem(i) = lpoints.Size()-1+PointIndex::BASE;
}
// Set new Faces:

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@ -455,7 +455,8 @@ int STLGeometry :: AddEdge(int ap1, int ap2)
STLEdge e(ap1,ap2);
e.SetLeftTrig(GetLeftTrig(ap1,ap2));
e.SetRightTrig(GetRightTrig(ap1,ap2));
return edges.Append(e);
edges.Append(e);
return edges.Size();
}
void STLGeometry :: STLDoctorConfirmEdge()

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@ -302,11 +302,11 @@ namespace netgen
DLL_HEADER int GetNodeOfSelTrig() const;
int AddNormal(const Vec3d& n) {return normals.Append(n);}
int AddNormal(const Vec3d& n) { normals.Append(n); return normals.Size(); }
const Vec3d & GetNormal(int nr) const {return normals.Get(nr);}
void SetNormal(int nr, const Vec3d& n) {normals.Elem(nr) = n;}
int AddEdge(const STLEdge& v) {return edges.Append(v);}
int AddEdge(const STLEdge& v) { edges.Append(v); return edges.Size(); }
int AddEdge(int p1, int p2);
STLEdge GetEdge(int nr) {return edges.Get(nr);}
@ -434,7 +434,7 @@ namespace netgen
int ProjectOnWholeSurface (Point<3> & p3d) const;
int GetNLines() const {return lines.Size();}
int AddLine(STLLine* line) {return lines.Append(line);}
int AddLine(STLLine* line) { lines.Append(line); return lines.Size(); }
STLLine* GetLine(int nr) const {return lines.Get(nr);}
int GetLineP(int lnr, int pnr) const {return lines.Get(lnr)->PNum(pnr);}
int GetLineNP(int nr) const {return lines.Get(nr)->NP();}

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@ -19,7 +19,8 @@ int AddPointIfNotExists(Array<Point3d>& ap, const Point3d& p, double eps)
for (int i = 1; i <= ap.Size(); i++)
if (Dist2(ap.Get(i),p) <= eps2 )
return i;
return ap.Append(p);
ap.Append(p);
return ap.Size();
}
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

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@ -592,7 +592,8 @@ void STLTopology :: FindNeighbourTrigs()
}
else
{
enr = topedges.Append (STLTopEdge (pi1, pi2, i, 0));
topedges.Append (STLTopEdge (pi1, pi2, i, 0));
enr = topedges.Size();
ht_topedges->Set (i2, enr);
trig.EdgeNum(j) = enr;
}

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@ -293,7 +293,7 @@ public:
int GetNP() const { return points.Size(); }
int AddPoint(const Point<3> & p) { return points.Append(p); }
int AddPoint(const Point<3> & p) { points.Append(p); return points.Size(); }
const Point<3> & GetPoint(int nr) const { return points.Get(nr); }
int GetPointNum (const Point<3> & p);
void SetPoint(int nr, const Point<3> & p) { points.Elem(nr) = p; }

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@ -4216,8 +4216,8 @@ namespace netgen
Point<3> p2 = locgrid[teti[pi2]];
cppt.lami = p2 + edgelam[ednr] * (p1-p2);
pnr = pts.Append (cppt)-1;
pts.Append (cppt);
pnr = pts.Size()-1;
edges.Set (pair, pnr);
}