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https://github.com/NGSolve/netgen.git
synced 2024-12-24 21:10:33 +05:00
Array::Append does not return size anymore ( will be changed to last )
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@ -648,7 +648,8 @@ namespace netgen
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int CSGeometry :: SetTopLevelObject (Solid * sol, Surface * surf)
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{
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return toplevelobjects.Append (new TopLevelObject (sol, surf)) - 1;
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toplevelobjects.Append (new TopLevelObject (sol, surf));
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return toplevelobjects.Size()-1;
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}
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TopLevelObject * CSGeometry ::
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@ -1158,7 +1158,8 @@ namespace netgen
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//seg.surfnr2 = s2_rep;
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seg.surfnr1 = s1;
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seg.surfnr2 = s2;
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hi = refedges.Append (seg);
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refedges.Append (seg);
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hi = refedges.Size();
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refedgesinv.Append (edgeinv);
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edges_priority.Append((pre_ok[k-1]) ? 1 : 0);
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}
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@ -499,7 +499,8 @@ int Polyhedra :: AddPoint (const Point<3> & p)
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else
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poly_bbox.Add(p);
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return points.Append (p);
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points.Append (p);
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return points.Size();
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}
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int Polyhedra :: AddFace (int pi1, int pi2, int pi3, int inputnum)
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@ -2027,7 +2027,8 @@ namespace netgen
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if (spi == -1)
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{
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spi = specpoints.Append (SpecialPoint()) - 1;
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specpoints.Append (SpecialPoint());
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spi = specpoints.Size()-1;
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specpoint2point.Append (i);
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specpoints.Last().unconditional = 0;
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searchtree.Insert (apoints[i], spi);
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@ -416,7 +416,7 @@ namespace netgen
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const Point3d & p = mesh->Point(i);
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", i);
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sprintf (buf, "%d", int(i));
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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@ -293,13 +293,13 @@ namespace netgen
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/// Add element at end of array. reallocation if necessary.
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int Append (const T & el)
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void Append (const T & el)
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{
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if (size == allocsize)
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ReSize (size+1);
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data[size] = el;
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size++;
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return size;
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// return size;
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}
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template <typename T2, int B2>
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@ -202,7 +202,8 @@ namespace netgen
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fa.p1 = i3.I1();
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fa.p2 = i3.I2();
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fa.p3 = i3.I3();
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facei = faces.Append (fa);
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faces.Append (fa);
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facei = faces.Size();
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faceindex.Set (i3, facei);
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}
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@ -241,7 +242,8 @@ namespace netgen
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EDGE ed;
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ed.p1 = i2.I1();
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ed.p2 = i2.I2();
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edgei = edges.Append (ed);
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edges.Append (ed);
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edgei = edges.Size();
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edgeindex.Set (i2, edgei);
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}
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@ -88,7 +88,8 @@ namespace netgen
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}
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else
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{
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pi = points.Append (FrontPoint2 (p, globind, mgi, pointonsurface)) - 1;
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points.Append (FrontPoint2 (p, globind, mgi, pointonsurface));
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pi = points.Size()-1;
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}
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if (mgi)
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@ -128,7 +129,8 @@ namespace netgen
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}
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else
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{
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li = lines.Append(FrontLine (INDEX_2(pi1, pi2))) - 1;
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lines.Append(FrontLine (INDEX_2(pi1, pi2)));
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li = lines.Size()-1;
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}
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@ -332,7 +334,8 @@ namespace netgen
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{
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pindex.Append (pi);
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invpindex[pi] = pindex.Size();
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loclines[i][j] = locpoints.Append (points[pi].P());
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locpoints.Append (points[pi].P());
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loclines[i][j] = locpoints.Size();
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}
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else
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loclines[i][j] = invpindex[pi];
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@ -349,7 +352,8 @@ namespace netgen
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// Dist2 (points.Get(i).P(), p0) <= xh2 &&
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invpindex[i] <= 0)
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{
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invpindex[i] = locpoints.Append (points[i].P());
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locpoints.Append (points[i].P());
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invpindex[i] = locpoints.Size();
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pindex.Append(i);
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}
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}
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@ -159,8 +159,9 @@ INDEX AdFront3 :: AddFace (const MiniElement2d & aface)
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for (i = 1; i <= aface.GetNP(); i++)
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points[aface.PNum(i)].DecFrontNr (minfn+1);
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int nfn = faces.Append(FrontFace (aface));
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faces.Append(FrontFace (aface));
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int nfn = faces.Size();
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faces.Elem(nfn).cluster = cluster;
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if (hashon && hashcreated)
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@ -577,10 +577,10 @@ namespace netgen
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///
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int AddFaceDescriptor(const FaceDescriptor& fd)
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{ return facedecoding.Append(fd); }
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{ facedecoding.Append(fd); return facedecoding.Size(); }
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int AddEdgeDescriptor(const EdgeDescriptor & fd)
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{ return edgedecoding.Append(fd) - 1; }
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{ edgedecoding.Append(fd); return edgedecoding.Size() - 1; }
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///
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DLL_HEADER void SetMaterial (int domnr, const string & mat);
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@ -593,8 +593,9 @@ namespace netgen
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Point2d np = rule->GetPoint(i);
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np.X() += newu (2 * (i-oldnp) - 2);
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np.Y() += newu (2 * (i-oldnp) - 1);
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pmap.Elem(i) = lpoints.Append (np);
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lpoints.Append (np);
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pmap.Elem(i) = lpoints.Size();
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}
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}
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@ -870,8 +870,8 @@ int Meshing3 :: ApplyRules
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np.X() += newu (3 * (i-oldnp) - 3);
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np.Y() += newu (3 * (i-oldnp) - 2);
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np.Z() += newu (3 * (i-oldnp) - 1);
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pmap.Elem(i) = lpoints.Append (np)-1+PointIndex::BASE;
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lpoints.Append (np);
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pmap.Elem(i) = lpoints.Size()-1+PointIndex::BASE;
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}
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// Set new Faces:
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@ -455,7 +455,8 @@ int STLGeometry :: AddEdge(int ap1, int ap2)
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STLEdge e(ap1,ap2);
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e.SetLeftTrig(GetLeftTrig(ap1,ap2));
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e.SetRightTrig(GetRightTrig(ap1,ap2));
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return edges.Append(e);
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edges.Append(e);
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return edges.Size();
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}
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void STLGeometry :: STLDoctorConfirmEdge()
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@ -302,11 +302,11 @@ namespace netgen
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DLL_HEADER int GetNodeOfSelTrig() const;
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int AddNormal(const Vec3d& n) {return normals.Append(n);}
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int AddNormal(const Vec3d& n) { normals.Append(n); return normals.Size(); }
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const Vec3d & GetNormal(int nr) const {return normals.Get(nr);}
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void SetNormal(int nr, const Vec3d& n) {normals.Elem(nr) = n;}
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int AddEdge(const STLEdge& v) {return edges.Append(v);}
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int AddEdge(const STLEdge& v) { edges.Append(v); return edges.Size(); }
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int AddEdge(int p1, int p2);
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STLEdge GetEdge(int nr) {return edges.Get(nr);}
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@ -434,7 +434,7 @@ namespace netgen
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int ProjectOnWholeSurface (Point<3> & p3d) const;
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int GetNLines() const {return lines.Size();}
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int AddLine(STLLine* line) {return lines.Append(line);}
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int AddLine(STLLine* line) { lines.Append(line); return lines.Size(); }
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STLLine* GetLine(int nr) const {return lines.Get(nr);}
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int GetLineP(int lnr, int pnr) const {return lines.Get(lnr)->PNum(pnr);}
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int GetLineNP(int nr) const {return lines.Get(nr)->NP();}
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@ -19,7 +19,8 @@ int AddPointIfNotExists(Array<Point3d>& ap, const Point3d& p, double eps)
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for (int i = 1; i <= ap.Size(); i++)
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if (Dist2(ap.Get(i),p) <= eps2 )
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return i;
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return ap.Append(p);
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ap.Append(p);
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return ap.Size();
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}
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//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
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@ -592,7 +592,8 @@ void STLTopology :: FindNeighbourTrigs()
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}
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else
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{
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enr = topedges.Append (STLTopEdge (pi1, pi2, i, 0));
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topedges.Append (STLTopEdge (pi1, pi2, i, 0));
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enr = topedges.Size();
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ht_topedges->Set (i2, enr);
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trig.EdgeNum(j) = enr;
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}
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@ -293,7 +293,7 @@ public:
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int GetNP() const { return points.Size(); }
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int AddPoint(const Point<3> & p) { return points.Append(p); }
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int AddPoint(const Point<3> & p) { points.Append(p); return points.Size(); }
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const Point<3> & GetPoint(int nr) const { return points.Get(nr); }
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int GetPointNum (const Point<3> & p);
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void SetPoint(int nr, const Point<3> & p) { points.Elem(nr) = p; }
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@ -4216,8 +4216,8 @@ namespace netgen
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Point<3> p2 = locgrid[teti[pi2]];
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cppt.lami = p2 + edgelam[ednr] * (p1-p2);
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pnr = pts.Append (cppt)-1;
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pts.Append (cppt);
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pnr = pts.Size()-1;
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edges.Set (pair, pnr);
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}
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