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Utility function to draw lines (used for contact boundary in NGSolve)
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@ -57,6 +57,13 @@ namespace netgen
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return opengl_text_width;
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return opengl_text_width;
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}
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}
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void MyOpenGLLines(FlatArray<Point<3>> points)
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{
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glBegin(GL_LINES);
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for (auto p : points)
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glVertex3dv(&p[0]);
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glEnd();
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}
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// texture for color decoding
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// texture for color decoding
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// GLubyte * VisualScene :: colortexture = NULL;
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// GLubyte * VisualScene :: colortexture = NULL;
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@ -90,6 +90,7 @@ namespace netgen
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NGGUI_API extern void Set_OpenGLText_Callback ( void (*fun) (const char * text), int width );
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NGGUI_API extern void Set_OpenGLText_Callback ( void (*fun) (const char * text), int width );
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NGGUI_API extern VisualScene visual_scene_cross;
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NGGUI_API extern VisualScene visual_scene_cross;
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NGGUI_API extern VisualScene *visual_scene;
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NGGUI_API extern VisualScene *visual_scene;
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NGGUI_API extern void MyOpenGLLines (FlatArray<Point<3>> points);
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