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read material names from fnf file
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@ -208,7 +208,9 @@ namespace netgen
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sbuf >> nr >> prop >> ch;
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sbuf >> nr >> prop >> ch;
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if (prop == "DEF")
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if (prop == "DEF")
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{
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{
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;
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string name;
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sbuf >> name;
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mesh.SetMaterial(nr, name);
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}
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}
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else
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else
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{
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{
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