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parallel SplitImprove
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@ -527,6 +527,246 @@ void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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double MeshOptimize3d :: SplitImproveEdge (Mesh & mesh, OPTIMIZEGOAL goal, Table<ElementIndex,PointIndex> & elementsonnode, Array<double> &elerrs, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only)
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{
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double d_badness = 0.0;
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int cnt = 0;
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ArrayMem<ElementIndex, 20> hasbothpoints;
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if (mesh.BoundaryEdge (pi1, pi2)) return 0.0;
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for (ElementIndex ei : elementsonnode[pi1])
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{
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Element & el = mesh[ei];
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if(el.IsDeleted()) return 0.0;
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if (mesh[ei].GetType() != TET) return 0.0;
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bool has1 = el.PNums().Contains(pi1);
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bool has2 = el.PNums().Contains(pi2);
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if (has1 && has2)
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if (!hasbothpoints.Contains (ei))
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hasbothpoints.Append (ei);
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}
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if(mp.only3D_domain_nr)
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for(auto ei : hasbothpoints)
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if(mp.only3D_domain_nr != mesh[ei].GetIndex())
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return 0.0;
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double bad1 = 0.0;
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for (ElementIndex ei : hasbothpoints)
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bad1 += CalcBad (mesh.Points(), mesh[ei], 0);
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bool puretet = 1;
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for (ElementIndex ei : hasbothpoints)
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if (mesh[ei].GetType() != TET)
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puretet = 0;
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if (!puretet) return 0.0;
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Point3d p1 = mesh[pi1];
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Point3d p2 = mesh[pi2];
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locfaces.SetSize(0);
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for (ElementIndex ei : hasbothpoints)
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{
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const Element & el = mesh[ei];
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for (int l = 0; l < 4; l++)
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if (el[l] == pi1 || el[l] == pi2)
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{
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INDEX_3 i3;
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Element2d face(TRIG);
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el.GetFace (l+1, face);
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for (int kk = 1; kk <= 3; kk++)
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i3.I(kk) = face.PNum(kk);
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locfaces.Append (i3);
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}
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}
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PointFunction1 pf (mesh.Points(), locfaces, mp, -1);
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OptiParameters par;
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par.maxit_linsearch = 50;
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par.maxit_bfgs = 20;
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Point3d pnew = Center (p1, p2);
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Vector px(3);
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px(0) = pnew.X();
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px(1) = pnew.Y();
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px(2) = pnew.Z();
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if (bad1 > 0.1 * badmax)
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BFGS (px, pf, par);
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double bad2 = pf.Func (px);
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pnew.X() = px(0);
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pnew.Y() = px(1);
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pnew.Z() = px(2);
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mesh[ptmp] = Point<3>(pnew);
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for (int k = 0; k < hasbothpoints.Size(); k++)
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{
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Element & oldel = mesh[hasbothpoints[k]];
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Element newel1 = oldel;
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Element newel2 = oldel;
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oldel.flags.illegal_valid = 0;
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newel1.flags.illegal_valid = 0;
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newel2.flags.illegal_valid = 0;
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for (int l = 0; l < 4; l++)
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{
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if (newel1[l] == pi2) newel1[l] = ptmp;
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if (newel2[l] == pi1) newel2[l] = ptmp;
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}
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if (!mesh.LegalTet (oldel)) bad1 += 1e6;
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if (!mesh.LegalTet (newel1)) bad2 += 1e6;
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if (!mesh.LegalTet (newel2)) bad2 += 1e6;
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}
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d_badness = bad2-bad1;
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if(check_only)
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return d_badness;
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if (d_badness<0.0)
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{
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cnt++;
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PointIndex pinew = mesh.AddPoint (pnew);
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for (ElementIndex ei : hasbothpoints)
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{
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Element & oldel = mesh[ei];
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Element newel1 = oldel;
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Element newel2 = oldel;
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oldel.flags.illegal_valid = 0;
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oldel.Delete();
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newel1.flags.illegal_valid = 0;
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newel2.flags.illegal_valid = 0;
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for (int l = 0; l < 4; l++)
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{
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if (newel1[l] == pi2) newel1[l] = pinew;
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if (newel2[l] == pi1) newel2[l] = pinew;
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}
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mesh.AddVolumeElement (newel1);
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mesh.AddVolumeElement (newel2);
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}
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}
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return d_badness;
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}
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void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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OPTIMIZEGOAL goal)
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{
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static Timer t("MeshOptimize3d::SplitImprove"); RegionTimer reg(t);
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static Timer topt("Optimize");
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static Timer tsearch("Search");
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// return SplitImproveSequential(mesh, goal);
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int np = mesh.GetNP();
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int ne = mesh.GetNE();
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double bad = 0.0;
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double badmax = 0.0;
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auto elementsonnode = mesh.CreatePoint2ElementTable();
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Array<double> elerrs(ne);
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const char * savetask = multithread.task;
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multithread.task = "Split Improve";
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PrintMessage (3, "SplitImprove");
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(*testout) << "start SplitImprove" << "\n";
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ParallelFor( mesh.VolumeElements().Range(), [&] (ElementIndex ei) NETGEN_LAMBDA_INLINE
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{
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if(mp.only3D_domain_nr && mp.only3D_domain_nr != mesh.VolumeElement(ei).GetIndex())
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return;
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elerrs[ei] = CalcBad (mesh.Points(), mesh[ei], 0);
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bad += elerrs[ei];
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AtomicMax(badmax, elerrs[ei]);
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});
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if (goal == OPT_QUALITY)
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{
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bad = mesh.CalcTotalBad (mp);
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(*testout) << "Total badness = " << bad << endl;
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}
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Array<std::tuple<PointIndex,PointIndex>> edges;
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BuildEdgeList(mesh, elementsonnode, edges);
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// Find edges with improvement
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Array<std::tuple<double, int>> candidate_edges(edges.Size());
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std::atomic<int> improvement_counter(0);
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auto ptmp = mesh.AddPoint( {0,0,0} );
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tsearch.Start();
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ParallelForRange(Range(edges), [&] (auto myrange)
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{
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NgArray<INDEX_3> locfaces;
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for(auto i : myrange)
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{
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auto [p0,p1] = edges[i];
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double d_badness = SplitImproveEdge (mesh, goal, elementsonnode, elerrs, locfaces, badmax, p0, p1, ptmp, true);
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if(d_badness<0.0)
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{
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int index = improvement_counter++;
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candidate_edges[index] = make_tuple(d_badness, i);
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}
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}
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}, ngcore::TasksPerThread(4));
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tsearch.Stop();
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auto edges_with_improvement = candidate_edges.Part(0, improvement_counter.load());
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QuickSort(edges_with_improvement);
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PrintMessage(5, edges.Size(), " edges");
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PrintMessage(5, edges_with_improvement.Size(), " edges with improvement");
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// Apply actual optimizations
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topt.Start();
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int cnt = 0;
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NgArray<INDEX_3> locfaces;
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for(auto [d_badness, ei] : edges_with_improvement)
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{
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auto [p0,p1] = edges[ei];
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if (SplitImproveEdge (mesh, goal, elementsonnode, elerrs, locfaces, badmax, p0, p1, ptmp, false) < 0.0)
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cnt++;
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}
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topt.Stop();
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mesh.Compress();
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PrintMessage (5, cnt, " splits performed");
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(*testout) << "Splitt - Improve done" << "\n";
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if (goal == OPT_QUALITY)
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{
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bad = mesh.CalcTotalBad (mp);
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(*testout) << "Total badness = " << bad << endl;
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int cntill = 0;
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ne = mesh.GetNE();
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for (ElementIndex ei = 0; ei < ne; ei++)
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if (!mesh.LegalTet (mesh[ei]))
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cntill++;
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// cout << cntill << " illegal tets" << endl;
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}
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multithread.task = savetask;
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}
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/*
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@ -534,7 +774,7 @@ void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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If mesh quality is improved by inserting a node into an inner edge,
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the edge is split into two parts.
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*/
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void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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void MeshOptimize3d :: SplitImproveSequential (Mesh & mesh,
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OPTIMIZEGOAL goal)
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{
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static Timer t("MeshOptimize3d::SplitImprove"); RegionTimer reg(t);
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@ -24,6 +24,9 @@ public:
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void CombineImproveSequential (Mesh & mesh, OPTIMIZEGOAL goal = OPT_QUALITY);
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void SplitImprove (Mesh & mesh, OPTIMIZEGOAL goal = OPT_QUALITY);
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void SplitImproveSequential (Mesh & mesh, OPTIMIZEGOAL goal = OPT_QUALITY);
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double SplitImproveEdge (Mesh & mesh, OPTIMIZEGOAL goal, Table<ElementIndex,PointIndex> & elementsonnode, Array<double> &elerrs, NgArray<INDEX_3> &locfaces, double badmax, PointIndex pi1, PointIndex pi2, PointIndex ptmp, bool check_only=false);
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double SwapImproveEdge (Mesh & mesh, OPTIMIZEGOAL goal, const NgBitArray * working_elements, Table<ElementIndex,PointIndex> & elementsonnode, INDEX_3_HASHTABLE<int> & faces, PointIndex pi1, PointIndex pi2, bool check_only=false);
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void SwapImprove (Mesh & mesh, OPTIMIZEGOAL goal = OPT_QUALITY,
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