Change elementsonnode only when applying optimization

This commit is contained in:
Matthias Hochsteger 2019-09-11 13:06:07 +02:00
parent 1d016f2204
commit 6c0171f2c0

View File

@ -1027,9 +1027,6 @@ bool MeshOptimize3d :: SwapImproveEdge (Mesh & mesh, OPTIMIZEGOAL goal,
el33[3] = pi3;
el33.SetIndex (mattyp);
elementsonnode.Add (pi4, hasbothpoints[1]);
elementsonnode.Add (pi3, hasbothpoints[2]);
bad1 = CalcBad (mesh.Points(), el31, 0) +
CalcBad (mesh.Points(), el32, 0) +
CalcBad (mesh.Points(), el33, 0);
@ -1121,6 +1118,9 @@ bool MeshOptimize3d :: SwapImproveEdge (Mesh & mesh, OPTIMIZEGOAL goal,
mesh[hasbothpoints[2]][l].Invalidate();
mesh[hasbothpoints[2]].Delete();
elementsonnode.Add (pi4, hasbothpoints[1]);
elementsonnode.Add (pi3, hasbothpoints[2]);
for (int k = 0; k < 2; k++)
for (int l = 0; l < 4; l++)
elementsonnode.Add (mesh[hasbothpoints[k]][l], hasbothpoints[k]);