mirror of
https://github.com/NGSolve/netgen.git
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Use ParallelFor instead of ParallelForRange
better readability and no performance difference (if using NETGEN_LAMBDA_INLINE)
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@ -7,11 +7,6 @@
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namespace netgen
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{
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using ngcore::ParallelForRange;
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class trionedge
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{
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public:
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@ -191,15 +186,12 @@ namespace netgen
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if(faceindex==0)
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{
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seia.SetSize(mesh.GetNSE());
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ParallelForRange( Range(seia), [&] (auto myrange)
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ParallelFor( Range(seia), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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{
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SurfaceElementIndex sei(i);
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seia[i] = sei;
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if (mesh[sei].GetNP() != 3)
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mixed = true;
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}
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SurfaceElementIndex sei(i);
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seia[i] = sei;
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if (mesh[sei].GetNP() != 3)
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mixed = true;
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});
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}
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else
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@ -225,103 +217,90 @@ namespace netgen
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if(faceindex == 0)
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{
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ParallelForRange( Range(pangle), [&] (auto myrange)
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ParallelFor( Range(pangle), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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pangle[i] = 0.0;
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pangle[i] = 0.0;
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});
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}
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else
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{
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ParallelForRange( Range(seia), [&] (auto myrange)
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ParallelFor( Range(seia), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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{
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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pangle[sel[j]] = 0.0;
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}
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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pangle[sel[j]] = 0.0;
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});
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}
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ParallelForRange( Range(seia), [&] (auto myrange)
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ParallelFor( Range(seia), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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{
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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POINTTYPE typ = mesh[sel[j]].Type();
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if (typ == FIXEDPOINT || typ == EDGEPOINT)
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{
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POINTTYPE typ = mesh[sel[j]].Type();
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if (typ == FIXEDPOINT || typ == EDGEPOINT)
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{
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AtomicAdd(pangle[sel[j]],
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Angle (mesh[sel[(j+1)%3]] - mesh[sel[j]],
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mesh[sel[(j+2)%3]] - mesh[sel[j]]));
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}
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}
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}
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});
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ParallelForRange( Range(seia), [&] (auto myrange)
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{
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for (auto i : myrange)
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{
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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{
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PointIndex pi = sel[j];
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if (mesh[pi].Type() == INNERPOINT || mesh[pi].Type() == SURFACEPOINT)
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pdef[pi] = -6;
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else
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for (int j = 0; j < 8; j++)
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if (pangle[pi] >= minangle[j])
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pdef[pi] = -1-j;
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AtomicAdd(pangle[sel[j]],
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Angle (mesh[sel[(j+1)%3]] - mesh[sel[j]],
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mesh[sel[(j+2)%3]] - mesh[sel[j]]));
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}
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}
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});
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ParallelForRange( Range(seia), [&pdef, &neighbors, &mesh, &seia, &elements_on_node] (auto myrange)
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ParallelFor( Range(seia), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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const Element2d & sel = mesh[seia[i]];
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for (int j = 0; j < 3; j++)
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{
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auto sei = seia[i];
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for (PointIndex pi : mesh[sei].template PNums<3>())
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AsAtomic(pdef[pi])++;
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for (int j = 0; j < 3; j++)
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{
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neighbors[sei].SetNr (j, -1);
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neighbors[sei].SetOrientation (j, 0);
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}
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PointIndex pi = sel[j];
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if (mesh[pi].Type() == INNERPOINT || mesh[pi].Type() == SURFACEPOINT)
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pdef[pi] = -6;
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else
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for (int j = 0; j < 8; j++)
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if (pangle[pi] >= minangle[j])
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pdef[pi] = -1-j;
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}
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});
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const auto sel = mesh[sei];
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for (int j = 0; j < 3; j++)
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{
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PointIndex pi1 = sel.PNumMod(j+2);
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PointIndex pi2 = sel.PNumMod(j+3);
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ParallelFor( Range(seia), [&pdef, &neighbors, &mesh, &seia, &elements_on_node] (auto i) NETGEN_LAMBDA_INLINE
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{
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auto sei = seia[i];
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for (PointIndex pi : mesh[sei].template PNums<3>())
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AsAtomic(pdef[pi])++;
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for (int j = 0; j < 3; j++)
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{
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neighbors[sei].SetNr (j, -1);
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neighbors[sei].SetOrientation (j, 0);
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}
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for (auto sei_other : elements_on_node[pi1])
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const auto sel = mesh[sei];
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for (int j = 0; j < 3; j++)
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{
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PointIndex pi1 = sel.PNumMod(j+2);
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PointIndex pi2 = sel.PNumMod(j+3);
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for (auto sei_other : elements_on_node[pi1])
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{
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if(sei_other==sei) continue;
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const auto & other = mesh[sei_other];
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int pi1_other = -1;
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int pi2_other = -1;
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bool common_edge = false;
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for (int k = 0; k < 3; k++)
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{
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if(sei_other==sei) continue;
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const auto & other = mesh[sei_other];
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int pi1_other = -1;
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int pi2_other = -1;
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bool common_edge = false;
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for (int k = 0; k < 3; k++)
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if(other[k] == pi1)
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pi1_other = k;
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if(other[k] == pi2)
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{
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if(other[k] == pi1)
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pi1_other = k;
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if(other[k] == pi2)
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{
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pi2_other = k;
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common_edge = true;
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}
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pi2_other = k;
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common_edge = true;
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}
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}
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if(common_edge)
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{
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neighbors[sei].SetNr (j, sei_other);
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neighbors[sei].SetOrientation (j, 3-pi1_other-pi2_other);
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}
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if(common_edge)
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{
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neighbors[sei].SetNr (j, sei_other);
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neighbors[sei].SetOrientation (j, 3-pi1_other-pi2_other);
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}
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}
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}
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@ -343,25 +322,22 @@ namespace netgen
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while (!done && t >= 2)
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{
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cnt = 0;
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ParallelForRange( Range(seia), [&] (auto myrange)
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ParallelFor( Range(seia), [&] (auto i) NETGEN_LAMBDA_INLINE
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{
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for (auto i : myrange)
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{
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SurfaceElementIndex t1 = seia[i];
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SurfaceElementIndex t1 = seia[i];
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if (mesh[t1].IsDeleted())
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continue;
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if (mesh[t1].IsDeleted())
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return;
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if (mesh[t1].GetIndex() != faceindex)
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continue;
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if (mesh[t1].GetIndex() != faceindex)
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return;
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if (multithread.terminate)
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throw NgException ("Meshing stopped");
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if (multithread.terminate)
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throw NgException ("Meshing stopped");
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for (int o1 = 0; o1 < 3; o1++)
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if(EdgeSwapping(mesh, usemetric, neighbors, swapped, t1, o1, t, pdef, true))
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improvement_candidates[cnt++]= std::make_pair(t1,o1);
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}
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for (int o1 = 0; o1 < 3; o1++)
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if(EdgeSwapping(mesh, usemetric, neighbors, swapped, t1, o1, t, pdef, true))
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improvement_candidates[cnt++]= std::make_pair(t1,o1);
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});
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auto elements_with_improvement = improvement_candidates.Range(cnt.load());
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