2d meshing improvements

This commit is contained in:
Joachim Schoeberl 2010-07-19 12:00:52 +00:00
parent 1316c224d2
commit 75a6623419
7 changed files with 657 additions and 546 deletions

View File

@ -393,6 +393,16 @@ namespace netgen
Array<T>::operator= (val); Array<T>::operator= (val);
return *this; return *this;
} }
/// array copy
ArrayMem & operator= (const FlatArray<T> & a2)
{
SetSize (a2.Size());
for (int i = 0; i < this->size; i++)
(*this)[i] = a2[i];
return *this;
}
}; };
@ -603,7 +613,7 @@ namespace netgen
T hv = data[i]; T hv = data[i];
data[i] = data[j]; data[i] = data[j];
data[j] = hv; data[j] = hv;
S hvs = slave[i]; S hvs = slave[i];
slave[i] = slave[j]; slave[i] = slave[j];
slave[j] = hvs; slave[j] = hvs;

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@ -95,18 +95,12 @@ void netrule :: SetFreeZoneTransformation (const Vector & devp, int tolclass)
} }
else else
{ {
vn /= sqrt (len2); // should not be necessary vn /= sqrt (len2); // scaling necessary ?
freesetinequ(i,0) = vn.X(); freesetinequ(i,0) = vn.X();
freesetinequ(i,1) = vn.Y(); freesetinequ(i,1) = vn.Y();
freesetinequ(i,2) = -(p1.X() * vn.X() + p1.Y() * vn.Y()); freesetinequ(i,2) = -(p1.X() * vn.X() + p1.Y() * vn.Y());
} }
/*
freesetinequ(i,0) = vn.X();
freesetinequ(i,1) = vn.Y();
freesetinequ(i,2) = -(p1.X() * vn.X() + p1.Y() * vn.Y());
*/
} }
} }

File diff suppressed because it is too large Load Diff

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@ -211,7 +211,7 @@ namespace netgen
edgeflag[i2] = i; edgeflag[i2] = i;
edgenr[i2] = ednr; edgenr[i2] = ednr;
} }
for (int j = 0; j << vert2vertcoarse[i].Size(); j++) for (int j = 0; j < vert2vertcoarse[i].Size(); j++) // fix by Markus
{ {
int v2 = vert2vertcoarse[i][j]; int v2 = vert2vertcoarse[i][j];
if (edgeflag[v2] < i) if (edgeflag[v2] < i)

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@ -20,6 +20,8 @@ namespace netgen
bool merge_solids = 1; bool merge_solids = 1;
// can you please explain what you intend to compute here (JS) !!!
double Line :: Dist (Line l) double Line :: Dist (Line l)
{ {
Vec<3> n = p1-p0; Vec<3> n = p1-p0;

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@ -26,45 +26,71 @@ namespace netgen
virtual ~SolutionData () virtual ~SolutionData ()
{ ; } { ; }
int GetComponents() { return components; } int GetComponents()
bool IsComplex() { return iscomplex; } {
return components;
}
bool IsComplex()
{
return iscomplex;
}
virtual bool GetValue (int /* elnr */, virtual bool GetValue (int /* elnr */,
double /* lam1 */, double /* lam2 */, double /* lam3 */, double /* lam1 */, double /* lam2 */, double /* lam3 */,
double * /* values */) double * /* values */)
{ return false; } {
return false;
}
virtual bool GetValue (int selnr, virtual bool GetValue (int selnr,
const double xref[], const double x[], const double dxdxref[], const double xref[], const double x[], const double dxdxref[],
double * values) double * values)
{ return GetValue (selnr, xref[0], xref[1], xref[2], values); } {
return GetValue (selnr, xref[0], xref[1], xref[2], values);
}
virtual bool GetMultiValue (int elnr, int npts, virtual bool GetMultiValue (int elnr, int npts,
const double * xref, int sxref, const double * xref, int sxref,
const double * x, int sx, const double * x, int sx,
const double * dxdxref, int sdxdxref, const double * dxdxref, int sdxdxref,
double * values, int svalues); double * values, int svalues)
{
bool res = false;
for (int i = 0; i < npts; i++)
res = GetValue (elnr, &xref[i*sxref], &x[i*sx], &dxdxref[i*sdxdxref], &values[i*svalues]);
return res;
}
virtual bool GetSurfValue (int /* selnr */, virtual bool GetSurfValue (int /* selnr */,
double /* lam1 */, double /* lam2 */, double /* lam1 */, double /* lam2 */,
double * /* values */) double * /* values */)
{ return false; } {
return false;
}
virtual bool GetSurfValue (int selnr, virtual bool GetSurfValue (int selnr,
const double xref[], const double x[], const double dxdxref[], const double xref[], const double x[], const double dxdxref[],
double * values) double * values)
{ return GetSurfValue (selnr, xref[0], xref[1], values); } {
return GetSurfValue (selnr, xref[0], xref[1], values);
}
virtual bool GetMultiSurfValue (int selnr, int npts, virtual bool GetMultiSurfValue (int selnr, int npts,
const double * xref, int sxref, const double * xref, int sxref,
const double * x, int sx, const double * x, int sx,
const double * dxdxref, int sdxdxref, const double * dxdxref, int sdxdxref,
double * values, int svalues); double * values, int svalues)
{
bool res = false;
for (int i = 0; i < npts; i++)
res = GetSurfValue (selnr, &xref[i*sxref], &x[i*sx], &dxdxref[i*sdxdxref], &values[i*svalues]);
return res;
}
void SetMultiDimComponent (int mc) void SetMultiDimComponent (int mc)
{ multidimcomponent = mc; } { multidimcomponent = mc; }

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@ -29,6 +29,7 @@ namespace netgen
delete solclass; delete solclass;
} }
/*
bool SolutionData :: GetMultiValue (int elnr, int npts, bool SolutionData :: GetMultiValue (int elnr, int npts,
const double * xref, int sxref, const double * xref, int sxref,
const double * x, int sx, const double * x, int sx,
@ -53,6 +54,7 @@ namespace netgen
res = GetSurfValue (selnr, &xref[i*sxref], &x[i*sx], &dxdxref[i*sdxdxref], &values[i*svalues]); res = GetSurfValue (selnr, &xref[i*sxref], &x[i*sx], &dxdxref[i*sdxdxref], &values[i*svalues]);
return res; return res;
} }
*/
VisualSceneSolution :: VisualSceneSolution () VisualSceneSolution :: VisualSceneSolution ()
: VisualScene() : VisualScene()