copyable 2d rules

This commit is contained in:
Joachim Schoeberl 2021-06-21 08:36:14 +02:00
parent 30d708f487
commit 780e72bf81
8 changed files with 34 additions and 23 deletions

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@ -517,7 +517,7 @@ namespace netgen
}
if (multithread.terminate) return;
for (SurfaceElementIndex sei = oldnf; sei < mesh.GetNSE(); sei++)
mesh[sei].SetIndex (k);

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@ -29,7 +29,7 @@ namespace netgen
BlockAllocator :: ~BlockAllocator ()
{
lock_guard<mutex> guard(block_allocator_mutex);
// cout << "****************** delete BlockAllocator " << endl;
cout << "****************** delete BlockAllocator " << endl;
for (int i = 0; i < bablocks.Size(); i++)
delete [] bablocks[i];
bablocks.SetSize(0);

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@ -53,15 +53,21 @@ namespace netgen
if (!globalrules.Size())
{
LoadRules (NULL, mp.quad);
for (auto * rule : rules)
globalrules.Append (unique_ptr<netrule>(rule));
for (auto & rule : rules)
globalrules.Append (make_unique<netrule>(*rule));
rules.SetSize(0);
}
/*
else
{
for (auto i : globalrules.Range())
rules.Append (globalrules[i].get());
}
*/
}
for (auto i : globalrules.Range())
rules.Append (make_unique<netrule>(*globalrules[i]));
// LoadRules ("rules/quad.rls");
// LoadRules ("rules/triangle.rls");
@ -458,7 +464,7 @@ namespace netgen
{
(*testout) << foundmap.Get(i) << "/"
<< canuse.Get(i) << "/"
<< ruleused.Get(i) << " map/can/use rule " << rules.Get(i)->Name() << "\n";
<< ruleused.Get(i) << " map/can/use rule " << rules[i-1]->Name() << "\n";
}
(*testout) << "\n";
}
@ -1475,7 +1481,7 @@ namespace netgen
if ( debugparam.haltsuccess || debugflag )
{
// adfront.PrintOpenSegments (*testout);
cout << "success of rule" << rules.Get(rulenr)->Name() << endl;
cout << "success of rule" << rules[rulenr-1]->Name() << endl;
multithread.drawing = 1;
multithread.testmode = 1;
multithread.pause = 1;
@ -1491,7 +1497,7 @@ namespace netgen
}
*/
(*testout) << "success of rule" << rules.Get(rulenr)->Name() << endl;
(*testout) << "success of rule" << rules[rulenr-1]->Name() << endl;
(*testout) << "trials = " << trials << endl;
(*testout) << "locpoints " << endl;

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@ -31,7 +31,7 @@ class Meshing2
/// the current advancing front
AdFront2 adfront;
/// rules for mesh generation
NgArray<netrule*> rules;
Array<unique_ptr<netrule>> rules;
/// statistics
NgArray<int> ruleused, canuse, foundmap;
///

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@ -13,11 +13,13 @@ netrule :: netrule ()
netrule :: ~netrule()
{
delete [] name;
// delete [] name;
/*
for(int i = 0; i < oldutofreearea_i.Size(); i++)
delete oldutofreearea_i[i];
for(int i = 0; i < freezone_i.Size(); i++)
delete freezone_i[i];
*/
}
@ -37,9 +39,9 @@ void netrule :: SetFreeZoneTransformation (const Vector & devp, int tolclass)
if (tolclass <= oldutofreearea_i.Size())
{
oldutofreearea_i[tolclass-1] -> Mult (devp, devfree);
oldutofreearea_i[tolclass-1].Mult (devp, devfree);
auto& fzi = *freezone_i[tolclass-1];
auto& fzi = freezone_i[tolclass-1];
for (int i = 0; i < fzs; i++)
{
transfreezone[i][0] = fzi[i][0] + devfree[2*i];

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@ -60,10 +60,13 @@ void netrule :: LoadRule (istream & ist)
ist.get (buf, sizeof(buf), '"');
ist.get (ch);
// if(name != NULL)
// if(name != NULL)
/*
delete [] name;
name = new char[strlen (buf) + 1];
strcpy (name, buf);
*/
name = string(buf);
//(*testout) << "name " << name << endl;
// (*mycout) << "Rule " << name << " found." << endl;
@ -474,14 +477,14 @@ void netrule :: LoadRule (istream & ist)
{
double lam1 = 1.0/(i+1);
oldutofreearea_i[i] = new DenseMatrix (oldutofreearea.Height(), oldutofreearea.Width());
DenseMatrix & mati = *oldutofreearea_i[i];
oldutofreearea_i[i] = move(DenseMatrix (oldutofreearea.Height(), oldutofreearea.Width()));
DenseMatrix & mati = oldutofreearea_i[i];
for (j = 0; j < oldutofreearea.Height(); j++)
for (int k = 0; k < oldutofreearea.Width(); k++)
mati(j,k) = lam1 * oldutofreearea(j,k) + (1 - lam1) * oldutofreearealimit(j,k);
freezone_i[i] = new NgArray<Point<2>> (freezone.Size());
auto& fzi = *freezone_i[i];
freezone_i[i] = NgArray<Point<2>> (freezone.Size());
auto& fzi = freezone_i[i];
for (int j = 0; j < freezone.Size(); j++)
fzi[j] = freezonelimit[j] + lam1 * (freezone[j] - freezonelimit[j]);
}
@ -589,12 +592,12 @@ void Meshing2 :: LoadRules (const char * filename, bool quad)
if (strcmp (buf, "rule") == 0)
{
//(*testout) << "found rule" << endl;
netrule * rule = new netrule;
auto rule = make_unique<netrule>();
//(*testout) << "fr1" << endl;
rule -> LoadRule(*ist);
//(*testout) << "fr2" << endl;
rules.Append (rule);
rules.Append (move(rule));
}
//(*testout) << "loop" << endl;
}

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@ -209,7 +209,7 @@ namespace netgen
for (int ri = 1; ri <= rules.Size(); ri++)
{
// NgProfiler::RegionTimer reg(timers[ri-1]);
netrule * rule = rules.Get(ri);
netrule * rule = rules[ri-1].get();
#ifdef LOCDEBUG
if (loctestmode)

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@ -21,7 +21,7 @@ private:
///
int quality;
///
char * name;
string name;
///
NgArray<Point<2>> points;
///
@ -29,7 +29,7 @@ private:
///
NgArray<Point<2>> freezone, freezonelimit;
///
NgArray<NgArray<Point<2>>*> freezone_i;
NgArray<NgArray<Point<2>>> freezone_i;
///
NgArray<Point<2>> transfreezone;
@ -44,7 +44,7 @@ private:
///
DenseMatrix oldutonewu, oldutofreearea, oldutofreearealimit;
///
NgArray<DenseMatrix*> oldutofreearea_i;
NgArray<DenseMatrix> oldutofreearea_i;
///
MatrixFixWidth<3> freesetinequ;
@ -154,7 +154,7 @@ public:
///
const DenseMatrix & GetOldUToFreeArea () const { return oldutofreearea; }
///
const char * Name () const { return name; }
const string & Name () const { return name; }
///
void LoadRule (istream & ist);