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https://github.com/NGSolve/netgen.git
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prepare for togl2.0
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975d220350
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@ -31,13 +31,6 @@
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#endif
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#ifndef NOTCL
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// #include <togl.h>
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// #include "../../togl/togl.h"
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#endif
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// part of OpenGL 1.2, but not in Microsoft's OpenGL 1.1 header:
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// GL version sould be checked at runtime
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@ -29,7 +29,15 @@ namespace netgen
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Point3d VisualScene :: center;
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double VisualScene :: rad;
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GLdouble VisualScene :: backcolor;
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/*
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#if TOGL_MAJOR_VERSION!=2
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GLuint VisualScene :: fontbase = 0;
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#else
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Tcl_Obj * VisualScene :: fontbase = NULL;
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Togl * VisualScene :: globtogl;
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#endif
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*/
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// texture for color decoding
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// GLubyte * VisualScene :: colortexture = NULL;
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@ -740,7 +748,7 @@ namespace netgen
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glColor3fv (textcol);
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[20];
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for (int i = 0; i <= 4; i++)
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@ -755,7 +763,8 @@ namespace netgen
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val = minval + i * (maxval-minval) / 4;
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sprintf (buf, "%8.3e", val);
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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glPopAttrib ();
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@ -808,19 +817,22 @@ namespace netgen
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glEnd ();
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[20];
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glRasterPos3d (len, 0.0f, 0.0f);
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sprintf (buf, "x");
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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glRasterPos3d (0.0f, len, 0.0f);
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sprintf (buf, "y");
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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glRasterPos3d (0.0f, 0.0f, len);
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sprintf (buf, "z");
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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glPopAttrib ();
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@ -865,12 +877,13 @@ namespace netgen
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glLineWidth (1.0f);
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[] = "Netgen " PACKAGE_VERSION;
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glRasterPos3d (0.0f, 0.0f, 0.0f);
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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glPopAttrib ();
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@ -1310,7 +1323,7 @@ namespace netgen
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glColor3fv (textcol);
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glNormal3d (0, 0, 1);
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[20];
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for (int i = 1; i <= mesh->GetNSeg(); i++)
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@ -1323,7 +1336,8 @@ namespace netgen
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", seg.edgenr);
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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glPopAttrib ();
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@ -1380,7 +1394,7 @@ namespace netgen
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glColor3fv (textcol);
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glNormal3d (0, 0, 1);
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[20];
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for (int i = 1; i <= mesh->GetNP(); i++)
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@ -1389,7 +1403,8 @@ namespace netgen
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", i);
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glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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// glCallLists (GLsizei(strlen (buf)), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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glPopAttrib ();
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@ -15,6 +15,8 @@ namespace netgen
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extern void Render ();
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class VisualScene
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{
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protected:
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@ -42,8 +44,6 @@ namespace netgen
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static int selecttimestamp;
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public:
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static GLuint fontbase;
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// static Tcl_Obj* fontbase; // Togl 2.0
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// static GLubyte * colortexture;
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static GLuint coltexname;
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@ -93,6 +93,10 @@ namespace netgen
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};
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extern void MyOpenGLText (const char * text);
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class VisualSceneGeometry : public VisualScene
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{
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Array<int> trilists;
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@ -419,7 +419,7 @@ namespace netgen
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glColor3fv (textcol);
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glNormal3d (0, 0, 1);
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glPushAttrib (GL_LIST_BIT);
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glListBase (fontbase);
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// glListBase (fontbase);
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char buf[30];
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@ -431,7 +431,8 @@ namespace netgen
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sprintf (buf, "%d", i);
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glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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// glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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if (vispar.drawedgenumbers)
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@ -462,7 +463,9 @@ namespace netgen
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", i);
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glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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// glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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}
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@ -493,7 +496,8 @@ namespace netgen
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", i);
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glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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// glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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}
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@ -577,7 +581,8 @@ namespace netgen
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glRasterPos3d (p.X(), p.Y(), p.Z());
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sprintf (buf, "%d", i);
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glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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// glCallLists (strlen (buf), GL_UNSIGNED_BYTE, buf);
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MyOpenGLText (buf);
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}
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}
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@ -6,8 +6,13 @@ set oldmousey 0
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#
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# if { 1 } {
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# if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true -create create_cb -display display_cb -reshape reshape_cb }] } {
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# puts "no OpenGL20"
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# } {
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if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true }] } {
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puts "no OpenGL"
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puts "no OpenGL"
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} {
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#
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pack .ndraw -expand true -fill both -padx 10 -pady 10
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@ -5,9 +5,9 @@ if {[catch {package require Tix } result ]} {
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puts "error : $result"
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}
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# if {[catch {package require Togl 2.0 }]} {
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# puts "cannot find package Togl 2.0"
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# }
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# if {[catch {package require Togl } result ]} {
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# puts "cannot find package Togl 2.0"
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# puts "error : $result"
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12
ng/ngpkg.cpp
12
ng/ngpkg.cpp
@ -3116,10 +3116,20 @@ namespace netgen
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// Togl
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static int fontbase = 0;
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void MyOpenGLText (const char * text)
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{
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glListBase (fontbase);
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glCallLists (GLsizei(strlen(text)), GL_UNSIGNED_BYTE, text);
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}
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static void init( struct Togl *togl )
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{
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VisualScene::fontbase = Togl_LoadBitmapFont( togl, TOGL_BITMAP_8_BY_13 );
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fontbase = Togl_LoadBitmapFont( togl, TOGL_BITMAP_8_BY_13 );
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glMatrixMode(GL_PROJECTION);
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glLoadIdentity();
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