Ignore identified edges/vertices for closeedge localh restrictions

This commit is contained in:
mhochsteger@cerbsim.com 2022-02-02 15:09:41 +01:00
parent 86fd2983c7
commit 82ec42b292

View File

@ -650,6 +650,7 @@ namespace netgen
BoxTree<3> searchtree(bb.PMin(), bb.PMax());
int nlines = 0;
Array<int> edgenumber;
for (int i = 1; i <= nedges && !multithread.terminate; i++)
{
TopoDS_Edge edge = TopoDS::Edge (geom.emap(i));
@ -684,6 +685,7 @@ namespace netgen
searchtree.Insert (box.PMin(), box.PMax(), nlines+1);
nlines++;
edgenumber.Append(i);
s_start = s;
d0 = d1;
@ -692,6 +694,22 @@ namespace netgen
}
NgArray<int> linenums;
auto is_identified_edge = [&](int e0, int e1) {
const auto& edge0 = geom.GetEdge(e0-1);
const auto& edge1 = geom.GetEdge(e1-1);
if(edge0.primary == edge1.primary)
return true;
Array<const GeometryVertex *> v0 = { &edge0.GetStartVertex(), &edge0.GetEndVertex() };
Array<const GeometryVertex *> v1 = { &edge1.GetStartVertex(), &edge1.GetEndVertex() };
for(auto i : Range(2))
for(auto j : Range(2))
if(v0[i]->primary == v1[j]->primary)
return true;
return false;
};
for (int i = 0; i < nlines; i++)
{
@ -713,6 +731,7 @@ namespace netgen
{
int num = linenums[j]-1;
if (i == num) continue;
if( is_identified_edge(edgenumber[i], edgenumber[num]) ) continue;
if ((line.p0-lines[num].p0).Length2() < 1e-15) continue;
if ((line.p0-lines[num].p1).Length2() < 1e-15) continue;
if ((line.p1-lines[num].p0).Length2() < 1e-15) continue;