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correct bcnames for closed surfaces
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033c180159
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@ -1776,15 +1776,15 @@ namespace netgen
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{
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{
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seg1.domin = j;
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seg1.domin = j;
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seg2.domin = j;
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seg2.domin = j;
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seg1.tlosurf = j;
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seg1.tlosurf = -1;
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seg2.tlosurf = j;
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seg2.tlosurf = -1;
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}
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}
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else
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else
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{
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{
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seg1.domout = j;
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seg1.domout = j;
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seg2.domout = j;
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seg2.domout = j;
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seg1.tlosurf = j;
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seg1.tlosurf = -1;
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seg2.tlosurf = j;
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seg2.tlosurf = -1;
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}
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}
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// seg.s2 = i;
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// seg.s2 = i;
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// seg.invs1 = surfaces[i] -> Inverse();
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// seg.invs1 = surfaces[i] -> Inverse();
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@ -2349,6 +2349,7 @@ namespace netgen
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<< ", domout = " << fd.DomainOut()
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<< ", domout = " << fd.DomainOut()
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<< ", tlosurf = " << fd.TLOSurface()
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<< ", tlosurf = " << fd.TLOSurface()
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<< ", bcprop = " << fd.BCProperty()
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<< ", bcprop = " << fd.BCProperty()
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<< ", bcname = " << fd.GetBCName()
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<< ", domin_sing = " << fd.DomainInSingular()
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<< ", domin_sing = " << fd.DomainInSingular()
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<< ", domout_sing = " << fd.DomainOutSingular()
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<< ", domout_sing = " << fd.DomainOutSingular()
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<< ", colour = " << fd.SurfColour();
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<< ", colour = " << fd.SurfColour();
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@ -968,7 +968,7 @@ namespace netgen
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// Philippose - 06/07/2009
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// Philippose - 06/07/2009
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// Get Surface colour
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// Get Surface colour
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Vec3d SurfColour () const { return surfcolour; }
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Vec3d SurfColour () const { return surfcolour; }
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DLL_HEADER const string & GetBCName () const;
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DLL_HEADER const string & GetBCName () const;
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// string * BCNamePtr () { return bcname; }
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// string * BCNamePtr () { return bcname; }
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// const string * BCNamePtr () const { return bcname; }
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// const string * BCNamePtr () const { return bcname; }
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void SetSurfNr (int sn) { surfnr = sn; }
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void SetSurfNr (int sn) { surfnr = sn; }
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