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https://github.com/NGSolve/netgen.git
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delaunay meshing
This commit is contained in:
parent
b20dda8e4a
commit
834937c671
@ -228,6 +228,11 @@ namespace netgen
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mparam.checkoverlap = 0;
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/*
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if (!mparam.quad)
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meshing.Delaunay (*mesh, domnr, mparam);
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else
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*/
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meshing.GenerateMesh (*mesh, h, domnr);
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for (SurfaceElementIndex sei = oldnf; sei < mesh->GetNSE(); sei++)
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@ -197,6 +197,14 @@ protected:
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Point<D> pmin, pmax;
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public:
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Box () { ; }
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Box ( const Point<D> & p1)
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{
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for (int i = 0; i < D; i++)
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pmin(i) = pmax(i) = p1(i);
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}
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Box ( const Point<D> & p1, const Point<D> & p2)
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{
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for (int i = 0; i < D; i++)
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@ -43,6 +43,7 @@ namespace netgen
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{
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Point3d p;
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in >> p.X() >> p.Y() >> p.Z();
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p.Z() *= 10;
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mesh.AddPoint (p);
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}
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@ -262,6 +262,7 @@ namespace netgen
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if (det == 0)
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{
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(*myerr) << "CalcInverse: Matrix singular" << endl;
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(*testout) << "CalcInverse: Matrix singular" << endl;
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return;
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}
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@ -488,6 +489,7 @@ namespace netgen
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if (max < 1e-20)
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{
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cerr << "Inverse matrix: matrix singular" << endl;
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*testout << "Inverse matrix: matrix singular" << endl;
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return;
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}
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@ -16,9 +16,10 @@ clusters.hpp hprefinement.hpp improve3.hpp meshtype.hpp \
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METASOURCES = AUTO
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noinst_LTLIBRARIES = libmesh.la
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libmesh_la_SOURCES = adfront2.cpp adfront3.cpp bisect.cpp boundarylayer.cpp \
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clusters.cpp curvedelems.cpp delaunay.cpp geomsearch.cpp global.cpp \
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hprefinement.cpp improve2.cpp improve2gen.cpp improve3.cpp localh.cpp \
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meshclass.cpp meshfunc.cpp meshfunc2d.cpp meshing2.cpp meshing3.cpp \
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clusters.cpp curvedelems.cpp delaunay.cpp delaunay2d.cpp \
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geomsearch.cpp global.cpp hprefinement.cpp improve2.cpp \
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improve2gen.cpp improve3.cpp localh.cpp meshclass.cpp \
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meshfunc.cpp meshfunc2d.cpp meshing2.cpp meshing3.cpp \
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meshtool.cpp meshtype.cpp msghandler.cpp netrule2.cpp \
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netrule3.cpp parser2.cpp parser3.cpp prism2rls.cpp \
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pyramid2rls.cpp pyramidrls.cpp quadrls.cpp refine.cpp \
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@ -8,7 +8,7 @@
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namespace netgen
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{
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AdFront2::FrontPoint2 :: FrontPoint2 (const Point<3> & ap, PointIndex agi,
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FrontPoint2 :: FrontPoint2 (const Point<3> & ap, PointIndex agi,
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MultiPointGeomInfo * amgi, bool aonsurface)
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{
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p = ap;
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@ -464,4 +464,45 @@ namespace netgen
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ost << flush;
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}
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bool AdFront2 :: Inside (const Point<2> & p) const
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{
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int cnt;
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Vec<2> n;
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Vec<3> v1;
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DenseMatrix a(2), ainv(2);
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Vector b(2), u(2);
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// random numbers:
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n(0) = 0.123871;
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n(1) = 0.15432;
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cnt = 0;
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for (int i = 0; i < lines.Size(); i++)
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if (lines[i].Valid())
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{
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const Point<3> & p1 = points[lines[i].L().I1()].P();
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const Point<3> & p2 = points[lines[i].L().I2()].P();
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v1 = p2 - p1;
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a(0, 0) = v1(0);
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a(1, 0) = v1(1);
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a(0, 1) = -n(0);
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a(1, 1) = -n(1);
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b(0) = p(0) - p1(0);
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b(1) = p(1) - p1(1);
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CalcInverse (a, ainv);
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ainv.Mult (b, u);
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if (u(0) >= 0 && u(0) <= 1 && u(1) > 0)
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cnt++;
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}
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return ((cnt % 2) != 0);
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}
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}
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@ -13,8 +13,6 @@
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Advancing front class for surfaces
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*/
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class AdFront2
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{
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///
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class FrontPoint2
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@ -163,6 +161,8 @@ class AdFront2
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};
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class AdFront2
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{
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///
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Array<FrontPoint2> points; /// front points
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@ -202,6 +202,11 @@ public:
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}
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///
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int GetNFL () const { return nfl; }
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const FrontLine & GetLine (int nr) { return lines[nr]; }
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const FrontPoint2 & GetPoint (int nr) { return points[nr]; }
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///
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int SelectBaseLine (Point<3> & p1, Point<3> & p2,
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const PointGeomInfo *& geominfo1,
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@ -250,6 +255,18 @@ public:
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{
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return points[pi].GlobalIndex();
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}
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/// is Point p inside Surface (flat geometry only)
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bool Inside (const Point<2> & p) const;
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bool SameSide (const Point<2> & lp1, const Point<2> & lp2,
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const Array<int> * testfaces = NULL) const
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{
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return Inside (lp1) == Inside (lp2);
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}
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///
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void SetStartFront ();
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///
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@ -772,7 +772,7 @@ void AdFront3 :: SetStartFront (int /* baseelnp */)
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bool AdFront3 :: Inside (const Point<3> & p) const
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{
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int i, cnt;
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int cnt;
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Vec3d n, v1, v2;
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DenseMatrix a(3), ainv(3);
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Vector b(3), u(3);
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@ -783,7 +783,7 @@ bool AdFront3 :: Inside (const Point<3> & p) const
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n.Z() = -0.43989;
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cnt = 0;
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for (i = 1; i <= faces.Size(); i++)
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for (int i = 1; i <= faces.Size(); i++)
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if (faces.Get(i).Valid())
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{
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const Point<3> & p1 = points[faces.Get(i).Face().PNum(1)].P();
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@ -827,36 +827,29 @@ bool AdFront3 :: Inside (const Point<3> & p) const
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int AdFront3 :: SameSide (const Point<3> & lp1, const Point<3> & lp2,
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const Array<int> * testfaces) const
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{
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int i, ii, cnt;
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const Point<3> *line[2];
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line[0] = &lp1;
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line[1] = &lp2;
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cnt = 0;
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Point3d pmin(lp1);
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Point3d pmax(lp1);
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pmin.SetToMin (lp2);
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pmax.SetToMax (lp2);
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static Array<int> aprif;
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ArrayMem<int, 100> aprif;
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aprif.SetSize(0);
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if (!testfaces)
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facetree->GetIntersecting (pmin, pmax, aprif);
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else
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{
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for (i = 1; i <= testfaces->Size(); i++)
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for (int i = 1; i <= testfaces->Size(); i++)
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aprif.Append (testfaces->Get(i));
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}
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// (*testout) << "test ss, p1,p2 = " << lp1 << lp2 << ", inters = " << aprif.Size() << endl;
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// for (i = 1; i <= faces.Size(); i++)
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for (ii = 1; ii <= aprif.Size(); ii++)
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int cnt = 0;
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for (int ii = 1; ii <= aprif.Size(); ii++)
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{
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i = aprif.Get(ii);
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int i = aprif.Get(ii);
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if (faces.Get(i).Valid())
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{
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@ -867,7 +860,6 @@ int AdFront3 :: SameSide (const Point<3> & lp1, const Point<3> & lp2,
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if (IntersectTriangleLine (&tri[0], &line[0]))
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cnt++;
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}
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}
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174
libsrc/meshing/delaunay2d.cpp
Normal file
174
libsrc/meshing/delaunay2d.cpp
Normal file
@ -0,0 +1,174 @@
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#include <mystdlib.h>
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#include "meshing.hpp"
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// not yet working ....
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namespace netgen
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{
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void Meshing2 :: BlockFillLocalH (Mesh & mesh, const MeshingParameters & mp)
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{
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double filldist = mp.filldist;
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cout << "blockfill local h" << endl;
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cout << "rel filldist = " << filldist << endl;
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PrintMessage (3, "blockfill local h");
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Array<Point<3> > npoints;
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// adfront -> CreateTrees();
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Box<3> bbox ( Box<3>::EMPTY_BOX );
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double maxh = 0;
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine (i);
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const Point<3> & p1 = adfront->GetPoint(line.L().I1());
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const Point<3> & p2 = adfront->GetPoint(line.L().I2());
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double hi = Dist (p1, p2);
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if (hi > maxh) maxh = hi;
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bbox.Add (p1);
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bbox.Add (p2);
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}
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cout << "bbox = " << bbox << endl;
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Point<3> mpc = bbox.Center();
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bbox.Increase (bbox.Diam()/2);
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Box<3> meshbox = bbox;
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LocalH loch2 (bbox, 1);
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if (mp.maxh < maxh) maxh = mp.maxh;
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bool changed;
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do
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{
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mesh.LocalHFunction().ClearFlags();
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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double filld = filldist * bbox.Diam();
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bbox.Increase (filld);
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mesh.LocalHFunction().CutBoundary (bbox);
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}
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mesh.LocalHFunction().FindInnerBoxes (adfront, NULL);
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npoints.SetSize(0);
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mesh.LocalHFunction().GetInnerPoints (npoints);
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changed = false;
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for (int i = 0; i < npoints.Size(); i++)
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{
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if (mesh.LocalHFunction().GetH(npoints[i]) > 1.5 * maxh)
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{
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mesh.LocalHFunction().SetH (npoints[i], maxh);
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changed = true;
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}
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}
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}
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while (changed);
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if (debugparam.slowchecks)
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(*testout) << "Blockfill with points: " << endl;
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*testout << "loch = " << mesh.LocalHFunction() << endl;
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*testout << "npoints = " << endl << npoints << endl;
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for (int i = 1; i <= npoints.Size(); i++)
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{
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if (meshbox.IsIn (npoints.Get(i)))
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{
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int gpnum = mesh.AddPoint (npoints.Get(i));
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adfront->AddPoint (npoints.Get(i), gpnum);
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if (debugparam.slowchecks)
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{
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(*testout) << npoints.Get(i) << endl;
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Point<2> p2d (npoints.Get(i)(0), npoints.Get(i)(1));
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if (!adfront->Inside(p2d))
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{
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cout << "add outside point" << endl;
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(*testout) << "outside" << endl;
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}
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}
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}
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}
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// find outer points
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loch2.ClearFlags();
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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loch2.SetH (bbox.Center(), bbox.Diam());
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}
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for (int i = 0; i < adfront->GetNFL(); i++)
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{
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const FrontLine & line = adfront->GetLine(i);
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Box<3> bbox (adfront->GetPoint (line.L().I1()));
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bbox.Add (adfront->GetPoint (line.L().I2()));
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bbox.Increase (filldist * bbox.Diam());
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loch2.CutBoundary (bbox);
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}
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loch2.FindInnerBoxes (adfront, NULL);
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npoints.SetSize(0);
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loch2.GetOuterPoints (npoints);
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for (int i = 1; i <= npoints.Size(); i++)
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{
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if (meshbox.IsIn (npoints.Get(i)))
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{
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int gpnum = mesh.AddPoint (npoints.Get(i));
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adfront->AddPoint (npoints.Get(i), gpnum);
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}
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}
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}
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void Meshing2 :: Delaunay (Mesh & mesh, int domainnr, const MeshingParameters & mp)
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{
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cout << "2D Delaunay meshing (in progress)" << endl;
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int oldnp = mesh.GetNP();
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cout << "np, old = " << mesh.GetNP() << endl;
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BlockFillLocalH (mesh, mp);
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cout << "np, now = " << mesh.GetNP() << endl;
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}
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}
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@ -5,22 +5,11 @@
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namespace netgen
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{
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GradingBox :: GradingBox (const double * ax1, const double * ax2)
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{
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h2 = 0.5 * (ax2[0] - ax1[0]);
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for (int i = 0; i <= 2; i++)
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GradingBox :: GradingBox (const double * ax1, const double * ax2)
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{
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/*
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x1[i] = ax1[i];
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x2[i] = ax2[i];
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*/
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h2 = 0.5 * (ax2[0] - ax1[0]);
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for (int i = 0; i < 3; i++)
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xmid[i] = 0.5 * (ax1[i] + ax2[i]);
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}
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/*
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(*testout) << "new box: " << xmid[0] << "-" << xmid[1] << "-" << xmid[2]
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<< " h = " << (x2[0] - x1[0]) << endl;
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*/
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for (int i = 0; i < 8; i++)
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childs[i] = NULL;
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@ -31,86 +20,114 @@ GradingBox :: GradingBox (const double * ax1, const double * ax2)
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flags.oldcell = 0;
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flags.pinner = 0;
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// hopt = x2[0] - x1[0];
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hopt = 2 * h2;
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}
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}
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BlockAllocator GradingBox :: ball(sizeof (GradingBox));
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BlockAllocator GradingBox :: ball(sizeof (GradingBox));
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void * GradingBox :: operator new(size_t)
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{
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void * GradingBox :: operator new(size_t)
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{
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return ball.Alloc();
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}
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}
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void GradingBox :: operator delete (void * p)
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{
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void GradingBox :: operator delete (void * p)
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{
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ball.Free (p);
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}
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}
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void GradingBox :: DeleteChilds()
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{
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int i;
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for (i = 0; i < 8; i++)
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void GradingBox :: DeleteChilds()
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{
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for (int i = 0; i < 8; i++)
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if (childs[i])
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{
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childs[i]->DeleteChilds();
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delete childs[i];
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childs[i] = NULL;
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}
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}
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}
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LocalH :: LocalH (const Point3d & pmin, const Point3d & pmax, double agrading)
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{
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LocalH :: LocalH (const Point3d & pmin, const Point3d & pmax, double agrading)
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{
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double x1[3], x2[3];
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double hmax;
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int i;
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boundingbox = Box3d (pmin, pmax);
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grading = agrading;
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// a small enlargement, non-regular points
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double val = 0.0879;
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for (i = 1; i <= 3; i++)
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for (int i = 1; i <= 3; i++)
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{
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|
||||
x1[i-1] = (1 + val * i) * pmin.X(i) - val * i * pmax.X(i);
|
||||
x2[i-1] = 1.1 * pmax.X(i) - 0.1 * pmin.X(i);
|
||||
}
|
||||
|
||||
hmax = x2[0] - x1[0];
|
||||
for (i = 1; i <= 2; i++)
|
||||
for (int i = 1; i <= 2; i++)
|
||||
if (x2[i] - x1[i] > hmax)
|
||||
hmax = x2[i] - x1[i];
|
||||
|
||||
for (i = 0; i <= 2; i++)
|
||||
for (int i = 0; i <= 2; i++)
|
||||
x2[i] = x1[i] + hmax;
|
||||
|
||||
root = new GradingBox (x1, x2);
|
||||
boxes.Append (root);
|
||||
}
|
||||
}
|
||||
|
||||
LocalH :: ~LocalH ()
|
||||
{
|
||||
|
||||
LocalH :: LocalH (const Box<3> & box, double agrading)
|
||||
{
|
||||
Point3d pmin = box.PMin();
|
||||
Point3d pmax = box.PMax();
|
||||
|
||||
double x1[3], x2[3];
|
||||
double hmax;
|
||||
|
||||
boundingbox = Box3d (pmin, pmax);
|
||||
grading = agrading;
|
||||
|
||||
// a small enlargement, non-regular points
|
||||
double val = 0.0879;
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
x1[i-1] = (1 + val * i) * pmin.X(i) - val * i * pmax.X(i);
|
||||
x2[i-1] = 1.1 * pmax.X(i) - 0.1 * pmin.X(i);
|
||||
}
|
||||
|
||||
hmax = x2[0] - x1[0];
|
||||
for (int i = 1; i <= 2; i++)
|
||||
if (x2[i] - x1[i] > hmax)
|
||||
hmax = x2[i] - x1[i];
|
||||
|
||||
for (int i = 0; i <= 2; i++)
|
||||
x2[i] = x1[i] + hmax;
|
||||
|
||||
root = new GradingBox (x1, x2);
|
||||
boxes.Append (root);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
LocalH :: ~LocalH ()
|
||||
{
|
||||
root->DeleteChilds();
|
||||
delete root;
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: Delete ()
|
||||
{
|
||||
void LocalH :: Delete ()
|
||||
{
|
||||
root->DeleteChilds();
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: SetH (const Point3d & p, double h)
|
||||
{
|
||||
void LocalH :: SetH (const Point3d & p, double h)
|
||||
{
|
||||
/*
|
||||
(*testout) << "Set h at " << p << " to " << h << endl;
|
||||
if (h < 1e-8)
|
||||
@ -209,8 +226,7 @@ void LocalH :: SetH (const Point3d & p, double h)
|
||||
double hnp = h + grading * hbox;
|
||||
|
||||
Point3d np;
|
||||
int i;
|
||||
for (i = 1; i <= 3; i++)
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
np = p;
|
||||
np.X(i) = p.X(i) + hbox;
|
||||
@ -219,52 +235,32 @@ void LocalH :: SetH (const Point3d & p, double h)
|
||||
np.X(i) = p.X(i) - hbox;
|
||||
SetH (np, hnp);
|
||||
}
|
||||
/*
|
||||
Point3d np;
|
||||
int i1, i2, i3;
|
||||
for (i1 = -1; i1 <= 1; i1++)
|
||||
for (i2 = -1; i2 <= 1; i2++)
|
||||
for (i3 = -1; i3 <= 1; i3++)
|
||||
{
|
||||
np.X() = p.X() + hbox * i1;
|
||||
np.Y() = p.Y() + hbox * i2;
|
||||
np.Z() = p.Z() + hbox * i3;
|
||||
|
||||
SetH (np, hnp);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
double LocalH :: GetH (const Point3d & x) const
|
||||
{
|
||||
double LocalH :: GetH (const Point3d & x) const
|
||||
{
|
||||
const GradingBox * box = root;
|
||||
const GradingBox * nbox;
|
||||
int childnr;
|
||||
|
||||
while (1)
|
||||
{
|
||||
childnr = 0;
|
||||
int childnr = 0;
|
||||
if (x.X() > box->xmid[0]) childnr += 1;
|
||||
if (x.Y() > box->xmid[1]) childnr += 2;
|
||||
if (x.Z() > box->xmid[2]) childnr += 4;
|
||||
nbox = box->childs[childnr];
|
||||
if (nbox)
|
||||
box = nbox;
|
||||
|
||||
if (box->childs[childnr])
|
||||
box = box->childs[childnr];
|
||||
else
|
||||
{
|
||||
// (*testout) << "diam = " << (box->x2[0] - box->x1[0])
|
||||
// << " h = " << box->hopt << endl;
|
||||
return box->hopt;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// minimal h in box (pmin, pmax)
|
||||
double LocalH :: GetMinH (const Point3d & pmin, const Point3d & pmax) const
|
||||
{
|
||||
/// minimal h in box (pmin, pmax)
|
||||
double LocalH :: GetMinH (const Point3d & pmin, const Point3d & pmax) const
|
||||
{
|
||||
Point3d pmin2, pmax2;
|
||||
for (int j = 1; j <= 3; j++)
|
||||
if (pmin.X(j) < pmax.X(j))
|
||||
@ -273,75 +269,53 @@ double LocalH :: GetMinH (const Point3d & pmin, const Point3d & pmax) const
|
||||
{ pmin2.X(j) = pmax.X(j); pmax2.X(j) = pmin.X(j); }
|
||||
|
||||
return GetMinHRec (pmin2, pmax2, root);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
double LocalH :: GetMinHRec (const Point3d & pmin, const Point3d & pmax,
|
||||
double LocalH :: GetMinHRec (const Point3d & pmin, const Point3d & pmax,
|
||||
const GradingBox * box) const
|
||||
{
|
||||
{
|
||||
double h2 = box->h2;
|
||||
if (pmax.X() < box->xmid[0]-h2 || pmin.X() > box->xmid[0]+h2 ||
|
||||
pmax.Y() < box->xmid[1]-h2 || pmin.Y() > box->xmid[1]+h2 ||
|
||||
pmax.Z() < box->xmid[2]-h2 || pmin.Z() > box->xmid[2]+h2)
|
||||
return 1e8;
|
||||
/*
|
||||
if (pmax.X() < box->x1[0] || pmin.X() > box->x2[0] ||
|
||||
pmax.Y() < box->x1[1] || pmin.Y() > box->x2[1] ||
|
||||
pmax.Z() < box->x1[2] || pmin.Z() > box->x2[2])
|
||||
return 1e8;
|
||||
*/
|
||||
|
||||
|
||||
double hmin = 2 * box->h2; // box->x2[0] - box->x1[0];
|
||||
int i;
|
||||
|
||||
for (i = 0; i <= 7; i++)
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
{
|
||||
double hi = GetMinHRec (pmin, pmax, box->childs[i]);
|
||||
if (hi < hmin)
|
||||
hmin = hi;
|
||||
}
|
||||
}
|
||||
hmin = min2 (hmin, GetMinHRec (pmin, pmax, box->childs[i]));
|
||||
|
||||
return hmin;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LocalH :: CutBoundaryRec (const Point3d & pmin, const Point3d & pmax,
|
||||
void LocalH :: CutBoundaryRec (const Point3d & pmin, const Point3d & pmax,
|
||||
GradingBox * box)
|
||||
{
|
||||
{
|
||||
double h2 = box->h2;
|
||||
if (pmax.X() < box->xmid[0]-h2 || pmin.X() > box->xmid[0]+h2 ||
|
||||
pmax.Y() < box->xmid[1]-h2 || pmin.Y() > box->xmid[1]+h2 ||
|
||||
pmax.Z() < box->xmid[2]-h2 || pmin.Z() > box->xmid[2]+h2)
|
||||
return;
|
||||
/*
|
||||
if (pmax.X() < box->x1[0] || pmin.X() > box->x2[0] ||
|
||||
pmax.Y() < box->x1[1] || pmin.Y() > box->x2[1] ||
|
||||
pmax.Z() < box->x1[2] || pmin.Z() > box->x2[2])
|
||||
return;
|
||||
*/
|
||||
|
||||
|
||||
box->flags.cutboundary = 1;
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
CutBoundaryRec (pmin, pmax, box->childs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
void LocalH :: FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Point3d & p2),
|
||||
AdFront3 * adfront,
|
||||
void LocalH :: FindInnerBoxes (AdFront3 * adfront,
|
||||
int (*testinner)(const Point3d & p1))
|
||||
{
|
||||
int i;
|
||||
|
||||
{
|
||||
int nf = adfront->GetNF();
|
||||
|
||||
for (i = 0; i < boxes.Size(); i++)
|
||||
for (int i = 0; i < boxes.Size(); i++)
|
||||
boxes[i] -> flags.isinner = 0;
|
||||
|
||||
root->flags.isinner = 0;
|
||||
@ -361,27 +335,25 @@ void LocalH :: FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Poi
|
||||
Array<int> faceinds(nf);
|
||||
Array<Box3d> faceboxes(nf);
|
||||
|
||||
for (i = 1; i <= nf; i++)
|
||||
for (int i = 1; i <= nf; i++)
|
||||
{
|
||||
faceinds.Elem(i) = i;
|
||||
adfront->GetFaceBoundingBox(i, faceboxes.Elem(i));
|
||||
}
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
for (int i = 0; i < 8; i++)
|
||||
FindInnerBoxesRec2 (root->childs[i], adfront, faceboxes, faceinds, nf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LocalH ::
|
||||
FindInnerBoxesRec2 (GradingBox * box,
|
||||
void LocalH ::
|
||||
FindInnerBoxesRec2 (GradingBox * box,
|
||||
class AdFront3 * adfront,
|
||||
Array<Box3d> & faceboxes,
|
||||
Array<int> & faceinds, int nfinbox)
|
||||
{
|
||||
{
|
||||
if (!box) return;
|
||||
|
||||
int i, j;
|
||||
|
||||
GradingBox * father = box -> father;
|
||||
|
||||
Point3d c(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
@ -394,16 +366,17 @@ FindInnerBoxesRec2 (GradingBox * box,
|
||||
|
||||
Box3d boxcfc(c,fc);
|
||||
|
||||
ArrayMem<int, 100> faceused;
|
||||
ArrayMem<int, 100> faceused2;
|
||||
ArrayMem<int, 100> facenotused;
|
||||
|
||||
static Array<int> faceused;
|
||||
static Array<int> faceused2;
|
||||
static Array<int> facenotused;
|
||||
|
||||
/*
|
||||
faceused.SetSize(0);
|
||||
facenotused.SetSize(0);
|
||||
faceused2.SetSize(0);
|
||||
*/
|
||||
|
||||
for (j = 1; j <= nfinbox; j++)
|
||||
for (int j = 1; j <= nfinbox; j++)
|
||||
{
|
||||
// adfront->GetFaceBoundingBox (faceinds.Get(j), facebox);
|
||||
const Box3d & facebox = faceboxes.Get(faceinds.Get(j));
|
||||
@ -417,9 +390,9 @@ FindInnerBoxesRec2 (GradingBox * box,
|
||||
faceused2.Append (faceinds.Get(j));
|
||||
}
|
||||
|
||||
for (j = 1; j <= faceused.Size(); j++)
|
||||
for (int j = 1; j <= faceused.Size(); j++)
|
||||
faceinds.Elem(j) = faceused.Get(j);
|
||||
for (j = 1; j <= facenotused.Size(); j++)
|
||||
for (int j = 1; j <= facenotused.Size(); j++)
|
||||
faceinds.Elem(j+faceused.Size()) = facenotused.Get(j);
|
||||
|
||||
|
||||
@ -448,10 +421,30 @@ FindInnerBoxesRec2 (GradingBox * box,
|
||||
box->flags.isinner = box->flags.pinner;
|
||||
}
|
||||
|
||||
// cout << "faceused: " << faceused.Size() << ", " << faceused2.Size() << ", " << facenotused.Size() << endl;
|
||||
|
||||
int nf = faceused.Size();
|
||||
for (i = 0; i < 8; i++)
|
||||
for (int i = 0; i < 8; i++)
|
||||
FindInnerBoxesRec2 (box->childs[i], adfront, faceboxes, faceinds, nf);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void LocalH :: FindInnerBoxesRec ( int (*inner)(const Point3d & p),
|
||||
GradingBox * box)
|
||||
{
|
||||
if (box->flags.cutboundary)
|
||||
{
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
FindInnerBoxesRec (inner, box->childs[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (inner (box->PMid()))
|
||||
SetInnerBoxesRec (box);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
@ -464,36 +457,97 @@ FindInnerBoxesRec2 (GradingBox * box,
|
||||
|
||||
|
||||
|
||||
/*
|
||||
void LocalH :: FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Point3d & p2),
|
||||
AdFront3 * adfront,
|
||||
int (*testinner)(const Point3d & p1))
|
||||
{
|
||||
int i;
|
||||
for (i = 1; i <= boxes.Size(); i++)
|
||||
boxes.Elem(i)->flags.isinner = 0;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void LocalH :: FindInnerBoxes (AdFront2 * adfront,
|
||||
int (*testinner)(const Point<2> & p1))
|
||||
{
|
||||
int nf = adfront->GetNFL();
|
||||
|
||||
for (int i = 0; i < boxes.Size(); i++)
|
||||
boxes[i] -> flags.isinner = 0;
|
||||
|
||||
root->flags.isinner = 0;
|
||||
|
||||
Point3d rpmid(root->xmid[0], root->xmid[1], root->xmid[2]);
|
||||
Point3d rx2 = rpmid + Vec3d (root->h2, root->h2, root->h2);
|
||||
Point<2> rpmid(root->xmid[0], root->xmid[1], root->xmid[2]);
|
||||
Vec<2> rv(root->h2, root->h2);
|
||||
Point<2> rx2 = rpmid + rv;
|
||||
Point<2> rx1 = rpmid - rv;
|
||||
|
||||
|
||||
root->flags.pinner = !adfront->SameSide (rpmid, rx2);
|
||||
|
||||
if (testinner)
|
||||
(*testout) << "inner = " << root->flags.pinner << " =?= "
|
||||
<< testinner(Point3d(root->xmid[0], root->xmid[1], root->xmid[2])) << endl;
|
||||
<< testinner(rpmid) << endl;
|
||||
|
||||
Array<int> faceinds(nf);
|
||||
Array<Box<3> > faceboxes(nf);
|
||||
|
||||
for (i = 2; i <= boxes.Size(); i++)
|
||||
for (int i = 0; i < nf; i++)
|
||||
{
|
||||
GradingBox * box = boxes.Elem(i);
|
||||
faceinds[i] = i;
|
||||
// adfront->GetFaceBoundingBox(i, faceboxes.Elem(i));
|
||||
|
||||
const FrontLine & line = adfront->GetLine(i);
|
||||
faceboxes[i].Set (adfront->GetPoint (line.L().I1()));
|
||||
faceboxes[i].Add (adfront->GetPoint (line.L().I2()));
|
||||
|
||||
}
|
||||
|
||||
for (int i = 0; i < 8; i++)
|
||||
FindInnerBoxesRec2 (root->childs[i], adfront, faceboxes, faceinds, nf);
|
||||
}
|
||||
|
||||
|
||||
void LocalH ::
|
||||
FindInnerBoxesRec2 (GradingBox * box,
|
||||
class AdFront2 * adfront,
|
||||
Array<Box<3> > & faceboxes,
|
||||
Array<int> & faceinds, int nfinbox)
|
||||
{
|
||||
if (!box) return;
|
||||
|
||||
GradingBox * father = box -> father;
|
||||
|
||||
Point3d c(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
Vec3d v(box->h2, box->h2, box->h2);
|
||||
Point3d x1 = c-v;
|
||||
Point3d x2 = c+v;
|
||||
Box3d boxc(c-v, c+v);
|
||||
|
||||
Point3d fc(father->xmid[0], father->xmid[1], father->xmid[2]);
|
||||
Vec3d fv(father->h2, father->h2, father->h2);
|
||||
Box3d fboxc(fc-fv, fc+fv);
|
||||
|
||||
Box3d boxcfc(c,fc);
|
||||
|
||||
ArrayMem<int, 100> faceused;
|
||||
ArrayMem<int, 100> faceused2;
|
||||
ArrayMem<int, 100> facenotused;
|
||||
|
||||
|
||||
for (int j = 1; j <= nfinbox; j++)
|
||||
{
|
||||
// adfront->GetFaceBoundingBox (faceinds.Get(j), facebox);
|
||||
const Box3d & facebox = faceboxes.Get(faceinds.Get(j));
|
||||
|
||||
if (boxc.Intersect (facebox))
|
||||
faceused.Append(faceinds.Get(j));
|
||||
else
|
||||
facenotused.Append(faceinds.Get(j));
|
||||
|
||||
if (boxcfc.Intersect (facebox))
|
||||
faceused2.Append (faceinds.Get(j));
|
||||
}
|
||||
|
||||
for (int j = 1; j <= faceused.Size(); j++)
|
||||
faceinds.Elem(j) = faceused.Get(j);
|
||||
for (int j = 1; j <= facenotused.Size(); j++)
|
||||
faceinds.Elem(j+faceused.Size()) = facenotused.Get(j);
|
||||
|
||||
|
||||
if (!father->flags.cutboundary)
|
||||
@ -509,7 +563,9 @@ void LocalH :: FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Poi
|
||||
box->flags.pinner = 1;
|
||||
else
|
||||
{
|
||||
if (adfront->SameSide (c, cf))
|
||||
Point<2> c2d (c.X(), c.Y());
|
||||
Point<2> cf2d (cf.X(), cf.Y());
|
||||
if (adfront->SameSide (c2d, cf2d, &faceused2))
|
||||
box->flags.pinner = father->flags.pinner;
|
||||
else
|
||||
box->flags.pinner = 1 - father->flags.pinner;
|
||||
@ -520,61 +576,73 @@ void LocalH :: FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Poi
|
||||
else
|
||||
box->flags.isinner = box->flags.pinner;
|
||||
}
|
||||
|
||||
// cout << "faceused: " << faceused.Size() << ", " << faceused2.Size() << ", " << facenotused.Size() << endl;
|
||||
|
||||
int nf = faceused.Size();
|
||||
for (int i = 0; i < 8; i++)
|
||||
FindInnerBoxesRec2 (box->childs[i], adfront, faceboxes, faceinds, nf);
|
||||
}
|
||||
// FindInnerBoxesRec (inner, root);
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
void LocalH :: FindInnerBoxesRec ( int (*inner)(const Point3d & p),
|
||||
|
||||
void LocalH :: FindInnerBoxesRec ( int (*inner)(const Point<2> & p),
|
||||
GradingBox * box)
|
||||
{
|
||||
int i;
|
||||
{
|
||||
if (box->flags.cutboundary)
|
||||
{
|
||||
for (i = 0; i < 8; i++)
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
FindInnerBoxesRec (inner, box->childs[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (inner (Point3d (box->xmid[0], box->xmid[1], box->xmid[2])))
|
||||
Point<2> p2d(box->PMid()(0), box->PMid()(1));
|
||||
if (inner (p2d))
|
||||
SetInnerBoxesRec (box);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LocalH :: SetInnerBoxesRec (GradingBox * box)
|
||||
{
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
void LocalH :: SetInnerBoxesRec (GradingBox * box)
|
||||
{
|
||||
box->flags.isinner = 1;
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
ClearFlagsRec (box->childs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: ClearFlagsRec (GradingBox * box)
|
||||
{
|
||||
void LocalH :: ClearFlagsRec (GradingBox * box)
|
||||
{
|
||||
box->flags.cutboundary = 0;
|
||||
box->flags.isinner = 0;
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
ClearFlagsRec (box->childs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void LocalH :: WidenRefinement ()
|
||||
{
|
||||
int nb = boxes.Size();
|
||||
int i;
|
||||
// (*testout) << "old boxes: " << nb << endl;
|
||||
for (i = 1; i <= nb; i++)
|
||||
void LocalH :: WidenRefinement ()
|
||||
{
|
||||
GradingBox * box = boxes.Get(i);
|
||||
// double h = box->x2[0] - box->x1[0];
|
||||
double h = box->hopt;
|
||||
Point3d c(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
// (*testout) << " i = " << i
|
||||
// << " c = " << c << " h = " << h << endl;
|
||||
for (int i = 0; i < boxes.Size(); i++)
|
||||
{
|
||||
double h = boxes[i]->hopt;
|
||||
Point3d c = boxes[i]->PMid();
|
||||
|
||||
for (int i1 = -1; i1 <= 1; i1++)
|
||||
for (int i2 = -1; i2 <= 1; i2++)
|
||||
@ -583,98 +651,58 @@ void LocalH :: WidenRefinement ()
|
||||
c.Y() + i2 * h,
|
||||
c.Z() + i3 * h), 1.001 * h);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: GetInnerPoints (Array<Point3d> & points)
|
||||
{
|
||||
int i, nb = boxes.Size();
|
||||
|
||||
for (i = 1; i <= nb; i++)
|
||||
{
|
||||
GradingBox * box = boxes.Get(i);
|
||||
/*
|
||||
if (box->flags.pinner)
|
||||
points.Append (box->randomip);
|
||||
*/
|
||||
// if (box->flags.pinner)
|
||||
if (box->flags.isinner)
|
||||
{
|
||||
Point3d c(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
points.Append (c);
|
||||
/*
|
||||
cout << "add point " << c << "; h = " << box->hopt
|
||||
<< "; max-min = " << (box->x2[0]-box->x1[0]) << endl;
|
||||
*/
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void LocalH :: GetOuterPoints (Array<Point3d> & points)
|
||||
{
|
||||
int i, nb = boxes.Size();
|
||||
|
||||
for (i = 1; i <= nb; i++)
|
||||
void LocalH :: GetInnerPoints (Array<Point<3> > & points)
|
||||
{
|
||||
GradingBox * box = boxes.Get(i);
|
||||
if (!box->flags.isinner &&
|
||||
!box->flags.cutboundary)
|
||||
for (int i = 0; i < boxes.Size(); i++)
|
||||
if (boxes[i] -> flags.isinner)
|
||||
points.Append ( boxes[i] -> PMid() );
|
||||
}
|
||||
|
||||
|
||||
void LocalH :: GetOuterPoints (Array<Point<3> > & points)
|
||||
{
|
||||
Point3d c(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
points.Append (c);
|
||||
for (int i = 0; i < boxes.Size(); i++)
|
||||
if (!boxes[i]->flags.isinner && !boxes[i]->flags.cutboundary)
|
||||
points.Append ( boxes[i] -> PMid());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
void LocalH :: Convexify ()
|
||||
{
|
||||
void LocalH :: Convexify ()
|
||||
{
|
||||
ConvexifyRec (root);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: ConvexifyRec (GradingBox * box)
|
||||
{
|
||||
Point3d center(box->xmid[0], box->xmid[1], box->xmid[2]);
|
||||
Point3d hp;
|
||||
void LocalH :: ConvexifyRec (GradingBox * box)
|
||||
{
|
||||
Point<3> center = box -> PMid();
|
||||
|
||||
double size = 2 * box->h2; // box->x2[0] - box->x1[0];
|
||||
double dx = 0.6 * size;
|
||||
|
||||
double maxh = box->hopt;
|
||||
int i;
|
||||
|
||||
|
||||
|
||||
for (i = 1; i <= 6; i++)
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
hp = center;
|
||||
switch (i)
|
||||
{
|
||||
case 1: hp.X() += dx; break;
|
||||
case 2: hp.X() -= dx; break;
|
||||
case 3: hp.Y() += dx; break;
|
||||
case 4: hp.Y() -= dx; break;
|
||||
case 5: hp.Z() += dx; break;
|
||||
case 6: hp.Z() -= dx; break;
|
||||
}
|
||||
|
||||
double hh = GetH (hp);
|
||||
if (hh > maxh) maxh = hh;
|
||||
Point<3> hp = center;
|
||||
hp(i) += dx;
|
||||
maxh = max2 (maxh, GetH(hp));
|
||||
hp(i) = center(i)-dx;
|
||||
maxh = max2 (maxh, GetH(hp));
|
||||
}
|
||||
|
||||
if (maxh < 0.95 * box->hopt)
|
||||
SetH (center, maxh);
|
||||
|
||||
for (i = 0; i < 8; i++)
|
||||
for (int i = 0; i < 8; i++)
|
||||
if (box->childs[i])
|
||||
ConvexifyRec (box->childs[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void LocalH :: PrintMemInfo (ostream & ost) const
|
||||
{
|
||||
void LocalH :: PrintMemInfo (ostream & ost) const
|
||||
{
|
||||
ost << "LocalH: " << boxes.Size() << " boxes of " << sizeof(GradingBox)
|
||||
<< " bytes = " << boxes.Size()*sizeof(GradingBox) << " bytes" << endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,12 +13,6 @@
|
||||
/// box for grading
|
||||
class GradingBox
|
||||
{
|
||||
/*
|
||||
/// xmin
|
||||
float x1[3];
|
||||
/// xmax
|
||||
float x2[3];
|
||||
*/
|
||||
/// xmid
|
||||
float xmid[3];
|
||||
/// half edgelength
|
||||
@ -30,6 +24,8 @@ class GradingBox
|
||||
///
|
||||
double hopt;
|
||||
///
|
||||
public:
|
||||
|
||||
struct
|
||||
{
|
||||
unsigned int cutboundary:1;
|
||||
@ -37,14 +33,17 @@ class GradingBox
|
||||
unsigned int oldcell:1;
|
||||
unsigned int pinner:1;
|
||||
} flags;
|
||||
public:
|
||||
|
||||
///
|
||||
GradingBox (const double * ax1, const double * ax2);
|
||||
///
|
||||
void DeleteChilds();
|
||||
///
|
||||
friend class LocalH;
|
||||
|
||||
Point<3> PMid() const { return Point<3> (xmid[0], xmid[1], xmid[2]); }
|
||||
double H2() const { return h2; }
|
||||
|
||||
friend class LocalH;
|
||||
|
||||
static BlockAllocator ball;
|
||||
void * operator new(size_t);
|
||||
@ -53,6 +52,7 @@ public:
|
||||
|
||||
|
||||
|
||||
|
||||
/**
|
||||
Control of 3D mesh grading
|
||||
*/
|
||||
@ -70,6 +70,8 @@ public:
|
||||
///
|
||||
LocalH (const Point3d & pmin, const Point3d & pmax, double grading);
|
||||
///
|
||||
LocalH (const Box<3> & box, double grading);
|
||||
///
|
||||
~LocalH();
|
||||
///
|
||||
void Delete();
|
||||
@ -83,14 +85,19 @@ public:
|
||||
double GetMinH (const Point3d & pmin, const Point3d & pmax) const;
|
||||
|
||||
/// mark boxes intersecting with boundary-box
|
||||
void CutBoundary (const Point3d & pmin, const Point3d & pmax)
|
||||
{ CutBoundaryRec (pmin, pmax, root); }
|
||||
// void CutBoundary (const Point3d & pmin, const Point3d & pmax)
|
||||
// { CutBoundaryRec (pmin, pmax, root); }
|
||||
void CutBoundary (const Box<3> & box)
|
||||
{ CutBoundaryRec (box.PMin(), box.PMax(), root); }
|
||||
|
||||
/// find inner boxes
|
||||
void FindInnerBoxes ( // int (*sameside)(const Point3d & p1, const Point3d & p2),
|
||||
class AdFront3 * adfront,
|
||||
void FindInnerBoxes (class AdFront3 * adfront,
|
||||
int (*testinner)(const Point3d & p1));
|
||||
|
||||
void FindInnerBoxes (class AdFront2 * adfront,
|
||||
int (*testinner)(const Point<2> & p1));
|
||||
|
||||
|
||||
/// clears all flags
|
||||
void ClearFlags ()
|
||||
{ ClearFlagsRec(root); }
|
||||
@ -99,10 +106,10 @@ public:
|
||||
void WidenRefinement ();
|
||||
|
||||
/// get points in inner elements
|
||||
void GetInnerPoints (Array<Point3d> & points);
|
||||
void GetInnerPoints (Array<Point<3> > & points);
|
||||
|
||||
/// get points in outer closure
|
||||
void GetOuterPoints (Array<Point3d> & points);
|
||||
void GetOuterPoints (Array<Point<3> > & points);
|
||||
|
||||
///
|
||||
void Convexify ();
|
||||
@ -131,6 +138,18 @@ private:
|
||||
Array<int> & finds, int nfinbox);
|
||||
|
||||
|
||||
|
||||
void FindInnerBoxesRec ( int (*inner)(const Point<2> & p),
|
||||
GradingBox * box);
|
||||
|
||||
///
|
||||
void FindInnerBoxesRec2 (GradingBox * box,
|
||||
class AdFront2 * adfront,
|
||||
Array<Box<3> > & faceboxes,
|
||||
Array<int> & finds, int nfinbox);
|
||||
|
||||
|
||||
|
||||
///
|
||||
void SetInnerBoxesRec (GradingBox * box);
|
||||
|
||||
@ -139,7 +158,26 @@ private:
|
||||
|
||||
///
|
||||
void ConvexifyRec (GradingBox * box);
|
||||
|
||||
friend ostream & operator<< (ostream & ost, const LocalH & loch);
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
inline ostream & operator<< (ostream & ost, const GradingBox & box)
|
||||
{
|
||||
ost << "gradbox, pmid = " << box.PMid() << ", h2 = " << box.H2()
|
||||
<< " cutbound = " << box.flags.cutboundary << " isinner = " << box.flags.isinner
|
||||
<< endl;
|
||||
return ost;
|
||||
}
|
||||
|
||||
inline ostream & operator<< (ostream & ost, const LocalH & loch)
|
||||
{
|
||||
for (int i = 0; i < loch.boxes.Size(); i++)
|
||||
ost << "box[" << i << "] = " << *(loch.boxes[i]);
|
||||
return ost;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -4365,7 +4365,7 @@ namespace netgen
|
||||
|
||||
|
||||
|
||||
if(el.GetType() == TET || el.GetType() == TET10)
|
||||
if (el.GetType() == TET)
|
||||
{
|
||||
retval = (lam(0) > -eps &&
|
||||
lam(1) > -eps &&
|
||||
|
@ -54,6 +54,10 @@ public:
|
||||
///
|
||||
MESHING2_RESULT GenerateMesh (Mesh & mesh, double gh, int facenr);
|
||||
|
||||
void Delaunay (Mesh & mesh, int domainnr, const MeshingParameters & mp);
|
||||
void BlockFillLocalH (Mesh & mesh, const MeshingParameters & mp);
|
||||
|
||||
|
||||
///
|
||||
void AddPoint (const Point3d & p, PointIndex globind, MultiPointGeomInfo * mgi = NULL,
|
||||
bool pointonsurface = true);
|
||||
|
@ -1082,7 +1082,7 @@ void Meshing3 :: BlockFill (Mesh & mesh, double gh)
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
static const AdFront3 * locadfront;
|
||||
static int TestInner (const Point3d & p)
|
||||
{
|
||||
@ -1092,62 +1092,45 @@ static int TestSameSide (const Point3d & p1, const Point3d & p2)
|
||||
{
|
||||
return locadfront->SameSide (p1, p2);
|
||||
}
|
||||
|
||||
*/
|
||||
|
||||
|
||||
|
||||
void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
const MeshingParameters & mp)
|
||||
{
|
||||
int i, j;
|
||||
|
||||
double filldist = mp.filldist;
|
||||
|
||||
(*testout) << "blockfill local h" << endl;
|
||||
(*testout) << "rel filldist = " << filldist << endl;
|
||||
PrintMessage (3, "blockfill local h");
|
||||
|
||||
/*
|
||||
(*mycout) << "boxes: " << mesh.LocalHFunction().GetNBoxes() << endl
|
||||
<< "filldist = " << filldist << endl;
|
||||
*/
|
||||
Array<Point3d> npoints;
|
||||
|
||||
Array<Point<3> > npoints;
|
||||
|
||||
adfront -> CreateTrees();
|
||||
|
||||
Point3d mpmin, mpmax;
|
||||
// mesh.GetBox (mpmin, mpmax);
|
||||
bool firstp = 1;
|
||||
|
||||
Box<3> bbox ( Box<3>::EMPTY_BOX );
|
||||
double maxh = 0;
|
||||
for (i = 1; i <= adfront->GetNF(); i++)
|
||||
|
||||
for (int i = 1; i <= adfront->GetNF(); i++)
|
||||
{
|
||||
const MiniElement2d & el = adfront->GetFace(i);
|
||||
for (j = 1; j <= 3; j++)
|
||||
for (int j = 1; j <= 3; j++)
|
||||
{
|
||||
const Point3d & p1 = adfront->GetPoint (el.PNumMod(j));
|
||||
const Point3d & p2 = adfront->GetPoint (el.PNumMod(j+1));
|
||||
|
||||
double hi = Dist (p1, p2);
|
||||
if (hi > maxh)
|
||||
{
|
||||
maxh = hi;
|
||||
//(*testout) << "reducing maxh to " << maxh << " because of " << p1 << " and " << p2 << endl;
|
||||
}
|
||||
if (hi > maxh) maxh = hi;
|
||||
|
||||
if (firstp)
|
||||
{
|
||||
mpmin = p1;
|
||||
mpmax = p1;
|
||||
firstp = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
mpmin.SetToMin (p1);
|
||||
mpmax.SetToMax (p1);
|
||||
}
|
||||
bbox.Add (p1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Point3d mpmin = bbox.PMin();
|
||||
Point3d mpmax = bbox.PMax();
|
||||
Point3d mpc = Center (mpmin, mpmax);
|
||||
double d = max3(mpmax.X()-mpmin.X(),
|
||||
mpmax.Y()-mpmin.Y(),
|
||||
@ -1158,53 +1141,41 @@ void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
|
||||
LocalH loch2 (mpmin, mpmax, 1);
|
||||
|
||||
if (mp.maxh < maxh) maxh = mp.maxh;
|
||||
|
||||
if (mp.maxh < maxh)
|
||||
{
|
||||
maxh = mp.maxh;
|
||||
//(*testout) << "reducing maxh to " << maxh << " because of mp.maxh" << endl;
|
||||
}
|
||||
|
||||
int changed;
|
||||
bool changed;
|
||||
do
|
||||
{
|
||||
mesh.LocalHFunction().ClearFlags();
|
||||
|
||||
for (i = 1; i <= adfront->GetNF(); i++)
|
||||
for (int i = 1; i <= adfront->GetNF(); i++)
|
||||
{
|
||||
const MiniElement2d & el = adfront->GetFace(i);
|
||||
Point3d pmin = adfront->GetPoint (el.PNum(1));
|
||||
Point3d pmax = pmin;
|
||||
|
||||
for (j = 2; j <= 3; j++)
|
||||
{
|
||||
const Point3d & p = adfront->GetPoint (el.PNum(j));
|
||||
pmin.SetToMin (p);
|
||||
pmax.SetToMax (p);
|
||||
Box<3> bbox (adfront->GetPoint (el[0]));
|
||||
bbox.Add (adfront->GetPoint (el[1]));
|
||||
bbox.Add (adfront->GetPoint (el[2]));
|
||||
|
||||
|
||||
double filld = filldist * bbox.Diam();
|
||||
bbox.Increase (filld);
|
||||
|
||||
mesh.LocalHFunction().CutBoundary (bbox); // .PMin(), bbox.PMax());
|
||||
}
|
||||
|
||||
|
||||
double filld = filldist * Dist (pmin, pmax);
|
||||
|
||||
pmin = pmin - Vec3d (filld, filld, filld);
|
||||
pmax = pmax + Vec3d (filld, filld, filld);
|
||||
// (*testout) << "cut : " << pmin << " - " << pmax << endl;
|
||||
mesh.LocalHFunction().CutBoundary (pmin, pmax);
|
||||
}
|
||||
|
||||
locadfront = adfront;
|
||||
// locadfront = adfront;
|
||||
mesh.LocalHFunction().FindInnerBoxes (adfront, NULL);
|
||||
|
||||
npoints.SetSize(0);
|
||||
mesh.LocalHFunction().GetInnerPoints (npoints);
|
||||
|
||||
changed = 0;
|
||||
for (i = 1; i <= npoints.Size(); i++)
|
||||
changed = false;
|
||||
for (int i = 1; i <= npoints.Size(); i++)
|
||||
{
|
||||
if (mesh.LocalHFunction().GetH(npoints.Get(i)) > 1.5 * maxh)
|
||||
{
|
||||
mesh.LocalHFunction().SetH (npoints.Get(i), maxh);
|
||||
changed = 1;
|
||||
changed = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1212,7 +1183,7 @@ void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
|
||||
if (debugparam.slowchecks)
|
||||
(*testout) << "Blockfill with points: " << endl;
|
||||
for (i = 1; i <= npoints.Size(); i++)
|
||||
for (int i = 1; i <= npoints.Size(); i++)
|
||||
{
|
||||
if (meshbox.IsIn (npoints.Get(i)))
|
||||
{
|
||||
@ -1238,13 +1209,13 @@ void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
|
||||
loch2.ClearFlags();
|
||||
|
||||
for (i = 1; i <= adfront->GetNF(); i++)
|
||||
for (int i = 1; i <= adfront->GetNF(); i++)
|
||||
{
|
||||
const MiniElement2d & el = adfront->GetFace(i);
|
||||
Point3d pmin = adfront->GetPoint (el.PNum(1));
|
||||
Point3d pmax = pmin;
|
||||
|
||||
for (j = 2; j <= 3; j++)
|
||||
for (int j = 2; j <= 3; j++)
|
||||
{
|
||||
const Point3d & p = adfront->GetPoint (el.PNum(j));
|
||||
pmin.SetToMin (p);
|
||||
@ -1254,13 +1225,13 @@ void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
loch2.SetH (Center (pmin, pmax), Dist (pmin, pmax));
|
||||
}
|
||||
|
||||
for (i = 1; i <= adfront->GetNF(); i++)
|
||||
for (int i = 1; i <= adfront->GetNF(); i++)
|
||||
{
|
||||
const MiniElement2d & el = adfront->GetFace(i);
|
||||
Point3d pmin = adfront->GetPoint (el.PNum(1));
|
||||
Point3d pmax = pmin;
|
||||
|
||||
for (j = 2; j <= 3; j++)
|
||||
for (int j = 2; j <= 3; j++)
|
||||
{
|
||||
const Point3d & p = adfront->GetPoint (el.PNum(j));
|
||||
pmin.SetToMin (p);
|
||||
@ -1270,16 +1241,17 @@ void Meshing3 :: BlockFillLocalH (Mesh & mesh,
|
||||
double filld = filldist * Dist (pmin, pmax);
|
||||
pmin = pmin - Vec3d (filld, filld, filld);
|
||||
pmax = pmax + Vec3d (filld, filld, filld);
|
||||
loch2.CutBoundary (pmin, pmax);
|
||||
// loch2.CutBoundary (pmin, pmax);
|
||||
loch2.CutBoundary (Box<3> (pmin, pmax)); // pmin, pmax);
|
||||
}
|
||||
|
||||
locadfront = adfront;
|
||||
// locadfront = adfront;
|
||||
loch2.FindInnerBoxes (adfront, NULL);
|
||||
|
||||
npoints.SetSize(0);
|
||||
loch2.GetOuterPoints (npoints);
|
||||
|
||||
for (i = 1; i <= npoints.Size(); i++)
|
||||
for (int i = 1; i <= npoints.Size(); i++)
|
||||
{
|
||||
if (meshbox.IsIn (npoints.Get(i)))
|
||||
{
|
||||
|
@ -496,6 +496,8 @@ proc saveoptions { } {
|
||||
puts $datei "stloptions.recalchopt ${stloptions.recalchopt}"
|
||||
|
||||
puts $datei "visoptions.subdivisions ${visoptions.subdivisions}"
|
||||
puts $datei "visoptions.autoredraw ${visoptions.autoredraw}"
|
||||
puts $datei "visoptions.autoredrawtime ${visoptions.autoredrawtime}"
|
||||
|
||||
|
||||
# trafo options
|
||||
|
@ -66,7 +66,7 @@ int main (int argc, char ** argv)
|
||||
Ng_Meshing_Parameters mp;
|
||||
mp.maxh = 1.0e+6;
|
||||
mp.fineness = 0.4;
|
||||
mp.secondorder = 0;
|
||||
mp.second_order = 0;
|
||||
|
||||
cout << "Initialise the STL Geometry structure...." << endl;
|
||||
ng_res = Ng_STL_InitSTLGeometry(stl_geom);
|
||||
|
@ -63,7 +63,7 @@ int main (int argc, char ** argv)
|
||||
Ng_Meshing_Parameters mp;
|
||||
mp.maxh = 1e6;
|
||||
mp.fineness = 1;
|
||||
mp.secondorder = 0;
|
||||
mp.second_order = 0;
|
||||
|
||||
cout << "start meshing" << endl;
|
||||
Ng_GenerateVolumeMesh (mesh, &mp);
|
||||
|
Loading…
Reference in New Issue
Block a user