mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-24 21:10:33 +05:00
mesh optimization improvements
This commit is contained in:
parent
8ebf21f600
commit
83e8b1ec53
@ -351,7 +351,8 @@ namespace netgen
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{
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c = ac;
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r = ar;
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invr = 1.0/r;
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cxx = cyy = czz = 0.5 / r;
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cxy = cxz = cyz = 0;
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cx = - c(0) / r;
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@ -377,6 +378,7 @@ namespace netgen
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c(2) = coeffs.Elem(3);
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r = coeffs.Elem(4);
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invr = 1.0/r;
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cxx = cyy = czz = 0.5 / r;
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cxy = cxz = cyz = 0;
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cx = - c(0) / r;
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@ -412,6 +414,10 @@ namespace netgen
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}
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double Sphere :: CalcFunctionValue (const Point<3> & point) const
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{
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return 0.5* (invr * Abs2 (point-c) - r);
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}
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int Sphere :: IsIdentic (const Surface & s2, int & inv, double eps) const
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@ -122,7 +122,7 @@ namespace netgen
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///
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Point<3> c;
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///
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double r;
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double r, invr;
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public:
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///
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Sphere (const Point<3> & ac, double ar);
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@ -135,6 +135,8 @@ namespace netgen
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virtual Primitive * Copy () const;
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virtual void Transform (Transformation<3> & trans);
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virtual double CalcFunctionValue (const Point<3> & point) const;
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virtual int IsIdentic (const Surface & s2, int & inv, double eps) const;
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@ -221,16 +221,6 @@ namespace netgen
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static void MeshSurface (CSGeometry & geom, Mesh & mesh)
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{
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/*
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Point3d pmin, pmax;
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mesh.GetBox(pmin, pmax);
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cout << "box = " << pmin << " - " << pmax << endl;
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cout << "localhbox = "
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<< mesh.LocalHFunction().GetBoundingBox().PMin() << " - "
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<< mesh.LocalHFunction().GetBoundingBox().PMax()
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<< endl;
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*/
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const char * savetask = multithread.task;
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multithread.task = "Surface meshing";
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@ -429,7 +419,7 @@ namespace netgen
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double eps = 1e-8 * geom.MaxSize();
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for (PointIndex pi = PointIndex::BASE; pi < noldp+PointIndex::BASE; pi++)
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{
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//if(surf->PointOnSurface(mesh[pi]))
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// if(surf->PointOnSurface(mesh[pi]))
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meshing.AddPoint (mesh[pi], pi, NULL,
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(surf->PointOnSurface(mesh[pi], eps) != 0));
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}
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@ -511,18 +501,23 @@ namespace netgen
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if (segments.Size())
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{
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// surface was meshed, not copied
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static int timer = NgProfiler::CreateTimer ("total surface mesh optimization");
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NgProfiler::RegionTimer reg (timer);
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PrintMessage (2, "Optimize Surface");
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for (int i = 1; i <= mparam.optsteps2d; i++)
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{
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if (multithread.terminate) return;
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{
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MeshOptimize2dSurfaces meshopt(geom);
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meshopt.SetFaceIndex (k);
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meshopt.SetImproveEdges (0);
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meshopt.SetMetricWeight (mparam.elsizeweight);
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meshopt.SetWriteStatus (0);
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meshopt.EdgeSwapping (mesh, (i > mparam.optsteps2d/2));
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}
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@ -689,7 +689,7 @@ namespace netgen
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case UNION:
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{
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int in1, in2, strin1, strin2;
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Solid * tansol1, * tansol2;
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Solid * tansol1 = 0, * tansol2 = 0;
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s1 -> RecTangentialSolid (p, tansol1, surfids, in1, strin1, eps);
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s2 -> RecTangentialSolid (p, tansol2, surfids, in2, strin2, eps);
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@ -703,6 +703,11 @@ namespace netgen
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else if (tansol2)
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tansol = tansol2;
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}
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else
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{
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delete tansol1;
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delete tansol2;
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}
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in = (in1 || in2);
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strin = (strin1 || strin2);
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break;
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@ -76,6 +76,10 @@ namespace netgen
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CalcSpecialPoints (const CSGeometry & ageometry,
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Array<MeshPoint> & apoints)
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{
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static int timer = NgProfiler::CreateTimer ("CSG: find special points");
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NgProfiler::RegionTimer reg (timer);
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geometry = &ageometry;
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points = &apoints;
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@ -231,7 +235,7 @@ namespace netgen
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// explicit solution for planes only and at most one quadratic
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if (numprim <= 5)
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{
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int nplane = 0, nquad = 0, quadi = -1;
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int nplane = 0, nquad = 0, quadi = -1, nsphere = 0;
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const QuadraticSurface *qsurf = 0, *qsurfi;
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for (int i = 0; i < numprim; i++)
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@ -247,6 +251,9 @@ namespace netgen
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quadi = i;
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qsurf = qsurfi;
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}
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if (dynamic_cast<const Sphere*> (qsurfi))
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nsphere++;
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}
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/*
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@ -374,6 +381,82 @@ namespace netgen
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return;
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}
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if (nsphere == numprim) // && calccp == false)
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{
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Array<Point<3> > pts;
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Array<int> surfids;
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for (int k1 = 0; k1 < numprim; k1++)
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for (int k2 = 0; k2 < k1; k2++)
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for (int k3 = 0; k3 < k2; k3++)
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{
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ComputeCrossPoints (dynamic_cast<const Sphere*> (geometry->GetSurface(locsurf[k1])),
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dynamic_cast<const Sphere*> (geometry->GetSurface(locsurf[k2])),
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dynamic_cast<const Sphere*> (geometry->GetSurface(locsurf[k3])),
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pts);
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for (int j = 0; j < pts.Size(); j++)
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if (Dist (pts[j], box.Center()) < box.Diam()/2)
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{
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Solid * tansol;
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sol -> TangentialSolid (pts[j], tansol, surfids, 1e-9*size);
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if(!tansol)
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continue;
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bool ok1 = false, ok2 = false, ok3 = false;
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int rep1 = geometry->GetSurfaceClassRepresentant(locsurf[k1]);
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int rep2 = geometry->GetSurfaceClassRepresentant(locsurf[k2]);
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int rep3 = geometry->GetSurfaceClassRepresentant(locsurf[k3]);
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for(int jj=0; jj<surfids.Size(); jj++)
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{
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int actrep = geometry->GetSurfaceClassRepresentant(surfids[jj]);
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if(actrep == rep1) ok1 = true;
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if(actrep == rep2) ok2 = true;
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if(actrep == rep3) ok3 = true;
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}
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if (tansol && ok1 && ok2 && ok3)
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// if (sol -> IsIn (pts[j], 1e-6*size) && !sol->IsStrictIn (pts[j], 1e-6*size))
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{
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if (AddPoint (pts[j], layer))
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(*testout) << "cross point found, 1: " << pts[j] << endl;
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}
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delete tansol;
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}
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}
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for (int k1 = 0; k1 < numprim; k1++)
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for (int k2 = 0; k2 < k1; k2++)
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{
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ComputeExtremalPoints (dynamic_cast<const Sphere*> (geometry->GetSurface(locsurf[k1])),
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dynamic_cast<const Sphere*> (geometry->GetSurface(locsurf[k2])),
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pts);
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for (int j = 0; j < pts.Size(); j++)
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if (Dist (pts[j], box.Center()) < box.Diam()/2)
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{
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Solid * tansol;
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sol -> TangentialSolid (pts[j], tansol, surfids, 1e-9*size);
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if (tansol)
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// sol -> IsIn (pts[j], 1e-6*size) && !sol->IsStrictIn (pts[j], 1e-6*size) )
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{
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if (AddPoint (pts[j], layer))
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(*testout) << "extremal point found, spheres: " << pts[j] << endl;
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}
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delete tansol;
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}
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}
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return;
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}
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}
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@ -1143,6 +1226,83 @@ namespace netgen
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void SpecialPointCalculation ::
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ComputeCrossPoints (const Sphere * sphere1,
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const Sphere * sphere2,
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const Sphere * sphere3,
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Array<Point<3> > & pts)
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{
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Mat<2,3> mat;
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Mat<3,2> inv;
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Vec<2> rhs;
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Vec<3> sol, t;
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Point<3> p0(0,0,0);
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pts.SetSize (0);
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Point<3> c1 = sphere1 -> Center();
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Point<3> c2 = sphere2 -> Center();
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Point<3> c3 = sphere3 -> Center();
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double r1 = sphere1 -> Radius();
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double r2 = sphere2 -> Radius();
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double r3 = sphere3 -> Radius();
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Vec<3> a1 = c2-c1;
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double b1 = 0.5 * (sqr(r1) - sqr(r2) - Abs2(Vec<3> (c1)) + Abs2(Vec<3> (c2)) );
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Vec<3> a2 = c3-c1;
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double b2 = 0.5 * (sqr(r1) - sqr(r3) - Abs2(Vec<3> (c1)) + Abs2(Vec<3> (c3)) );
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for (int j = 0; j < 3; j++)
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{
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mat(0,j) = a1(j);
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mat(1,j) = a2(j);
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}
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rhs(0) = b1;
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rhs(1) = b2;
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CalcInverse (mat, inv);
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sol = inv * rhs;
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t = Cross (mat.Row(0), mat.Row(1));
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if (t.Length() > 1e-8)
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{
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Point<3> p (sol);
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// quadratic on p + s t = 0
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double quad_a;
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Vec<3> quad_b;
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Mat<3> quad_c;
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quad_a = sphere1 -> CalcFunctionValue(p);
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sphere1 -> CalcGradient (p, quad_b);
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sphere1 -> CalcHesse (p, quad_c);
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double a, b, c;
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a = quad_a;
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b = quad_b * t;
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c = 0.5 * t * (quad_c * t);
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// a + s b + s^2 c = 0;
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double disc = b*b-4*a*c;
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if (disc > 1e-10 * fabs (b))
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{
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disc = sqrt (disc);
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double s1 = (-b-disc) / (2*c);
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double s2 = (-b+disc) / (2*c);
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pts.Append (p + s1 * t);
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pts.Append (p + s2 * t);
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}
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}
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}
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@ -1238,6 +1398,138 @@ namespace netgen
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void SpecialPointCalculation ::
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ComputeExtremalPoints (const Sphere * sphere1,
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const Sphere * sphere2,
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Array<Point<3> > & pts)
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{
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// 3 equations:
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// surf1 = 0 <===> |x-c1|^2 - r1^2 = 0;
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// surf2 = 0 <===> |x-c2|^2 - r2^2 = 0;
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// (grad 1 x grad 2)(i) = 0 <====> (x-p1) x (p1-p2) . e_i = 0;
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pts.SetSize (0);
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Point<3> c1 = sphere1 -> Center();
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Point<3> c2 = sphere2 -> Center();
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double r1 = sphere1 -> Radius();
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double r2 = sphere2 -> Radius();
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/*
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*testout << "\n\ncompute extremalpoint, sphere-sphere" << endl;
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*testout << "c1 = " << c1 << ", r1 = " << r1 << endl;
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*testout << "c2 = " << c2 << ", r2 = " << r2 << endl;
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*testout << "dist = " << Abs (c2-c1) << ", r1+r2 = " << r1+r2 << endl;
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*/
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Vec<3> v12 = c2 - c1;
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Vec<3> a1, a2;
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double b1, b2;
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// eqn: ai . x = bi
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a1 = v12;
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b1 = 0.5 * (sqr(r1) - sqr(r2) - Abs2(Vec<3> (c1)) + Abs2(Vec<3> (c2)) );
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int dir = 0;
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for (int j = 1; j < 3; j++)
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if (fabs (v12(j)) > v12(dir))
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dir = j;
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// *testout << "dir = " << dir << endl;
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Vec<3> ei = 0.0;
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ei(dir) = 1;
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a2 = Cross (v12, ei);
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b2 = Vec<3>(c1) * a2;
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Point<3> p0 (0,0,0);
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double quad_a;
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Vec<3> quad_b;
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Mat<3> quad_c;
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quad_a = sphere1 -> CalcFunctionValue(p0);
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sphere1 -> CalcGradient (p0, quad_b);
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sphere1 -> CalcHesse (p0, quad_c);
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for (int i = 0; i < 3; i++)
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for (int j = 0; j < 3; j++)
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quad_c(i,j) *= 0.5;
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// find line of two linear equations:
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Vec<2> rhs;
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Vec<3> sol;
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Mat<2,3> mat;
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for (int j = 0; j < 3; j++)
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{
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mat(0,j) = a1(j);
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mat(1,j) = a2(j);
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}
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rhs(0) = b1;
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rhs(1) = b2;
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// *testout << "mat = " << endl << mat << endl;
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// *testout << "rhs = " << endl << rhs << endl;
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Vec<3> t = Cross (a1, a2);
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if (Abs2(t) > 0)
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{
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mat.Solve (rhs, sol);
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/*
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*testout << "sol = " << endl << sol << endl;
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*testout << "a * sol = " << mat * sol << endl;
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*testout << "c1-sol = " << Abs (Vec<3>(c1)-sol) << endl;
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*testout << "c2-sol = " << Abs (Vec<3>(c2)-sol) << endl;
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*/
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// solve quadratic equation along line sol + alpha t ....
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double a = quad_a + quad_b * sol + sol * (quad_c * sol);
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double b = quad_b * t + 2 * (sol * (quad_c * t));
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double c = t * (quad_c * t);
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// solve a + b alpha + c alpha^2:
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if (fabs (c) > 1e-32)
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{
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double disc = sqr (0.5*b/c) - a/c;
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if (disc > 0)
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{
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disc = sqrt (disc);
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double alpha1 = -0.5*b/c + disc;
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double alpha2 = -0.5*b/c - disc;
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pts.Append (Point<3> (sol+alpha1*t));
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pts.Append (Point<3> (sol+alpha2*t));
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// *testout << "pts = " << endl << pts << endl;
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/*
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cout << "sol1 = " << sol + alpha1 * t
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<< ", sol2 = " << sol + alpha2 * t << endl;
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*/
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}
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}
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}
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}
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/*
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bool SpecialPointCalculation :: ExtremalPointPossible (const Surface * f1,
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const Surface * f2,
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@ -1445,11 +1737,11 @@ namespace netgen
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if (tlo->GetLayer() != apoints[i].GetLayer())
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continue;
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Solid * locsol;
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sol -> TangentialSolid (p, locsol, surfind, ideps*geomsize);
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rep_surfind.SetSize (surfind.Size());
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int num_indep_surfs = 0;
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@ -1470,6 +1762,7 @@ namespace netgen
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#endif
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if (!locsol) continue;
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// get all surface indices,
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if (surf)
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@ -161,6 +161,11 @@ namespace netgen
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const QuadraticSurface * quadric,
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Array<Point<3> > & pts);
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void ComputeExtremalPoints (const Sphere * sphere1,
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const Sphere * sphere2,
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Array<Point<3> > & pts);
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void ComputeCrossPoints (const Plane * plane1,
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const Plane * plane2,
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const Plane * plane3,
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@ -170,6 +175,11 @@ namespace netgen
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const Plane * plane2,
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const QuadraticSurface * quadratic,
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Array<Point<3> > & pts);
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|
||||
void ComputeCrossPoints (const Sphere * sphere1,
|
||||
const Sphere * sphere2,
|
||||
const Sphere * sphere3,
|
||||
Array<Point<3> > & pts);
|
||||
};
|
||||
|
||||
}
|
||||
|
@ -94,8 +94,9 @@ namespace netgen
|
||||
if (mgi)
|
||||
cpointsearchtree.Insert (p, pi);
|
||||
|
||||
pointsearchtree.Insert (p, pi);
|
||||
|
||||
if (pointonsurface)
|
||||
pointsearchtree.Insert (p, pi);
|
||||
|
||||
return pi;
|
||||
}
|
||||
|
||||
@ -287,7 +288,9 @@ namespace netgen
|
||||
Array<INDEX> & lindex,
|
||||
double xh)
|
||||
{
|
||||
// baselineindex += 1-lines.Begin();
|
||||
static int timer = NgProfiler::CreateTimer ("adfront2::GetLocals");
|
||||
NgProfiler::RegionTimer reg (timer);
|
||||
|
||||
|
||||
int pstind;
|
||||
Point<3> midp, p0;
|
||||
@ -296,13 +299,12 @@ namespace netgen
|
||||
p0 = points[pstind].P();
|
||||
|
||||
loclines.Append(lines[baselineindex].L());
|
||||
lindex.Append(baselineindex); // +1-lines.Begin());
|
||||
lindex.Append(baselineindex);
|
||||
|
||||
static Array<int> nearlines;
|
||||
nearlines.SetSize(0);
|
||||
static Array<int> nearpoints;
|
||||
nearpoints.SetSize(0);
|
||||
ArrayMem<int, 1000> nearlines(0);
|
||||
ArrayMem<int, 1000> nearpoints(0);
|
||||
|
||||
// dominating costs !!
|
||||
linesearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh),
|
||||
p0 + Vec3d(xh, xh, xh),
|
||||
nearlines);
|
||||
@ -310,12 +312,11 @@ namespace netgen
|
||||
pointsearchtree.GetIntersecting (p0 - Vec3d(xh, xh, xh),
|
||||
p0 + Vec3d(xh, xh, xh),
|
||||
nearpoints);
|
||||
|
||||
|
||||
for (int ii = 1; ii <= nearlines.Size(); ii++)
|
||||
|
||||
for (int ii = 0; ii < nearlines.Size(); ii++)
|
||||
{
|
||||
int i = nearlines.Get(ii);
|
||||
if (lines[i].Valid() && i != baselineindex) // + 1-lines.Begin())
|
||||
int i = nearlines[ii];
|
||||
if (lines[i].Valid() && i != baselineindex)
|
||||
{
|
||||
loclines.Append(lines[i].L());
|
||||
lindex.Append(i);
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -896,7 +896,6 @@ namespace netgen
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (strcmp (str, "volumeelements") == 0)
|
||||
{
|
||||
infile >> n;
|
||||
|
@ -196,6 +196,14 @@ namespace netgen
|
||||
|
||||
MESHING2_RESULT Meshing2 :: GenerateMesh (Mesh & mesh, double gh, int facenr)
|
||||
{
|
||||
static int timer = NgProfiler::CreateTimer ("surface meshing");
|
||||
|
||||
static int timer1 = NgProfiler::CreateTimer ("surface meshing1");
|
||||
static int timer2 = NgProfiler::CreateTimer ("surface meshing2");
|
||||
static int timer3 = NgProfiler::CreateTimer ("surface meshing3");
|
||||
NgProfiler::RegionTimer reg (timer);
|
||||
|
||||
|
||||
Array<int> pindex, lindex;
|
||||
Array<int> delpoints, dellines;
|
||||
|
||||
@ -205,7 +213,6 @@ namespace netgen
|
||||
Array<Element2d> locelements;
|
||||
|
||||
int z1, z2, oldnp(-1);
|
||||
SurfaceElementIndex sei;
|
||||
bool found;
|
||||
int rulenr(-1);
|
||||
int globind;
|
||||
@ -254,7 +261,9 @@ namespace netgen
|
||||
double totalarea = Area ();
|
||||
double meshedarea = 0;
|
||||
|
||||
|
||||
// search tree for surface elements:
|
||||
/*
|
||||
for (sei = 0; sei < mesh.GetNSE(); sei++)
|
||||
{
|
||||
const Element2d & sel = mesh[sei];
|
||||
@ -269,18 +278,45 @@ namespace netgen
|
||||
box.Add ( mesh[sel[2]] );
|
||||
surfeltree.Insert (box, sei);
|
||||
}
|
||||
|
||||
double trigarea = Cross ( mesh[sel[1]]-mesh[sel[0]],
|
||||
mesh[sel[2]]-mesh[sel[0]] ).Length() / 2;
|
||||
|
||||
|
||||
if (sel.GetNP() == 4)
|
||||
trigarea += Cross (Vec3d (mesh.Point (sel.PNum(1)),
|
||||
mesh.Point (sel.PNum(3))),
|
||||
Vec3d (mesh.Point (sel.PNum(1)),
|
||||
mesh.Point (sel.PNum(4)))).Length() / 2;;
|
||||
meshedarea += trigarea;
|
||||
}
|
||||
*/
|
||||
Array<SurfaceElementIndex> seia;
|
||||
mesh.GetSurfaceElementsOfFace (facenr, seia);
|
||||
for (int i = 0; i < seia.Size(); i++)
|
||||
{
|
||||
const Element2d & sel = mesh[seia[i]];
|
||||
|
||||
if (sel.IsDeleted()) continue;
|
||||
|
||||
Box<3> box;
|
||||
box.Set ( mesh[sel[0]] );
|
||||
box.Add ( mesh[sel[1]] );
|
||||
box.Add ( mesh[sel[2]] );
|
||||
surfeltree.Insert (box, i);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
if (totalarea > 0 || maxarea > 0)
|
||||
for (SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++)
|
||||
{
|
||||
const Element2d & sel = mesh[sei];
|
||||
if (sel.IsDeleted()) continue;
|
||||
|
||||
double trigarea = Cross ( mesh[sel[1]]-mesh[sel[0]],
|
||||
mesh[sel[2]]-mesh[sel[0]] ).Length() / 2;
|
||||
|
||||
|
||||
if (sel.GetNP() == 4)
|
||||
trigarea += Cross (Vec3d (mesh.Point (sel.PNum(1)),
|
||||
mesh.Point (sel.PNum(3))),
|
||||
Vec3d (mesh.Point (sel.PNum(1)),
|
||||
mesh.Point (sel.PNum(4)))).Length() / 2;;
|
||||
meshedarea += trigarea;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
const char * savetask = multithread.task;
|
||||
@ -293,8 +329,12 @@ namespace netgen
|
||||
|
||||
double meshedarea_before = meshedarea;
|
||||
|
||||
|
||||
while (!adfront ->Empty() && !multithread.terminate)
|
||||
{
|
||||
NgProfiler::RegionTimer reg1 (timer1);
|
||||
|
||||
|
||||
if (multithread.terminate)
|
||||
throw NgException ("Meshing stopped");
|
||||
|
||||
@ -370,6 +410,10 @@ namespace netgen
|
||||
|
||||
adfront ->GetLocals (baselineindex, locpoints, mpgeominfo, loclines,
|
||||
pindex, lindex, 2*hinner);
|
||||
|
||||
|
||||
NgProfiler::RegionTimer reg2 (timer2);
|
||||
|
||||
//(*testout) << "h for locals: " << 2*hinner << endl;
|
||||
|
||||
|
||||
@ -707,6 +751,9 @@ namespace netgen
|
||||
}
|
||||
}
|
||||
|
||||
NgProfiler::RegionTimer reg3 (timer3);
|
||||
|
||||
|
||||
for (int i = 1; i <= locelements.Size() && found; i++)
|
||||
{
|
||||
const Element2d & el = locelements.Get(i);
|
||||
@ -1451,14 +1498,15 @@ namespace netgen
|
||||
|
||||
PrintMessage (3, "Surface meshing done");
|
||||
|
||||
|
||||
adfront->PrintOpenSegments (*testout);
|
||||
|
||||
multithread.task = savetask;
|
||||
|
||||
|
||||
// cout << "surfeltree.depth = " << surfeltree.Tree().Depth() << endl;
|
||||
EndMesh ();
|
||||
|
||||
|
||||
if (!adfront->Empty())
|
||||
return MESHING2_GIVEUP;
|
||||
|
||||
|
@ -232,7 +232,8 @@ class MeshPoint : public Point<3>
|
||||
#endif
|
||||
|
||||
public:
|
||||
MeshPoint () : layer(1), singular(0.), type(INNERPOINT)
|
||||
MeshPoint ()
|
||||
// : layer(1), singular(0.), type(INNERPOINT) // would unnecessarily initialize large arrays !
|
||||
{
|
||||
#ifdef PARALLEL
|
||||
isghost = 0;
|
||||
|
@ -667,14 +667,15 @@ namespace netgen
|
||||
}
|
||||
|
||||
|
||||
|
||||
static int timer = NgProfiler::CreateTimer ("MeshSmoothing 2D");
|
||||
NgProfiler::RegionTimer reg (timer);
|
||||
static int timer1 = NgProfiler::CreateTimer ("MeshSmoothing 2D start");
|
||||
|
||||
NgProfiler::RegionTimer reg (timer);
|
||||
NgProfiler::StartTimer (timer1);
|
||||
|
||||
CheckMeshApproximation (mesh);
|
||||
|
||||
SurfaceElementIndex sei;
|
||||
// SurfaceElementIndex sei;
|
||||
|
||||
Array<SurfaceElementIndex> seia;
|
||||
mesh.GetSurfaceElementsOfFace (faceindex, seia);
|
||||
@ -694,14 +695,17 @@ namespace netgen
|
||||
PointGeomInfo ngi;
|
||||
Point3d origp;
|
||||
|
||||
|
||||
|
||||
Vec3d n1, n2;
|
||||
Vector x(2), xedge(1);
|
||||
|
||||
Array<MeshPoint, PointIndex::BASE> savepoints(mesh.GetNP());
|
||||
|
||||
uselocalh = mparam.uselocalh;
|
||||
|
||||
Array<int, PointIndex::BASE> nelementsonpoint(mesh.GetNP());
|
||||
|
||||
Array<int, PointIndex::BASE> nelementsonpoint(mesh.GetNP());
|
||||
nelementsonpoint = 0;
|
||||
for (int i = 0; i < seia.Size(); i++)
|
||||
{
|
||||
@ -711,6 +715,7 @@ namespace netgen
|
||||
}
|
||||
|
||||
TABLE<SurfaceElementIndex,PointIndex::BASE> elementsonpoint(nelementsonpoint);
|
||||
|
||||
for (int i = 0; i < seia.Size(); i++)
|
||||
{
|
||||
const Element2d & el = mesh[seia[i]];
|
||||
@ -718,6 +723,7 @@ namespace netgen
|
||||
elementsonpoint.Add (el[j], seia[i]);
|
||||
}
|
||||
|
||||
|
||||
loch = mparam.maxh;
|
||||
locmetricweight = metricweight;
|
||||
meshthis = this;
|
||||
@ -813,6 +819,10 @@ namespace netgen
|
||||
}
|
||||
int cnt = 0;
|
||||
|
||||
|
||||
NgProfiler::StopTimer (timer1);
|
||||
|
||||
|
||||
for (PointIndex pi = PointIndex::BASE; pi < mesh.GetNP()+PointIndex::BASE; pi++)
|
||||
if (mesh[pi].Type() == SURFACEPOINT)
|
||||
{
|
||||
@ -825,9 +835,10 @@ namespace netgen
|
||||
printeddot = 1;
|
||||
PrintDot (plotchar);
|
||||
}
|
||||
|
||||
|
||||
if (elementsonpoint[pi].Size() == 0)
|
||||
continue;
|
||||
|
||||
|
||||
sp1 = mesh[pi];
|
||||
|
||||
@ -850,7 +861,7 @@ namespace netgen
|
||||
|
||||
for (int j = 0; j < elementsonpoint[pi].Size(); j++)
|
||||
{
|
||||
sei = elementsonpoint[pi][j];
|
||||
SurfaceElementIndex sei = elementsonpoint[pi][j];
|
||||
const Element2d & bel = mesh[sei];
|
||||
surfi = mesh.GetFaceDescriptor(bel.GetIndex()).SurfNr();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user