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CGNS reader: Fix boundary/material names for MIXED elements
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@ -281,11 +281,8 @@ namespace netgen::cg
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if(type==MIXED)
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{
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bc++;
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material++;
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mesh.AddFaceDescriptor(FaceDescriptor(bc, 1, 0, 1));
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mesh.SetBCName(bc-1, ngname);
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mesh.SetMaterial(material, ngname);
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bool have_2d_elements = false;
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bool have_3d_elements = false;
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cgsize_t nv;
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cg_ElementDataSize(fn, base, zone, section, &nv);
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@ -312,6 +309,13 @@ namespace netgen::cg
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if(dim==2)
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{
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if(!have_2d_elements)
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{
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bc++;
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have_2d_elements = true;
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mesh.AddFaceDescriptor(FaceDescriptor(bc, 1, 0, 1));
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mesh.SetBCName(bc-1, ngname);
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}
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auto el = ReadCGNSElement2D(type, vertices.Range(vi, vertices.Size()), first_vertex);
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el.SetIndex(bc);
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mesh.AddSurfaceElement(el);
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@ -320,6 +324,13 @@ namespace netgen::cg
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if(dim==3)
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{
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if(!have_3d_elements)
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{
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material++;
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have_3d_elements = true;
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mesh.SetMaterial(material, ngname);
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}
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auto el = ReadCGNSElement3D(type, vertices.Range(vi, vertices.Size()), first_vertex);
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el.SetIndex(material);
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mesh.AddVolumeElement(el);
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