mirror of
https://github.com/NGSolve/netgen.git
synced 2024-12-26 05:50:32 +05:00
New function Mesh::FindIllegalTrigs()
Find illegal trigs after surface meshing and use this information in surface mesh optimization
This commit is contained in:
parent
4987d12556
commit
8defe2f864
@ -504,6 +504,8 @@ namespace netgen
|
||||
for (SurfaceElementIndex sei = oldnf; sei < mesh.GetNSE(); sei++)
|
||||
mesh[sei].SetIndex (k);
|
||||
|
||||
auto n_illegal_trigs = mesh.FindIllegalTrigs();
|
||||
PrintMessage (3, n_illegal_trigs, " illegal triangles");
|
||||
|
||||
// mesh.CalcSurfacesOfNode();
|
||||
|
||||
|
@ -3689,31 +3689,51 @@ namespace netgen
|
||||
return 0;
|
||||
}
|
||||
|
||||
int Mesh :: FindIllegalTrigs ()
|
||||
{
|
||||
// Temporary table to store the vertex numbers of all triangles
|
||||
INDEX_3_CLOSED_HASHTABLE<int> temp_tab(3*GetNSE() + 1);
|
||||
size_t cnt = 0;
|
||||
for (SurfaceElementIndex sei = 0; sei < GetNSE(); sei++)
|
||||
{
|
||||
const Element2d & sel = surfelements[sei];
|
||||
if (sel.IsDeleted()) continue;
|
||||
|
||||
INDEX_3 i3(sel[0], sel[1], sel[2]);
|
||||
i3.Sort();
|
||||
if(temp_tab.Used(i3))
|
||||
{
|
||||
temp_tab.Set (i3, -1);
|
||||
cnt++;
|
||||
}
|
||||
else
|
||||
{
|
||||
temp_tab.Set (i3, sei);
|
||||
}
|
||||
}
|
||||
|
||||
illegal_trigs = make_unique<INDEX_3_CLOSED_HASHTABLE<int>> (2*cnt+1);
|
||||
for (SurfaceElementIndex sei = 0; sei < GetNSE(); sei++)
|
||||
{
|
||||
const Element2d & sel = surfelements[sei];
|
||||
if (sel.IsDeleted()) continue;
|
||||
|
||||
INDEX_3 i3(sel[0], sel[1], sel[2]);
|
||||
i3.Sort();
|
||||
if(temp_tab.Get(i3)==-1)
|
||||
illegal_trigs -> Set (i3, 1);
|
||||
}
|
||||
return cnt;
|
||||
}
|
||||
|
||||
bool Mesh :: LegalTrig (const Element2d & el) const
|
||||
{
|
||||
// Search for surface trigs with same vertices ( may happen for instance with close surfaces in stl geometies )
|
||||
if(!illegal_trigs)
|
||||
{
|
||||
auto & tab = const_cast<decltype(illegal_trigs)&>(illegal_trigs);
|
||||
tab = make_unique<INDEX_3_CLOSED_HASHTABLE<int>> (3*GetNSE() + 1);
|
||||
for (SurfaceElementIndex sei = 0; sei < GetNSE(); sei++)
|
||||
{
|
||||
const Element2d & sel = surfelements[sei];
|
||||
if (sel.IsDeleted()) continue;
|
||||
|
||||
INDEX_3 i3(sel[0], sel[1], sel[2]);
|
||||
i3.Sort();
|
||||
if(tab->Used(i3) && tab->Get(i3)!=sei)
|
||||
tab -> Set (i3, -1);
|
||||
else
|
||||
tab -> Set (i3, sei);
|
||||
}
|
||||
|
||||
}
|
||||
throw Exception("In Mesh::LegalTrig() - illegal_trigs table not built");
|
||||
INDEX_3 i3 (el[0], el[1], el[2]);
|
||||
i3.Sort();
|
||||
if(illegal_trigs->Used(i3) && illegal_trigs->Get(i3)==-1)
|
||||
if(illegal_trigs->Used(i3))
|
||||
return false;
|
||||
|
||||
return 1;
|
||||
|
@ -571,6 +571,10 @@ namespace netgen
|
||||
|
||||
|
||||
///
|
||||
// Find trigs with same vertices
|
||||
// return: number of illegal trigs
|
||||
int FindIllegalTrigs ();
|
||||
|
||||
bool LegalTrig (const Element2d & el) const;
|
||||
/**
|
||||
if values non-null, return values in 4-double array:
|
||||
|
@ -862,6 +862,9 @@ namespace netgen
|
||||
|
||||
for (SurfaceElementIndex sei = oldnf; sei < mesh.GetNSE(); sei++)
|
||||
mesh[sei].SetIndex (k);
|
||||
|
||||
auto n_illegal_trigs = mesh.FindIllegalTrigs();
|
||||
PrintMessage (3, n_illegal_trigs, " illegal triangles");
|
||||
}
|
||||
|
||||
// ofstream problemfile("occmesh.rep");
|
||||
|
@ -279,6 +279,9 @@ int STLSurfaceMeshing (STLGeometry & geom, class Mesh & mesh, const MeshingParam
|
||||
mesh.FindOpenSegments();
|
||||
nopen = mesh.GetNOpenSegments();
|
||||
|
||||
auto n_illegal_trigs = mesh.FindIllegalTrigs();
|
||||
PrintMessage (3, n_illegal_trigs, " illegal triangles");
|
||||
|
||||
if (nopen)
|
||||
{
|
||||
geom.ClearMarkedSegs();
|
||||
|
Loading…
Reference in New Issue
Block a user