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Merge branch 'add_csg_solid_maxh' into 'master'
Add maxh property to Solid2d See merge request jschoeberl/netgen!464
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commit
8e38334b9a
@ -2185,6 +2185,7 @@ shared_ptr<netgen::SplineGeometry2d> CSG2d :: GenerateSplineGeometry()
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if(!is_solid_degenerated)
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if(!is_solid_degenerated)
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{
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{
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geo->SetMaterial(dom, s.name);
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geo->SetMaterial(dom, s.name);
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geo->SetDomainMaxh(dom, s.maxh);
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if(s.layer != 1)
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if(s.layer != 1)
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geo->SetDomainLayer(dom, s.layer);
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geo->SetDomainLayer(dom, s.layer);
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}
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}
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@ -632,6 +632,7 @@ struct Solid2d
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int layer = 1;
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int layer = 1;
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string name = MAT_DEFAULT;
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string name = MAT_DEFAULT;
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double maxh = MAXH_DEFAULT;
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Solid2d() = default;
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Solid2d() = default;
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Solid2d(string name_) : name(name_) {}
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Solid2d(string name_) : name(name_) {}
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@ -697,6 +698,7 @@ struct Solid2d
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Solid2d & Maxh(double maxh)
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Solid2d & Maxh(double maxh)
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{
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{
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this->maxh = maxh;
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for(auto & p : polys)
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for(auto & p : polys)
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for(auto v : p.Vertices(ALL))
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for(auto v : p.Vertices(ALL))
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v->info.maxh = maxh;
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v->info.maxh = maxh;
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