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Add optional arguments "center" and "radius" to webgui.Draw()
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@ -333,6 +333,15 @@ class WebGLScene(base):
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else:
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else:
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d["objects"].append(obj._GetWebguiData())
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d["objects"].append(obj._GetWebguiData())
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if 'center' in kwargs:
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center = list(kwargs['center'])
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if len(center) == 2:
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center.append(0.)
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d["mesh_center"] = center
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if 'radius' in kwargs:
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d["mesh_radius"] = kwargs['radius']
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return d
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return d
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