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surface color to mesh from geometry
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@ -785,6 +785,8 @@ namespace netgen
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{
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auto & face = *faces[k];
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FaceDescriptor fd(k+1, face.domin+1, face.domout+1, k+1);
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if(face.properties.col)
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fd.SetSurfColour(*face.properties.col);
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mesh.AddFaceDescriptor(fd);
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mesh.SetBCName(k, face.properties.GetName());
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if(face.primary == &face)
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