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preserve Geometry after generating boundary layer
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@ -889,9 +889,9 @@ namespace netgen
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for(auto & seg : new_segments)
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mesh.AddSegment(seg);
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}
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mesh.GetTopology().ClearEdges();
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mesh.UpdateTopology();
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mesh.SetGeometry(nullptr);
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}
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void AddDirection( Vec<3> & a, Vec<3> b )
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