a hex has 12 edges, doesn't it?

This commit is contained in:
Joachim Schoeberl 2021-09-09 11:49:38 +02:00
parent 454b8ea760
commit 9b3578740f

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@ -2912,7 +2912,7 @@ namespace netgen
int ii = 8;
const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (HEX);
for (int i = 0; i < 8; i++)
for (int i = 0; i < 12; i++)
{
int eorder = edgeorder[info.edgenrs[i]];
if (eorder >= 2)
@ -3606,8 +3606,7 @@ namespace netgen
int ii = 8;
const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (HEX);
for (int i = 0; i < 8; i++)
for (int i = 0; i < 12; i++)
{
int eorder = edgeorder[info.edgenrs[i]];
if (eorder >= 2)
@ -3836,7 +3835,7 @@ namespace netgen
// int ii = 8;
const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (HEX);
for (int i = 0; i < 8; i++)
for (int i = 0; i < 12; i++)
{
int eorder = edgeorder[info.edgenrs[i]];
if (eorder >= 2)