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Call constructor after allocation with BlockAllocator
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@ -71,7 +71,7 @@ namespace netgen
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BTree (const Point<dim> & pmin, const Point<dim> & pmax)
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BTree (const Point<dim> & pmin, const Point<dim> & pmax)
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: global_min(pmin), global_max(pmax), n_leaves(1), n_nodes(1), ball_nodes(sizeof(Node)), ball_leaves(sizeof(Leaf))
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: global_min(pmin), global_max(pmax), n_leaves(1), n_nodes(1), ball_nodes(sizeof(Node)), ball_leaves(sizeof(Leaf))
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{
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{
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root.leaf = (Leaf*) ball_leaves.Alloc();
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root.leaf = (Leaf*) ball_leaves.Alloc(); new (root.leaf) Leaf();
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root.level = 0;
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root.level = 0;
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tol = 1e-7 * Dist(pmax, pmin);
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tol = 1e-7 * Dist(pmax, pmin);
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}
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}
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