Use new timers

This commit is contained in:
Matthias Hochsteger 2019-10-04 17:05:40 +02:00
parent b65d63cf11
commit 9f0edf1741
2 changed files with 13 additions and 11 deletions

View File

@ -15,6 +15,7 @@
#include "array.hpp"
#include "paje_trace.hpp"
#include "profiler.hpp"
namespace ngcore
{
@ -1059,6 +1060,7 @@ public:
template <typename Tmask>
int ComputeColoring( FlatArray<int> colors, size_t ndofs, Tmask const & getDofs)
{
static Timer timer("ComputeColoring - "+Demangle(typeid(Tmask).name())); RegionTimer rt(timer);
static_assert(sizeof(unsigned int)==4, "Adapt type of mask array");
auto n = colors.Size();

View File

@ -177,8 +177,8 @@ namespace netgen
else
PrintMessage (3, "Edgeswapping, topological");
static int timerstart = NgProfiler::CreateTimer ("EdgeSwapping 2D start");
NgProfiler::StartTimer (timerstart);
static Timer timerstart("EdgeSwapping 2D start");
timerstart.Start();
Array<SurfaceElementIndex> seia;
bool mixed = false;
@ -310,7 +310,7 @@ namespace netgen
for (SurfaceElementIndex sei : seia)
swapped[sei] = false;
NgProfiler::StopTimer (timerstart);
timerstart.Stop();
@ -377,15 +377,15 @@ namespace netgen
}
static int timer = NgProfiler::CreateTimer ("Combineimprove 2D");
NgProfiler::RegionTimer reg (timer);
static Timer timer ("Combineimprove 2D");
RegionTimer reg (timer);
static int timerstart = NgProfiler::CreateTimer ("Combineimprove 2D start");
NgProfiler::StartTimer (timerstart);
static Timer timerstart ("Combineimprove 2D start");
timerstart.Start();
static int timerstart1 = NgProfiler::CreateTimer ("Combineimprove 2D start1");
NgProfiler::StartTimer (timerstart1);
static Timer timerstart1 ("Combineimprove 2D start1");
timerstart1.Start();
Array<SurfaceElementIndex> seia;
@ -416,7 +416,7 @@ namespace netgen
Array<bool,PointIndex> fixed(np);
fixed = false;
NgProfiler::StopTimer (timerstart1);
timerstart1.Stop();
/*
for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++)
@ -468,7 +468,7 @@ namespace netgen
}
}
NgProfiler::StopTimer (timerstart);
timerstart.Stop();
for (int i = 0; i < seia.Size(); i++)
{