set uv-params in mapped trigs correctly

Just projecting might lead to wrong results if a face contains edges
twice.
This commit is contained in:
Matthias Hochsteger 2022-10-10 16:36:07 +02:00
parent d837d92f0f
commit a005bfadd8
2 changed files with 78 additions and 6 deletions

View File

@ -976,14 +976,16 @@ namespace netgen
PrintMessage(2, "Map face ", src.nr+1, " -> ", dst.nr+1);
// point map from src to dst
Array<PointIndex, PointIndex> pmap(mesh.Points().Size());
auto np = mesh.Points().Size();
Array<PointIndex, PointIndex> pmap(np);
pmap = PointIndex::INVALID;
BitArray is_double_edge_point(np);
is_double_edge_point.Clear();
// first map points on edges (mapped points already in mesh, use search tree)
Array<bool, PointIndex> is_point_in_tree(mesh.Points().Size());
is_point_in_tree = false;
PointTree tree( bounding_box );
for (Segment & seg : src.GetBoundary(mesh))
for(auto i : Range(2))
{
@ -995,14 +997,26 @@ namespace netgen
}
}
Array<ArrayMem<tuple<double,double>, 2>, PointIndex> uv_values(np);
for (Segment & seg : dst.GetBoundary(mesh))
{
for(auto i : Range(2))
{
auto pi = seg[i];
if(pmap[pi].IsValid())
continue;
if(!pmap[pi].IsValid())
pmap[tree.Find(mesh[pi])] = pi;
// store uv values (might be different values for same point in case of internal edges)
double u = seg.epgeominfo[i].u;
double v = seg.epgeominfo[i].v;
auto & vals = uv_values[pi];
bool found = false;
for(const auto & [u1,v1] : vals)
if((u-u1)*(u-u1)+(v-v1)*(v-v1) < 1e-7)
found = true;
if(!found)
vals.Append({u,v});
}
}
xbool do_invert = maybe;
@ -1041,8 +1055,55 @@ namespace netgen
}
if(do_invert.IsTrue())
sel_new.Invert();
for(auto i : Range(sel.PNums()))
dst.CalcPointGeomInfo(mesh[sel_new[i]], sel_new.GeomInfo()[i]);
{
auto pi = sel_new[i];
if(uv_values.Range().Next() <= pi)
{
// new point (inner surface point)
PointGeomInfo gi;
dst.CalcPointGeomInfo(mesh[sel_new[i]], gi);
sel_new.GeomInfo()[i] = gi;
continue;
}
const auto & uvs = uv_values[pi];
if(uvs.Size() == 1)
{
// appears only once -> take uv values from edgepointgeominfo
const auto & [u,v] = uvs[0];
PointGeomInfo gi;
gi.u = u;
gi.v = v;
sel_new.GeomInfo()[i] = gi;
}
else if(uvs.Size() > 1)
{
// multiple uv pairs -> project to close point and select closest uv pair
double eps = 1e-3;
auto p = Point<3>((1.0-eps)*Vec<3>(mesh[sel_new.PNumMod(i+1)]) +
eps/2*Vec<3>(mesh[sel_new.PNumMod(i+2)]) +
eps/2*Vec<3>(mesh[sel_new.PNumMod(i+3)]));
PointGeomInfo gi_p, gi;
dst.CalcPointGeomInfo(p, gi_p);
gi.trignum = gi_p.trignum;
double min_dist = numeric_limits<double>::max();
for(const auto & [u,v] : uvs)
{
double dist = (gi_p.u-u)*(gi_p.u-u) + (gi_p.v-v)*(gi_p.v-v);
if(dist < min_dist)
{
min_dist = dist;
gi.u = u;
gi.v = v;
}
}
sel_new.GeomInfo()[i] = gi;
}
else
throw Exception(string(__FILE__) + ":"+ToString(__LINE__) + " shouldn't come here");
}
mesh.AddSurfaceElement(sel_new);
}
}

View File

@ -148,6 +148,16 @@ namespace netgen
bool OCCFace::ProjectPointGI(Point<3>& p_, PointGeomInfo& gi) const
{
static Timer t("OCCFace::ProjectPointGI");
RegionTimer rt(t);
auto suval = shape_analysis->NextValueOfUV({gi.u, gi.v}, ng2occ(p_), tolerance);
gi.trignum = nr+1;
suval.Coord(gi.u, gi.v);
return true;
// Old code: do newton iterations manually
/*
double u = gi.u;
double v = gi.v;
auto p = ng2occ(p_);
@ -197,6 +207,7 @@ namespace netgen
p_ = occ2ng(x);
return true;
*/
}
Point<3> OCCFace::GetPoint(const PointGeomInfo& gi) const