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some fixes
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@ -58,9 +58,8 @@ void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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for (ElementIndex ei = 0; ei < ne; ei++)
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if (!mesh[ei].IsDeleted())
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if(!(mesh.GetDimension()==3 && mp.only3D_domain_nr && mp.only3D_domain_nr != mesh.VolumeElement(ei).GetIndex()))
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for (int j = 0; j < mesh[ei].GetNP(); j++)
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elementsonnode.Add (mesh[ei][j], ei);
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for (int j = 0; j < mesh[ei].GetNP(); j++)
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elementsonnode.Add (mesh[ei][j], ei);
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INDEX_2_HASHTABLE<int> edgetested (np+1);
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@ -314,6 +313,8 @@ void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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badmax = 0;
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for (ei = 0; ei < ne; ei++)
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{
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if(mesh.GetDimension()==3 && mp.only3D_domain_nr && mp.only3D_domain_nr != mesh.VolumeElement(ei).GetIndex())
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continue;
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elerrs[ei] = CalcBad (mesh.Points(), mesh[ei], 0);
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bad1 += elerrs[ei];
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if (elerrs[ei] > badmax) badmax = elerrs[ei];
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@ -345,12 +346,12 @@ void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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int cntill = 0;
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for (ei = 0; ei < ne; ei++)
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{
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// if (!LegalTet (volelements.Get(i)))
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if (mesh[ei].flags.illegal)
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{
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cntill++;
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illegaltet.Set (ei+1);
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}
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// if (!LegalTet (volelements.Get(i)))
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if (mesh[ei].flags.illegal)
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{
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cntill++;
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illegaltet.Set (ei+1);
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}
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}
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// (*mycout) << cntill << " illegal tets" << endl;
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}
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@ -358,6 +359,8 @@ void MeshOptimize3d :: SplitImprove (Mesh & mesh,
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for (ei = 0; ei < ne; ei++)
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{
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if(mesh.GetDimension()==3 && mp.only3D_domain_nr && mp.only3D_domain_nr != mesh.VolumeElement(ei).GetIndex())
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continue;
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if (multithread.terminate)
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break;
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