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Merge branch 'remove_search_tree_in_face_mapping' into 'master'
Remove search tree in face mapping See merge request ngsolve/netgen!640
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commit
a5c11df37e
@ -22,7 +22,7 @@ namespace netgen
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ArrayMem<int, 1> points;
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tree.GetIntersecting(p, p, points);
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if(points.Size()==0)
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throw Exception("cannot find mapped point");
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throw Exception("cannot find mapped point " + ToString(p));
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return points[0];
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}
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@ -935,11 +935,12 @@ namespace netgen
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}
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bool have_identifications = false;
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std::map<tuple<PointIndex, int>, PointIndex> mapto;
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for(auto & face : faces)
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if(face->primary != face.get())
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{
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have_identifications = true;
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MapSurfaceMesh(mesh, *face);
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MapSurfaceMesh(mesh, *face, mapto);
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}
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// identify points on faces
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@ -983,7 +984,8 @@ namespace netgen
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if(ident.from == face.get())
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for(auto pi : pi_of_face[face->nr])
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{
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auto pi_other = tree.Find(ident.trafo(mesh[pi]));
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auto pi_primary = ident.from->primary->nr == ident.from->nr ? pi : mapto[{pi, ident.to->primary->nr}];
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auto pi_other = ident.to->primary->nr == ident.to->nr ? pi_primary : mapto[{pi_primary, ident.to->nr}];
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mesh_ident.Add(pi, pi_other, ident.name, ident.type);
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}
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}
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@ -993,7 +995,7 @@ namespace netgen
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multithread.task = savetask;
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}
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void NetgenGeometry :: MapSurfaceMesh( Mesh & mesh, const GeometryFace & dst ) const
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void NetgenGeometry :: MapSurfaceMesh( Mesh & mesh, const GeometryFace & dst, std::map<tuple<PointIndex, int>, PointIndex> & mapto ) const
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{
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static Timer timer("MapSurfaceMesh");
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RegionTimer rt(timer);
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@ -1074,6 +1076,8 @@ namespace netgen
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pmap[pi] = mesh.AddPoint(trafo(mesh[pi]), 1, SURFACEPOINT);
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}
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sel_new[i] = pmap[pi];
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mapto[{pi, dst.nr}] = pmap[pi];
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mapto[{pmap[pi], src.nr}] = pi;
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}
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if(do_invert.IsTrue())
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sel_new.Invert();
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@ -243,7 +243,7 @@ namespace netgen
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virtual void MeshSurface(Mesh& mesh, const MeshingParameters& mparam) const;
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virtual bool MeshFace(Mesh& mesh, const MeshingParameters& mparam,
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int nr, FlatArray<int, PointIndex> glob2loc) const;
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virtual void MapSurfaceMesh( Mesh & mesh, const GeometryFace & dst ) const;
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virtual void MapSurfaceMesh( Mesh & mesh, const GeometryFace & dst, std::map<tuple<PointIndex, int>, PointIndex> & mapto) const;
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virtual void OptimizeSurface(Mesh& mesh, const MeshingParameters& mparam) const;
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virtual void FinalizeMesh(Mesh& mesh) const;
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