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load stl fix and some vis
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25d2e497b1
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@ -7,6 +7,7 @@
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using namespace netgen;
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namespace netgen
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{
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//extern shared_ptr<Mesh> mesh;
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extern shared_ptr<NetgenGeometry> ng_geometry;
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}
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@ -15,13 +16,12 @@ DLL_HEADER void ExportSTL(py::module & m)
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{
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py::class_<STLGeometry,shared_ptr<STLGeometry>> (m,"STLGeometry")
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.def(py::init<>())
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.def("Load", FunctionPointer([] (shared_ptr<STLGeometry> self, const string & filename)
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{
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ifstream ist(filename);
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self->Load(ist);
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}))
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;
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m.def("LoadSTLGeometry", FunctionPointer([] (const string & filename)
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{
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ifstream ist(filename);
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return shared_ptr<STLGeometry>(STLGeometry::Load(ist));
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}));
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m.def("GenerateMesh", FunctionPointer([] (shared_ptr<STLGeometry> geo, MeshingParameters ¶m)
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{
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auto mesh = make_shared<Mesh>();
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@ -46,4 +46,5 @@ PYBIND11_PLUGIN(libstl) {
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ExportSTL(m);
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return m.ptr();
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}
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#endif
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@ -1210,3 +1210,36 @@ void VisualSceneSTLMeshing :: MouseDblClick (int px, int py)
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}
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}
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#ifdef NG_PYTHON
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#include <../general/ngpython.hpp>
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DLL_HEADER void ExportSTLVis(py::module &m)
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{
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using namespace netgen;
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py::class_<VisualSceneSTLGeometry, shared_ptr<VisualSceneSTLGeometry>>
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(m, "VisualSceneSTLGeometry")
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.def("Draw", &VisualSceneSTLGeometry::DrawScene)
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;
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m.def("SetBackGroundColor", &VisualSceneSTLGeometry::SetBackGroundColor);
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m.def("VS",
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[](STLGeometry & geom)
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{
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auto vs = make_shared<VisualSceneSTLGeometry>();
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vs->SetGeometry(&geom);
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return vs;
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});
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}
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PYBIND11_PLUGIN(libcsgvis) {
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py::module m("csg", "pybind csg");
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ExportSTLVis(m);
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return m.ptr();
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}
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#endif
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@ -16,6 +16,7 @@ void DLL_HEADER ExportCSG(py::module &m);
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void DLL_HEADER ExportCSGVis(py::module &m);
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void DLL_HEADER ExportGeom2d(py::module &m);
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void DLL_HEADER ExportSTL(py::module &m);
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void DLL_HEADER ExportSTLVis(py::module &m);
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PYBIND11_PLUGIN(libngpy)
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{
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@ -32,6 +33,8 @@ PYBIND11_PLUGIN(libngpy)
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ExportGeom2d(geom2d);
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py::module stl = ngpy.def_submodule("_stl", "pybind stl module");
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ExportSTL(stl);
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py::module stlvis = ngpy.def_submodule("stlvis", "pybind stlvis module");
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ExportSTLVis(stlvis);
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return ngpy.ptr();
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}
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