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ComputeColoring function
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@ -1016,6 +1016,67 @@ public:
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#endif // USE_NUMA
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// Helper function to calculate coloring of a set of indices for parallel processing of independent elements/points/etc.
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// Assigns a color to each of colors.Size() elements, such that two elements with the same color don't share a common 'dof',
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// the mapping from element to dofs is provided by the function getDofs(int) -> iterable<int>
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//
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// Returns the number of used colors
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template <typename Tmask>
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int ComputeColoring( FlatArray<int> colors, size_t ndofs, Tmask const & getDofs)
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{
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static_assert(sizeof(unsigned int)==4, "Adapt type of mask array");
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auto n = colors.Size();
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Array<unsigned int> mask(ndofs);
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int colored_blocks = 0;
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// We are coloring with 32 colors at once and use each bit to mask conflicts
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unsigned int check = 0;
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unsigned int checkbit = 0;
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int current_color = 0;
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colors = -1;
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int maxcolor = 0;
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while(colored_blocks<n)
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{
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mask = 0;
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for (auto i : Range(n) )
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{
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if(colors[i]>-1) continue;
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check = 0;
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const auto & dofs = getDofs(i);
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// Check if adjacent dofs are already marked by current color
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for (auto dof : dofs)
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check|=mask[dof];
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// Did we find a free color?
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if(check != 0xFFFFFFFF)
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{
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checkbit = 1;
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int color = current_color;
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// find the actual color, which is free (out of 32)
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while (check & checkbit)
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{
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color++;
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checkbit *= 2;
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}
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colors[i] = color;
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maxcolor = color > maxcolor ? color : maxcolor;
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colored_blocks++;
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// mask all adjacent dofs with the found color
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for (auto dof : dofs)
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mask[dof] |= checkbit;
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}
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}
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current_color+=32;
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}
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return maxcolor+1;
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}
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}
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