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https://github.com/NGSolve/netgen.git
synced 2024-12-25 05:20:34 +05:00
improve STL makeatlas: searchtree, templetize searchtree
This commit is contained in:
parent
d02bb9024e
commit
af57dd1b72
@ -127,7 +127,7 @@ namespace netgen
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Point3d pmin, pmax;
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Point3d pmin, pmax;
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mesh.GetBox (pmin, pmax);
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mesh.GetBox (pmin, pmax);
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Box3dTree segtree (pmin, pmax);
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BoxTree<3> segtree (pmin, pmax);
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for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++)
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for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++)
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{
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{
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@ -1794,6 +1794,243 @@ namespace netgen
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template <int dim>
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T_ADTree<dim> :: T_ADTree (const float * acmin,
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const float * acmax)
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: ela(0)
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{
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memcpy (cmin, acmin, dim * sizeof(float));
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memcpy (cmax, acmax, dim * sizeof(float));
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root = new T_ADTreeNode<dim>;
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root->sep = (cmin[0] + cmax[0]) / 2;
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}
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template <int dim>
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T_ADTree<dim> :: ~T_ADTree ()
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{
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root->DeleteChilds();
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delete root;
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}
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template <int dim>
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void T_ADTree<dim> :: Insert (const float * p, int pi)
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{
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T_ADTreeNode<dim> *node(NULL);
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T_ADTreeNode<dim> *next;
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int dir;
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int lr(0);
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float bmin[dim];
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float bmax[dim];
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memcpy (bmin, cmin, dim * sizeof(float));
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memcpy (bmax, cmax, dim * sizeof(float));
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next = root;
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dir = 0;
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while (next)
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{
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node = next;
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if (node->pi == -1)
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{
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memcpy (node->data, p, dim * sizeof(float));
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node->pi = pi;
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if (ela.Size() < pi+1)
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ela.SetSize (pi+1);
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ela[pi] = node;
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return;
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}
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if (node->sep > p[dir])
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{
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next = node->left;
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bmax[dir] = node->sep;
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lr = 0;
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}
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else
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{
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next = node->right;
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bmin[dir] = node->sep;
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lr = 1;
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}
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dir++;
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if (dir == dim) dir = 0;
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}
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next = new T_ADTreeNode<dim>;
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memcpy (next->data, p, dim * sizeof(float));
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next->pi = pi;
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next->sep = (bmin[dir] + bmax[dir]) / 2;
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if (ela.Size() < pi+1)
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ela.SetSize (pi+1);
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ela[pi] = next;
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if (lr)
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node->right = next;
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else
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node->left = next;
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next -> father = node;
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while (node)
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{
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node->nchilds++;
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node = node->father;
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}
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}
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template <int dim>
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void T_ADTree<dim> :: DeleteElement (int pi)
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{
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T_ADTreeNode<dim> * node = ela[pi];
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node->pi = -1;
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node = node->father;
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while (node)
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{
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node->nchilds--;
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node = node->father;
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}
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}
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template <int dim>
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void T_ADTree<dim> :: PrintMemInfo (ostream & ost) const
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{
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ost << Elements() << " elements a " << sizeof(ADTreeNode6)
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<< " Bytes = "
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<< Elements() * sizeof(T_ADTreeNode<dim>) << endl;
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ost << "maxind = " << ela.Size() << " = " << sizeof(T_ADTreeNode<dim>*) * ela.Size() << " Bytes" << endl;
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}
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template <int dim>
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class inttn {
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public:
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int dir;
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T_ADTreeNode<dim> * node;
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};
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template <int dim>
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void T_ADTree<dim> :: GetIntersecting (const float * bmin,
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const float * bmax,
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Array<int> & pis) const
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{
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// static Array<inttn6> stack(10000);
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// stack.SetSize (10000);
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ArrayMem<inttn<dim>,10000> stack(10000);
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pis.SetSize(0);
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stack[0].node = root;
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stack[0].dir = 0;
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int stacks = 0;
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while (stacks >= 0)
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{
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T_ADTreeNode<dim> * node = stack[stacks].node;
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int dir = stack[stacks].dir;
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stacks--;
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if (node->pi != -1)
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{
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bool found = true;
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for (int i = 0; i < dim/2; i++)
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if (node->data[i] > bmax[i])
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found = false;
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for (int i = dim/2; i < dim; i++)
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if (node->data[i] < bmin[i])
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found = false;
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if (found)
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pis.Append (node->pi);
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/*
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if (node->data[0] > bmax[0] ||
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node->data[1] > bmax[1] ||
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node->data[2] > bmax[2] ||
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node->data[3] < bmin[3] ||
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node->data[4] < bmin[4] ||
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node->data[5] < bmin[5])
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;
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else
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{
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pis.Append (node->pi);
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}
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*/
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}
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int ndir = (dir+1) % dim;
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if (node->left && bmin[dir] <= node->sep)
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{
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stacks++;
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stack[stacks].node = node->left;
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stack[stacks].dir = ndir;
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}
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if (node->right && bmax[dir] >= node->sep)
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{
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stacks++;
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stack[stacks].node = node->right;
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stack[stacks].dir = ndir;
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}
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}
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}
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template <int dim>
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void T_ADTree<dim> :: PrintRec (ostream & ost, const T_ADTreeNode<dim> * node) const
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{
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// if (node->data) // true anyway
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{
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ost << node->pi << ": ";
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ost << node->nchilds << " childs, ";
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for (int i = 0; i < dim; i++)
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ost << node->data[i] << " ";
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ost << endl;
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}
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if (node->left)
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PrintRec (ost, node->left);
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if (node->right)
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PrintRec (ost, node->right);
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}
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template <int dim>
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int T_ADTree<dim> :: DepthRec (const T_ADTreeNode<dim> * node) const
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{
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int ldepth = 0;
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int rdepth = 0;
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if (node->left)
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ldepth = DepthRec(node->left);
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if (node->right)
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rdepth = DepthRec(node->right);
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return 1 + max2 (ldepth, rdepth);
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}
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template <int dim>
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int T_ADTree<dim> :: ElementsRec (const T_ADTreeNode<dim> * node) const
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{
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int els = 1;
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if (node->left)
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els += ElementsRec(node->left);
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if (node->right)
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els += ElementsRec(node->right);
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return els;
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}
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#ifdef ABC
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#ifdef ABC
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/* ******************************* ADTree6F ******************************* */
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/* ******************************* ADTree6F ******************************* */
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@ -2112,67 +2349,80 @@ namespace netgen
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template <int dim>
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Box3dTree :: Box3dTree (const Box<3> & abox)
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BoxTree<dim> :: BoxTree (const Box<dim> & abox)
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{
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{
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boxpmin = abox.PMin();
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boxpmin = abox.PMin();
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boxpmax = abox.PMax();
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boxpmax = abox.PMax();
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float tpmin[6], tpmax[6];
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float tpmin[2*dim], tpmax[2*dim];
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < dim; i++)
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{
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{
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tpmin[i] = tpmin[i+3] = boxpmin(i);
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tpmin[i] = tpmin[i+dim] = boxpmin(i);
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tpmax[i] = tpmax[i+3] = boxpmax(i);
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tpmax[i] = tpmax[i+dim] = boxpmax(i);
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}
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}
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tree = new ADTree6 (tpmin, tpmax);
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tree = new T_ADTree<2*dim> (tpmin, tpmax);
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}
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}
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Box3dTree :: Box3dTree (const Point<3> & apmin, const Point<3> & apmax)
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template <int dim>
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BoxTree<dim> :: BoxTree (const Point<dim> & apmin, const Point<dim> & apmax)
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{
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{
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boxpmin = apmin;
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boxpmin = apmin;
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boxpmax = apmax;
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boxpmax = apmax;
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float tpmin[6], tpmax[6];
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float tpmin[2*dim], tpmax[2*dim];
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < dim; i++)
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{
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{
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tpmin[i] = tpmin[i+3] = boxpmin(i);
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tpmin[i] = tpmin[i+dim] = boxpmin(i);
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tpmax[i] = tpmax[i+3] = boxpmax(i);
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tpmax[i] = tpmax[i+dim] = boxpmax(i);
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}
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}
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tree = new ADTree6 (tpmin, tpmax);
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tree = new T_ADTree<2*dim> (tpmin, tpmax);
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}
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}
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Box3dTree :: ~Box3dTree ()
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template <int dim>
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BoxTree<dim> :: ~BoxTree ()
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{
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{
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delete tree;
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delete tree;
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}
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}
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void Box3dTree :: Insert (const Point<3> & bmin, const Point<3> & bmax, int pi)
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template <int dim>
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void BoxTree<dim> :: Insert (const Point<dim> & bmin, const Point<dim> & bmax, int pi)
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{
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{
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float tp[6];
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float tp[2*dim];
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < dim; i++)
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{
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{
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tp[i] = bmin(i);
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tp[i] = bmin(i);
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tp[i+3] = bmax(i);
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tp[i+dim] = bmax(i);
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}
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}
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tree->Insert (tp, pi);
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tree->Insert (tp, pi);
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}
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}
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void Box3dTree ::GetIntersecting (const Point<3> & pmin, const Point<3> & pmax,
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template <int dim>
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void BoxTree<dim> ::GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
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Array<int> & pis) const
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Array<int> & pis) const
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{
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{
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float tpmin[6];
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float tpmin[2*dim];
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float tpmax[6];
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float tpmax[2*dim];
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < dim; i++)
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{
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{
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tpmin[i] = boxpmin(i);
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tpmin[i] = boxpmin(i);
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tpmax[i] = pmax(i);
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tpmax[i] = pmax(i);
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tpmin[i+3] = pmin(i);
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tpmin[i+dim] = pmin(i);
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tpmax[i+3] = boxpmax(i);
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tpmax[i+dim] = boxpmax(i);
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}
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}
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tree->GetIntersecting (tpmin, tpmax, pis);
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tree->GetIntersecting (tpmin, tpmax, pis);
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}
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}
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template<> BlockAllocator T_ADTreeNode<4> :: ball(sizeof (T_ADTreeNode<4>));
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template class T_ADTree<4>;
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template class BoxTree<2>;
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template<> BlockAllocator T_ADTreeNode<6> :: ball(sizeof (T_ADTreeNode<6>));
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template class T_ADTree<6>;
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template class BoxTree<3>;
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}
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}
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@ -382,6 +382,97 @@ public:
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template <int DIM>
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class T_ADTreeNode
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{
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public:
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T_ADTreeNode *left, *right, *father;
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float sep;
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float data[DIM];
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int pi;
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int nchilds;
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T_ADTreeNode ()
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{
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pi = -1;
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left = NULL;
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right = NULL;
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father = NULL;
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nchilds = 0;
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}
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void DeleteChilds ()
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{
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if (left)
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{
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left->DeleteChilds();
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delete left;
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left = NULL;
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}
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if (right)
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{
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right->DeleteChilds();
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delete right;
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right = NULL;
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}
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}
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// friend class T_ADTree<DIM>;
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static BlockAllocator ball;
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void * operator new(size_t)
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{
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return ball.Alloc();
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}
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void operator delete (void * p)
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{
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ball.Free(p);
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}
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};
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template <int dim>
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class T_ADTree
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{
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T_ADTreeNode<dim> * root;
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float cmin[dim], cmax[dim];
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Array<T_ADTreeNode<dim>*> ela;
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public:
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T_ADTree (const float * acmin,
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||||||
|
const float * acmax);
|
||||||
|
~T_ADTree ();
|
||||||
|
|
||||||
|
void Insert (const float * p, int pi);
|
||||||
|
void GetIntersecting (const float * bmin, const float * bmax,
|
||||||
|
Array<int> & pis) const;
|
||||||
|
|
||||||
|
void DeleteElement (int pi);
|
||||||
|
|
||||||
|
|
||||||
|
void Print (ostream & ost) const
|
||||||
|
{ PrintRec (ost, root); }
|
||||||
|
int Depth () const
|
||||||
|
{ return DepthRec (root); }
|
||||||
|
int Elements () const
|
||||||
|
{ return ElementsRec (root); }
|
||||||
|
|
||||||
|
void PrintRec (ostream & ost, const T_ADTreeNode<dim> * node) const;
|
||||||
|
int DepthRec (const T_ADTreeNode<dim> * node) const;
|
||||||
|
int ElementsRec (const T_ADTreeNode<dim> * node) const;
|
||||||
|
|
||||||
|
void PrintMemInfo (ostream & ost) const;
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
|
||||||
class ADTreeNode6F
|
class ADTreeNode6F
|
||||||
@ -460,26 +551,26 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
template <int dim>
|
||||||
class Box3dTree
|
class BoxTree
|
||||||
{
|
{
|
||||||
ADTree6 * tree;
|
T_ADTree<2*dim> * tree;
|
||||||
Point<3> boxpmin, boxpmax;
|
Point<dim> boxpmin, boxpmax;
|
||||||
public:
|
public:
|
||||||
Box3dTree (const Box<3> & abox);
|
BoxTree (const Box<dim> & abox);
|
||||||
Box3dTree (const Point<3> & apmin, const Point<3> & apmax);
|
BoxTree (const Point<dim> & apmin, const Point<dim> & apmax);
|
||||||
~Box3dTree ();
|
~BoxTree ();
|
||||||
void Insert (const Point<3> & bmin, const Point<3> & bmax, int pi);
|
void Insert (const Point<dim> & bmin, const Point<dim> & bmax, int pi);
|
||||||
void Insert (const Box<3> & box, int pi)
|
void Insert (const Box<dim> & box, int pi)
|
||||||
{
|
{
|
||||||
Insert (box.PMin(), box.PMax(), pi);
|
Insert (box.PMin(), box.PMax(), pi);
|
||||||
}
|
}
|
||||||
void DeleteElement (int pi)
|
void DeleteElement (int pi)
|
||||||
{ tree->DeleteElement(pi); }
|
{ tree->DeleteElement(pi); }
|
||||||
void GetIntersecting (const Point<3> & pmin, const Point<3> & pmax,
|
void GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
|
||||||
Array<int> & pis) const;
|
Array<int> & pis) const;
|
||||||
|
|
||||||
const ADTree6 & Tree() const { return *tree; };
|
const T_ADTree<2*dim> & Tree() const { return *tree; };
|
||||||
};
|
};
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -232,8 +232,13 @@ namespace netgen
|
|||||||
enum EB_TYPE { EMPTY_BOX = 1 };
|
enum EB_TYPE { EMPTY_BOX = 1 };
|
||||||
Box ( EB_TYPE et )
|
Box ( EB_TYPE et )
|
||||||
{
|
{
|
||||||
pmin = Point<3> (1e99, 1e99, 1e99);
|
for (int i = 0; i < D; i++)
|
||||||
pmax = Point<3> (-1e99, -1e99, -1e99);
|
{
|
||||||
|
pmin(i) = 1e99;
|
||||||
|
pmax(i) = -1e99;
|
||||||
|
}
|
||||||
|
// pmin = Point<D> (1e99, 1e99, 1e99);
|
||||||
|
// pmax = Point<D> (-1e99, -1e99, -1e99);
|
||||||
}
|
}
|
||||||
|
|
||||||
const Point<D> & PMin () const { return pmin; }
|
const Point<D> & PMin () const { return pmin; }
|
||||||
|
@ -169,7 +169,7 @@ class AdFront2
|
|||||||
Array<FrontLine> lines; /// front lines
|
Array<FrontLine> lines; /// front lines
|
||||||
|
|
||||||
Box3d boundingbox;
|
Box3d boundingbox;
|
||||||
Box3dTree linesearchtree; /// search tree for lines
|
BoxTree<3> linesearchtree; /// search tree for lines
|
||||||
Point3dTree pointsearchtree; /// search tree for points
|
Point3dTree pointsearchtree; /// search tree for points
|
||||||
Point3dTree cpointsearchtree; /// search tree for cone points (not used ???)
|
Point3dTree cpointsearchtree; /// search tree for cone points (not used ???)
|
||||||
|
|
||||||
|
@ -245,7 +245,7 @@ void AdFront3 :: CreateTrees ()
|
|||||||
pmin = pmin + 0.5 * (pmin - pmax);
|
pmin = pmin + 0.5 * (pmin - pmax);
|
||||||
|
|
||||||
delete facetree;
|
delete facetree;
|
||||||
facetree = new Box3dTree (pmin, pmax);
|
facetree = new BoxTree<3> (pmin, pmax);
|
||||||
|
|
||||||
for (i = 1; i <= GetNF(); i++)
|
for (i = 1; i <= GetNF(); i++)
|
||||||
{
|
{
|
||||||
|
@ -212,7 +212,7 @@ class AdFront3
|
|||||||
Array<char> pingroup;
|
Array<char> pingroup;
|
||||||
|
|
||||||
///
|
///
|
||||||
class Box3dTree * facetree;
|
class BoxTree<3> * facetree;
|
||||||
public:
|
public:
|
||||||
|
|
||||||
///
|
///
|
||||||
|
@ -246,7 +246,7 @@ namespace netgen
|
|||||||
void AddDelaunayPoint (PointIndex newpi, const Point3d & newp,
|
void AddDelaunayPoint (PointIndex newpi, const Point3d & newp,
|
||||||
Array<DelaunayTet> & tempels,
|
Array<DelaunayTet> & tempels,
|
||||||
Mesh & mesh,
|
Mesh & mesh,
|
||||||
Box3dTree & tettree,
|
BoxTree<3> & tettree,
|
||||||
MeshNB & meshnb,
|
MeshNB & meshnb,
|
||||||
Array<Point<3> > & centers, Array<double> & radi2,
|
Array<Point<3> > & centers, Array<double> & radi2,
|
||||||
Array<int> & connected, Array<int> & treesearch,
|
Array<int> & connected, Array<int> & treesearch,
|
||||||
@ -680,7 +680,7 @@ namespace netgen
|
|||||||
pmin2 = pmin2 + 0.1 * (pmin2 - pmax2);
|
pmin2 = pmin2 + 0.1 * (pmin2 - pmax2);
|
||||||
pmax2 = pmax2 + 0.1 * (pmax2 - pmin2);
|
pmax2 = pmax2 + 0.1 * (pmax2 - pmin2);
|
||||||
|
|
||||||
Box3dTree tettree(pmin2, pmax2);
|
BoxTree<3> tettree(pmin2, pmax2);
|
||||||
|
|
||||||
|
|
||||||
tempels.Append (startel);
|
tempels.Append (startel);
|
||||||
@ -1110,7 +1110,7 @@ namespace netgen
|
|||||||
PrintMessage (3, "Remove intersecting");
|
PrintMessage (3, "Remove intersecting");
|
||||||
if (openels.Size())
|
if (openels.Size())
|
||||||
{
|
{
|
||||||
Box3dTree setree(pmin, pmax);
|
BoxTree<3> setree(pmin, pmax);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
cout << "open elements in search tree: " << openels.Size() << endl;
|
cout << "open elements in search tree: " << openels.Size() << endl;
|
||||||
|
@ -285,7 +285,7 @@ namespace netgen
|
|||||||
Point<3> hp = mesh[startel[0]];
|
Point<3> hp = mesh[startel[0]];
|
||||||
hp(2) = 1; hbox.Add (hp);
|
hp(2) = 1; hbox.Add (hp);
|
||||||
hp(2) = -1; hbox.Add (hp);
|
hp(2) = -1; hbox.Add (hp);
|
||||||
Box3dTree searchtree(hbox);
|
BoxTree<3> searchtree(hbox);
|
||||||
|
|
||||||
Array<DelaunayTrig> tempels;
|
Array<DelaunayTrig> tempels;
|
||||||
startel.CalcCenter (mesh);
|
startel.CalcCenter (mesh);
|
||||||
|
@ -3464,7 +3464,7 @@ namespace netgen
|
|||||||
|
|
||||||
Point3d pmin, pmax;
|
Point3d pmin, pmax;
|
||||||
GetBox (pmin, pmax);
|
GetBox (pmin, pmax);
|
||||||
Box3dTree setree(pmin, pmax);
|
BoxTree<3> setree(pmin, pmax);
|
||||||
Array<int> inters;
|
Array<int> inters;
|
||||||
|
|
||||||
bool overlap = 0;
|
bool overlap = 0;
|
||||||
@ -4282,7 +4282,7 @@ namespace netgen
|
|||||||
box.Add (points[surfelements[sei].PNums()]);
|
box.Add (points[surfelements[sei].PNums()]);
|
||||||
|
|
||||||
box.Increase (1.01 * box.Diam());
|
box.Increase (1.01 * box.Diam());
|
||||||
elementsearchtree = new Box3dTree (box);
|
elementsearchtree = new BoxTree<3> (box);
|
||||||
|
|
||||||
for (SurfaceElementIndex sei = 0; sei < ne; sei++)
|
for (SurfaceElementIndex sei = 0; sei < ne; sei++)
|
||||||
{
|
{
|
||||||
@ -4297,7 +4297,7 @@ namespace netgen
|
|||||||
box.Add (points[volelements[ei].PNums()]);
|
box.Add (points[volelements[ei].PNums()]);
|
||||||
|
|
||||||
box.Increase (1.01 * box.Diam());
|
box.Increase (1.01 * box.Diam());
|
||||||
elementsearchtree = new Box3dTree (box);
|
elementsearchtree = new BoxTree<3> (box);
|
||||||
|
|
||||||
for (ElementIndex ei = 0; ei < ne; ei++)
|
for (ElementIndex ei = 0; ei < ne; ei++)
|
||||||
{
|
{
|
||||||
|
@ -99,7 +99,7 @@ namespace netgen
|
|||||||
int numvertices;
|
int numvertices;
|
||||||
|
|
||||||
/// geometric search tree for interval intersection search
|
/// geometric search tree for interval intersection search
|
||||||
Box3dTree * elementsearchtree;
|
BoxTree<3> * elementsearchtree;
|
||||||
/// time stamp for tree
|
/// time stamp for tree
|
||||||
mutable int elementsearchtreets;
|
mutable int elementsearchtreets;
|
||||||
|
|
||||||
|
@ -244,7 +244,7 @@ namespace netgen
|
|||||||
|
|
||||||
|
|
||||||
// test for 3d overlaps
|
// test for 3d overlaps
|
||||||
Box3dTree surfeltree (boundingbox.PMin(),
|
BoxTree<3> surfeltree (boundingbox.PMin(),
|
||||||
boundingbox.PMax());
|
boundingbox.PMax());
|
||||||
|
|
||||||
Array<int> intersecttrias;
|
Array<int> intersecttrias;
|
||||||
|
@ -1181,8 +1181,8 @@ namespace netgen
|
|||||||
|
|
||||||
Array<Line> lines(sections*nedges);
|
Array<Line> lines(sections*nedges);
|
||||||
|
|
||||||
Box3dTree* searchtree =
|
BoxTree<3> * searchtree =
|
||||||
new Box3dTree (bb.PMin(), bb.PMax());
|
new BoxTree<3> (bb.PMin(), bb.PMax());
|
||||||
|
|
||||||
int nlines = 0;
|
int nlines = 0;
|
||||||
for (int i = 1; i <= nedges && !multithread.terminate; i++)
|
for (int i = 1; i <= nedges && !multithread.terminate; i++)
|
||||||
|
@ -18,6 +18,7 @@ void STLMeshing (STLGeometry & geom,
|
|||||||
geom.Clear();
|
geom.Clear();
|
||||||
geom.BuildEdges();
|
geom.BuildEdges();
|
||||||
geom.MakeAtlas(mesh);
|
geom.MakeAtlas(mesh);
|
||||||
|
if (multithread.terminate) { return; }
|
||||||
geom.CalcFaceNums();
|
geom.CalcFaceNums();
|
||||||
geom.AddFaceEdges();
|
geom.AddFaceEdges();
|
||||||
geom.LinkEdges();
|
geom.LinkEdges();
|
||||||
@ -48,7 +49,7 @@ void STLMeshing (STLGeometry & geom,
|
|||||||
meshchart = 0; // initialize all ?? JS
|
meshchart = 0; // initialize all ?? JS
|
||||||
|
|
||||||
if (geomsearchtreeon)
|
if (geomsearchtreeon)
|
||||||
searchtree = new Box3dTree (GetBoundingBox().PMin() - Vec3d(1,1,1),
|
searchtree = new BoxTree<3> (GetBoundingBox().PMin() - Vec3d(1,1,1),
|
||||||
GetBoundingBox().PMax() + Vec3d(1,1,1));
|
GetBoundingBox().PMax() + Vec3d(1,1,1));
|
||||||
else
|
else
|
||||||
searchtree = NULL;
|
searchtree = NULL;
|
||||||
@ -2115,7 +2116,7 @@ int STLGeometry :: CheckGeometryOverlapping()
|
|||||||
Point<3> pmin = geombox.PMin();
|
Point<3> pmin = geombox.PMin();
|
||||||
Point<3> pmax = geombox.PMax();
|
Point<3> pmax = geombox.PMax();
|
||||||
|
|
||||||
Box3dTree setree(pmin, pmax);
|
BoxTree<3> setree(pmin, pmax);
|
||||||
|
|
||||||
int oltrigs = 0;
|
int oltrigs = 0;
|
||||||
markedtrigs.SetSize(GetNT());
|
markedtrigs.SetSize(GetNT());
|
||||||
|
@ -24,6 +24,10 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
int timer3 = NgProfiler::CreateTimer ("makeatlas - part 3");
|
int timer3 = NgProfiler::CreateTimer ("makeatlas - part 3");
|
||||||
int timer4 = NgProfiler::CreateTimer ("makeatlas - part 4");
|
int timer4 = NgProfiler::CreateTimer ("makeatlas - part 4");
|
||||||
int timer5 = NgProfiler::CreateTimer ("makeatlas - part 5");
|
int timer5 = NgProfiler::CreateTimer ("makeatlas - part 5");
|
||||||
|
int timer5a = NgProfiler::CreateTimer ("makeatlas - part 5a");
|
||||||
|
int timer5b = NgProfiler::CreateTimer ("makeatlas - part 5b");
|
||||||
|
int timer5cs = NgProfiler::CreateTimer ("makeatlas - part 5cs");
|
||||||
|
int timer5cl = NgProfiler::CreateTimer ("makeatlas - part 5cl");
|
||||||
|
|
||||||
PushStatusF("Make Atlas");
|
PushStatusF("Make Atlas");
|
||||||
|
|
||||||
@ -61,6 +65,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
Array<int> innerpointstochart(GetNP()); //point in chart becomes chartnum
|
Array<int> innerpointstochart(GetNP()); //point in chart becomes chartnum
|
||||||
Array<int> chartpoints; //point in chart becomes chartnum
|
Array<int> chartpoints; //point in chart becomes chartnum
|
||||||
Array<int> innerchartpoints;
|
Array<int> innerchartpoints;
|
||||||
|
Array<Point<3>> innerchartpts;
|
||||||
Array<int> dirtycharttrigs;
|
Array<int> dirtycharttrigs;
|
||||||
|
|
||||||
Array<int> chartdistacttrigs (GetNT()); //outercharttrigs
|
Array<int> chartdistacttrigs (GetNT()); //outercharttrigs
|
||||||
@ -131,6 +136,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
|
|
||||||
chartpoints.SetSize(0);
|
chartpoints.SetSize(0);
|
||||||
innerchartpoints.SetSize(0);
|
innerchartpoints.SetSize(0);
|
||||||
|
innerchartpts.SetSize(0);
|
||||||
chartbound.Clear();
|
chartbound.Clear();
|
||||||
chartbound.SetChart(chart);
|
chartbound.SetChart(chart);
|
||||||
|
|
||||||
@ -279,6 +285,11 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
innerchartpts.SetSize(innerchartpoints.Size());
|
||||||
|
for (size_t i = 0; i < innerchartpoints.Size(); i++)
|
||||||
|
innerchartpts[i] = GetPoint(innerchartpoints[i]);
|
||||||
|
chartbound.BuildSearchTree();
|
||||||
|
|
||||||
NgProfiler::StopTimer (timer2);
|
NgProfiler::StopTimer (timer2);
|
||||||
NgProfiler::StartTimer (timer3);
|
NgProfiler::StartTimer (timer3);
|
||||||
|
|
||||||
@ -328,7 +339,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
{
|
{
|
||||||
accepted = 1;
|
accepted = 1;
|
||||||
|
|
||||||
NgProfiler::StartTimer (timer4);
|
// NgProfiler::StartTimer (timer4);
|
||||||
|
|
||||||
bool isdirtytrig = false;
|
bool isdirtytrig = false;
|
||||||
Vec<3> gn = GetTriangle(nt).GeomNormal(points);
|
Vec<3> gn = GetTriangle(nt).GeomNormal(points);
|
||||||
@ -368,9 +379,9 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
if (!accepted) break;
|
if (!accepted) break;
|
||||||
}
|
}
|
||||||
|
|
||||||
NgProfiler::StopTimer (timer4);
|
// NgProfiler::StopTimer (timer4);
|
||||||
|
|
||||||
NgProfiler::RegionTimer reg5(timer5);
|
// NgProfiler::RegionTimer reg5(timer5);
|
||||||
|
|
||||||
|
|
||||||
// outer chart is only small environment of
|
// outer chart is only small environment of
|
||||||
@ -378,6 +389,7 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
|
|
||||||
if (accepted)
|
if (accepted)
|
||||||
{
|
{
|
||||||
|
// NgProfiler::StartTimer (timer5a);
|
||||||
accepted = 0;
|
accepted = 0;
|
||||||
|
|
||||||
for (int k = 1; k <= 3; k++)
|
for (int k = 1; k <= 3; k++)
|
||||||
@ -387,15 +399,29 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// NgProfiler::StopTimer (timer5a);
|
||||||
|
// int timer5csl = (innerchartpts.Size() < 100) ? timer5cs : timer5cl;
|
||||||
|
// NgProfiler::StartTimer (timer5csl);
|
||||||
|
|
||||||
if (!accepted)
|
if (!accepted)
|
||||||
for (int k = 1; k <= 3; k++)
|
for (int k = 1; k <= 3; k++)
|
||||||
{
|
{
|
||||||
Point<3> pt = GetPoint(ntrig.PNum(k));
|
Point<3> pt = GetPoint(ntrig.PNum(k));
|
||||||
double h2 = sqr(mesh.GetH(pt));
|
double h2 = sqr(mesh.GetH(pt));
|
||||||
|
/*
|
||||||
for (int l = 1; l <= innerchartpoints.Size(); l++)
|
for (int l = 1; l <= innerchartpoints.Size(); l++)
|
||||||
{
|
{
|
||||||
double tdist =
|
double tdist = Dist2(pt, GetPoint (innerchartpoints.Get(l)));
|
||||||
Dist2(pt, GetPoint (innerchartpoints.Get(l)));
|
if (tdist < 4 * h2)
|
||||||
|
{
|
||||||
|
accepted = 1;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
*/
|
||||||
|
for (int l = 0; l < innerchartpts.Size(); l++)
|
||||||
|
{
|
||||||
|
double tdist = Dist2(pt, innerchartpts[l]);
|
||||||
if (tdist < 4 * h2)
|
if (tdist < 4 * h2)
|
||||||
{
|
{
|
||||||
accepted = 1;
|
accepted = 1;
|
||||||
@ -404,8 +430,10 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
}
|
}
|
||||||
if (accepted) break;
|
if (accepted) break;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
|
// NgProfiler::StopTimer (timer5csl);
|
||||||
|
}
|
||||||
|
// NgProfiler::StartTimer (timer5b);
|
||||||
|
|
||||||
if (accepted)
|
if (accepted)
|
||||||
{
|
{
|
||||||
@ -427,11 +455,14 @@ void STLGeometry :: MakeAtlas(Mesh & mesh)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
// NgProfiler::StopTimer (timer5b);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
chartbound.DeleteSearchTree();
|
||||||
|
|
||||||
NgProfiler::StopTimer (timer3);
|
NgProfiler::StopTimer (timer3);
|
||||||
|
|
||||||
//end of while loop for outer chart
|
//end of while loop for outer chart
|
||||||
|
@ -930,7 +930,7 @@ void STLGeometry :: RestrictLocalH(class Mesh & mesh, double gh)
|
|||||||
double mindist = 1E50;
|
double mindist = 1E50;
|
||||||
|
|
||||||
PrintMessage(7,"build search tree...");
|
PrintMessage(7,"build search tree...");
|
||||||
Box3dTree* lsearchtree = new Box3dTree (GetBoundingBox().PMin() - Vec3d(1,1,1),
|
BoxTree<3> * lsearchtree = new BoxTree<3> (GetBoundingBox().PMin() - Vec3d(1,1,1),
|
||||||
GetBoundingBox().PMax() + Vec3d(1,1,1));
|
GetBoundingBox().PMax() + Vec3d(1,1,1));
|
||||||
|
|
||||||
Array<Point3d> pmins(GetNLines());
|
Array<Point3d> pmins(GetNLines());
|
||||||
|
@ -617,7 +617,7 @@ STLChart :: STLChart(STLGeometry * ageometry)
|
|||||||
geometry = ageometry;
|
geometry = ageometry;
|
||||||
|
|
||||||
if ( stlparam.usesearchtree == 1)
|
if ( stlparam.usesearchtree == 1)
|
||||||
searchtree = new Box3dTree (geometry->GetBoundingBox().PMin() - Vec3d(1,1,1),
|
searchtree = new BoxTree<3> (geometry->GetBoundingBox().PMin() - Vec3d(1,1,1),
|
||||||
geometry->GetBoundingBox().PMax() + Vec3d(1,1,1));
|
geometry->GetBoundingBox().PMax() + Vec3d(1,1,1));
|
||||||
else
|
else
|
||||||
searchtree = NULL;
|
searchtree = NULL;
|
||||||
@ -745,7 +745,7 @@ void STLChart :: DelChartTrigs(const Array<int>& trigs)
|
|||||||
{
|
{
|
||||||
PrintMessage(7, "Warning: unsecure routine due to first use of searchtrees!!!");
|
PrintMessage(7, "Warning: unsecure routine due to first use of searchtrees!!!");
|
||||||
//bould new searchtree!!!
|
//bould new searchtree!!!
|
||||||
searchtree = new Box3dTree (geometry->GetBoundingBox().PMin() - Vec3d(1,1,1),
|
searchtree = new BoxTree<3> (geometry->GetBoundingBox().PMin() - Vec3d(1,1,1),
|
||||||
geometry->GetBoundingBox().PMax() + Vec3d(1,1,1));
|
geometry->GetBoundingBox().PMax() + Vec3d(1,1,1));
|
||||||
|
|
||||||
for (int i = 1; i <= charttrigs->Size(); i++)
|
for (int i = 1; i <= charttrigs->Size(); i++)
|
||||||
@ -1088,14 +1088,49 @@ int STLBoundary :: TestSeg(const Point<3>& p1, const Point<3> & p2, const Vec<3>
|
|||||||
// return (maxvalnew < eps);
|
// return (maxvalnew < eps);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void STLBoundary :: BuildSearchTree()
|
||||||
|
{
|
||||||
|
static int timer = NgProfiler::CreateTimer ("BuildSearchTree");
|
||||||
|
NgProfiler::RegionTimer reg(timer);
|
||||||
|
|
||||||
|
delete searchtree;
|
||||||
|
|
||||||
|
Box<2> box2d(Box<2>::EMPTY_BOX);
|
||||||
|
|
||||||
|
int nseg = NOSegments();
|
||||||
|
for (int j = 1; j <= nseg; j++)
|
||||||
|
{
|
||||||
|
const STLBoundarySeg & seg = GetSegment(j);
|
||||||
|
if (seg.IsSmoothEdge()) continue;
|
||||||
|
box2d.Add(seg.BoundingBox().PMin());
|
||||||
|
box2d.Add(seg.BoundingBox().PMax());
|
||||||
|
}
|
||||||
|
|
||||||
|
searchtree = new BoxTree<2> (box2d);
|
||||||
|
|
||||||
|
for (int j = 1; j <= nseg; j++)
|
||||||
|
{
|
||||||
|
const STLBoundarySeg & seg = GetSegment(j);
|
||||||
|
if (seg.IsSmoothEdge()) continue;
|
||||||
|
searchtree -> Insert (seg.BoundingBox(), j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void STLBoundary :: DeleteSearchTree()
|
||||||
|
{
|
||||||
|
static int timer = NgProfiler::CreateTimer ("DeleteSearchTree");
|
||||||
|
NgProfiler::RegionTimer reg(timer);
|
||||||
|
|
||||||
|
delete searchtree;
|
||||||
|
searchtree = nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
// checks, whether 2d projection intersects
|
// checks, whether 2d projection intersects
|
||||||
int STLBoundary :: TestSegChartNV(const Point3d & p1, const Point3d& p2,
|
int STLBoundary :: TestSegChartNV(const Point3d & p1, const Point3d& p2,
|
||||||
const Vec3d& sn)
|
const Vec3d& sn)
|
||||||
{
|
{
|
||||||
int timer = NgProfiler::CreateTimer ("TestSegChartNV");
|
static int timerquick = NgProfiler::CreateTimer ("TestSegChartNV-searchtree");
|
||||||
NgProfiler::StartTimer (timer);
|
static int timer = NgProfiler::CreateTimer ("TestSegChartNV");
|
||||||
|
|
||||||
int nseg = NOSegments();
|
int nseg = NOSegments();
|
||||||
|
|
||||||
@ -1120,6 +1155,40 @@ int STLBoundary :: TestSegChartNV(const Point3d & p1, const Point3d& p2,
|
|||||||
cout << "avg nseg = " << double(totnseg)/cnt << endl;
|
cout << "avg nseg = " << double(totnseg)/cnt << endl;
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
if (searchtree)
|
||||||
|
{
|
||||||
|
// NgProfiler::RegionTimer reg(timerquick);
|
||||||
|
|
||||||
|
ArrayMem<int,100> pis;
|
||||||
|
searchtree -> GetIntersecting (box2d.PMin(), box2d.PMax(), pis);
|
||||||
|
|
||||||
|
for (int j : pis)
|
||||||
|
{
|
||||||
|
const STLBoundarySeg & seg = GetSegment(j);
|
||||||
|
|
||||||
|
if (seg.IsSmoothEdge()) continue;
|
||||||
|
if (!box2d.Intersect (seg.BoundingBox())) continue;
|
||||||
|
|
||||||
|
const Point<2> & sp1 = seg.P2D1();
|
||||||
|
const Point<2> & sp2 = seg.P2D2();
|
||||||
|
|
||||||
|
Line2d l2 (sp1, sp2);
|
||||||
|
double lam1, lam2;
|
||||||
|
|
||||||
|
int err = CrossPointBarycentric (l1, l2, lam1, lam2);
|
||||||
|
|
||||||
|
if (!err && lam1 > eps && lam1 < 1-eps &&
|
||||||
|
lam2 > eps && lam2 < 1-eps)
|
||||||
|
{
|
||||||
|
ok = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// NgProfiler::RegionTimer reg(timer);
|
||||||
for (int j = 1; j <= nseg; j++)
|
for (int j = 1; j <= nseg; j++)
|
||||||
{
|
{
|
||||||
const STLBoundarySeg & seg = GetSegment(j);
|
const STLBoundarySeg & seg = GetSegment(j);
|
||||||
@ -1143,7 +1212,7 @@ int STLBoundary :: TestSegChartNV(const Point3d & p1, const Point3d& p2,
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
NgProfiler::StopTimer (timer);
|
}
|
||||||
|
|
||||||
return ok;
|
return ok;
|
||||||
}
|
}
|
||||||
|
@ -45,7 +45,7 @@ private:
|
|||||||
STLGeometry * geometry;
|
STLGeometry * geometry;
|
||||||
Array<int>* charttrigs; // trigs which only belong to this chart
|
Array<int>* charttrigs; // trigs which only belong to this chart
|
||||||
Array<int>* outertrigs; // trigs which belong to other charts
|
Array<int>* outertrigs; // trigs which belong to other charts
|
||||||
Box3dTree * searchtree; // ADT containing outer trigs
|
BoxTree<3> * searchtree; // ADT containing outer trigs
|
||||||
|
|
||||||
Array<twoint>* olimit; //outer limit of outer chart
|
Array<twoint>* olimit; //outer limit of outer chart
|
||||||
Array<twoint>* ilimit; //outer limit of inner chart
|
Array<twoint>* ilimit; //outer limit of inner chart
|
||||||
@ -160,9 +160,10 @@ private:
|
|||||||
STLGeometry * geometry;
|
STLGeometry * geometry;
|
||||||
const STLChart * chart;
|
const STLChart * chart;
|
||||||
Array<STLBoundarySeg> boundary;
|
Array<STLBoundarySeg> boundary;
|
||||||
|
BoxTree<2> * searchtree = nullptr;
|
||||||
public:
|
public:
|
||||||
STLBoundary(STLGeometry * ageometry);
|
STLBoundary(STLGeometry * ageometry);
|
||||||
// : boundary() {};
|
~STLBoundary() { delete searchtree; }
|
||||||
|
|
||||||
void Clear() {boundary.SetSize(0);};
|
void Clear() {boundary.SetSize(0);};
|
||||||
void SetChart (const STLChart * achart) { chart = achart; }
|
void SetChart (const STLChart * achart) { chart = achart; }
|
||||||
@ -175,6 +176,8 @@ public:
|
|||||||
int NOSegments() {return boundary.Size();};
|
int NOSegments() {return boundary.Size();};
|
||||||
const STLBoundarySeg & GetSegment(int i) {return boundary.Get(i);}
|
const STLBoundarySeg & GetSegment(int i) {return boundary.Get(i);}
|
||||||
|
|
||||||
|
void BuildSearchTree();
|
||||||
|
void DeleteSearchTree();
|
||||||
int TestSeg(const Point<3> & p1, const Point<3> & p2, const Vec<3> & sn,
|
int TestSeg(const Point<3> & p1, const Point<3> & p2, const Vec<3> & sn,
|
||||||
double sinchartangle, int divisions, Array<Point<3> >& points,
|
double sinchartangle, int divisions, Array<Point<3> >& points,
|
||||||
double eps);
|
double eps);
|
||||||
|
@ -252,7 +252,7 @@ protected:
|
|||||||
|
|
||||||
// searchtree for trigs and points
|
// searchtree for trigs and points
|
||||||
|
|
||||||
Box3dTree * searchtree; // ADT
|
BoxTree<3> * searchtree; // ADT
|
||||||
Point3dTree * pointtree;
|
Point3dTree * pointtree;
|
||||||
|
|
||||||
Box<3> boundingbox;
|
Box<3> boundingbox;
|
||||||
|
Loading…
Reference in New Issue
Block a user