Misc. typos

More typo
This commit is contained in:
Unknown 2017-12-04 16:32:47 -05:00 committed by luzpaz
parent d505ddabf9
commit afdc1ae85a
17 changed files with 33 additions and 33 deletions

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@ -234,7 +234,7 @@ solid cubeball = orthobrick (0, 0, 0; 1, 1, 1)
or sphere (0, 0, 0; 0.5) -maxh=0.2;
\end{verbatim}
\end{quote}
The flag {\tt -maxh=0.2} assignes the maximal mesh size of $0.2$ to
The flag {\tt -maxh=0.2} assigns the maximal mesh size of $0.2$ to
the solid. The current version, NG4.1, uses the mesh size assigned to
the main solid of the top-level-object for the domain. Future version
will contain more possibilities to define mesh-sizes for parts of a
@ -261,7 +261,7 @@ amount of red, green and blue (RGB) values. The flag {\tt
It is possible to specify bounday condition numbers for individual
surfaces of a solid. The flag {\tt -bc} assignes the bc to all
surfaces of a solid. The flag {\tt -bc} assigns the bc to all
surfaces of that solid-tree. If several flags are given the one closest
to the leaves of the tree dominates. The following file defines a
cube, with $bc=1$ at the bottom, $bc=2$ at the top, and $bc=3$ for
@ -723,7 +723,7 @@ can run netgen in batch-mode using command line arguments.
Command line arguments are specified as {\it -flag=value}.
\begin{itemize}
\item -help \newline
Prints the availabel command line arguments
Prints the available command line arguments
\item -geofile=filename \newline
Specifies geometry file. Is equivalent to {\it filename}, i.e., you can
scip {\it -geofile=}.

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@ -18,7 +18,7 @@ namespace netgen
BitArray is a compressed array of Boolean information. By Set and Clear
the whole array or one bit can be set or reset, respectively.
Test returns the state of the accoring bit.
Test returns the state of the occurring bit.
No range checking is done.
index ranges from 0 to size-1
@ -152,7 +152,7 @@ int BitArray :: Test (INDEX i) const
BitArray is an array of Boolean information. By Set and Clear
the whole array or one bit can be set or reset, respectively.
Test returns the state of the accoring bit.
Test returns the state of the occurring bit.
No range checking is done.
*/
template <int BASE = 1>

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@ -95,7 +95,7 @@ namespace netgen
ost << "Hashtable: " << endl
<< "size : " << n << endl
<< "elements per row : " << (double(sumn) / double(n)) << endl
<< "av. acces time : "
<< "av. access time : "
<< (sumn ? (double (sumnn) / double(sumn)) : 0) << endl;
}

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@ -515,7 +515,7 @@ public:
// returns 1, if new postion is created
// returns 1, if new position is created
int PositionCreate (const INDEX & ind, int & apos)
{
int i = HashValue (ind);
@ -677,7 +677,7 @@ public:
}
}
// returns 1, if new postion is created
// returns 1, if new position is created
bool PositionCreate0 (const INDEX_2 & ind, int & apos)
{
int i = HashValue (ind);
@ -875,7 +875,7 @@ public:
// returns true, if new postion is created
// returns true, if new position is created
bool PositionCreate (const INDEX_3 & ind, int & apos)
{
int i = HashValue (ind);

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@ -5,7 +5,7 @@
//
// project: doctoral thesis
//
// autor: Dipl.-Ing. Gerstmayr Johannes
// author: Dipl.-Ing. Gerstmayr Johannes
//
// generated: 20.12.98
// last change: 20.12.98

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@ -5,7 +5,7 @@
//
// project: doctoral thesis, program smart
//
// autor: Dipl.-Ing. Gerstmayr Johannes
// author: Dipl.-Ing. Gerstmayr Johannes
//
// generated: 20.12.98
// last change: 20.12.98

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@ -22,7 +22,7 @@
#ifdef WIN32
// part of OpenGL 1.2, but not in Microsoft's OpenGL 1.1 header:
// GL version sould be checked at runtime
// GL version should be checked at runtime
#define GL_CLAMP_TO_EDGE 0x812F
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893

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@ -58,7 +58,7 @@ typedef int NG_FACE[4]; // points, last one is 0 for trig
extern "C" {
#endif
// load geomtry from file
// load geometry from file
DLL_HEADER void Ng_LoadGeometry (const char * filename);
// load netgen mesh
@ -149,12 +149,12 @@ extern "C" {
const int * const indices = NULL, const int numind = 0);
// is elment ei curved ?
// is element ei curved ?
DLL_HEADER int Ng_IsElementCurved (int ei);
// is elment sei curved ?
// is element sei curved ?
DLL_HEADER int Ng_IsSurfaceElementCurved (int sei);
/// Curved Elemens:
/// Curved Elements:
/// xi..local coordinates
/// x ..global coordinates
/// dxdxi...D x D Jacobian matrix (row major storage)
@ -169,7 +169,7 @@ extern "C" {
/// Curved Elemens:
/// Curved Elements:
/// xi..local coordinates
/// x ..global coordinates
/// dxdxi...D x D-1 Jacobian matrix (row major storage)
@ -177,7 +177,7 @@ extern "C" {
DLL_HEADER void Ng_GetSurfaceElementTransformation (int sei, const double * xi,
double * x, double * dxdxi);
/// Curved Elemens:
/// Curved Elements:
/// xi..local coordinates
/// sxi..step xi
/// x ..global coordinates
@ -281,7 +281,7 @@ extern "C" {
#ifdef PARALLEL
// the folling functions are 0-base !!
// the following functions are 0-base !!
// number on distant processor
// returns pairs (dist_proc, num_on_dist_proc)

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@ -283,7 +283,7 @@ namespace netgen
// Add quad surface elements at edges for surfaces which
// dont have boundary layers
// don't have boundary layers
// Bit array to keep track of segments already processed
BitArray segsel(nseg);

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@ -1968,7 +1968,7 @@ bool CheckSingularities(Mesh & mesh, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HAS
for (int i = 0; i < misses.Size(); i++)
if (misses[i])
cout << " in update classification missing case " << i << " occured " << misses[i] << " times" << endl;
cout << " in update classification missing case " << i << " occurred " << misses[i] << " times" << endl;
return(sing);
}

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@ -118,7 +118,7 @@ enum HPREF_ELEMENT_TYPE {
HP_TET_1E_4V, // V1,2,3,4
// 2 connected edges, additonally marked Vs
// 2 connected edges, additionally marked Vs
HP_TET_2EA_0V = 220, // E1-2, E1-3
HP_TET_2EA_1VA, // V2
HP_TET_2EA_1VB, // V3

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@ -814,8 +814,8 @@ namespace netgen
Vec3d n, ng;
Array<Vec3d> ngs(3);
(*mycout) << "Check Surface Approxiamtion" << endl;
(*testout) << "Check Surface Approxiamtion" << endl;
(*mycout) << "Check Surface Approximation" << endl;
(*testout) << "Check Surface Approximation" << endl;
for (i = 1; i <= ne; i++)
{

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@ -1598,7 +1598,7 @@ namespace netgen
}
}
else
cerr << "illegal elemenet for buildboundaryedges" << endl;
cerr << "illegal element for buildboundaryedges" << endl;
}
@ -3270,7 +3270,7 @@ namespace netgen
/*
// compress points doesnt work for identified points !
// compress points doesn't work for identified points !
if (identifiedpoints)
{
for (i = 1; i <= identifiedpoints->GetNBags(); i++)

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@ -584,7 +584,7 @@ namespace netgen
if (res)
{
mesh3d.FindOpenElements();
PrintSysError (1, "Open elemetns: ", mesh3d.GetNOpenElements());
PrintSysError (1, "Open elements: ", mesh3d.GetNOpenElements());
exit (1);
}

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@ -748,7 +748,7 @@ namespace netgen
///
void GetBox (const T_POINTS & points, Box3d & box) const;
/// Calculates Volume of elemenet
/// Calculates Volume of element
double Volume (const T_POINTS & points) const;
///
DLL_HEADER void Print (ostream & ost) const;
@ -1162,7 +1162,7 @@ namespace netgen
int checkoverlappingboundary = 1;
/// check chart boundary (sometimes too restrictive)
int checkchartboundary = 1;
/// safty factor for curvatures (elemetns per radius)
/// safety factor for curvatures (elements per radius)
double curvaturesafety = 2;
/// minimal number of segments per edge
double segmentsperedge = 1;

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@ -154,7 +154,7 @@ set_menu_help "Check Volume Mesh" "Checks conformity of volume mesh."
set_menu_help "Edit Boundary Conditions" "Open dialog for setting boundary condition numbers for individual faces."
set_menu_help "Analyze Geometry" "Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries."
set_menu_help "Mesh Edges" "Meshes edges"
set_menu_help "Mesh Surface" "Generates surface mesh. Includes already surface optimization for some geomtry types."
set_menu_help "Mesh Surface" "Generates surface mesh. Includes already surface optimization for some geometry types."
set_menu_help "Optimize Surface" "Optimizes surface mesh."
set_menu_help "Surface Optim. Step" "Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity)."
set_menu_help "Mesh Volume" "Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front"
@ -183,7 +183,7 @@ set_menu_help "MS from Surf Mesh" "Defines mesh-size by the surface mesh."
set f .options_dlg.nb.nbframe.general
# set_control_help $f "General meshing page"
set_control_help $f.fine "Controls relative mesh size.\nThis control affects other mesh-size controls in common"
set_control_help $f.first "First step in mesh generation. Usually, meshing starts from \"analyze geometry\". If the surface mesh is already available \"First step\" should be set to \"mesh volume\""
set_control_help $f.first "First step in mesh generation. Usually, meshing starts from \"analyze geometry\". If the surface mesh is already available \"First step\" should be set to \"mesh volume\""
set_control_help $f.last "Last step in mesh generation. If only the surface mesh is required, please set \"Last Step\" to \"Optimize Surface\""
set_control_help .bubar.surfm "Start mesh generation"

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@ -4327,7 +4327,7 @@ const char * ngscript[] = {""
,"set_menu_help \"Edit Boundary Conditions\" \"Open dialog for setting boundary condition numbers for individual faces.\"\n"
,"set_menu_help \"Analyze Geometry\" \"Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries.\"\n"
,"set_menu_help \"Mesh Edges\" \"Meshes edges\"\n"
,"set_menu_help \"Mesh Surface\" \"Generates surface mesh. Includes already surface optimization for some geomtry types.\"\n"
,"set_menu_help \"Mesh Surface\" \"Generates surface mesh. Includes already surface optimization for some geometry types.\"\n"
,"set_menu_help \"Optimize Surface\" \"Optimizes surface mesh.\"\n"
,"set_menu_help \"Surface Optim. Step\" \"Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity).\"\n"
,"set_menu_help \"Mesh Volume\" \"Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front\"\n"
@ -4349,7 +4349,7 @@ const char * ngscript[] = {""
,"set_menu_help \"MS from Surf Mesh\" \"Defines mesh-size by the surface mesh.\"\n"
,"set f .options_dlg.nb.nbframe.general\n"
,"set_control_help $f.fine \"Controls relative mesh size.\\nThis control affects other mesh-size controls in common\"\n"
,"set_control_help $f.first \"First step in mesh generation. Usually, meshing starts from \\\"analyze geometry\\\". If the surface mesh is already available \\\"First step\\\" should be set to \\\"mesh volume\\\"\"\n"
,"set_control_help $f.first \"First step in mesh generation. Usually, meshing starts from \\\"analyze geometry\\\". If the surface mesh is already available \\\"First step\\\" should be set to \\\"mesh volume\\\"\"\n"
,"set_control_help $f.last \"Last step in mesh generation. If only the surface mesh is required, please set \\\"Last Step\\\" to \\\"Optimize Surface\\\"\"\n"
,"set_control_help .bubar.surfm \"Start mesh generation\"\n"
,"set_control_help .bubar.stopm \"Stop mesh generation\"\n"