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Misc. typos
More typo
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@ -234,7 +234,7 @@ solid cubeball = orthobrick (0, 0, 0; 1, 1, 1)
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or sphere (0, 0, 0; 0.5) -maxh=0.2;
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or sphere (0, 0, 0; 0.5) -maxh=0.2;
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\end{verbatim}
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\end{verbatim}
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\end{quote}
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\end{quote}
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The flag {\tt -maxh=0.2} assignes the maximal mesh size of $0.2$ to
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The flag {\tt -maxh=0.2} assigns the maximal mesh size of $0.2$ to
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the solid. The current version, NG4.1, uses the mesh size assigned to
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the solid. The current version, NG4.1, uses the mesh size assigned to
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the main solid of the top-level-object for the domain. Future version
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the main solid of the top-level-object for the domain. Future version
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will contain more possibilities to define mesh-sizes for parts of a
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will contain more possibilities to define mesh-sizes for parts of a
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@ -261,7 +261,7 @@ amount of red, green and blue (RGB) values. The flag {\tt
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It is possible to specify bounday condition numbers for individual
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It is possible to specify bounday condition numbers for individual
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surfaces of a solid. The flag {\tt -bc} assignes the bc to all
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surfaces of a solid. The flag {\tt -bc} assigns the bc to all
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surfaces of that solid-tree. If several flags are given the one closest
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surfaces of that solid-tree. If several flags are given the one closest
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to the leaves of the tree dominates. The following file defines a
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to the leaves of the tree dominates. The following file defines a
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cube, with $bc=1$ at the bottom, $bc=2$ at the top, and $bc=3$ for
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cube, with $bc=1$ at the bottom, $bc=2$ at the top, and $bc=3$ for
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@ -723,7 +723,7 @@ can run netgen in batch-mode using command line arguments.
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Command line arguments are specified as {\it -flag=value}.
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Command line arguments are specified as {\it -flag=value}.
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\begin{itemize}
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\begin{itemize}
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\item -help \newline
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\item -help \newline
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Prints the availabel command line arguments
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Prints the available command line arguments
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\item -geofile=filename \newline
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\item -geofile=filename \newline
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Specifies geometry file. Is equivalent to {\it filename}, i.e., you can
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Specifies geometry file. Is equivalent to {\it filename}, i.e., you can
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scip {\it -geofile=}.
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scip {\it -geofile=}.
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@ -18,7 +18,7 @@ namespace netgen
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BitArray is a compressed array of Boolean information. By Set and Clear
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BitArray is a compressed array of Boolean information. By Set and Clear
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the whole array or one bit can be set or reset, respectively.
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the whole array or one bit can be set or reset, respectively.
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Test returns the state of the accoring bit.
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Test returns the state of the occurring bit.
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No range checking is done.
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No range checking is done.
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index ranges from 0 to size-1
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index ranges from 0 to size-1
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@ -152,7 +152,7 @@ int BitArray :: Test (INDEX i) const
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BitArray is an array of Boolean information. By Set and Clear
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BitArray is an array of Boolean information. By Set and Clear
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the whole array or one bit can be set or reset, respectively.
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the whole array or one bit can be set or reset, respectively.
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Test returns the state of the accoring bit.
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Test returns the state of the occurring bit.
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No range checking is done.
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No range checking is done.
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*/
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*/
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template <int BASE = 1>
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template <int BASE = 1>
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@ -95,7 +95,7 @@ namespace netgen
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ost << "Hashtable: " << endl
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ost << "Hashtable: " << endl
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<< "size : " << n << endl
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<< "size : " << n << endl
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<< "elements per row : " << (double(sumn) / double(n)) << endl
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<< "elements per row : " << (double(sumn) / double(n)) << endl
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<< "av. acces time : "
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<< "av. access time : "
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<< (sumn ? (double (sumnn) / double(sumn)) : 0) << endl;
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<< (sumn ? (double (sumnn) / double(sumn)) : 0) << endl;
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}
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}
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@ -515,7 +515,7 @@ public:
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// returns 1, if new postion is created
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// returns 1, if new position is created
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int PositionCreate (const INDEX & ind, int & apos)
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int PositionCreate (const INDEX & ind, int & apos)
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{
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{
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int i = HashValue (ind);
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int i = HashValue (ind);
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@ -677,7 +677,7 @@ public:
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}
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}
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}
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}
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// returns 1, if new postion is created
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// returns 1, if new position is created
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bool PositionCreate0 (const INDEX_2 & ind, int & apos)
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bool PositionCreate0 (const INDEX_2 & ind, int & apos)
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{
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{
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int i = HashValue (ind);
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int i = HashValue (ind);
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@ -875,7 +875,7 @@ public:
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// returns true, if new postion is created
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// returns true, if new position is created
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bool PositionCreate (const INDEX_3 & ind, int & apos)
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bool PositionCreate (const INDEX_3 & ind, int & apos)
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{
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{
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int i = HashValue (ind);
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int i = HashValue (ind);
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@ -5,7 +5,7 @@
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//
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//
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// project: doctoral thesis
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// project: doctoral thesis
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//
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//
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// autor: Dipl.-Ing. Gerstmayr Johannes
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// author: Dipl.-Ing. Gerstmayr Johannes
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//
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//
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// generated: 20.12.98
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// generated: 20.12.98
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// last change: 20.12.98
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// last change: 20.12.98
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@ -5,7 +5,7 @@
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//
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//
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// project: doctoral thesis, program smart
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// project: doctoral thesis, program smart
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//
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//
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// autor: Dipl.-Ing. Gerstmayr Johannes
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// author: Dipl.-Ing. Gerstmayr Johannes
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//
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//
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// generated: 20.12.98
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// generated: 20.12.98
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// last change: 20.12.98
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// last change: 20.12.98
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@ -22,7 +22,7 @@
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#ifdef WIN32
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#ifdef WIN32
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// part of OpenGL 1.2, but not in Microsoft's OpenGL 1.1 header:
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// part of OpenGL 1.2, but not in Microsoft's OpenGL 1.1 header:
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// GL version sould be checked at runtime
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// GL version should be checked at runtime
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_CLAMP_TO_EDGE 0x812F
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ARRAY_BUFFER 0x8892
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#define GL_ELEMENT_ARRAY_BUFFER 0x8893
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#define GL_ELEMENT_ARRAY_BUFFER 0x8893
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@ -58,7 +58,7 @@ typedef int NG_FACE[4]; // points, last one is 0 for trig
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extern "C" {
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extern "C" {
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#endif
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#endif
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// load geomtry from file
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// load geometry from file
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DLL_HEADER void Ng_LoadGeometry (const char * filename);
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DLL_HEADER void Ng_LoadGeometry (const char * filename);
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// load netgen mesh
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// load netgen mesh
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@ -149,12 +149,12 @@ extern "C" {
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const int * const indices = NULL, const int numind = 0);
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const int * const indices = NULL, const int numind = 0);
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// is elment ei curved ?
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// is element ei curved ?
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DLL_HEADER int Ng_IsElementCurved (int ei);
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DLL_HEADER int Ng_IsElementCurved (int ei);
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// is elment sei curved ?
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// is element sei curved ?
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DLL_HEADER int Ng_IsSurfaceElementCurved (int sei);
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DLL_HEADER int Ng_IsSurfaceElementCurved (int sei);
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/// Curved Elemens:
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/// Curved Elements:
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/// xi..local coordinates
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/// xi..local coordinates
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/// x ..global coordinates
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/// x ..global coordinates
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/// dxdxi...D x D Jacobian matrix (row major storage)
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/// dxdxi...D x D Jacobian matrix (row major storage)
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@ -169,7 +169,7 @@ extern "C" {
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/// Curved Elemens:
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/// Curved Elements:
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/// xi..local coordinates
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/// xi..local coordinates
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/// x ..global coordinates
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/// x ..global coordinates
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/// dxdxi...D x D-1 Jacobian matrix (row major storage)
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/// dxdxi...D x D-1 Jacobian matrix (row major storage)
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@ -177,7 +177,7 @@ extern "C" {
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DLL_HEADER void Ng_GetSurfaceElementTransformation (int sei, const double * xi,
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DLL_HEADER void Ng_GetSurfaceElementTransformation (int sei, const double * xi,
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double * x, double * dxdxi);
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double * x, double * dxdxi);
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/// Curved Elemens:
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/// Curved Elements:
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/// xi..local coordinates
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/// xi..local coordinates
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/// sxi..step xi
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/// sxi..step xi
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/// x ..global coordinates
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/// x ..global coordinates
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@ -281,7 +281,7 @@ extern "C" {
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#ifdef PARALLEL
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#ifdef PARALLEL
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// the folling functions are 0-base !!
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// the following functions are 0-base !!
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// number on distant processor
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// number on distant processor
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// returns pairs (dist_proc, num_on_dist_proc)
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// returns pairs (dist_proc, num_on_dist_proc)
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@ -283,7 +283,7 @@ namespace netgen
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// Add quad surface elements at edges for surfaces which
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// Add quad surface elements at edges for surfaces which
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// dont have boundary layers
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// don't have boundary layers
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// Bit array to keep track of segments already processed
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// Bit array to keep track of segments already processed
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BitArray segsel(nseg);
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BitArray segsel(nseg);
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@ -1968,7 +1968,7 @@ bool CheckSingularities(Mesh & mesh, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HAS
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for (int i = 0; i < misses.Size(); i++)
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for (int i = 0; i < misses.Size(); i++)
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if (misses[i])
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if (misses[i])
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cout << " in update classification missing case " << i << " occured " << misses[i] << " times" << endl;
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cout << " in update classification missing case " << i << " occurred " << misses[i] << " times" << endl;
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return(sing);
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return(sing);
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}
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}
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@ -118,7 +118,7 @@ enum HPREF_ELEMENT_TYPE {
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HP_TET_1E_4V, // V1,2,3,4
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HP_TET_1E_4V, // V1,2,3,4
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// 2 connected edges, additonally marked Vs
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// 2 connected edges, additionally marked Vs
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HP_TET_2EA_0V = 220, // E1-2, E1-3
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HP_TET_2EA_0V = 220, // E1-2, E1-3
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HP_TET_2EA_1VA, // V2
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HP_TET_2EA_1VA, // V2
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HP_TET_2EA_1VB, // V3
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HP_TET_2EA_1VB, // V3
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@ -814,8 +814,8 @@ namespace netgen
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Vec3d n, ng;
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Vec3d n, ng;
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Array<Vec3d> ngs(3);
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Array<Vec3d> ngs(3);
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(*mycout) << "Check Surface Approxiamtion" << endl;
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(*mycout) << "Check Surface Approximation" << endl;
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(*testout) << "Check Surface Approxiamtion" << endl;
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(*testout) << "Check Surface Approximation" << endl;
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for (i = 1; i <= ne; i++)
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for (i = 1; i <= ne; i++)
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{
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{
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@ -1598,7 +1598,7 @@ namespace netgen
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}
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}
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}
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}
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else
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else
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cerr << "illegal elemenet for buildboundaryedges" << endl;
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cerr << "illegal element for buildboundaryedges" << endl;
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}
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}
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@ -3270,7 +3270,7 @@ namespace netgen
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/*
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/*
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// compress points doesnt work for identified points !
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// compress points doesn't work for identified points !
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if (identifiedpoints)
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if (identifiedpoints)
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{
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{
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for (i = 1; i <= identifiedpoints->GetNBags(); i++)
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for (i = 1; i <= identifiedpoints->GetNBags(); i++)
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@ -584,7 +584,7 @@ namespace netgen
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if (res)
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if (res)
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{
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{
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mesh3d.FindOpenElements();
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mesh3d.FindOpenElements();
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PrintSysError (1, "Open elemetns: ", mesh3d.GetNOpenElements());
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PrintSysError (1, "Open elements: ", mesh3d.GetNOpenElements());
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exit (1);
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exit (1);
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}
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}
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@ -748,7 +748,7 @@ namespace netgen
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///
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///
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void GetBox (const T_POINTS & points, Box3d & box) const;
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void GetBox (const T_POINTS & points, Box3d & box) const;
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/// Calculates Volume of elemenet
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/// Calculates Volume of element
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double Volume (const T_POINTS & points) const;
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double Volume (const T_POINTS & points) const;
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///
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///
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DLL_HEADER void Print (ostream & ost) const;
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DLL_HEADER void Print (ostream & ost) const;
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@ -1162,7 +1162,7 @@ namespace netgen
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int checkoverlappingboundary = 1;
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int checkoverlappingboundary = 1;
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/// check chart boundary (sometimes too restrictive)
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/// check chart boundary (sometimes too restrictive)
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int checkchartboundary = 1;
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int checkchartboundary = 1;
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/// safty factor for curvatures (elemetns per radius)
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/// safety factor for curvatures (elements per radius)
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double curvaturesafety = 2;
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double curvaturesafety = 2;
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/// minimal number of segments per edge
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/// minimal number of segments per edge
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double segmentsperedge = 1;
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double segmentsperedge = 1;
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set_menu_help "Edit Boundary Conditions" "Open dialog for setting boundary condition numbers for individual faces."
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set_menu_help "Edit Boundary Conditions" "Open dialog for setting boundary condition numbers for individual faces."
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set_menu_help "Analyze Geometry" "Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries."
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set_menu_help "Analyze Geometry" "Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries."
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set_menu_help "Mesh Edges" "Meshes edges"
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set_menu_help "Mesh Edges" "Meshes edges"
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set_menu_help "Mesh Surface" "Generates surface mesh. Includes already surface optimization for some geomtry types."
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set_menu_help "Mesh Surface" "Generates surface mesh. Includes already surface optimization for some geometry types."
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set_menu_help "Optimize Surface" "Optimizes surface mesh."
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set_menu_help "Optimize Surface" "Optimizes surface mesh."
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set_menu_help "Surface Optim. Step" "Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity)."
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set_menu_help "Surface Optim. Step" "Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity)."
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set_menu_help "Mesh Volume" "Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front"
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set_menu_help "Mesh Volume" "Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front"
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@ -4327,7 +4327,7 @@ const char * ngscript[] = {""
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,"set_menu_help \"Edit Boundary Conditions\" \"Open dialog for setting boundary condition numbers for individual faces.\"\n"
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,"set_menu_help \"Edit Boundary Conditions\" \"Open dialog for setting boundary condition numbers for individual faces.\"\n"
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,"set_menu_help \"Analyze Geometry\" \"Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries.\"\n"
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,"set_menu_help \"Analyze Geometry\" \"Perform only first step in mesh generation. Action depends on geometry type, e.g. generates charts for STL mesh, find vertices in CSG geometries.\"\n"
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,"set_menu_help \"Mesh Edges\" \"Meshes edges\"\n"
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,"set_menu_help \"Mesh Edges\" \"Meshes edges\"\n"
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,"set_menu_help \"Mesh Surface\" \"Generates surface mesh. Includes already surface optimization for some geomtry types.\"\n"
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,"set_menu_help \"Mesh Surface\" \"Generates surface mesh. Includes already surface optimization for some geometry types.\"\n"
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,"set_menu_help \"Optimize Surface\" \"Optimizes surface mesh.\"\n"
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,"set_menu_help \"Optimize Surface\" \"Optimizes surface mesh.\"\n"
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,"set_menu_help \"Surface Optim. Step\" \"Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity).\"\n"
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,"set_menu_help \"Surface Optim. Step\" \"Performs a specific surface optimiztion step. Mesh smoothing moves nodes. edge swapping swaps the diagonal of a quadrilateral built by two triangles, criterion either by number of nodes, or anlges. Combine points eliminates triangles by combining points (in the center of gravity).\"\n"
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,"set_menu_help \"Mesh Volume\" \"Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front\"\n"
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,"set_menu_help \"Mesh Volume\" \"Performs volume meshing. Algorithm is a combination of Delaunay and Rule-based Advancing Front\"\n"
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