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fix for curved elements order=1 (thx Alexander Schlüter)
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@ -2200,7 +2200,8 @@ namespace netgen
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for (int k = 0; k < DIM_SPACE; k++)
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for (int k = 0; k < DIM_SPACE; k++)
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mapped_x[k] += p(k) * lami[j];
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mapped_x[k] += p(k) * lami[j];
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}
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}
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if (info.order == 1) break;
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const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (TRIG);
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const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (TRIG);
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for (int i = 0; i < 3; i++)
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for (int i = 0; i < 3; i++)
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{
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{
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@ -3468,6 +3469,7 @@ namespace netgen
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for (int k = 0; k < 3; k++)
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for (int k = 0; k < 3; k++)
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mapped_x[k] += p(k) * lami[j];
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mapped_x[k] += p(k) * lami[j];
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}
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}
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if (info.order == 1) break;
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const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (TET);
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const ELEMENT_EDGE * edges = MeshTopology::GetEdges1 (TET);
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for (int i = 0; i < 6; i++)
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for (int i = 0; i < 6; i++)
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