adaptions for opengl drawing from python

This commit is contained in:
Gerhard Kitzler 2014-10-09 07:59:48 +00:00
parent 8120afb21c
commit b9e2e8bf7a

View File

@ -257,7 +257,7 @@
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<AdditionalDependencies>pthreadVC2.lib;zlib1.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>pthreadVC2.lib;zlib1.lib;opengl32.lib;glu32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(SolutionDir)..\..\ext_libs\pthreads-Win32\lib\x64;$(SolutionDir)..\..\ext_libs\zlib\x64\\lib;$(BOOSTROOT)\lib;$(PYTHONROOT)\libs;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<ManifestFile>$(OutDir)$(TargetFileName).intermediate.manifest</ManifestFile>
<TargetMachine>MachineX64</TargetMachine>
@ -356,6 +356,7 @@
<ClCompile Include="..\libsrc\csg\python_csg.cpp" />
<ClCompile Include="..\libsrc\csg\zrefine.cpp" />
<ClCompile Include="..\libsrc\general\gzstream.cpp" />
<ClCompile Include="..\libsrc\geom2d\python_geom2d.cpp" />
<ClCompile Include="..\libsrc\meshing\adfront2.cpp" />
<ClCompile Include="..\libsrc\meshing\adfront3.cpp" />
<ClCompile Include="..\libsrc\gprim\adtree.cpp" />
@ -419,6 +420,9 @@
<ClCompile Include="..\libsrc\general\ngexception.cpp" />
<ClCompile Include="..\libsrc\interface\nginterface.cpp" />
<ClCompile Include="..\libsrc\interface\nginterface_v2.cpp" />
<ClCompile Include="..\libsrc\visualization\mvdraw.cpp" />
<ClCompile Include="..\libsrc\visualization\vsmesh.cpp" />
<ClCompile Include="..\libsrc\visualization\vssolution.cpp" />
<ClCompile Include="..\nglib\nglib.cpp" />
<ClCompile Include="..\libsrc\occ\occgenmesh.cpp" />
<ClCompile Include="..\libsrc\occ\occgeom.cpp" />