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remove timer, PointIndex::INVALID
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6d383c69c0
commit
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@ -533,7 +533,8 @@ namespace netgen
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NgArray<Vec<3>,PointIndex::BASE> normals(np);
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NgArray<Vec<3>,PointIndex::BASE> normals(np);
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for (PointIndex pi = mesh.Points().Begin(); pi < mesh.Points().End(); pi++)
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// for (PointIndex pi = mesh.Points().Begin(); pi < mesh.Points().End(); pi++)
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for (PointIndex pi : mesh.Points().Range())
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{
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{
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if (elementsonnode[pi].Size())
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if (elementsonnode[pi].Size())
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{
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{
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@ -576,7 +576,8 @@ void MeshOptimize3d :: SwapImprove (Mesh & mesh, OPTIMIZEGOAL goal,
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static Timer t("MeshOptimize3d::SwapImprove"); RegionTimer reg(t);
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static Timer t("MeshOptimize3d::SwapImprove"); RegionTimer reg(t);
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static Timer tloop("MeshOptimize3d::SwapImprove loop");
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static Timer tloop("MeshOptimize3d::SwapImprove loop");
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PointIndex pi3(0), pi4(0), pi5(0), pi6(0);
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PointIndex pi3(PointIndex::INVALID), pi4(PointIndex::INVALID),
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pi5(PointIndex::INVALID), pi6(PointIndex::INVALID);
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int cnt = 0;
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int cnt = 0;
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Element el21(TET), el22(TET), el31(TET), el32(TET), el33(TET);
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Element el21(TET), el22(TET), el31(TET), el32(TET), el33(TET);
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@ -1178,6 +1179,7 @@ void MeshOptimize3d :: SwapImprove (Mesh & mesh, OPTIMIZEGOAL goal,
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}
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}
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}
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}
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// if (goal == OPT_QUALITY)
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if (nsuround >= 5)
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if (nsuround >= 5)
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{
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{
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Element hel(TET);
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Element hel(TET);
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@ -1209,7 +1211,7 @@ void MeshOptimize3d :: SwapImprove (Mesh & mesh, OPTIMIZEGOAL goal,
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// suroundpts.SetSize (nsuround);
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// suroundpts.SetSize (nsuround);
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suroundpts = -17;
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suroundpts = PointIndex::INVALID;
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suroundpts[0] = pi3;
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suroundpts[0] = pi3;
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suroundpts[1] = pi4;
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suroundpts[1] = pi4;
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@ -169,10 +169,10 @@ MESHING3_RESULT Meshing3 ::
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GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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{
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{
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static Timer t("Meshing3::GenerateMesh"); RegionTimer reg(t);
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static Timer t("Meshing3::GenerateMesh"); RegionTimer reg(t);
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static Timer meshing3_timer_a("Meshing3::GenerateMesh a", 2);
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// static Timer meshing3_timer_a("Meshing3::GenerateMesh a", 2);
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static Timer meshing3_timer_b("Meshing3::GenerateMesh b", 2);
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// static Timer meshing3_timer_b("Meshing3::GenerateMesh b", 2);
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static Timer meshing3_timer_c("Meshing3::GenerateMesh c", 1);
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// static Timer meshing3_timer_c("Meshing3::GenerateMesh c", 1);
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static Timer meshing3_timer_d("Meshing3::GenerateMesh d", 2);
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// static Timer meshing3_timer_d("Meshing3::GenerateMesh d", 2);
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// static int meshing3_timer = NgProfiler::CreateTimer ("Meshing3::GenerateMesh");
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// static int meshing3_timer = NgProfiler::CreateTimer ("Meshing3::GenerateMesh");
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// static int meshing3_timer_a = NgProfiler::CreateTimer ("Meshing3::GenerateMesh a");
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// static int meshing3_timer_a = NgProfiler::CreateTimer ("Meshing3::GenerateMesh a");
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// static int meshing3_timer_b = NgProfiler::CreateTimer ("Meshing3::GenerateMesh b");
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// static int meshing3_timer_b = NgProfiler::CreateTimer ("Meshing3::GenerateMesh b");
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@ -293,13 +293,13 @@ GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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double hinner = hmax * (1 + stat.qualclass);
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double hinner = hmax * (1 + stat.qualclass);
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double houter = hmax * (1 + 2 * stat.qualclass);
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double houter = hmax * (1 + 2 * stat.qualclass);
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meshing3_timer_a.Start();
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// meshing3_timer_a.Start();
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stat.qualclass =
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stat.qualclass =
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adfront -> GetLocals (baseelem, locpoints, locfaces,
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adfront -> GetLocals (baseelem, locpoints, locfaces,
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pindex, findex, connectedpairs,
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pindex, findex, connectedpairs,
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houter, hinner,
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houter, hinner,
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locfacesplit);
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locfacesplit);
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meshing3_timer_a.Stop();
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// meshing3_timer_a.Stop();
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// (*testout) << "locfaces = " << endl << locfaces << endl;
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// (*testout) << "locfaces = " << endl << locfaces << endl;
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@ -355,7 +355,7 @@ GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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if (stat.qualclass >= mp.starshapeclass &&
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if (stat.qualclass >= mp.starshapeclass &&
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mp.baseelnp != 4)
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mp.baseelnp != 4)
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{
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{
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NgProfiler::RegionTimer reg1 (meshing3_timer_b);
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// NgProfiler::RegionTimer reg1 (meshing3_timer_b);
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// star-shaped domain removing
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// star-shaped domain removing
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grouppoints.SetSize (0);
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grouppoints.SetSize (0);
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@ -478,7 +478,7 @@ GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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}
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}
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// NgProfiler::StartTimer (meshing3_timer_c);
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// NgProfiler::StartTimer (meshing3_timer_c);
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meshing3_timer_c.Start();
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// meshing3_timer_c.Start();
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found = ApplyRules (plainpoints, allowpoint,
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found = ApplyRules (plainpoints, allowpoint,
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locfaces, locfacesplit, connectedpairs,
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locfaces, locfacesplit, connectedpairs,
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@ -488,12 +488,12 @@ GenerateMesh (Mesh & mesh, const MeshingParameters & mp)
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if (found >= 0) impossible = 0;
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if (found >= 0) impossible = 0;
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if (found < 0) found = 0;
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if (found < 0) found = 0;
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meshing3_timer_c.Stop();
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// meshing3_timer_c.Stop();
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// NgProfiler::StopTimer (meshing3_timer_c);
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// NgProfiler::StopTimer (meshing3_timer_c);
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if (!found) loktestmode = 0;
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if (!found) loktestmode = 0;
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NgProfiler::RegionTimer reg2 (meshing3_timer_d);
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// NgProfiler::RegionTimer reg2 (meshing3_timer_d);
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if (loktestmode)
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if (loktestmode)
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{
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{
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@ -153,13 +153,24 @@ namespace netgen
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{
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{
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int i;
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int i;
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public:
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public:
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class t_invalid { };
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static constexpr t_invalid INVALID;
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PointIndex () = default;
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PointIndex () = default;
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PointIndex (const PointIndex&) = default;
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PointIndex (const PointIndex&) = default;
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PointIndex (PointIndex &&) = default;
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PointIndex (PointIndex &&) = default;
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PointIndex & operator= (const PointIndex&) = default;
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PointIndex & operator= (const PointIndex&) = default;
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PointIndex & operator= (PointIndex&&) = default;
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PointIndex & operator= (PointIndex&&) = default;
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PointIndex (int ai) : i(ai) { ; }
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PointIndex (int ai) : i(ai)
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{
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#ifdef DEBUG
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if (ai < PointIndex::BASE)
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cout << "illegal PointIndex, use PointIndex::INVALID instead" << endl;
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// throw Exception("illegal PointIndex, use PointIndex::INVALID instead");
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#endif
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}
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PointIndex (t_invalid inv) : i(PointIndex::BASE-1) { ; }
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// PointIndex & operator= (const PointIndex &ai) { i = ai.i; return *this; }
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// PointIndex & operator= (const PointIndex &ai) { i = ai.i; return *this; }
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operator int () const { return i; }
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operator int () const { return i; }
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PointIndex operator++ (int) { PointIndex hi(*this); i++; return hi; }
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PointIndex operator++ (int) { PointIndex hi(*this); i++; return hi; }
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@ -63,11 +63,11 @@ int Meshing3 :: ApplyRules
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)
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)
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{
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{
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static Timer t("ruler3 - all"); RegionTimer reg(t);
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// static Timer t("ruler3 - all"); RegionTimer reg(t);
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static Timer tstart("ruler3 - rule start");
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// static Timer tstart("ruler3 - rule start");
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static Timer tloop("ruler3 - rule loop");
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// static Timer tloop("ruler3 - rule loop");
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tstart.Start();
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// tstart.Start();
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float err, minerr, teterr, minteterr;
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float err, minerr, teterr, minteterr;
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char ok, found, hc;
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char ok, found, hc;
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// vnetrule * rule;
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// vnetrule * rule;
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@ -224,8 +224,8 @@ int Meshing3 :: ApplyRules
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// check each rule:
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// check each rule:
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tstart.Stop();
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// tstart.Stop();
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tloop.Start();
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// tloop.Start();
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for (int ri = 1; ri <= rules.Size(); ri++)
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for (int ri = 1; ri <= rules.Size(); ri++)
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{
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{
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int base = (lfaces[0].GetNP() == 3) ? 100 : 200;
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int base = (lfaces[0].GetNP() == 3) ? 100 : 200;
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@ -1115,7 +1115,7 @@ int Meshing3 :: ApplyRules
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if (loktestmode)
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if (loktestmode)
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(*testout) << "end rule" << endl;
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(*testout) << "end rule" << endl;
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}
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}
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tloop.Stop();
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// tloop.Stop();
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if (found)
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if (found)
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{
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{
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