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Parallelize ImproveMesh
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@ -542,6 +542,7 @@ namespace netgen
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DLL_HEADER void DoArchive (Archive & archive);
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///
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DLL_HEADER void ImproveMesh (const MeshingParameters & mp, OPTIMIZEGOAL goal = OPT_QUALITY);
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DLL_HEADER void ImproveMeshSequential (const MeshingParameters & mp, OPTIMIZEGOAL goal = OPT_QUALITY);
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///
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void ImproveMeshJacobian (const MeshingParameters & mp, OPTIMIZEGOAL goal = OPT_QUALITY, const NgBitArray * usepoint = NULL);
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@ -5,10 +5,13 @@
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#include <csg.hpp>
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#endif
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#include <opti.hpp>
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#include <core/array.hpp>
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#include <core/taskmanager.hpp>
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namespace netgen
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{
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using namespace ngcore;
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double MinFunctionSum :: Func (const Vector & x) const
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@ -301,7 +304,8 @@ namespace netgen
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public:
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Mesh::T_POINTS & points;
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const Array<Element> & elements;
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TABLE<int,PointIndex::BASE> elementsonpoint;
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TABLE<int,PointIndex::BASE> &elementsonpoint;
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bool own_elementsonpoint;
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const MeshingParameters & mp;
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PointIndex actpind;
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double h;
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@ -310,10 +314,12 @@ namespace netgen
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PointFunction (Mesh::T_POINTS & apoints,
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const Array<Element> & aelements,
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const MeshingParameters & amp);
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virtual ~PointFunction () { ; }
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PointFunction (const PointFunction & pf);
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virtual ~PointFunction () { if(own_elementsonpoint) delete &elementsonpoint; }
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virtual void SetPointIndex (PointIndex aactpind);
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void SetLocalH (double ah) { h = ah; }
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double GetLocalH () const { return h; }
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const TABLE<int,PointIndex::BASE> & GetPointToElementTable() { return elementsonpoint; };
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virtual double PointFunctionValue (const Point<3> & pp) const;
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virtual double PointFunctionValueGrad (const Point<3> & pp, Vec<3> & grad) const;
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virtual double PointFunctionValueDeriv (const Point<3> & pp, const Vec<3> & dir, double & deriv) const;
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@ -322,11 +328,16 @@ namespace netgen
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};
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PointFunction :: PointFunction (const PointFunction & pf)
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: points(pf.points), elements(pf.elements), elementsonpoint(pf.elementsonpoint), own_elementsonpoint(false), mp(pf.mp)
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{ }
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PointFunction :: PointFunction (Mesh::T_POINTS & apoints,
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const Array<Element> & aelements,
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const MeshingParameters & amp)
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: points(apoints), elements(aelements), elementsonpoint(apoints.Size()), mp(amp)
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: points(apoints), elements(aelements), elementsonpoint(* new TABLE<int,PointIndex::BASE>(apoints.Size())), own_elementsonpoint(true), mp(amp)
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{
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static Timer tim("PointFunction - build elementsonpoint table"); RegionTimer reg(tim);
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for (int i = 0; i < elements.Size(); i++)
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if (elements[i].NP() == 4)
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for (int j = 0; j < elements[i].NP(); j++)
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@ -1359,7 +1370,7 @@ void Mesh :: ImproveMesh (const CSG eometry & geometry, OPTIMIZEGOAL goal)
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void Mesh :: ImproveMesh (const MeshingParameters & mp, OPTIMIZEGOAL goal)
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void Mesh :: ImproveMeshSequential (const MeshingParameters & mp, OPTIMIZEGOAL goal)
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{
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static Timer t("Mesh::ImproveMesh"); RegionTimer reg(t);
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@ -1480,6 +1491,151 @@ void Mesh :: ImproveMesh (const MeshingParameters & mp, OPTIMIZEGOAL goal)
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}
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}
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void Mesh :: ImproveMesh (const MeshingParameters & mp, OPTIMIZEGOAL goal)
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{
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static Timer t("Mesh::ImproveMesh"); RegionTimer reg(t);
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static Timer tcoloring("coloring");
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static Timer tcalcbadmax("Calc badmax");
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static Timer topt("optimize");
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static Timer trange("range");
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// return ImproveMeshSequential(mp, goal);
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(*testout) << "Improve Mesh" << "\n";
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PrintMessage (3, "ImproveMesh");
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int np = GetNP();
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int ne = GetNE();
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PointFunction pf_glob(points, volelements, mp);
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auto & elementsonpoint = pf_glob.GetPointToElementTable();
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const auto & getDofs = [&] (int i)
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{
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i += PointIndex::BASE;
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return FlatArray<int>(elementsonpoint[i].Size(), &elementsonpoint[i][0]);
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};
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Array<int> colors(points.Size());
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tcoloring.Start();
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int ncolors = ngcore::ComputeColoring( colors, ne, getDofs );
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TableCreator<int> creator(ncolors);
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for ( ; !creator.Done(); creator++)
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{
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ParallelForRange( Range(colors), [&](auto myrange)
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{
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for(auto i : myrange)
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creator.Add(colors[i], i);
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});
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}
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auto color_table = creator.MoveTable();
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tcoloring.Stop();
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if (goal == OPT_QUALITY)
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{
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double bad1 = CalcTotalBad (points, volelements, mp);
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(*testout) << "Total badness = " << bad1 << endl;
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PrintMessage (5, "Total badness = ", bad1);
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}
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(*testout) << setprecision(8);
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NgArray<double, PointIndex::BASE> pointh (points.Size());
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if(lochfunc)
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{
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for (PointIndex pi : points.Range())
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pointh[pi] = GetH(points[pi]);
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}
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else
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{
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pointh = 0;
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for (Element & el : VolumeElements())
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{
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double h = pow(el.Volume(points),1./3.);
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for (PointIndex pi : el.PNums())
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if (h > pointh[pi])
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pointh[pi] = h;
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}
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}
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const char * savetask = multithread.task;
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multithread.task = "Smooth Mesh";
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topt.Start();
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int counter = 0;
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for (int color : Range(color_table.Size()))
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{
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if (multithread.terminate)
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throw NgException ("Meshing stopped");
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ParallelForRange( Range(color_table[color].Size()), [&](auto myrange)
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{
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RegionTracer reg(ngcore::TaskManager::GetThreadId(), trange, myrange.Size());
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Vector x(3);
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PointFunction pf{pf_glob};
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Opti3FreeMinFunction freeminf(pf);
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OptiParameters par;
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par.maxit_linsearch = 20;
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par.maxit_bfgs = 20;
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for (auto i : myrange)
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{
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PointIndex pi(color_table[color][i]+PointIndex::BASE);
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if ( (*this)[pi].Type() == INNERPOINT )
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{
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counter++;
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double lh = pointh[pi];
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pf.SetLocalH (lh);
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par.typx = lh;
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freeminf.SetPoint (points[pi]);
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pf.SetPointIndex (pi);
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x = 0;
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int pok;
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pok = freeminf.Func (x) < 1e10;
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if (!pok)
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{
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pok = pf.MovePointToInner ();
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freeminf.SetPoint (points[pi]);
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pf.SetPointIndex (pi);
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}
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if (pok)
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{
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//*testout << "start BFGS, pok" << endl;
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BFGS (x, freeminf, par);
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//*testout << "BFGS complete, pok" << endl;
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points[pi](0) += x(0);
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points[pi](1) += x(1);
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points[pi](2) += x(2);
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}
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}
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}
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}, 4*ngcore::TaskManager::GetNumThreads());
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}
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topt.Stop();
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multithread.task = savetask;
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if (goal == OPT_QUALITY)
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{
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double bad1 = CalcTotalBad (points, volelements, mp);
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(*testout) << "Total badness = " << bad1 << endl;
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PrintMessage (5, "Total badness = ", bad1);
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}
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}
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