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2d meshing
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@ -267,7 +267,7 @@ namespace netgen
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void CalcPartition (double l, double h, double h1, double h2,
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void CalcPartition (double l, double h, double h1, double h2,
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double hcurve, double elto0, Array<double> & points)
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double hcurve, double elto0, Array<double> & points)
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{
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{
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cout << "calcpart, h = " << h << ", h1 = " << h1 << ", h2 = " << h2 << ", hcurve = " << hcurve << endl;
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// cout << "calcpart, h = " << h << ", h1 = " << h1 << ", h2 = " << h2 << ", hcurve = " << hcurve << endl;
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int i, j, n, nel;
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int i, j, n, nel;
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double sum, t, dt, fun, fperel, oldf, f;
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double sum, t, dt, fun, fperel, oldf, f;
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@ -372,9 +372,11 @@ void SplineSeg<D> :: Partition (double h, double elto0,
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searchtree.Insert (mark3, pi2);
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searchtree.Insert (mark3, pi2);
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}
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}
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// cout << "pi1 = " << pi1 << endl;
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/*
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// cout << "pi2 = " << pi2 << endl;
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cout << "pi1 = " << pi1 << endl;
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cout << "pi2 = " << pi2 << endl;
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cout << "leftdom = " << leftdom << ", rightdom = " << rightdom << endl;
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*/
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Segment seg;
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Segment seg;
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seg.edgenr = segnr;
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seg.edgenr = segnr;
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seg.si = bc; // segnr;
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seg.si = bc; // segnr;
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