use HashTable<SortedPointIndices> for bisect

This commit is contained in:
Joachim Schoeberl 2025-01-04 12:10:25 +01:00
parent 0b480f1eab
commit c99f26ec12

View File

@ -295,7 +295,6 @@ namespace netgen
template <typename HASHTABLE_EDGENUMBER>
int BTSortEdges (const Mesh & mesh,
const NgArray<idmap_type*> & idmaps,
// INDEX_2_CLOSED_HASHTABLE<int> & edgenumber)
HASHTABLE_EDGENUMBER & edgenumber)
{
PrintMessage(4,"sorting ... ");
@ -304,9 +303,7 @@ namespace netgen
if (true)
{
// new, fast version
cout << "sort edges is used" << endl;
Array<PointIndices<2>> edges;
NgArray<int> eclasses;
// int i, j, k;
int cntedges = 0;
@ -314,12 +311,7 @@ namespace netgen
int ned(0);
// enumerate edges:
// for (i = 1; i <= mesh.GetNE(); i++)
/*
for (auto ei : mesh.VolumeElements().Range())
{
const Element & el = mesh[ei];
*/
for (const Element & el : mesh.VolumeElements())
{
static int tetedges[6][2] =
@ -379,7 +371,6 @@ namespace netgen
{
PointIndices<2> i2(el.PNum(tip[j][0]), el.PNum(tip[j][1]));
i2.Sort();
//(*testout) << "edge " << i2 << endl;
if (!edgenumber.Used(i2))
{
cntedges++;
@ -390,11 +381,7 @@ namespace netgen
}
// additional surface edges:
/*
for (int i = 1; i <= mesh.GetNSE(); i++)
{
const Element2d & el = mesh.SurfaceElement (i);
*/
for (const Element2d & el : mesh.SurfaceElements())
{
static int trigedges[3][2] =
@ -448,10 +435,7 @@ namespace netgen
}
eclasses.SetSize (cntedges);
NgArray<int> eclasses(cntedges);
for (int i = 1; i <= cntedges; i++)
eclasses.Elem(i) = i;
@ -527,11 +511,6 @@ namespace netgen
}
}
/*
for(SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++)
{
const Element2d & el2d = mesh[sei];
*/
for (const Element2d & el2d : mesh.SurfaceElements())
{
for(int i = 0; i < el2d.GetNP(); i++)
@ -899,9 +878,12 @@ namespace netgen
for (int j = i+1; j < 4; j++)
if (i != k && j != k)
{
/*
PointIndices<2> i2(mt.pnums[i], mt.pnums[j]);
i2.Sort();
int hval = edgenumber.Get(i2);
*/
int hval = edgenumber[ { mt.pnums[i], mt.pnums[j] } ];
if (hval > val)
{
val = hval;
@ -1037,7 +1019,7 @@ namespace netgen
mt.incorder = 0;
mt.order = 1;
int val = 0;
int val = -1;
for (int i = 0; i < 2; i++)
for (int j = i+1; j < 3; j++)
{
@ -1046,7 +1028,8 @@ namespace netgen
i2.Sort();
int hval = edgenumber.Get(i2);
*/
int hval = edgenumber.Get(PointIndices<2>(mt.pnums[i], mt.pnums[j]).Sort());
// int hval = edgenumber[ SortedPointIndices<2>(mt.pnums[i], mt.pnums[j]) ];
int hval = edgenumber[ { mt.pnums[i], mt.pnums[j] }];
if (hval > val)
{
val = hval;
@ -1792,10 +1775,13 @@ namespace netgen
for (int j = 0; j < 2; j++)
for (int k = j+1; k < 3; k++)
{
/*
PointIndices<2> edge(tri.pnums[j],
tri.pnums[k]);
edge.Sort();
if (cutedges.Used (edge))
*/
if (cutedges.Used( { tri.pnums[j], tri.pnums[k] } ))
{
tri.marked = 1;
my_hanging = true;
@ -2527,7 +2513,8 @@ namespace netgen
//int nv = mesh.GetNV();
INDEX_2_CLOSED_HASHTABLE<int> edgenumber(9*mesh.GetNE()+4*mesh.GetNSE());
// INDEX_2_CLOSED_HASHTABLE<int> edgenumber(9*mesh.GetNE()+4*mesh.GetNSE());
ClosedHashTable<PointIndices<2>, int> edgenumber;
int maxnum = BTSortEdges (mesh, idmaps, edgenumber);