Rename Array to NgArray

This commit is contained in:
Matthias Hochsteger 2019-07-09 10:39:16 +02:00
parent 2c14dd6350
commit cb87362f64
182 changed files with 1893 additions and 1893 deletions

View File

@ -116,7 +116,7 @@ namespace netgen
void Plane :: GetPrimitiveData (const char *& classname, void Plane :: GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const NgArray<double> & coeffs) const
{ {
classname = "plane"; classname = "plane";
coeffs.SetSize (6); coeffs.SetSize (6);
@ -128,7 +128,7 @@ namespace netgen
coeffs.Elem(6) = n(2); coeffs.Elem(6) = n(2);
} }
void Plane :: SetPrimitiveData (Array<double> & coeffs) void Plane :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
p(0) = coeffs.Elem(1); p(0) = coeffs.Elem(1);
p(1) = coeffs.Elem(2); p(1) = coeffs.Elem(2);
@ -367,7 +367,7 @@ namespace netgen
c1 = (c(0) * c(0) + c(1) * c(1) + c(2) * c(2)) / (2 * r) - r / 2; c1 = (c(0) * c(0) + c(1) * c(1) + c(2) * c(2)) / (2 * r) - r / 2;
} }
void Sphere :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void Sphere :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "sphere"; classname = "sphere";
coeffs.SetSize (4); coeffs.SetSize (4);
@ -377,7 +377,7 @@ namespace netgen
coeffs.Elem(4) = r; coeffs.Elem(4) = r;
} }
void Sphere :: SetPrimitiveData (Array<double> & coeffs) void Sphere :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
c(0) = coeffs.Elem(1); c(0) = coeffs.Elem(1);
c(1) = coeffs.Elem(2); c(1) = coeffs.Elem(2);
@ -731,7 +731,7 @@ namespace netgen
Cylinder :: Cylinder (Array<double> & coeffs) Cylinder :: Cylinder (NgArray<double> & coeffs)
{ {
SetPrimitiveData(coeffs); SetPrimitiveData(coeffs);
} }
@ -773,7 +773,7 @@ namespace netgen
void Cylinder :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void Cylinder :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "cylinder"; classname = "cylinder";
coeffs.SetSize (7); coeffs.SetSize (7);
@ -786,7 +786,7 @@ namespace netgen
coeffs.Elem(7) = r; coeffs.Elem(7) = r;
} }
void Cylinder :: SetPrimitiveData (Array<double> & coeffs) void Cylinder :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
a(0) = coeffs.Elem(1); a(0) = coeffs.Elem(1);
a(1) = coeffs.Elem(2); a(1) = coeffs.Elem(2);
@ -1127,14 +1127,14 @@ namespace netgen
CalcData(); CalcData();
} }
EllipticCylinder :: EllipticCylinder (Array<double> & coeffs) EllipticCylinder :: EllipticCylinder (NgArray<double> & coeffs)
{ {
SetPrimitiveData(coeffs); SetPrimitiveData(coeffs);
} }
void EllipticCylinder :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void EllipticCylinder :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "ellipticcylinder"; classname = "ellipticcylinder";
coeffs.SetSize (9); coeffs.SetSize (9);
@ -1149,7 +1149,7 @@ namespace netgen
coeffs[8] = vs(2); coeffs[8] = vs(2);
} }
void EllipticCylinder :: SetPrimitiveData (Array<double> & coeffs) void EllipticCylinder :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
a(0) = coeffs[0]; a(0) = coeffs[0];
a(1) = coeffs[1]; a(1) = coeffs[1];
@ -1312,7 +1312,7 @@ namespace netgen
void Cone :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void Cone :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "cone"; classname = "cone";
coeffs.SetSize (8); coeffs.SetSize (8);
@ -1326,7 +1326,7 @@ namespace netgen
coeffs.Elem(8) = rb; coeffs.Elem(8) = rb;
} }
void Cone :: SetPrimitiveData (Array<double> & coeffs) void Cone :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
a(0) = coeffs.Elem(1); a(0) = coeffs.Elem(1);
a(1) = coeffs.Elem(2); a(1) = coeffs.Elem(2);
@ -1537,7 +1537,7 @@ Primitive * EllipticCone :: CreateDefault ()
} }
void EllipticCone :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void EllipticCone :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "ellipticcone"; classname = "ellipticcone";
coeffs.SetSize (15); coeffs.SetSize (15);
@ -1556,7 +1556,7 @@ Primitive * EllipticCone :: CreateDefault ()
} }
void EllipticCone :: SetPrimitiveData (Array<double> & coeffs) void EllipticCone :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
a(0) = coeffs.Elem(1); a(0) = coeffs.Elem(1);
@ -1727,7 +1727,7 @@ void EllipticCone :: GetTriangleApproximation
r = ar; r = ar;
} }
void Torus :: GetPrimitiveData (const char *& classname, Array<double> & coeffs) const void Torus :: GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "torus"; classname = "torus";
coeffs.SetSize (8); coeffs.SetSize (8);
@ -1741,7 +1741,7 @@ void EllipticCone :: GetTriangleApproximation
coeffs.Elem(8) = r; coeffs.Elem(8) = r;
} }
void Torus :: SetPrimitiveData (Array<double> & coeffs) void Torus :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
c(0) = coeffs.Elem(1); c(0) = coeffs.Elem(1);
c(1) = coeffs.Elem(2); c(1) = coeffs.Elem(2);

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@ -80,8 +80,8 @@ namespace netgen
Point<3> P() const { return p; } Point<3> P() const { return p; }
Vec<3> N() const { return n; } Vec<3> N() const { return n; }
virtual void GetPrimitiveData (const char *& classname, virtual void GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const; NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
virtual Primitive * Copy () const; virtual Primitive * Copy () const;
@ -153,8 +153,8 @@ namespace netgen
} }
virtual void GetPrimitiveData (const char *& classname, virtual void GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const; NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
virtual Primitive * Copy () const; virtual Primitive * Copy () const;
@ -208,7 +208,7 @@ namespace netgen
public: public:
Cylinder (const Point<3> & aa, const Point<3> & ab, double ar); Cylinder (const Point<3> & aa, const Point<3> & ab, double ar);
Cylinder (Array<double> & coeffs); Cylinder (NgArray<double> & coeffs);
// default constructor for archive // default constructor for archive
Cylinder() {} Cylinder() {}
@ -220,8 +220,8 @@ namespace netgen
Point<3> A() const { return a; } Point<3> A() const { return a; }
Point<3> B() const { return b; } Point<3> B() const { return b; }
double R() const { return r; } double R() const { return r; }
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
virtual Primitive * Copy () const; virtual Primitive * Copy () const;
@ -278,7 +278,7 @@ namespace netgen
/// ///
EllipticCylinder (const Point<3> & aa, EllipticCylinder (const Point<3> & aa,
const Vec<3> & avl, const Vec<3> & avs); const Vec<3> & avl, const Vec<3> & avs);
EllipticCylinder (Array<double> & coeffs); EllipticCylinder (NgArray<double> & coeffs);
// default constructor for archive // default constructor for archive
EllipticCylinder() {} EllipticCylinder() {}
@ -289,8 +289,8 @@ namespace netgen
} }
// static Primitive * CreateDefault (); // static Primitive * CreateDefault ();
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
/// ///
virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const; virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const;
@ -393,8 +393,8 @@ namespace netgen
ar & a & b & ra & rb & minr & vab & t0vec & t1vec & vabl & t0 & t1 & cosphi; ar & a & b & ra & rb & minr & vab & t0vec & t1vec & vabl & t0 & t1 & cosphi;
} }
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
/// ///
virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const; virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const;
@ -445,8 +445,8 @@ namespace netgen
ar & a & vl & vs & h & vlr; ar & a & vl & vs & h & vlr;
} }
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
/// ///
virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const; virtual INSOLID_TYPE BoxInSolid (const BoxSphere<3> & box) const;
@ -513,9 +513,9 @@ namespace netgen
virtual Point<3> GetSurfacePoint () const; virtual Point<3> GetSurfacePoint () const;
/// OK /// OK
virtual void GetPrimitiveData (const char *& classname, virtual void GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const; NgArray<double> & coeffs) const;
/// OK /// OK
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
/// OK /// OK
static Primitive * CreateDefault (); static Primitive * CreateDefault ();
/// OK /// OK

View File

@ -343,7 +343,7 @@ INSOLID_TYPE Brick :: VecInSolid4 (const Point<3> & p,
void Brick :: void Brick ::
GetPrimitiveData (const char *& classname, Array<double> & coeffs) const GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const
{ {
classname = "brick"; classname = "brick";
coeffs.SetSize(12); coeffs.SetSize(12);
@ -364,7 +364,7 @@ GetPrimitiveData (const char *& classname, Array<double> & coeffs) const
coeffs.Elem(12) = p4(2); coeffs.Elem(12) = p4(2);
} }
void Brick :: SetPrimitiveData (Array<double> & coeffs) void Brick :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
p1(0) = coeffs.Elem(1); p1(0) = coeffs.Elem(1);
p1(1) = coeffs.Elem(2); p1(1) = coeffs.Elem(2);
@ -414,7 +414,7 @@ void Brick :: CalcData()
{ 1, 5, 3, 7 }, { 1, 5, 3, 7 },
{ 2, 4, 6, 8 } }; { 2, 4, 6, 8 } };
Array<double> data(6); NgArray<double> data(6);
for (i = 0; i < 6; i++) for (i = 0; i < 6; i++)
{ {
const Point<3> lp1 = pi[lface[i][0]-1]; const Point<3> lp1 = pi[lface[i][0]-1];

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@ -63,8 +63,8 @@ namespace netgen
{ {
Point<3> p1, p2, p3, p4; Point<3> p1, p2, p3, p4;
Vec<3> v12, v13, v14; Vec<3> v12, v13, v14;
// Array<OneSurfacePrimitive*> faces; // NgArray<OneSurfacePrimitive*> faces;
Array<Plane*> faces; NgArray<Plane*> faces;
public: public:
Brick (Point<3> ap1, Point<3> ap2, Point<3> ap3, Point<3> ap4); Brick (Point<3> ap1, Point<3> ap2, Point<3> ap3, Point<3> ap4);
@ -115,8 +115,8 @@ namespace netgen
{ return *faces[i]; } { return *faces[i]; }
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
virtual void Reduce (const BoxSphere<3> & box); virtual void Reduce (const BoxSphere<3> & box);
virtual void UnReduce (); virtual void UnReduce ();

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@ -75,7 +75,7 @@ namespace netgen
void CSGeometry :: Clean () void CSGeometry :: Clean ()
{ {
Array< Solid* > to_delete; NgArray< Solid* > to_delete;
for (int i = 0; i < solids.Size(); i++) for (int i = 0; i < solids.Size(); i++)
if(!to_delete.Contains(solids[i]->S1())) if(!to_delete.Contains(solids[i]->S1()))
@ -162,7 +162,7 @@ namespace netgen
if (prim) if (prim)
{ {
const char * classname; const char * classname;
Array<double> coeffs; NgArray<double> coeffs;
prim -> GetPrimitiveData (classname, coeffs); prim -> GetPrimitiveData (classname, coeffs);
@ -237,7 +237,7 @@ namespace netgen
char key[100], name[100], classname[100], sname[100]; char key[100], name[100], classname[100], sname[100];
int ncoeff, i, j; int ncoeff, i, j;
Array<double> coeff; NgArray<double> coeff;
while (ist.good()) while (ist.good())
{ {
@ -343,7 +343,7 @@ namespace netgen
Array<double> coeffs; NgArray<double> coeffs;
const char * classname; const char * classname;
out << "csgsurfaces " << GetNSurf() << "\n"; out << "csgsurfaces " << GetNSurf() << "\n";
@ -408,7 +408,7 @@ namespace netgen
void CSGeometry :: LoadSurfaces (istream & in) void CSGeometry :: LoadSurfaces (istream & in)
{ {
Array<double> coeffs; NgArray<double> coeffs;
string classname; string classname;
int nsurfaces,size; int nsurfaces,size;
@ -722,7 +722,7 @@ namespace netgen
void CSGeometry :: SetFlags (const char * solidname, const Flags & flags) void CSGeometry :: SetFlags (const char * solidname, const Flags & flags)
{ {
Solid * solid = solids[solidname]; Solid * solid = solids[solidname];
Array<int> surfind; NgArray<int> surfind;
int i; int i;
double maxh = flags.GetNumFlag ("maxh", -1); double maxh = flags.GetNumFlag ("maxh", -1);
@ -752,7 +752,7 @@ namespace netgen
if (flags.StringListFlagDefined ("bcname")) if (flags.StringListFlagDefined ("bcname"))
{ {
const Array<char*> & bcname = flags.GetStringListFlag("bcname"); const NgArray<char*> & bcname = flags.GetStringListFlag("bcname");
Polyhedra * polyh; Polyhedra * polyh;
if(solid->S1()) if(solid->S1())
@ -762,7 +762,7 @@ namespace netgen
if(polyh) if(polyh)
{ {
Array < Array<int> * > polysurfs; NgArray < NgArray<int> * > polysurfs;
polyh->GetPolySurfs(polysurfs); polyh->GetPolySurfs(polysurfs);
if(bcname.Size() != polysurfs.Size()) if(bcname.Size() != polysurfs.Size())
cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size() cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size()
@ -806,7 +806,7 @@ namespace netgen
if (flags.NumListFlagDefined ("bc")) if (flags.NumListFlagDefined ("bc"))
{ {
const Array<double> & bcnum = flags.GetNumListFlag("bc"); const NgArray<double> & bcnum = flags.GetNumListFlag("bc");
Polyhedra * polyh; Polyhedra * polyh;
if(solid->S1()) if(solid->S1())
@ -816,7 +816,7 @@ namespace netgen
if(polyh) if(polyh)
{ {
Array < Array<int> * > polysurfs; NgArray < NgArray<int> * > polysurfs;
polyh->GetPolySurfs(polysurfs); polyh->GetPolySurfs(polysurfs);
if(bcnum.Size() != polysurfs.Size()) if(bcnum.Size() != polysurfs.Size())
cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size() cerr << "WARNING: solid \"" << solidname << "\" has " << polysurfs.Size()
@ -880,7 +880,7 @@ namespace netgen
void CSGeometry :: void CSGeometry ::
GetSurfaceIndices (const Solid * sol, GetSurfaceIndices (const Solid * sol,
const BoxSphere<3> & box, const BoxSphere<3> & box,
Array<int> & locsurf) const NgArray<int> & locsurf) const
{ {
ReducePrimitiveIterator rpi(box); ReducePrimitiveIterator rpi(box);
UnReducePrimitiveIterator urpi; UnReducePrimitiveIterator urpi;
@ -909,7 +909,7 @@ namespace netgen
void CSGeometry :: void CSGeometry ::
GetIndependentSurfaceIndices (const Solid * sol, GetIndependentSurfaceIndices (const Solid * sol,
const BoxSphere<3> & box, const BoxSphere<3> & box,
Array<int> & locsurf) const NgArray<int> & locsurf) const
{ {
ReducePrimitiveIterator rpi(box); ReducePrimitiveIterator rpi(box);
UnReducePrimitiveIterator urpi; UnReducePrimitiveIterator urpi;
@ -968,7 +968,7 @@ namespace netgen
void CSGeometry :: void CSGeometry ::
GetIndependentSurfaceIndices (const Solid * sol, GetIndependentSurfaceIndices (const Solid * sol,
const Point<3> & p, Vec<3> & v, const Point<3> & p, Vec<3> & v,
Array<int> & locsurf) const NgArray<int> & locsurf) const
{ {
cout << "very dangerous" << endl; cout << "very dangerous" << endl;
Point<3> p2 = p + 1e-2 * v; Point<3> p2 = p + 1e-2 * v;
@ -980,7 +980,7 @@ namespace netgen
*/ */
void CSGeometry :: void CSGeometry ::
GetIndependentSurfaceIndices (Array<int> & locsurf) const GetIndependentSurfaceIndices (NgArray<int> & locsurf) const
{ {
for (int i = 0; i < locsurf.Size(); i++) for (int i = 0; i < locsurf.Size(); i++)
locsurf[i] = isidenticto[locsurf[i]]; locsurf[i] = isidenticto[locsurf[i]];
@ -1022,7 +1022,7 @@ namespace netgen
delete triapprox[i]; delete triapprox[i];
triapprox.SetSize (ntlo); triapprox.SetSize (ntlo);
Array<int> surfind; NgArray<int> surfind;
IndexSet iset(GetNSurf()); IndexSet iset(GetNSurf());
for (int i = 0; i < ntlo; i++) for (int i = 0; i < ntlo; i++)
@ -1159,7 +1159,7 @@ namespace netgen
// IndexSet iset(GetNSurf()); // IndexSet iset(GetNSurf());
locsol -> GetSurfaceIndices (iset); locsol -> GetSurfaceIndices (iset);
const Array<int> & lsurfi = iset.GetArray(); const NgArray<int> & lsurfi = iset.GetArray();
locsol -> IterateSolid (urpi); locsol -> IterateSolid (urpi);

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@ -106,10 +106,10 @@ namespace netgen
public: public:
/// primitive of surface /// primitive of surface
Array<const Primitive*> surf2prim; NgArray<const Primitive*> surf2prim;
private: private:
Array<Surface*> delete_them; NgArray<Surface*> delete_them;
/// all named solids /// all named solids
SymbolTable<Solid*> solids; SymbolTable<Solid*> solids;
@ -120,7 +120,7 @@ namespace netgen
SymbolTable< SplineGeometry<3>* > splinecurves3d; SymbolTable< SplineGeometry<3>* > splinecurves3d;
/// all top level objects: solids and surfaces /// all top level objects: solids and surfaces
Array<TopLevelObject*> toplevelobjects; NgArray<TopLevelObject*> toplevelobjects;
public: public:
/// additional points specified by user /// additional points specified by user
@ -139,14 +139,14 @@ namespace netgen
}; };
private: private:
// Array<Point<3> > userpoints; // NgArray<Point<3> > userpoints;
Array<UserPoint> userpoints; NgArray<UserPoint> userpoints;
Array<double> userpoints_ref_factor; NgArray<double> userpoints_ref_factor;
mutable Array<Point<3> > identpoints; mutable NgArray<Point<3> > identpoints;
/// triangular approximation of top level objects /// triangular approximation of top level objects
Array<TriangleApproximation*> triapprox; NgArray<TriangleApproximation*> triapprox;
/// increment, if geometry is changed /// increment, if geometry is changed
static int changeval; static int changeval;
@ -159,7 +159,7 @@ namespace netgen
/// identic surfaces are stored by pair of indizes, val = inverse /// identic surfaces are stored by pair of indizes, val = inverse
INDEX_2_HASHTABLE<int> identicsurfaces; INDEX_2_HASHTABLE<int> identicsurfaces;
Array<int> isidenticto; NgArray<int> isidenticto;
/// identification of boundaries (periodic, thin domains, ...) /// identification of boundaries (periodic, thin domains, ...)
double ideps; double ideps;
@ -168,7 +168,7 @@ namespace netgen
string filename; string filename;
/// store splinesurfaces, such that added ones do not get deleted before geometry does /// store splinesurfaces, such that added ones do not get deleted before geometry does
Array<shared_ptr<SplineSurface>> spline_surfaces; NgArray<shared_ptr<SplineSurface>> spline_surfaces;
shared_ptr<BlockAllocator> solid_ball = Solid::ball; shared_ptr<BlockAllocator> solid_ball = Solid::ball;
@ -263,10 +263,10 @@ namespace netgen
// quick implementations: // quick implementations:
Array<SingularFace*> singfaces; NgArray<SingularFace*> singfaces;
Array<SingularEdge*> singedges; NgArray<SingularEdge*> singedges;
Array<SingularPoint*> singpoints; NgArray<SingularPoint*> singpoints;
Array<Identification*> identifications; NgArray<Identification*> identifications;
int GetNIdentifications (void) const { return identifications.Size(); } int GetNIdentifications (void) const { return identifications.Size(); }
void AddIdentification (Identification * ident); void AddIdentification (Identification * ident);
@ -280,19 +280,19 @@ namespace netgen
/// ///
void GetSurfaceIndices (const Solid * sol, void GetSurfaceIndices (const Solid * sol,
const BoxSphere<3> & box, const BoxSphere<3> & box,
Array<int> & locsurf) const; NgArray<int> & locsurf) const;
/// ///
void GetIndependentSurfaceIndices (const Solid * sol, void GetIndependentSurfaceIndices (const Solid * sol,
const BoxSphere<3> & box, const BoxSphere<3> & box,
Array<int> & locsurf) const; NgArray<int> & locsurf) const;
/// ///
/* /*
void GetIndependentSurfaceIndices (const Solid * sol, void GetIndependentSurfaceIndices (const Solid * sol,
const Point<3> & p, Vec<3> & v, const Point<3> & p, Vec<3> & v,
Array<int> & locsurf) const; NgArray<int> & locsurf) const;
*/ */
/// ///
void GetIndependentSurfaceIndices (Array<int> & locsurf) const; void GetIndependentSurfaceIndices (NgArray<int> & locsurf) const;
/// ///
int GetSurfaceClassRepresentant (int si) const int GetSurfaceClassRepresentant (int si) const
@ -344,7 +344,7 @@ namespace netgen
string * bcname; string * bcname;
}; };
Array<BCModification> bcmodifications; NgArray<BCModification> bcmodifications;
virtual int GenerateMesh (shared_ptr<Mesh> & mesh, MeshingParameters & mparam) override; virtual int GenerateMesh (shared_ptr<Mesh> & mesh, MeshingParameters & mparam) override;

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@ -399,7 +399,7 @@ namespace netgen
int inputface = 0; int inputface = 0;
while (1) while (1)
{ {
Array<int> pnums,cleaned_pnums; NgArray<int> pnums,cleaned_pnums;
for(int i=0; i<3; i++) for(int i=0; i<3; i++)
{ {
pnums.Append((int) (ParseNumber (scan))); pnums.Append((int) (ParseNumber (scan)));
@ -786,7 +786,7 @@ namespace netgen
if(scan.GetToken() == '-' || scan.GetToken() == TOK_NUM) if(scan.GetToken() == '-' || scan.GetToken() == TOK_NUM)
{ {
Array<double> vals; NgArray<double> vals;
vals.Append (ParseNumber(scan)); vals.Append (ParseNumber(scan));
while (scan.GetToken() == ',') while (scan.GetToken() == ',')
{ {
@ -798,7 +798,7 @@ namespace netgen
} }
else else
{ // string list { // string list
Array<char*> vals; NgArray<char*> vals;
string val = scan.GetStringValue(); string val = scan.GetStringValue();
vals.Append(new char[val.size()+1]); vals.Append(new char[val.size()+1]);
strcpy(vals.Last(),val.c_str()); strcpy(vals.Last(),val.c_str());
@ -908,7 +908,7 @@ namespace netgen
if (flags.NumListFlagDefined ("col")) if (flags.NumListFlagDefined ("col"))
{ {
const Array<double> & col = const NgArray<double> & col =
flags.GetNumListFlag ("col"); flags.GetNumListFlag ("col");
tlo->SetRGB (col[0], col[1], col[2]); tlo->SetRGB (col[0], col[1], col[2]);
} }
@ -934,7 +934,7 @@ namespace netgen
ParseChar (scan, ';'); ParseChar (scan, ';');
Array<int> si; NgArray<int> si;
geom->GetSolid(surfname)->GetSurfaceIndices(si); geom->GetSolid(surfname)->GetSurfaceIndices(si);
int tlonr = int tlonr =
geom->SetTopLevelObject ((Solid*)geom->GetSolid(name), geom->SetTopLevelObject ((Solid*)geom->GetSolid(name),
@ -942,7 +942,7 @@ namespace netgen
TopLevelObject * tlo = geom->GetTopLevelObject (tlonr); TopLevelObject * tlo = geom->GetTopLevelObject (tlonr);
if (flags.NumListFlagDefined ("col")) if (flags.NumListFlagDefined ("col"))
{ {
const Array<double> & col = flags.GetNumListFlag ("col"); const NgArray<double> & col = flags.GetNumListFlag ("col");
tlo->SetRGB (col.Get(1), col.Get(2), col.Get(3)); tlo->SetRGB (col.Get(1), col.Get(2), col.Get(3));
} }
if (flags.GetDefineFlag ("transparent")) if (flags.GetDefineFlag ("transparent"))
@ -980,7 +980,7 @@ namespace netgen
ParseChar (scan, ';'); ParseChar (scan, ';');
Array<int> si1, si2; NgArray<int> si1, si2;
geom->GetSolid(name1)->GetSurfaceIndices(si1); geom->GetSolid(name1)->GetSurfaceIndices(si1);
geom->GetSolid(name2)->GetSurfaceIndices(si2); geom->GetSolid(name2)->GetSurfaceIndices(si2);
@ -1016,7 +1016,7 @@ namespace netgen
ParseChar (scan, ';'); ParseChar (scan, ';');
Array<int> si1, si2; NgArray<int> si1, si2;
geom->GetSolid(name1)->GetSurfaceIndices(si1); geom->GetSolid(name1)->GetSurfaceIndices(si1);
geom->GetSolid(name2)->GetSurfaceIndices(si2); geom->GetSolid(name2)->GetSurfaceIndices(si2);
@ -1246,7 +1246,7 @@ namespace netgen
CSGeometry::BCModification bcm; CSGeometry::BCModification bcm;
bcm.bcname = NULL; bcm.bcname = NULL;
Array<int> si; NgArray<int> si;
geom->GetSolid(name1)->GetSurfaceIndices(si); geom->GetSolid(name1)->GetSurfaceIndices(si);
if(si.Size() == 0) if(si.Size() == 0)
@ -1298,7 +1298,7 @@ namespace netgen
bcm.bcname = NULL; bcm.bcname = NULL;
Array<int> si; NgArray<int> si;
geom->GetSolid(name1)->GetSurfaceIndices(si); geom->GetSolid(name1)->GetSurfaceIndices(si);
if(si.Size() == 0) if(si.Size() == 0)

View File

@ -154,7 +154,7 @@ namespace netgen
tcl_const char * name = argv[1]; tcl_const char * name = argv[1];
tcl_const char * value = argv[2]; tcl_const char * value = argv[2];
Array<double> coeffs; NgArray<double> coeffs;
cout << "Set primitive data, name = " << name cout << "Set primitive data, name = " << name
@ -222,7 +222,7 @@ namespace netgen
const char * classname; const char * classname;
Array<double> coeffs; NgArray<double> coeffs;
geometry->GetSolid (name)->GetPrimitive()->GetPrimitiveData (classname, coeffs); geometry->GetSolid (name)->GetPrimitive()->GetPrimitiveData (classname, coeffs);

View File

@ -10,7 +10,7 @@ namespace netgen
EdgeCalculation :: EdgeCalculation ::
EdgeCalculation (const CSGeometry & ageometry, EdgeCalculation (const CSGeometry & ageometry,
Array<SpecialPoint> & aspecpoints, NgArray<SpecialPoint> & aspecpoints,
MeshingParameters & amparam) MeshingParameters & amparam)
: geometry(ageometry), specpoints(aspecpoints), mparam(amparam) : geometry(ageometry), specpoints(aspecpoints), mparam(amparam)
{ {
@ -48,7 +48,7 @@ namespace netgen
// add all special points before edge points (important for periodic identification) // add all special points before edge points (important for periodic identification)
// JS, Jan 2007 // JS, Jan 2007
const double di=1e-7*geometry.MaxSize(); const double di=1e-7*geometry.MaxSize();
Array<int> locsearch; NgArray<int> locsearch;
for (int i = 0; i < specpoints.Size(); i++) for (int i = 0; i < specpoints.Size(); i++)
if (specpoints[i].unconditional) if (specpoints[i].unconditional)
@ -96,9 +96,9 @@ namespace netgen
void EdgeCalculation :: CalcEdges1 (double h, Mesh & mesh) void EdgeCalculation :: CalcEdges1 (double h, Mesh & mesh)
{ {
Array<int> hsp(specpoints.Size()); NgArray<int> hsp(specpoints.Size());
Array<int> glob2hsp(specpoints.Size()); NgArray<int> glob2hsp(specpoints.Size());
Array<int> startpoints, endpoints; NgArray<int> startpoints, endpoints;
int pos, ep; int pos, ep;
@ -107,11 +107,11 @@ namespace netgen
Point<3> p, np; Point<3> p, np;
int pi1, s1, s2, s1_orig, s2_orig; int pi1, s1, s2, s1_orig, s2_orig;
Array<Point<3> > edgepoints; NgArray<Point<3> > edgepoints;
Array<double> curvelength; NgArray<double> curvelength;
int copyedge = 0, copyfromedge = -1, copyedgeidentification = -1; int copyedge = 0, copyfromedge = -1, copyedgeidentification = -1;
Array<int> locsurfind, locind; NgArray<int> locsurfind, locind;
int checkedcopy = 0; int checkedcopy = 0;
@ -406,8 +406,8 @@ namespace netgen
} }
Array<Segment> refedges; NgArray<Segment> refedges;
Array<bool> refedgesinv; NgArray<bool> refedgesinv;
AnalyzeEdge (s1_orig, s2_orig, s1, s2, pos, layer, AnalyzeEdge (s1_orig, s2_orig, s1, s2, pos, layer,
@ -546,7 +546,7 @@ namespace netgen
SegmentIndex si; SegmentIndex si;
PointIndex pi; PointIndex pi;
Array<int> osedges(cntedge); NgArray<int> osedges(cntedge);
INDEX_2_HASHTABLE<int> osedgesht (cntedge+1); INDEX_2_HASHTABLE<int> osedgesht (cntedge+1);
osedges = 2; osedges = 2;
@ -678,17 +678,17 @@ namespace netgen
void EdgeCalculation :: void EdgeCalculation ::
FollowEdge (int pi1, int & ep, int & pos, FollowEdge (int pi1, int & ep, int & pos,
const Array<int> & hsp, const NgArray<int> & hsp,
double h, const Mesh & mesh, double h, const Mesh & mesh,
Array<Point<3> > & edgepoints, NgArray<Point<3> > & edgepoints,
Array<double> & curvelength) NgArray<double> & curvelength)
{ {
int s1, s2, s1_rep, s2_rep; int s1, s2, s1_rep, s2_rep;
double len, steplen, cursteplen, loch; double len, steplen, cursteplen, loch;
Point<3> p, np, pnp; Point<3> p, np, pnp;
Vec<3> a1, a2, t; Vec<3> a1, a2, t;
Array<int> locind; NgArray<int> locind;
double size = geometry.MaxSize(); double size = geometry.MaxSize();
double epspointdist2 = size * 1e-6; double epspointdist2 = size * 1e-6;
@ -904,14 +904,14 @@ namespace netgen
void EdgeCalculation :: void EdgeCalculation ::
AnalyzeEdge (int s1, int s2, int s1_rep, int s2_rep, int pos, int layer, AnalyzeEdge (int s1, int s2, int s1_rep, int s2_rep, int pos, int layer,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
Array<Segment> & refedges, NgArray<Segment> & refedges,
Array<bool> & refedgesinv) NgArray<bool> & refedgesinv)
{ {
Segment seg; Segment seg;
Array<int> locsurfind, locsurfind2; NgArray<int> locsurfind, locsurfind2;
Array<int> edges_priority; NgArray<int> edges_priority;
double size = geometry.MaxSize(); double size = geometry.MaxSize();
bool debug = 0; bool debug = 0;
@ -1062,7 +1062,7 @@ namespace netgen
//int k; //int k;
double eps = 1e-8*size; double eps = 1e-8*size;
Array<bool> pre_ok(2); NgArray<bool> pre_ok(2);
do do
{ {
@ -1291,10 +1291,10 @@ namespace netgen
void EdgeCalculation :: void EdgeCalculation ::
StoreEdge (const Array<Segment> & refedges, StoreEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
const Array<double> & curvelength, const NgArray<double> & curvelength,
int layer, int layer,
Mesh & mesh) Mesh & mesh)
{ {
@ -1340,7 +1340,7 @@ namespace netgen
const double di=1e-7*geometry.MaxSize(); const double di=1e-7*geometry.MaxSize();
Array<int> locsearch; NgArray<int> locsearch;
meshpoint_tree -> GetIntersecting (p-Vec<3> (di,di,di), meshpoint_tree -> GetIntersecting (p-Vec<3> (di,di,di),
p+Vec<3> (di,di,di), locsearch); p+Vec<3> (di,di,di), locsearch);
if (locsearch.Size()) if (locsearch.Size())
@ -1463,10 +1463,10 @@ namespace netgen
void EdgeCalculation :: void EdgeCalculation ::
StoreShortEdge (const Array<Segment> & refedges, StoreShortEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
const Array<double> & curvelength, const NgArray<double> & curvelength,
int layer, int layer,
Mesh & mesh) Mesh & mesh)
{ {
@ -1594,8 +1594,8 @@ namespace netgen
void EdgeCalculation :: void EdgeCalculation ::
CopyEdge (const Array<Segment> & refedges, CopyEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
int copyfromedge, int copyfromedge,
const Point<3> & fromstart, const Point<3> & fromend, const Point<3> & fromstart, const Point<3> & fromend,
const Point<3> & tostart, const Point<3> & toend, const Point<3> & tostart, const Point<3> & toend,
@ -1742,7 +1742,7 @@ namespace netgen
int layer = 0; int layer = 0;
Solid * tansol; Solid * tansol;
Array<int> tansurfind; NgArray<int> tansurfind;
double size = geometry.MaxSize(); double size = geometry.MaxSize();
int nsol = geometry.GetNTopLevelObjects(); int nsol = geometry.GetNTopLevelObjects();

View File

@ -26,7 +26,7 @@ namespace netgen
points have to be given. points have to be given.
*/ */
extern void CalcEdges (const CSGeometry & geometry, extern void CalcEdges (const CSGeometry & geometry,
const Array<SpecialPoint> & specpoints, const NgArray<SpecialPoint> & specpoints,
double h, Mesh & mesh); double h, Mesh & mesh);
@ -36,7 +36,7 @@ namespace netgen
class EdgeCalculation class EdgeCalculation
{ {
const CSGeometry & geometry; const CSGeometry & geometry;
Array<SpecialPoint> & specpoints; NgArray<SpecialPoint> & specpoints;
Point3dTree * searchtree; Point3dTree * searchtree;
Point3dTree * meshpoint_tree; Point3dTree * meshpoint_tree;
int cntedge; int cntedge;
@ -46,7 +46,7 @@ namespace netgen
public: public:
EdgeCalculation (const CSGeometry & ageometry, EdgeCalculation (const CSGeometry & ageometry,
Array<SpecialPoint> & aspecpoints, NgArray<SpecialPoint> & aspecpoints,
MeshingParameters & amparam); MeshingParameters & amparam);
~EdgeCalculation(); ~EdgeCalculation();
@ -61,34 +61,34 @@ namespace netgen
void FollowEdge (int pi1, int & ep, int & pos, void FollowEdge (int pi1, int & ep, int & pos,
// const Array<SpecialPoint> & hsp, // const NgArray<SpecialPoint> & hsp,
const Array<int> & hsp, const NgArray<int> & hsp,
double h, const Mesh & mesh, double h, const Mesh & mesh,
Array<Point<3> > & edgepoints, NgArray<Point<3> > & edgepoints,
Array<double> & curvelength); NgArray<double> & curvelength);
void AnalyzeEdge (int s1, int s2, int s1_rep, int s2_rep, int pos, int layer, void AnalyzeEdge (int s1, int s2, int s1_rep, int s2_rep, int pos, int layer,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
Array<Segment> & refedges, NgArray<Segment> & refedges,
Array<bool> & refedgesinv); NgArray<bool> & refedgesinv);
void StoreEdge (const Array<Segment> & refedges, void StoreEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
const Array<double> & curvelength, const NgArray<double> & curvelength,
int layer, int layer,
Mesh & mesh); Mesh & mesh);
void StoreShortEdge (const Array<Segment> & refedges, void StoreShortEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
const Array<Point<3> > & edgepoints, const NgArray<Point<3> > & edgepoints,
const Array<double> & curvelength, const NgArray<double> & curvelength,
int layer, int layer,
Mesh & mesh); Mesh & mesh);
void CopyEdge (const Array<Segment> & refedges, void CopyEdge (const NgArray<Segment> & refedges,
const Array<bool> & refedgesinv, const NgArray<bool> & refedgesinv,
int copyfromedge, int copyfromedge,
const Point<3> & fromstart, const Point<3> & fromend, const Point<3> & fromstart, const Point<3> & fromend,
const Point<3> & tostart, const Point<3> & toend, const Point<3> & tostart, const Point<3> & toend,

View File

@ -70,9 +70,9 @@ namespace netgen
class BSplineCurve2d : public ExplicitCurve2d class BSplineCurve2d : public ExplicitCurve2d
{ {
/// ///
Array<Point<2> > points; NgArray<Point<2> > points;
/// ///
Array<int> intervallused; NgArray<int> intervallused;
/// ///
int redlevel; int redlevel;

View File

@ -7,7 +7,7 @@
namespace netgen namespace netgen
{ {
Array<Point<3> > project1, project2; NgArray<Point<3> > project1, project2;
@ -57,13 +57,13 @@ namespace netgen
Init(); Init();
} }
ExtrusionFace :: ExtrusionFace(const Array<double> & raw_data) ExtrusionFace :: ExtrusionFace(const NgArray<double> & raw_data)
{ {
deletable = true; deletable = true;
int pos=0; int pos=0;
Array< Point<2> > p(3); NgArray< Point<2> > p(3);
int ptype = int(raw_data[pos]); pos++; int ptype = int(raw_data[pos]); pos++;
@ -142,7 +142,7 @@ namespace netgen
double cutdist = -1; double cutdist = -1;
Array<double> mindist(path->GetNSplines()); NgArray<double> mindist(path->GetNSplines());
for(int i = 0; i < path->GetNSplines(); i++) for(int i = 0; i < path->GetNSplines(); i++)
{ {
@ -453,7 +453,7 @@ namespace netgen
v2d(1) = v * loc_z_dir[seg]; v2d(1) = v * loc_z_dir[seg];
Vec<2> n(v2d(1),-v2d(0)); Vec<2> n(v2d(1),-v2d(0));
Array < Point<2> > ips; NgArray < Point<2> > ips;
profile->LineIntersections(v2d(1), profile->LineIntersections(v2d(1),
@ -593,7 +593,7 @@ namespace netgen
} }
void ExtrusionFace :: GetRawData(Array<double> & data) const void ExtrusionFace :: GetRawData(NgArray<double> & data) const
{ {
data.DeleteAll(); data.DeleteAll();
profile->GetRawData(data); profile->GetRawData(data);
@ -695,7 +695,7 @@ namespace netgen
INSOLID_TYPE Extrusion :: PointInSolid (const Point<3> & p, INSOLID_TYPE Extrusion :: PointInSolid (const Point<3> & p,
const double eps, const double eps,
Array<int> * const facenums) const NgArray<int> * const facenums) const
{ {
Vec<3> random_vec(-0.4561,0.7382,0.4970247); Vec<3> random_vec(-0.4561,0.7382,0.4970247);
@ -741,7 +741,7 @@ namespace netgen
const Vec<3> & v, const Vec<3> & v,
double eps) const double eps) const
{ {
Array<int> facenums; NgArray<int> facenums;
INSOLID_TYPE pInSolid = PointInSolid(p,eps,&facenums); INSOLID_TYPE pInSolid = PointInSolid(p,eps,&facenums);
if(pInSolid != DOES_INTERSECT) if(pInSolid != DOES_INTERSECT)

View File

@ -15,11 +15,11 @@ namespace netgen
bool deletable; bool deletable;
Array< const SplineSeg3<3> * > spline3_path; NgArray< const SplineSeg3<3> * > spline3_path;
Array< const LineSeg<3> * > line_path; NgArray< const LineSeg<3> * > line_path;
mutable Array < Vec<3> > x_dir, y_dir, z_dir, loc_z_dir; mutable NgArray < Vec<3> > x_dir, y_dir, z_dir, loc_z_dir;
mutable Array < Point<3> > p0; mutable NgArray < Point<3> > p0;
mutable Vec<3> profile_tangent; mutable Vec<3> profile_tangent;
mutable double profile_par; mutable double profile_par;
@ -48,7 +48,7 @@ namespace netgen
const SplineGeometry<3> * path_in, const SplineGeometry<3> * path_in,
const Vec<3> & z_direction); const Vec<3> & z_direction);
ExtrusionFace(const Array<double> & raw_data); ExtrusionFace(const NgArray<double> & raw_data);
// default constructor for archive // default constructor for archive
ExtrusionFace() {} ExtrusionFace() {}
@ -102,7 +102,7 @@ namespace netgen
const Vec<3> & GetProfileTangent (void) const {return profile_tangent;} const Vec<3> & GetProfileTangent (void) const {return profile_tangent;}
double GetProfilePar(void) const {return profile_par;} double GetProfilePar(void) const {return profile_par;}
void GetRawData(Array<double> & data) const; void GetRawData(NgArray<double> & data) const;
void CalcLocalCoordinates (int seg, double t, void CalcLocalCoordinates (int seg, double t,
Vec<3> & ex, Vec<3> & ey, Vec<3> & ez) const; Vec<3> & ex, Vec<3> & ey, Vec<3> & ez) const;
@ -123,7 +123,7 @@ namespace netgen
Vec<3> z_direction; Vec<3> z_direction;
Array<ExtrusionFace*> faces; NgArray<ExtrusionFace*> faces;
mutable int latestfacenum; mutable int latestfacenum;
@ -145,7 +145,7 @@ namespace netgen
double eps) const; double eps) const;
INSOLID_TYPE PointInSolid (const Point<3> & p, INSOLID_TYPE PointInSolid (const Point<3> & p,
double eps, double eps,
Array<int> * const facenums) const; NgArray<int> * const facenums) const;
virtual INSOLID_TYPE VecInSolid (const Point<3> & p, virtual INSOLID_TYPE VecInSolid (const Point<3> & p,
const Vec<3> & v, const Vec<3> & v,
double eps) const; double eps) const;

View File

@ -10,8 +10,8 @@
namespace netgen namespace netgen
{ {
Array<SpecialPoint> specpoints; NgArray<SpecialPoint> specpoints;
static Array<MeshPoint> spoints; static NgArray<MeshPoint> spoints;
#define TCL_OK 0 #define TCL_OK 0
#define TCL_ERROR 1 #define TCL_ERROR 1
@ -140,7 +140,7 @@ namespace netgen
} }
} }
Array<int> loc; NgArray<int> loc;
if (!ec.point_on_edge_problem) if (!ec.point_on_edge_problem)
for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++) for (SegmentIndex si = 0; si < mesh.GetNSeg(); si++)
{ {
@ -234,17 +234,17 @@ namespace netgen
const char * savetask = multithread.task; const char * savetask = multithread.task;
multithread.task = "Surface meshing"; multithread.task = "Surface meshing";
Array<Segment> segments; NgArray<Segment> segments;
int noldp = mesh.GetNP(); int noldp = mesh.GetNP();
double starttime = GetTime(); double starttime = GetTime();
// find master faces from identified // find master faces from identified
Array<int> masterface(mesh.GetNFD()); NgArray<int> masterface(mesh.GetNFD());
for (int i = 1; i <= mesh.GetNFD(); i++) for (int i = 1; i <= mesh.GetNFD(); i++)
masterface.Elem(i) = i; masterface.Elem(i) = i;
Array<INDEX_2> fpairs; NgArray<INDEX_2> fpairs;
bool changed; bool changed;
do do
{ {
@ -382,7 +382,7 @@ namespace netgen
for (int j = 0; j < geom.singfaces.Size(); j++) for (int j = 0; j < geom.singfaces.Size(); j++)
{ {
Array<int> surfs; NgArray<int> surfs;
geom.GetIndependentSurfaceIndices (geom.singfaces[j]->GetSolid(), geom.GetIndependentSurfaceIndices (geom.singfaces[j]->GetSolid(),
geom.BoundingBox(), surfs); geom.BoundingBox(), surfs);
for (int k = 1; k <= mesh.GetNFD(); k++) for (int k = 1; k <= mesh.GetNFD(); k++)
@ -680,7 +680,7 @@ namespace netgen
mesh->SetGlobalH (mparam.maxh); mesh->SetGlobalH (mparam.maxh);
mesh->SetMinimalH (mparam.minh); mesh->SetMinimalH (mparam.minh);
Array<double> maxhdom(geom.GetNTopLevelObjects()); NgArray<double> maxhdom(geom.GetNTopLevelObjects());
for (int i = 0; i < maxhdom.Size(); i++) for (int i = 0; i < maxhdom.Size(); i++)
maxhdom[i] = geom.GetTopLevelObject(i)->GetMaxH(); maxhdom[i] = geom.GetTopLevelObject(i)->GetMaxH();

View File

@ -28,7 +28,7 @@ ostream & operator<< (ostream & ost, Identification & ident)
/* /*
void Identification :: IdentifySpecialPoints (Array<class SpecialPoint> & points) void Identification :: IdentifySpecialPoints (NgArray<class SpecialPoint> & points)
{ {
; ;
} }
@ -84,7 +84,7 @@ void Identification :: IdentifyFaces (class Mesh & mesh)
} }
void Identification :: void Identification ::
BuildSurfaceElements (Array<Segment> & segs, BuildSurfaceElements (NgArray<Segment> & segs,
Mesh & mesh, const Surface * surf) Mesh & mesh, const Surface * surf)
{ {
cout << "Identification::BuildSurfaceElements called for base-class" << endl; cout << "Identification::BuildSurfaceElements called for base-class" << endl;
@ -93,14 +93,14 @@ BuildSurfaceElements (Array<Segment> & segs,
void Identification :: void Identification ::
BuildVolumeElements (Array<class Element2d> & surfels, BuildVolumeElements (NgArray<class Element2d> & surfels,
class Mesh & mesh) class Mesh & mesh)
{ {
; ;
} }
void Identification :: void Identification ::
GetIdentifiedFaces (Array<INDEX_2> & idfaces) const GetIdentifiedFaces (NgArray<INDEX_2> & idfaces) const
{ {
idfaces.SetSize(0); idfaces.SetSize(0);
for (int i = 1; i <= identfaces.GetNBags(); i++) for (int i = 1; i <= identfaces.GetNBags(); i++)
@ -136,7 +136,7 @@ PeriodicIdentification :: ~PeriodicIdentification ()
/* /*
void PeriodicIdentification :: IdentifySpecialPoints void PeriodicIdentification :: IdentifySpecialPoints
(Array<class SpecialPoint> & points) (NgArray<class SpecialPoint> & points)
{ {
int i, j; int i, j;
int bestj; int bestj;
@ -446,7 +446,7 @@ void PeriodicIdentification :: IdentifyFaces (class Mesh & mesh)
void PeriodicIdentification :: void PeriodicIdentification ::
BuildSurfaceElements (Array<Segment> & segs, BuildSurfaceElements (NgArray<Segment> & segs,
Mesh & mesh, const Surface * surf) Mesh & mesh, const Surface * surf)
{ {
int found = 0; int found = 0;
@ -458,7 +458,7 @@ BuildSurfaceElements (Array<Segment> & segs,
if (geom.GetSurface(surfnr) == s1 || if (geom.GetSurface(surfnr) == s1 ||
geom.GetSurface(surfnr) == s2) geom.GetSurface(surfnr) == s2)
{ {
Array<int> copy_points; NgArray<int> copy_points;
for (SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++) for (SurfaceElementIndex sei = 0; sei < mesh.GetNSE(); sei++)
{ {
@ -609,7 +609,7 @@ void CloseSurfaceIdentification :: GetData (ostream & ost) const
/* /*
void CloseSurfaceIdentification :: IdentifySpecialPoints void CloseSurfaceIdentification :: IdentifySpecialPoints
(Array<class SpecialPoint> & points) (NgArray<class SpecialPoint> & points)
{ {
int i, j; int i, j;
int bestj; int bestj;
@ -677,7 +677,7 @@ Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2,
if (!dom_surf_valid) if (!dom_surf_valid)
{ {
const_cast<bool&> (dom_surf_valid) = 1; const_cast<bool&> (dom_surf_valid) = 1;
Array<int> & hsurf = const_cast<Array<int>&> (domain_surfaces); NgArray<int> & hsurf = const_cast<NgArray<int>&> (domain_surfaces);
if (domain) if (domain)
{ {
@ -887,7 +887,7 @@ GetIdentifiedPoint (class Mesh & mesh, int pi)
const Surface *snew; const Surface *snew;
const Point<3> & p = mesh.Point (pi); const Point<3> & p = mesh.Point (pi);
Array<int,PointIndex::BASE> identmap(mesh.GetNP()); NgArray<int,PointIndex::BASE> identmap(mesh.GetNP());
mesh.GetIdentifications().GetMap (nr, identmap); mesh.GetIdentifications().GetMap (nr, identmap);
if (identmap.Get(pi)) if (identmap.Get(pi))
return identmap.Get(pi); return identmap.Get(pi);
@ -958,13 +958,13 @@ void CloseSurfaceIdentification :: IdentifyPoints (Mesh & mesh)
{ {
int np = mesh.GetNP(); int np = mesh.GetNP();
Array<int> points_on_surf2; NgArray<int> points_on_surf2;
for (int i2 = 1; i2 <= np; i2++) for (int i2 = 1; i2 <= np; i2++)
if (s2->PointOnSurface (mesh.Point(i2))) if (s2->PointOnSurface (mesh.Point(i2)))
points_on_surf2.Append (i2); points_on_surf2.Append (i2);
Array<int> surfs_of_p1; NgArray<int> surfs_of_p1;
for (int i1 = 1; i1 <= np; i1++) for (int i1 = 1; i1 <= np; i1++)
{ {
@ -1080,7 +1080,7 @@ void CloseSurfaceIdentification :: IdentifyFaces (class Mesh & mesh)
s2rep = geom.GetSurfaceClassRepresentant(i); s2rep = geom.GetSurfaceClassRepresentant(i);
} }
Array<int> segs_on_face1, segs_on_face2; NgArray<int> segs_on_face1, segs_on_face2;
identfaces.DeleteData(); identfaces.DeleteData();
@ -1219,13 +1219,13 @@ void CloseSurfaceIdentification :: IdentifyFaces (class Mesh & mesh)
void CloseSurfaceIdentification :: void CloseSurfaceIdentification ::
BuildSurfaceElements (Array<Segment> & segs, BuildSurfaceElements (NgArray<Segment> & segs,
Mesh & mesh, const Surface * surf) Mesh & mesh, const Surface * surf)
{ {
bool found = 0; bool found = 0;
int cntquads = 0; int cntquads = 0;
Array<int,PointIndex::BASE> identmap; NgArray<int,PointIndex::BASE> identmap;
identmap = 0; identmap = 0;
mesh.GetIdentifications().GetMap (nr, identmap); mesh.GetIdentifications().GetMap (nr, identmap);
@ -1240,7 +1240,7 @@ BuildSurfaceElements (Array<Segment> & segs,
//(*testout) << "segs = " << endl << segs << endl; //(*testout) << "segs = " << endl << segs << endl;
//(*testout) << "identmap = " << endl << identmap << endl; //(*testout) << "identmap = " << endl << identmap << endl;
//Array<bool> foundseg(segs.Size()); //NgArray<bool> foundseg(segs.Size());
//foundseg = false; //foundseg = false;
// insert quad layer: // insert quad layer:
@ -1301,7 +1301,7 @@ BuildSurfaceElements (Array<Segment> & segs,
{ {
PrintMessage(3, "insert quad layer of ", cntquads, PrintMessage(3, "insert quad layer of ", cntquads,
" elements at face ", segs.Get(1).si); " elements at face ", segs.Get(1).si);
//Array<Segment> aux; //NgArray<Segment> aux;
//for(int i=0; i<segs.Size();i++) //for(int i=0; i<segs.Size();i++)
// if(!foundseg[i]) // if(!foundseg[i])
// aux.Append(segs[i]); // aux.Append(segs[i]);
@ -1319,7 +1319,7 @@ BuildSurfaceElements (Array<Segment> & segs,
void CloseSurfaceIdentification :: void CloseSurfaceIdentification ::
BuildSurfaceElements2 (Array<Segment> & segs, BuildSurfaceElements2 (NgArray<Segment> & segs,
Mesh & mesh, const Surface * surf) Mesh & mesh, const Surface * surf)
{ {
// copy mesh // copy mesh
@ -1420,7 +1420,7 @@ BuildSurfaceElements2 (Array<Segment> & segs,
void CloseSurfaceIdentification :: void CloseSurfaceIdentification ::
BuildVolumeElements (Array<class Element2d> & surfels, BuildVolumeElements (NgArray<class Element2d> & surfels,
class Mesh & mesh) class Mesh & mesh)
{ {
; ;
@ -1481,7 +1481,7 @@ void CloseEdgesIdentification :: GetData (ostream & ost) const
/* /*
void CloseEdgesIdentification :: IdentifySpecialPoints void CloseEdgesIdentification :: IdentifySpecialPoints
(Array<class SpecialPoint> & points) (NgArray<class SpecialPoint> & points)
{ {
int i, j; int i, j;
int bestj; int bestj;
@ -1633,7 +1633,7 @@ void CloseEdgesIdentification :: IdentifyPoints (Mesh & mesh)
} }
void CloseEdgesIdentification :: void CloseEdgesIdentification ::
BuildSurfaceElements (Array<Segment> & segs, BuildSurfaceElements (NgArray<Segment> & segs,
Mesh & mesh, const Surface * surf) Mesh & mesh, const Surface * surf)
{ {
int found = 0; int found = 0;

View File

@ -34,7 +34,7 @@ namespace netgen
DLL_HEADER virtual void GetData (ostream & ost) const = 0; DLL_HEADER virtual void GetData (ostream & ost) const = 0;
/// obsolete /// obsolete
// virtual void IdentifySpecialPoints (Array<class SpecialPoint> & points); // virtual void IdentifySpecialPoints (NgArray<class SpecialPoint> & points);
/// can identify both special points (fixed direction) /// can identify both special points (fixed direction)
/// (identified points, same tangent) /// (identified points, same tangent)
@ -59,16 +59,16 @@ namespace netgen
virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1); virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1);
/// copy surfaces, or fill rectangles /// copy surfaces, or fill rectangles
virtual void BuildSurfaceElements (Array<class Segment> & segs, virtual void BuildSurfaceElements (NgArray<class Segment> & segs,
class Mesh & mesh, class Mesh & mesh,
const Surface * surf); const Surface * surf);
/// insert volume elements in thin layers /// insert volume elements in thin layers
virtual void BuildVolumeElements (Array<class Element2d> & surfels, virtual void BuildVolumeElements (NgArray<class Element2d> & surfels,
class Mesh & mesh); class Mesh & mesh);
/// get list of identified faces /// get list of identified faces
virtual void GetIdentifiedFaces (Array<INDEX_2> & idfaces) const; virtual void GetIdentifiedFaces (NgArray<INDEX_2> & idfaces) const;
friend ostream & operator<< (ostream & ost, Identification & ident); friend ostream & operator<< (ostream & ost, Identification & ident);
}; };
@ -91,7 +91,7 @@ namespace netgen
virtual void GetData (ostream & ost) const override; virtual void GetData (ostream & ost) const override;
// virtual void IdentifySpecialPoints (Array<class SpecialPoint> & points); // virtual void IdentifySpecialPoints (NgArray<class SpecialPoint> & points);
virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2,
const TABLE<int> & specpoint2solid, const TABLE<int> & specpoint2solid,
const TABLE<int> & specpoint2surface) const override; const TABLE<int> & specpoint2surface) const override;
@ -100,7 +100,7 @@ namespace netgen
virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1) override; virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1) override;
virtual void IdentifyPoints (class Mesh & mesh) override; virtual void IdentifyPoints (class Mesh & mesh) override;
virtual void IdentifyFaces (class Mesh & mesh) override; virtual void IdentifyFaces (class Mesh & mesh) override;
virtual void BuildSurfaceElements (Array<class Segment> & segs, virtual void BuildSurfaceElements (NgArray<class Segment> & segs,
class Mesh & mesh, class Mesh & mesh,
const Surface * surf) override; const Surface * surf) override;
}; };
@ -123,9 +123,9 @@ namespace netgen
int ref_levels_s2; int ref_levels_s2;
/// ///
double eps_n; double eps_n;
Array<double> slices; NgArray<double> slices;
/// used only for domain-local identification: /// used only for domain-local identification:
Array<int> domain_surfaces; NgArray<int> domain_surfaces;
/// ///
bool dom_surf_valid; bool dom_surf_valid;
@ -146,7 +146,7 @@ namespace netgen
virtual void GetData (ostream & ost) const; virtual void GetData (ostream & ost) const;
// virtual void IdentifySpecialPoints (Array<class SpecialPoint> & points); // virtual void IdentifySpecialPoints (NgArray<class SpecialPoint> & points);
virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2,
const TABLE<int> & specpoint2solid, const TABLE<int> & specpoint2solid,
const TABLE<int> & specpoint2surface) const; const TABLE<int> & specpoint2surface) const;
@ -154,17 +154,17 @@ namespace netgen
virtual int IdentifyableCandidate (const SpecialPoint & sp1) const; virtual int IdentifyableCandidate (const SpecialPoint & sp1) const;
virtual int ShortEdge (const SpecialPoint & sp1, const SpecialPoint & sp2) const; virtual int ShortEdge (const SpecialPoint & sp1, const SpecialPoint & sp2) const;
virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1); virtual int GetIdentifiedPoint (class Mesh & mesh, int pi1);
const Array<double> & GetSlices () const { return slices; } const NgArray<double> & GetSlices () const { return slices; }
virtual void IdentifyPoints (class Mesh & mesh); virtual void IdentifyPoints (class Mesh & mesh);
virtual void IdentifyFaces (class Mesh & mesh); virtual void IdentifyFaces (class Mesh & mesh);
virtual void BuildSurfaceElements (Array<class Segment> & segs, virtual void BuildSurfaceElements (NgArray<class Segment> & segs,
class Mesh & mesh, class Mesh & mesh,
const Surface * surf); const Surface * surf);
void BuildSurfaceElements2 (Array<class Segment> & segs, void BuildSurfaceElements2 (NgArray<class Segment> & segs,
class Mesh & mesh, class Mesh & mesh,
const Surface * surf); const Surface * surf);
virtual void BuildVolumeElements (Array<class Element2d> & surfels, virtual void BuildVolumeElements (NgArray<class Element2d> & surfels,
class Mesh & mesh); class Mesh & mesh);
int RefLevels () const { return ref_levels; } int RefLevels () const { return ref_levels; }
@ -196,14 +196,14 @@ namespace netgen
virtual void Print (ostream & ost) const; virtual void Print (ostream & ost) const;
virtual void GetData (ostream & ost) const; virtual void GetData (ostream & ost) const;
// virtual void IdentifySpecialPoints (Array<class SpecialPoint> & points); // virtual void IdentifySpecialPoints (NgArray<class SpecialPoint> & points);
virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2, virtual int Identifyable (const SpecialPoint & sp1, const SpecialPoint & sp2,
const TABLE<int> & specpoint2solid, const TABLE<int> & specpoint2solid,
const TABLE<int> & specpoint2surface) const; const TABLE<int> & specpoint2surface) const;
virtual void IdentifyPoints (class Mesh & mesh); virtual void IdentifyPoints (class Mesh & mesh);
virtual void BuildSurfaceElements (Array<class Segment> & segs, virtual void BuildSurfaceElements (NgArray<class Segment> & segs,
class Mesh & mesh, class Mesh & mesh,
const Surface * surf); const Surface * surf);
}; };

View File

@ -7,7 +7,7 @@ namespace netgen
{ {
Polyhedra::Face::Face (int pi1, int pi2, int pi3, Polyhedra::Face::Face (int pi1, int pi2, int pi3,
const Array<Point<3> > & points, const NgArray<Point<3> > & points,
int ainputnr) int ainputnr)
{ {
inputnr = ainputnr; inputnr = ainputnr;
@ -165,7 +165,7 @@ INSOLID_TYPE Polyhedra :: PointInSolid (const Point<3> & p,
void Polyhedra :: GetTangentialSurfaceIndices (const Point<3> & p, void Polyhedra :: GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
for (int i = 0; i < faces.Size(); i++) for (int i = 0; i < faces.Size(); i++)
{ {
@ -192,7 +192,7 @@ INSOLID_TYPE Polyhedra :: VecInSolid (const Point<3> & p,
const Vec<3> & v, const Vec<3> & v,
double eps) const double eps) const
{ {
Array<int> point_on_faces; NgArray<int> point_on_faces;
INSOLID_TYPE res(DOES_INTERSECT); INSOLID_TYPE res(DOES_INTERSECT);
Vec<3> vn = v; Vec<3> vn = v;
@ -388,7 +388,7 @@ INSOLID_TYPE Polyhedra :: VecInSolid2 (const Point<3> & p,
void Polyhedra :: GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2, void Polyhedra :: GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
Vec<3> v1n = v1; Vec<3> v1n = v1;
v1n.Normalize(); v1n.Normalize();
@ -447,7 +447,7 @@ void Polyhedra :: GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec
void Polyhedra :: GetPrimitiveData (const char *& classname, void Polyhedra :: GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const NgArray<double> & coeffs) const
{ {
classname = "Polyhedra"; classname = "Polyhedra";
coeffs.SetSize(0); coeffs.SetSize(0);
@ -471,7 +471,7 @@ void Polyhedra :: GetPrimitiveData (const char *& classname,
*/ */
} }
void Polyhedra :: SetPrimitiveData (Array<double> & /* coeffs */) void Polyhedra :: SetPrimitiveData (NgArray<double> & /* coeffs */)
{ {
; ;
} }
@ -590,7 +590,7 @@ int Polyhedra :: FaceBoxIntersection (int fnr, const BoxSphere<3> & box) const
} }
void Polyhedra :: GetPolySurfs(Array < Array<int> * > & polysurfs) void Polyhedra :: GetPolySurfs(NgArray < NgArray<int> * > & polysurfs)
{ {
int maxnum = -1; int maxnum = -1;
@ -602,14 +602,14 @@ void Polyhedra :: GetPolySurfs(Array < Array<int> * > & polysurfs)
polysurfs.SetSize(maxnum+1); polysurfs.SetSize(maxnum+1);
for(int i=0; i<polysurfs.Size(); i++) for(int i=0; i<polysurfs.Size(); i++)
polysurfs[i] = new Array<int>; polysurfs[i] = new NgArray<int>;
for(int i = 0; i<faces.Size(); i++) for(int i = 0; i<faces.Size(); i++)
polysurfs[faces[i].inputnr]->Append(faces[i].planenr); polysurfs[faces[i].inputnr]->Append(faces[i].planenr);
} }
void Polyhedra::CalcSpecialPoints (Array<Point<3> > & pts) const void Polyhedra::CalcSpecialPoints (NgArray<Point<3> > & pts) const
{ {
for (int i = 0; i < points.Size(); i++) for (int i = 0; i < points.Size(); i++)
pts.Append (points[i]); pts.Append (points[i]);
@ -617,7 +617,7 @@ void Polyhedra::CalcSpecialPoints (Array<Point<3> > & pts) const
void Polyhedra :: AnalyzeSpecialPoint (const Point<3> & /* pt */, void Polyhedra :: AnalyzeSpecialPoint (const Point<3> & /* pt */,
Array<Point<3> > & /* specpts */) const NgArray<Point<3> > & /* specpts */) const
{ {
; ;
} }

View File

@ -35,13 +35,13 @@ namespace netgen
Face () { ; } Face () { ; }
Face (int pi1, int pi2, int pi3, Face (int pi1, int pi2, int pi3,
const Array<Point<3> > & points, const NgArray<Point<3> > & points,
int ainputnr); int ainputnr);
}; };
Array<Point<3> > points; NgArray<Point<3> > points;
Array<Face> faces; NgArray<Face> faces;
Array<Plane*> planes; NgArray<Plane*> planes;
Box<3> poly_bbox; Box<3> poly_bbox;
double eps_base1; double eps_base1;
@ -65,15 +65,15 @@ namespace netgen
double eps) const; double eps) const;
virtual void GetTangentialSurfaceIndices (const Point<3> & p, virtual void GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual void GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2, virtual void GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual void CalcSpecialPoints (Array<Point<3> > & pts) const; virtual void CalcSpecialPoints (NgArray<Point<3> > & pts) const;
virtual void AnalyzeSpecialPoint (const Point<3> & pt, virtual void AnalyzeSpecialPoint (const Point<3> & pt,
Array<Point<3> > & specpts) const; NgArray<Point<3> > & specpts) const;
virtual Vec<3> SpecialPointTangentialVector (const Point<3> & p, int s1, int s2) const; virtual Vec<3> SpecialPointTangentialVector (const Point<3> & p, int s1, int s2) const;
virtual int GetNSurfaces() const virtual int GetNSurfaces() const
@ -83,8 +83,8 @@ namespace netgen
virtual const Surface & GetSurface (int i) const virtual const Surface & GetSurface (int i) const
{ return *planes[i]; } { return *planes[i]; }
virtual void GetPrimitiveData (const char *& classname, Array<double> & coeffs) const; virtual void GetPrimitiveData (const char *& classname, NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
virtual void Reduce (const BoxSphere<3> & box); virtual void Reduce (const BoxSphere<3> & box);
virtual void UnReduce (); virtual void UnReduce ();
@ -92,7 +92,7 @@ namespace netgen
int AddPoint (const Point<3> & p); int AddPoint (const Point<3> & p);
int AddFace (int pi1, int pi2, int pi3, int inputnum); int AddFace (int pi1, int pi2, int pi3, int inputnum);
void GetPolySurfs(Array < Array<int> * > & polysurfs); void GetPolySurfs(NgArray < NgArray<int> * > & polysurfs);
protected: protected:
int FaceBoxIntersection (int fnr, const BoxSphere<3> & box) const; int FaceBoxIntersection (int fnr, const BoxSphere<3> & box) const;

View File

@ -211,7 +211,7 @@ DLL_HEADER void ExportCSG(py::module &m)
.def("__init__", FunctionPointer ([](SplineSurface* instance, shared_ptr<SPSolid> base, py::list cuts) .def("__init__", FunctionPointer ([](SplineSurface* instance, shared_ptr<SPSolid> base, py::list cuts)
{ {
auto primitive = dynamic_cast<OneSurfacePrimitive*> (base->GetSolid()->GetPrimitive()); auto primitive = dynamic_cast<OneSurfacePrimitive*> (base->GetSolid()->GetPrimitive());
auto acuts = make_shared<Array<shared_ptr<OneSurfacePrimitive>>>(); auto acuts = make_shared<NgArray<shared_ptr<OneSurfacePrimitive>>>();
for(int i = 0; i<py::len(cuts);i++) for(int i = 0; i<py::len(cuts);i++)
{ {
py::extract<shared_ptr<SPSolid>> sps(cuts[i]); py::extract<shared_ptr<SPSolid>> sps(cuts[i]);
@ -409,7 +409,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
if (py::extract<int>(val).check()) mod_nr = py::extract<int> (val)(); if (py::extract<int>(val).check()) mod_nr = py::extract<int> (val)();
if (py::extract<string>(val).check()) bcname = new string ( py::extract<string> (val)()); if (py::extract<string>(val).check()) bcname = new string ( py::extract<string> (val)());
Array<int> si; NgArray<int> si;
mod_solid -> GetSolid() -> GetSurfaceIndices (si); mod_solid -> GetSolid() -> GetSurfaceIndices (si);
// cout << "change bc on surfaces: " << si << " to " << mod_nr << endl; // cout << "change bc on surfaces: " << si << " to " << mod_nr << endl;
@ -459,7 +459,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
self.GetTopLevelObject(tlonr) -> SetBCProp(surf->GetBase()->GetBCProperty()); self.GetTopLevelObject(tlonr) -> SetBCProp(surf->GetBase()->GetBCProperty());
self.GetTopLevelObject(tlonr) -> SetBCName(surf->GetBase()->GetBCName()); self.GetTopLevelObject(tlonr) -> SetBCName(surf->GetBase()->GetBCName());
self.GetTopLevelObject(tlonr) -> SetMaxH(surf->GetBase()->GetMaxH()); self.GetTopLevelObject(tlonr) -> SetMaxH(surf->GetBase()->GetMaxH());
Array<Point<3>> non_midpoints; NgArray<Point<3>> non_midpoints;
for(auto spline : surf->GetSplines()) for(auto spline : surf->GetSplines())
{ {
non_midpoints.Append(spline->GetPoint(0)); non_midpoints.Append(spline->GetPoint(0));
@ -494,7 +494,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
.def("CloseSurfaces", FunctionPointer .def("CloseSurfaces", FunctionPointer
([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2, py::list aslices ) ([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2, py::list aslices )
{ {
Array<int> si1, si2; NgArray<int> si1, si2;
s1->GetSolid()->GetSurfaceIndices (si1); s1->GetSolid()->GetSurfaceIndices (si1);
s2->GetSolid()->GetSurfaceIndices (si2); s2->GetSolid()->GetSurfaceIndices (si2);
cout << "surface ids1 = " << si1 << endl; cout << "surface ids1 = " << si1 << endl;
@ -505,7 +505,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
try try
{ {
int n = py::len(aslices); int n = py::len(aslices);
Array<double> slices(n); NgArray<double> slices(n);
for(int i=0; i<n; i++) for(int i=0; i<n; i++)
{ {
slices[i]= py::extract<double>(aslices[i])(); slices[i]= py::extract<double>(aslices[i])();
@ -531,7 +531,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2, ([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2,
int reflevels, shared_ptr<SPSolid> domain_solid) int reflevels, shared_ptr<SPSolid> domain_solid)
{ {
Array<int> si1, si2; NgArray<int> si1, si2;
s1->GetSolid()->GetSurfaceIndices (si1); s1->GetSolid()->GetSurfaceIndices (si1);
s2->GetSolid()->GetSurfaceIndices (si2); s2->GetSolid()->GetSurfaceIndices (si2);
cout << "surface ids1 = " << si1 << endl; cout << "surface ids1 = " << si1 << endl;
@ -556,7 +556,7 @@ However, when r = 0, the top part becomes a point(tip) and meshing fails!
([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2, ([] (CSGeometry & self, shared_ptr<SPSolid> s1, shared_ptr<SPSolid> s2,
Transformation<3> trafo) Transformation<3> trafo)
{ {
Array<int> si1, si2; NgArray<int> si1, si2;
s1->GetSolid()->GetSurfaceIndices (si1); s1->GetSolid()->GetSurfaceIndices (si1);
s2->GetSolid()->GetSurfaceIndices (si2); s2->GetSolid()->GetSurfaceIndices (si2);
cout << "identify surfaces " << si1[0] << " and " << si2[0] << endl; cout << "identify surfaces " << si1[0] << " and " << si2[0] << endl;

View File

@ -52,13 +52,13 @@ namespace netgen
} }
RevolutionFace :: RevolutionFace(const Array<double> & raw_data) RevolutionFace :: RevolutionFace(const NgArray<double> & raw_data)
{ {
deletable = true; deletable = true;
int pos = 0; int pos = 0;
Array< Point<2> > p(3); NgArray< Point<2> > p(3);
int stype = int(raw_data[pos]); pos++; int stype = int(raw_data[pos]); pos++;
@ -333,7 +333,7 @@ namespace netgen
{ {
double retval = spline->MaxCurvature(); double retval = spline->MaxCurvature();
Array < Point<2> > checkpoints; NgArray < Point<2> > checkpoints;
const SplineSeg3<2> * ss3 = dynamic_cast<const SplineSeg3<2> *>(spline); const SplineSeg3<2> * ss3 = dynamic_cast<const SplineSeg3<2> *>(spline);
const LineSeg<2> * ls = dynamic_cast<const LineSeg<2> *>(spline); const LineSeg<2> * ls = dynamic_cast<const LineSeg<2> *>(spline);
@ -386,7 +386,7 @@ namespace netgen
// find smallest y value of spline: // find smallest y value of spline:
Array<double> testt; NgArray<double> testt;
if(!isfirst) if(!isfirst)
testt.Append(0); testt.Append(0);
@ -624,7 +624,7 @@ namespace netgen
void RevolutionFace :: GetRawData(Array<double> & data) const void RevolutionFace :: GetRawData(NgArray<double> & data) const
{ {
data.DeleteAll(); data.DeleteAll();
spline->GetRawData(data); spline->GetRawData(data);
@ -718,7 +718,7 @@ namespace netgen
return DOES_INTERSECT; return DOES_INTERSECT;
else else
{ {
Array < Point<3> > pext(2); NgArray < Point<3> > pext(2);
Point<3> p; Point<3> p;
pext[0] = box.PMin(); pext[0] = box.PMin();
@ -772,7 +772,7 @@ namespace netgen
const double b = -randomx; const double b = -randomx;
const double c = -a*p2d(0)-b*p2d(1); const double c = -a*p2d(0)-b*p2d(1);
Array < Point<2> > points; NgArray < Point<2> > points;
//(*testout) << "face intersections at: " << endl; //(*testout) << "face intersections at: " << endl;
for(int i=0; i<faces.Size(); i++) for(int i=0; i<faces.Size(); i++)
@ -803,7 +803,7 @@ namespace netgen
} }
void Revolution :: GetTangentialSurfaceIndices (const Point<3> & p, void Revolution :: GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
for (int j = 0; j < faces.Size(); j++) for (int j = 0; j < faces.Size(); j++)
if (faces[j] -> PointInFace(p, eps)) if (faces[j] -> PointInFace(p, eps))
@ -823,7 +823,7 @@ namespace netgen
return pInSolid; return pInSolid;
} }
Array<int> intersecting_faces; NgArray<int> intersecting_faces;
for(int i=0; i<faces.Size(); i++) for(int i=0; i<faces.Size(); i++)
if(faces[i]->PointInFace(p,eps)) // == DOES_INTERSECT) if(faces[i]->PointInFace(p,eps)) // == DOES_INTERSECT)

View File

@ -23,9 +23,9 @@ namespace netgen
mutable Vector spline_coefficient_shifted; mutable Vector spline_coefficient_shifted;
Array < Vec<2>* > checklines_vec; NgArray < Vec<2>* > checklines_vec;
Array < Point<2>* > checklines_start; NgArray < Point<2>* > checklines_start;
Array < Vec<2>* > checklines_normal; NgArray < Vec<2>* > checklines_normal;
private: private:
void Init (void); void Init (void);
@ -44,7 +44,7 @@ namespace netgen
bool last = false, bool last = false,
const int id_in = 0); const int id_in = 0);
RevolutionFace(const Array<double> & raw_data); RevolutionFace(const NgArray<double> & raw_data);
// default constructor for archive // default constructor for archive
RevolutionFace() {} RevolutionFace() {}
@ -87,7 +87,7 @@ namespace netgen
/* INSOLID_TYPE */ bool PointInFace (const Point<3> & p, const double eps) const; /* INSOLID_TYPE */ bool PointInFace (const Point<3> & p, const double eps) const;
void GetRawData(Array<double> & data) const; void GetRawData(NgArray<double> & data) const;
}; };
@ -111,7 +111,7 @@ namespace netgen
int type; int type;
Array<RevolutionFace*> faces; NgArray<RevolutionFace*> faces;
mutable int intersecting_face; mutable int intersecting_face;
@ -143,7 +143,7 @@ namespace netgen
double eps) const; double eps) const;
virtual void GetTangentialSurfaceIndices (const Point<3> & p, virtual void GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual INSOLID_TYPE VecInSolid (const Point<3> & p, virtual INSOLID_TYPE VecInSolid (const Point<3> & p,
const Vec<3> & v, const Vec<3> & v,

View File

@ -41,7 +41,7 @@ void SingularEdge :: FindPointsOnEdge (class Mesh & mesh)
segms.SetSize(0); segms.SetSize(0);
Array<int> si1, si2; NgArray<int> si1, si2;
sol1->GetSurfaceIndices (si1); sol1->GetSurfaceIndices (si1);
sol2->GetSurfaceIndices (si2); sol2->GetSurfaceIndices (si2);
@ -150,7 +150,7 @@ SingularPoint :: SingularPoint (double abeta,
void SingularPoint :: FindPoints (class Mesh & mesh) void SingularPoint :: FindPoints (class Mesh & mesh)
{ {
points.SetSize(0); points.SetSize(0);
Array<int> surfk, surf; NgArray<int> surfk, surf;
for (PointIndex pi = PointIndex::BASE; for (PointIndex pi = PointIndex::BASE;

View File

@ -29,8 +29,8 @@ namespace netgen
int domnr; int domnr;
const Solid *sol; const Solid *sol;
double factor; double factor;
// Array<Point<3> > points; // NgArray<Point<3> > points;
// Array<INDEX_2> segms; // NgArray<INDEX_2> segms;
public: public:
SingularFace (int adomnr, const Solid * asol, double sf) SingularFace (int adomnr, const Solid * asol, double sf)
: domnr(adomnr), sol(asol), factor(sf) { ; } : domnr(adomnr), sol(asol), factor(sf) { ; }
@ -47,8 +47,8 @@ namespace netgen
int domnr; int domnr;
const CSGeometry& geom; const CSGeometry& geom;
const Solid *sol1, *sol2; const Solid *sol1, *sol2;
Array<Point<3> > points; NgArray<Point<3> > points;
Array<INDEX_2> segms; NgArray<INDEX_2> segms;
double factor; double factor;
double maxhinit; double maxhinit;
@ -68,7 +68,7 @@ namespace netgen
public: public:
double beta; double beta;
const Solid *sol1, *sol2, *sol3; const Solid *sol1, *sol2, *sol3;
Array<Point<3> > points; NgArray<Point<3> > points;
double factor; double factor;
public: public:

View File

@ -557,14 +557,14 @@ namespace netgen
void Solid :: Boundaries (const Point<3> & p, Array<int> & bounds) const void Solid :: Boundaries (const Point<3> & p, NgArray<int> & bounds) const
{ {
int in, strin; int in, strin;
bounds.SetSize (0); bounds.SetSize (0);
RecBoundaries (p, bounds, in, strin); RecBoundaries (p, bounds, in, strin);
} }
void Solid :: RecBoundaries (const Point<3> & p, Array<int> & bounds, void Solid :: RecBoundaries (const Point<3> & p, NgArray<int> & bounds,
int & in, int & strin) const int & in, int & strin) const
{ {
switch (op) switch (op)
@ -585,7 +585,7 @@ namespace netgen
case SECTION: case SECTION:
{ {
int i, in1, in2, strin1, strin2; int i, in1, in2, strin1, strin2;
Array<int> bounds1, bounds2; NgArray<int> bounds1, bounds2;
s1 -> RecBoundaries (p, bounds1, in1, strin1); s1 -> RecBoundaries (p, bounds1, in1, strin1);
s2 -> RecBoundaries (p, bounds2, in2, strin2); s2 -> RecBoundaries (p, bounds2, in2, strin2);
@ -604,7 +604,7 @@ namespace netgen
case UNION: case UNION:
{ {
int i, in1, in2, strin1, strin2; int i, in1, in2, strin1, strin2;
Array<int> bounds1, bounds2; NgArray<int> bounds1, bounds2;
s1 -> RecBoundaries (p, bounds1, in1, strin1); s1 -> RecBoundaries (p, bounds1, in1, strin1);
s2 -> RecBoundaries (p, bounds2, in2, strin2); s2 -> RecBoundaries (p, bounds2, in2, strin2);
@ -638,7 +638,7 @@ namespace netgen
} }
void Solid :: TangentialSolid (const Point<3> & p, Solid *& tansol, Array<int> & surfids, double eps) const void Solid :: TangentialSolid (const Point<3> & p, Solid *& tansol, NgArray<int> & surfids, double eps) const
{ {
int in, strin; int in, strin;
RecTangentialSolid (p, tansol, surfids, in, strin, eps); RecTangentialSolid (p, tansol, surfids, in, strin, eps);
@ -648,7 +648,7 @@ namespace netgen
} }
void Solid :: RecTangentialSolid (const Point<3> & p, Solid *& tansol, Array<int> & surfids, void Solid :: RecTangentialSolid (const Point<3> & p, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const int & in, int & strin, double eps) const
{ {
tansol = NULL; tansol = NULL;
@ -742,7 +742,7 @@ namespace netgen
void Solid :: TangentialSolid2 (const Point<3> & p, void Solid :: TangentialSolid2 (const Point<3> & p,
const Vec<3> & t, const Vec<3> & t,
Solid *& tansol, Array<int> & surfids, double eps) const Solid *& tansol, NgArray<int> & surfids, double eps) const
{ {
int in, strin; int in, strin;
surfids.SetSize (0); surfids.SetSize (0);
@ -752,7 +752,7 @@ namespace netgen
} }
void Solid :: RecTangentialSolid2 (const Point<3> & p, const Vec<3> & t, void Solid :: RecTangentialSolid2 (const Point<3> & p, const Vec<3> & t,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const int & in, int & strin, double eps) const
{ {
tansol = NULL; tansol = NULL;
@ -856,7 +856,7 @@ namespace netgen
void Solid :: TangentialSolid3 (const Point<3> & p, void Solid :: TangentialSolid3 (const Point<3> & p,
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & t, const Vec<3> & t2,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
double eps) const double eps) const
{ {
int in, strin; int in, strin;
@ -869,7 +869,7 @@ namespace netgen
void Solid :: RecTangentialSolid3 (const Point<3> & p, void Solid :: RecTangentialSolid3 (const Point<3> & p,
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & t, const Vec<3> & t2,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const int & in, int & strin, double eps) const
{ {
tansol = NULL; tansol = NULL;
@ -967,7 +967,7 @@ namespace netgen
void Solid :: TangentialEdgeSolid (const Point<3> & p, void Solid :: TangentialEdgeSolid (const Point<3> & p,
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m, const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
double eps) const double eps) const
{ {
int in, strin; int in, strin;
@ -982,7 +982,7 @@ namespace netgen
void Solid :: RecTangentialEdgeSolid (const Point<3> & p, void Solid :: RecTangentialEdgeSolid (const Point<3> & p,
const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m, const Vec<3> & t, const Vec<3> & t2, const Vec<3> & m,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const int & in, int & strin, double eps) const
{ {
tansol = NULL; tansol = NULL;
@ -1450,13 +1450,13 @@ namespace netgen
return 0; return 0;
} }
void Solid :: GetSurfaceIndices (Array<int> & surfind) const void Solid :: GetSurfaceIndices (NgArray<int> & surfind) const
{ {
surfind.SetSize (0); surfind.SetSize (0);
RecGetSurfaceIndices (surfind); RecGetSurfaceIndices (surfind);
} }
void Solid :: RecGetSurfaceIndices (Array<int> & surfind) const void Solid :: RecGetSurfaceIndices (NgArray<int> & surfind) const
{ {
switch (op) switch (op)
{ {
@ -1533,13 +1533,13 @@ namespace netgen
} }
void Solid :: GetTangentialSurfaceIndices (const Point<3> & p, Array<int> & surfind, double eps) const void Solid :: GetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfind, double eps) const
{ {
surfind.SetSize (0); surfind.SetSize (0);
RecGetTangentialSurfaceIndices (p, surfind, eps); RecGetTangentialSurfaceIndices (p, surfind, eps);
} }
void Solid :: RecGetTangentialSurfaceIndices (const Point<3> & p, Array<int> & surfind, double eps) const void Solid :: RecGetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfind, double eps) const
{ {
switch (op) switch (op)
{ {
@ -1576,14 +1576,14 @@ namespace netgen
void Solid :: GetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, void Solid :: GetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
surfind.SetSize (0); surfind.SetSize (0);
RecGetTangentialSurfaceIndices2 (p, v, surfind, eps); RecGetTangentialSurfaceIndices2 (p, v, surfind, eps);
} }
void Solid :: RecGetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, void Solid :: RecGetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
switch (op) switch (op)
{ {
@ -1628,14 +1628,14 @@ namespace netgen
void Solid :: GetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, void Solid :: GetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
surfind.SetSize (0); surfind.SetSize (0);
RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps); RecGetTangentialSurfaceIndices3 (p, v, v2, surfind, eps);
} }
void Solid :: RecGetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, void Solid :: RecGetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
switch (op) switch (op)
{ {
@ -1697,7 +1697,7 @@ namespace netgen
void Solid :: RecGetTangentialEdgeSurfaceIndices (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, const Vec<3> & m, void Solid :: RecGetTangentialEdgeSurfaceIndices (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, const Vec<3> & m,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
switch (op) switch (op)
{ {
@ -1801,7 +1801,7 @@ namespace netgen
} }
void Solid :: CalcOnePrimitiveSpecialPoints (const Box<3> & box, Array<Point<3> > & pts) const void Solid :: CalcOnePrimitiveSpecialPoints (const Box<3> & box, NgArray<Point<3> > & pts) const
{ {
double eps = 1e-8 * box.Diam (); double eps = 1e-8 * box.Diam ();
@ -1814,7 +1814,7 @@ namespace netgen
} }
} }
void Solid :: RecCalcOnePrimitiveSpecialPoints (Array<Point<3> > & pts) const void Solid :: RecCalcOnePrimitiveSpecialPoints (NgArray<Point<3> > & pts) const
{ {
switch (op) switch (op)
{ {

View File

@ -81,14 +81,14 @@ namespace netgen
void IterateSolid (SolidIterator & it, bool only_once = 0); void IterateSolid (SolidIterator & it, bool only_once = 0);
void Boundaries (const Point<3> & p, Array<int> & bounds) const; void Boundaries (const Point<3> & p, NgArray<int> & bounds) const;
int NumPrimitives () const; int NumPrimitives () const;
void GetSurfaceIndices (Array<int> & surfind) const; void GetSurfaceIndices (NgArray<int> & surfind) const;
void GetSurfaceIndices (IndexSet & iset) const; void GetSurfaceIndices (IndexSet & iset) const;
void GetTangentialSurfaceIndices (const Point<3> & p, Array<int> & surfids, double eps) const; void GetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfids, double eps) const;
void GetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, Array<int> & surfids, double eps) const; void GetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, NgArray<int> & surfids, double eps) const;
void GetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, Array<int> & surfids, double eps) const; void GetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, NgArray<int> & surfids, double eps) const;
void ForEachSurface (const std::function<void(Surface*,bool)> & lambda, bool inv = false) const; void ForEachSurface (const std::function<void(Surface*,bool)> & lambda, bool inv = false) const;
@ -114,16 +114,16 @@ namespace netgen
/// compute localization in point p /// compute localization in point p
void TangentialSolid (const Point<3> & p, Solid *& tansol, Array<int> & surfids, double eps) const; void TangentialSolid (const Point<3> & p, Solid *& tansol, NgArray<int> & surfids, double eps) const;
/// compute localization in point p tangential to vector t /// compute localization in point p tangential to vector t
void TangentialSolid2 (const Point<3> & p, const Vec<3> & t, void TangentialSolid2 (const Point<3> & p, const Vec<3> & t,
Solid *& tansol, Array<int> & surfids, double eps) const; Solid *& tansol, NgArray<int> & surfids, double eps) const;
/** compute localization in point p, with second order approximation to edge /** compute localization in point p, with second order approximation to edge
p + s t + s*s/2 t2 **/ p + s t + s*s/2 t2 **/
void TangentialSolid3 (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2, void TangentialSolid3 (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2,
Solid *& tansol, Array<int> & surfids, double eps) const; Solid *& tansol, NgArray<int> & surfids, double eps) const;
@ -135,10 +135,10 @@ namespace netgen
**/ **/
void TangentialEdgeSolid (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2, void TangentialEdgeSolid (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2,
const Vec<3> & m, const Vec<3> & m,
Solid *& tansol, Array<int> & surfids, double eps) const; Solid *& tansol, NgArray<int> & surfids, double eps) const;
void CalcOnePrimitiveSpecialPoints (const Box<3> & box, Array<Point<3> > & pts) const; void CalcOnePrimitiveSpecialPoints (const Box<3> & box, NgArray<Point<3> > & pts) const;
/// ///
int Edge (const Point<3> & p, const Vec<3> & v, double eps) const; int Edge (const Point<3> & p, const Vec<3> & v, double eps) const;
@ -176,23 +176,23 @@ namespace netgen
protected: protected:
/// ///
void RecBoundaries (const Point<3> & p, Array<int> & bounds, void RecBoundaries (const Point<3> & p, NgArray<int> & bounds,
int & in, int & strin) const; int & in, int & strin) const;
/// ///
void RecTangentialSolid (const Point<3> & p, Solid *& tansol, Array<int> & surfids, void RecTangentialSolid (const Point<3> & p, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const; int & in, int & strin, double eps) const;
void RecTangentialSolid2 (const Point<3> & p, const Vec<3> & vec, void RecTangentialSolid2 (const Point<3> & p, const Vec<3> & vec,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const; int & in, int & strin, double eps) const;
/// ///
void RecTangentialSolid3 (const Point<3> & p, const Vec<3> & vec,const Vec<3> & vec2, void RecTangentialSolid3 (const Point<3> & p, const Vec<3> & vec,const Vec<3> & vec2,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const; int & in, int & strin, double eps) const;
/// ///
void RecTangentialEdgeSolid (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2, void RecTangentialEdgeSolid (const Point<3> & p, const Vec<3> & t, const Vec<3> & t2,
const Vec<3> & m, const Vec<3> & m,
Solid *& tansol, Array<int> & surfids, Solid *& tansol, NgArray<int> & surfids,
int & in, int & strin, double eps) const; int & in, int & strin, double eps) const;
/// ///
@ -203,16 +203,16 @@ namespace netgen
/// ///
Solid * RecGetReducedSolid (const BoxSphere<3> & box, INSOLID_TYPE & in) const; Solid * RecGetReducedSolid (const BoxSphere<3> & box, INSOLID_TYPE & in) const;
/// ///
void RecGetSurfaceIndices (Array<int> & surfind) const; void RecGetSurfaceIndices (NgArray<int> & surfind) const;
void RecGetTangentialSurfaceIndices (const Point<3> & p, Array<int> & surfids, double eps) const; void RecGetTangentialSurfaceIndices (const Point<3> & p, NgArray<int> & surfids, double eps) const;
void RecGetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, Array<int> & surfids, double eps) const; void RecGetTangentialSurfaceIndices2 (const Point<3> & p, const Vec<3> & v, NgArray<int> & surfids, double eps) const;
void RecGetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, void RecGetTangentialSurfaceIndices3 (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2,
Array<int> & surfids, double eps) const; NgArray<int> & surfids, double eps) const;
void RecGetTangentialEdgeSurfaceIndices (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, const Vec<3> & m, void RecGetTangentialEdgeSurfaceIndices (const Point<3> & p, const Vec<3> & v, const Vec<3> & v2, const Vec<3> & m,
Array<int> & surfids, double eps) const; NgArray<int> & surfids, double eps) const;
void RecGetSurfaceIndices (IndexSet & iset) const; void RecGetSurfaceIndices (IndexSet & iset) const;
void RecCalcOnePrimitiveSpecialPoints (Array<Point<3> > & pts) const; void RecCalcOnePrimitiveSpecialPoints (NgArray<Point<3> > & pts) const;
friend class SolidIterator; friend class SolidIterator;
friend class ClearVisitedIt; friend class ClearVisitedIt;

View File

@ -21,7 +21,7 @@
namespace netgen namespace netgen
{ {
Array<Box<3> > boxes; NgArray<Box<3> > boxes;
void ProjectToEdge (const Surface * f1, const Surface * f2, Point<3> & hp); void ProjectToEdge (const Surface * f1, const Surface * f2, Point<3> & hp);
@ -64,7 +64,7 @@ namespace netgen
} }
static Array<int> numprim_hist; static NgArray<int> numprim_hist;
SpecialPointCalculation :: SpecialPointCalculation () SpecialPointCalculation :: SpecialPointCalculation ()
{ {
@ -73,7 +73,7 @@ namespace netgen
void SpecialPointCalculation :: void SpecialPointCalculation ::
CalcSpecialPoints (const CSGeometry & ageometry, CalcSpecialPoints (const CSGeometry & ageometry,
Array<MeshPoint> & apoints) NgArray<MeshPoint> & apoints)
{ {
static int timer = NgProfiler::CreateTimer ("CSG: find special points"); static int timer = NgProfiler::CreateTimer ("CSG: find special points");
NgProfiler::RegionTimer reg (timer); NgProfiler::RegionTimer reg (timer);
@ -112,7 +112,7 @@ namespace netgen
if (tlo->GetSolid()) if (tlo->GetSolid())
{ {
Array<Point<3> > hpts; NgArray<Point<3> > hpts;
tlo->GetSolid()->CalcOnePrimitiveSpecialPoints (box, hpts); tlo->GetSolid()->CalcOnePrimitiveSpecialPoints (box, hpts);
// if (hpts.Size()) // if (hpts.Size())
// cout << "oneprimitivespecialpoints = " << hpts << endl; // cout << "oneprimitivespecialpoints = " << hpts << endl;
@ -210,7 +210,7 @@ namespace netgen
bool possiblecrossp, possibleexp; // possible cross or extremalpoint bool possiblecrossp, possibleexp; // possible cross or extremalpoint
bool surecrossp = 0, sureexp = 0; // sure ... bool surecrossp = 0, sureexp = 0; // sure ...
// static Array<int> locsurf; // attention: array is static // static NgArray<int> locsurf; // attention: array is static
ArrayMem<int,100> locsurf; ArrayMem<int,100> locsurf;
// static int cntbox = 0; // static int cntbox = 0;
@ -273,8 +273,8 @@ namespace netgen
if (nquad == numprim && nplane >= numprim-1) if (nquad == numprim && nplane >= numprim-1)
{ {
Array<Point<3> > pts; NgArray<Point<3> > pts;
Array<int> surfids; NgArray<int> surfids;
for (int k1 = 0; k1 < numprim - 2; k1++) for (int k1 = 0; k1 < numprim - 2; k1++)
for (int k2 = k1 + 1; k2 < numprim - 1; k2++) for (int k2 = k1 + 1; k2 < numprim - 1; k2++)
@ -392,8 +392,8 @@ namespace netgen
if (nsphere == numprim) // && calccp == false) if (nsphere == numprim) // && calccp == false)
{ {
Array<Point<3> > pts; NgArray<Point<3> > pts;
Array<int> surfids; NgArray<int> surfids;
@ -541,7 +541,7 @@ namespace netgen
BoxSphere<3> boxp (pp, pp); BoxSphere<3> boxp (pp, pp);
boxp.Increase (1e-3*size); boxp.Increase (1e-3*size);
boxp.CalcDiamCenter(); boxp.CalcDiamCenter();
Array<int> locsurf2; NgArray<int> locsurf2;
geometry -> GetIndependentSurfaceIndices (sol, boxp, locsurf2); geometry -> GetIndependentSurfaceIndices (sol, boxp, locsurf2);
@ -1132,7 +1132,7 @@ namespace netgen
ComputeCrossPoints (const Plane * plane1, ComputeCrossPoints (const Plane * plane1,
const Plane * plane2, const Plane * plane2,
const Plane * plane3, const Plane * plane3,
Array<Point<3> > & pts) NgArray<Point<3> > & pts)
{ {
Mat<3> mat; Mat<3> mat;
Vec<3> rhs, sol; Vec<3> rhs, sol;
@ -1174,7 +1174,7 @@ namespace netgen
ComputeCrossPoints (const Plane * plane1, ComputeCrossPoints (const Plane * plane1,
const Plane * plane2, const Plane * plane2,
const QuadraticSurface * quadric, const QuadraticSurface * quadric,
Array<Point<3> > & pts) NgArray<Point<3> > & pts)
{ {
Mat<2,3> mat; Mat<2,3> mat;
Mat<3,2> inv; Mat<3,2> inv;
@ -1244,7 +1244,7 @@ namespace netgen
ComputeCrossPoints (const Sphere * sphere1, ComputeCrossPoints (const Sphere * sphere1,
const Sphere * sphere2, const Sphere * sphere2,
const Sphere * sphere3, const Sphere * sphere3,
Array<Point<3> > & pts) NgArray<Point<3> > & pts)
{ {
Mat<2,3> mat; Mat<2,3> mat;
Mat<3,2> inv; Mat<3,2> inv;
@ -1327,7 +1327,7 @@ namespace netgen
void SpecialPointCalculation :: void SpecialPointCalculation ::
ComputeExtremalPoints (const Plane * plane, ComputeExtremalPoints (const Plane * plane,
const QuadraticSurface * quadric, const QuadraticSurface * quadric,
Array<Point<3> > & pts) NgArray<Point<3> > & pts)
{ {
// 3 equations: // 3 equations:
// surf1 = 0 <===> plane_a + plane_b x = 0; // surf1 = 0 <===> plane_a + plane_b x = 0;
@ -1416,7 +1416,7 @@ namespace netgen
void SpecialPointCalculation :: void SpecialPointCalculation ::
ComputeExtremalPoints (const Sphere * sphere1, ComputeExtremalPoints (const Sphere * sphere1,
const Sphere * sphere2, const Sphere * sphere2,
Array<Point<3> > & pts) NgArray<Point<3> > & pts)
{ {
// 3 equations: // 3 equations:
// surf1 = 0 <===> |x-c1|^2 - r1^2 = 0; // surf1 = 0 <===> |x-c1|^2 - r1^2 = 0;
@ -1666,19 +1666,19 @@ namespace netgen
void SpecialPointCalculation :: void SpecialPointCalculation ::
AnalyzeSpecialPoints (const CSGeometry & ageometry, AnalyzeSpecialPoints (const CSGeometry & ageometry,
Array<MeshPoint> & apoints, NgArray<MeshPoint> & apoints,
Array<SpecialPoint> & specpoints) NgArray<SpecialPoint> & specpoints)
{ {
static int timer = NgProfiler::CreateTimer ("CSG: analyze special points"); static int timer = NgProfiler::CreateTimer ("CSG: analyze special points");
NgProfiler::RegionTimer reg (timer); NgProfiler::RegionTimer reg (timer);
Array<int> surfind, rep_surfind, surfind2, rep_surfind2, surfind3; NgArray<int> surfind, rep_surfind, surfind2, rep_surfind2, surfind3;
Array<Vec<3> > normalvecs; NgArray<Vec<3> > normalvecs;
Vec<3> nsurf = 0.0; Vec<3> nsurf = 0.0;
Array<int> specpoint2point; NgArray<int> specpoint2point;
specpoints.SetSize (0); specpoints.SetSize (0);
geometry = &ageometry; geometry = &ageometry;
@ -1698,7 +1698,7 @@ namespace netgen
*/ */
Vec<3> dir(1.2, 1.7, 0.9); Vec<3> dir(1.2, 1.7, 0.9);
Array<double> coord(apoints.Size()); NgArray<double> coord(apoints.Size());
for (int i = 0; i < apoints.Size(); i++) for (int i = 0; i < apoints.Size(); i++)
coord[i] = dir * Vec<3> (apoints[i]); coord[i] = dir * Vec<3> (apoints[i]);
@ -1717,7 +1717,7 @@ namespace netgen
(*testout) << "points = " << apoints << endl; (*testout) << "points = " << apoints << endl;
Point3dTree searchtree (bbox.PMin(), bbox.PMax()); Point3dTree searchtree (bbox.PMin(), bbox.PMax());
Array<int> locsearch; NgArray<int> locsearch;
for (int si = 0; si < ageometry.GetNTopLevelObjects(); si++) for (int si = 0; si < ageometry.GetNTopLevelObjects(); si++)
{ {
@ -1882,7 +1882,7 @@ namespace netgen
#ifdef DEVELOP #ifdef DEVELOP
(*testout) << "surfind2 = " << endl << surfind2 << endl; (*testout) << "surfind2 = " << endl << surfind2 << endl;
#endif #endif
Array<int> surfind2_aux(surfind2); NgArray<int> surfind2_aux(surfind2);
ageometry.GetIndependentSurfaceIndices (surfind2_aux); ageometry.GetIndependentSurfaceIndices (surfind2_aux);
#ifdef DEVELOP #ifdef DEVELOP
(*testout) << "surfind2,rep = " << endl << surfind2_aux << endl; (*testout) << "surfind2,rep = " << endl << surfind2_aux << endl;
@ -2067,7 +2067,7 @@ namespace netgen
if(testuncond.Test(i)) if(testuncond.Test(i))
continue; continue;
Array<int> same; NgArray<int> same;
same.Append(i); same.Append(i);
for(int j = i+1; j<specpoints.Size(); j++) for(int j = i+1; j<specpoints.Size(); j++)

View File

@ -79,9 +79,9 @@ namespace netgen
/// ///
const CSGeometry * geometry; const CSGeometry * geometry;
/// ///
Array<MeshPoint> * points; NgArray<MeshPoint> * points;
/// ///
Array<long int> boxesinlevel; NgArray<long int> boxesinlevel;
/// ///
double size; double size;
@ -102,11 +102,11 @@ namespace netgen
/// ///
void CalcSpecialPoints (const CSGeometry & ageometry, void CalcSpecialPoints (const CSGeometry & ageometry,
Array<MeshPoint> & points); NgArray<MeshPoint> & points);
/// ///
void AnalyzeSpecialPoints (const CSGeometry & geometry, void AnalyzeSpecialPoints (const CSGeometry & geometry,
Array<MeshPoint> & points, NgArray<MeshPoint> & points,
Array<SpecialPoint> & specpoints); NgArray<SpecialPoint> & specpoints);
protected: protected:
/// ///
@ -161,27 +161,27 @@ namespace netgen
void ComputeExtremalPoints (const Plane * plane, void ComputeExtremalPoints (const Plane * plane,
const QuadraticSurface * quadric, const QuadraticSurface * quadric,
Array<Point<3> > & pts); NgArray<Point<3> > & pts);
void ComputeExtremalPoints (const Sphere * sphere1, void ComputeExtremalPoints (const Sphere * sphere1,
const Sphere * sphere2, const Sphere * sphere2,
Array<Point<3> > & pts); NgArray<Point<3> > & pts);
void ComputeCrossPoints (const Plane * plane1, void ComputeCrossPoints (const Plane * plane1,
const Plane * plane2, const Plane * plane2,
const Plane * plane3, const Plane * plane3,
Array<Point<3> > & pts); NgArray<Point<3> > & pts);
void ComputeCrossPoints (const Plane * plane1, void ComputeCrossPoints (const Plane * plane1,
const Plane * plane2, const Plane * plane2,
const QuadraticSurface * quadratic, const QuadraticSurface * quadratic,
Array<Point<3> > & pts); NgArray<Point<3> > & pts);
void ComputeCrossPoints (const Sphere * sphere1, void ComputeCrossPoints (const Sphere * sphere1,
const Sphere * sphere2, const Sphere * sphere2,
const Sphere * sphere3, const Sphere * sphere3,
Array<Point<3> > & pts); NgArray<Point<3> > & pts);
}; };
} }

View File

@ -27,7 +27,7 @@ namespace netgen
class spline3d class spline3d
{ {
/// ///
Array<splinesegment3d *> segments; NgArray<splinesegment3d *> segments;
public: public:
/// ///

View File

@ -36,11 +36,11 @@ void SplineSurface :: AppendPoint(const Point<3> & p, const double reffac, const
return "default"; return "default";
} }
const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> SplineSurface :: CreateCuttingSurfaces() const shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> SplineSurface :: CreateCuttingSurfaces()
{ {
if(all_cuts) if(all_cuts)
return all_cuts; return all_cuts;
auto cuttings = make_shared<Array<shared_ptr<OneSurfacePrimitive>>>(); auto cuttings = make_shared<NgArray<shared_ptr<OneSurfacePrimitive>>>();
for (auto cut : *cuts) for (auto cut : *cuts)
cuttings->Append(cut); cuttings->Append(cut);
for(int i = 0; i<splines.Size(); i++) for(int i = 0; i<splines.Size(); i++)

View File

@ -7,16 +7,16 @@ namespace netgen
class SplineSurface : public OneSurfacePrimitive class SplineSurface : public OneSurfacePrimitive
{ {
protected: protected:
Array<GeomPoint<3>> geompoints; NgArray<GeomPoint<3>> geompoints;
Array<shared_ptr<SplineSeg<3>>> splines; NgArray<shared_ptr<SplineSeg<3>>> splines;
Array<string> bcnames; NgArray<string> bcnames;
Array<double> maxh; NgArray<double> maxh;
shared_ptr<OneSurfacePrimitive> baseprimitive; shared_ptr<OneSurfacePrimitive> baseprimitive;
shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> cuts; shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> cuts;
shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> all_cuts; shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> all_cuts;
public: public:
SplineSurface(shared_ptr<OneSurfacePrimitive> abaseprimitive, shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> acuts) : SplineSurface(shared_ptr<OneSurfacePrimitive> abaseprimitive, shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> acuts) :
OneSurfacePrimitive(), baseprimitive(abaseprimitive), cuts(acuts) OneSurfacePrimitive(), baseprimitive(abaseprimitive), cuts(acuts)
{ ; } { ; }
// default constructor for archive // default constructor for archive
@ -25,7 +25,7 @@ namespace netgen
const auto & GetSplines() const { return splines; } const auto & GetSplines() const { return splines; }
int GetNSplines() const { return splines.Size(); } int GetNSplines() const { return splines.Size(); }
const Array<GeomPoint<3>>& GetPoints() const { return geompoints; } const NgArray<GeomPoint<3>>& GetPoints() const { return geompoints; }
string GetSplineType(const int i) const { return splines[i]->GetType(); } string GetSplineType(const int i) const { return splines[i]->GetType(); }
SplineSeg<3> & GetSpline(const int i) { return *splines[i]; } SplineSeg<3> & GetSpline(const int i) { return *splines[i]; }
const SplineSeg<3> & GetSpline(const int i) const { return *splines[i]; } const SplineSeg<3> & GetSpline(const int i) const { return *splines[i]; }
@ -37,8 +37,8 @@ namespace netgen
DLL_HEADER void AppendPoint(const Point<3> & p, const double reffac = 1., const bool hpref=false); DLL_HEADER void AppendPoint(const Point<3> & p, const double reffac = 1., const bool hpref=false);
void AppendSegment(shared_ptr<SplineSeg<3>> spline, string & bcname, double amaxh = -1); void AppendSegment(shared_ptr<SplineSeg<3>> spline, string & bcname, double amaxh = -1);
const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> CreateCuttingSurfaces(); const shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> CreateCuttingSurfaces();
const shared_ptr<Array<shared_ptr<OneSurfacePrimitive>>> GetCuts() const { return all_cuts; } const shared_ptr<NgArray<shared_ptr<OneSurfacePrimitive>>> GetCuts() const { return all_cuts; }
const shared_ptr<OneSurfacePrimitive> GetBase() const { return baseprimitive; } const shared_ptr<OneSurfacePrimitive> GetBase() const { return baseprimitive; }
virtual void Project (Point<3> & p3d) const { baseprimitive->Project(p3d); } virtual void Project (Point<3> & p3d) const { baseprimitive->Project(p3d); }
@ -50,7 +50,7 @@ namespace netgen
{ return baseprimitive->HesseNorm(); } { return baseprimitive->HesseNorm(); }
virtual Point<3> GetSurfacePoint () const virtual Point<3> GetSurfacePoint () const
{ return baseprimitive->GetSurfacePoint(); } { return baseprimitive->GetSurfacePoint(); }
virtual void CalcSpecialPoints(Array<Point<3>> & pts) const virtual void CalcSpecialPoints(NgArray<Point<3>> & pts) const
{ baseprimitive->CalcSpecialPoints(pts); } { baseprimitive->CalcSpecialPoints(pts); }
virtual INSOLID_TYPE BoxInSolid(const BoxSphere<3> & box) const virtual INSOLID_TYPE BoxInSolid(const BoxSphere<3> & box) const
@ -67,7 +67,7 @@ namespace netgen
virtual void CalcGradient (const Point<3> & point, Vec<3> & grad) const; virtual void CalcGradient (const Point<3> & point, Vec<3> & grad) const;
virtual double HesseNorm () const; virtual double HesseNorm () const;
virtual Point<3> GetSurfacePoint () const; virtual Point<3> GetSurfacePoint () const;
virtual void CalcSpecialPoints(Array<Point<3>> & pts) const; virtual void CalcSpecialPoints(NgArray<Point<3>> & pts) const;
virtual INSOLID_TYPE BoxInSolid(const BoxSphere<3> & box) const; virtual INSOLID_TYPE BoxInSolid(const BoxSphere<3> & box) const;

View File

@ -230,13 +230,13 @@ void Primitive :: SetSurfaceId (int i, int id)
void Primitive :: GetPrimitiveData (const char *& classname, void Primitive :: GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const NgArray<double> & coeffs) const
{ {
classname = "undef"; classname = "undef";
coeffs.SetSize (0); coeffs.SetSize (0);
} }
void Primitive :: SetPrimitiveData (Array<double> & coeffs) void Primitive :: SetPrimitiveData (NgArray<double> & coeffs)
{ {
; ;
} }
@ -277,7 +277,7 @@ void Primitive :: Transform (Transformation<3> & trans)
} }
void Primitive :: GetTangentialSurfaceIndices (const Point<3> & p, void Primitive :: GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
for (int j = 0; j < GetNSurfaces(); j++) for (int j = 0; j < GetNSurfaces(); j++)
if (fabs (GetSurface(j).CalcFunctionValue (p)) < eps) if (fabs (GetSurface(j).CalcFunctionValue (p)) < eps)
@ -288,7 +288,7 @@ void Primitive :: GetTangentialSurfaceIndices (const Point<3> & p,
void Primitive :: void Primitive ::
GetTangentialVecSurfaceIndices (const Point<3> & p, const Vec<3> & v, GetTangentialVecSurfaceIndices (const Point<3> & p, const Vec<3> & v,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
cout << "get tangvecsurfind not implemented" << endl; cout << "get tangvecsurfind not implemented" << endl;
surfind.SetSize (0); surfind.SetSize (0);
@ -296,7 +296,7 @@ GetTangentialVecSurfaceIndices (const Point<3> & p, const Vec<3> & v,
void Primitive :: void Primitive ::
GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2, GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
Array<int> & surfind, double eps) const NgArray<int> & surfind, double eps) const
{ {
for (int j = 0; j < GetNSurfaces(); j++) for (int j = 0; j < GetNSurfaces(); j++)
{ {

View File

@ -241,8 +241,8 @@ namespace netgen
class Primitive class Primitive
{ {
protected: protected:
Array<int> surfaceids; NgArray<int> surfaceids;
Array<int> surfaceactive; NgArray<int> surfaceactive;
public: public:
@ -268,7 +268,7 @@ namespace netgen
double eps) const = 0; double eps) const = 0;
virtual void GetTangentialSurfaceIndices (const Point<3> & p, virtual void GetTangentialSurfaceIndices (const Point<3> & p,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual INSOLID_TYPE VecInSolid (const Point<3> & p, virtual INSOLID_TYPE VecInSolid (const Point<3> & p,
const Vec<3> & v, const Vec<3> & v,
@ -294,15 +294,15 @@ namespace netgen
double eps) const; double eps) const;
virtual void GetTangentialVecSurfaceIndices (const Point<3> & p, const Vec<3> & v, virtual void GetTangentialVecSurfaceIndices (const Point<3> & p, const Vec<3> & v,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual void GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2, virtual void GetTangentialVecSurfaceIndices2 (const Point<3> & p, const Vec<3> & v1, const Vec<3> & v2,
Array<int> & surfind, double eps) const; NgArray<int> & surfind, double eps) const;
virtual void CalcSpecialPoints (Array<Point<3> > & /* pts */) const { ; } virtual void CalcSpecialPoints (NgArray<Point<3> > & /* pts */) const { ; }
virtual void AnalyzeSpecialPoint (const Point<3> & /* pt */, virtual void AnalyzeSpecialPoint (const Point<3> & /* pt */,
Array<Point<3> > & /* specpts */) const { ; } NgArray<Point<3> > & /* specpts */) const { ; }
virtual Vec<3> SpecialPointTangentialVector (const Point<3> & /* p */, virtual Vec<3> SpecialPointTangentialVector (const Point<3> & /* p */,
int /* s1 */, int /* s2 */) const int /* s1 */, int /* s2 */) const
{ return Vec<3> (0,0,0); } { return Vec<3> (0,0,0); }
@ -318,8 +318,8 @@ namespace netgen
virtual int SurfaceInverted (int /* i */ = 0) const { return 0; } virtual int SurfaceInverted (int /* i */ = 0) const { return 0; }
virtual void GetPrimitiveData (const char *& classname, virtual void GetPrimitiveData (const char *& classname,
Array<double> & coeffs) const; NgArray<double> & coeffs) const;
virtual void SetPrimitiveData (Array<double> & coeffs); virtual void SetPrimitiveData (NgArray<double> & coeffs);
static Primitive * CreatePrimitive (const char * classname); static Primitive * CreatePrimitive (const char * classname);

View File

@ -29,7 +29,7 @@ namespace netgen
void TriangleApproximation :: RemoveUnusedPoints () void TriangleApproximation :: RemoveUnusedPoints ()
{ {
BitArray used(GetNP()); BitArray used(GetNP());
Array<int> map (GetNP()); NgArray<int> map (GetNP());
int i, j; int i, j;
int cnt = 0; int cnt = 0;

View File

@ -36,9 +36,9 @@ namespace netgen
class TriangleApproximation class TriangleApproximation
{ {
Array<Point<3> > points; NgArray<Point<3> > points;
Array<Vec<3> > normals; NgArray<Vec<3> > normals;
Array<TATriangle> trigs; NgArray<TATriangle> trigs;
public: public:
TriangleApproximation(); TriangleApproximation();

View File

@ -18,8 +18,8 @@ namespace netgen
/* *********************** Draw Geometry **************** */ /* *********************** Draw Geometry **************** */
extern shared_ptr<Mesh> mesh; extern shared_ptr<Mesh> mesh;
extern Array<SpecialPoint> specpoints; extern NgArray<SpecialPoint> specpoints;
extern Array<Box<3> > boxes; extern NgArray<Box<3> > boxes;

View File

@ -13,7 +13,7 @@ namespace netgen
class DLL_HEADER VisualSceneGeometry : public VisualScene class DLL_HEADER VisualSceneGeometry : public VisualScene
{ {
class CSGeometry * geometry; class CSGeometry * geometry;
Array<int> trilists; NgArray<int> trilists;
int selsurf; int selsurf;
public: public:
VisualSceneGeometry (); VisualSceneGeometry ();

View File

@ -211,7 +211,7 @@ namespace netgen
{ {
int i, j; int i, j;
int nseg = mesh.GetNSeg(); int nseg = mesh.GetNSeg();
Array<int> edgesonpoint(mesh.GetNP()); NgArray<int> edgesonpoint(mesh.GetNP());
for (i = 1; i <= mesh.GetNP(); i++) for (i = 1; i <= mesh.GetNP(); i++)
edgesonpoint.Elem(i) = 0; edgesonpoint.Elem(i) = 0;
@ -251,9 +251,9 @@ namespace netgen
// markers for z-refinement: p1, p2, levels // markers for z-refinement: p1, p2, levels
// p1-p2 is an edge to be refined // p1-p2 is an edge to be refined
Array<INDEX_3> ref_uniform; NgArray<INDEX_3> ref_uniform;
Array<INDEX_3> ref_singular; NgArray<INDEX_3> ref_singular;
Array<INDEX_4 > ref_slices; NgArray<INDEX_4 > ref_slices;
BitArray first_id(geom->identifications.Size()); BitArray first_id(geom->identifications.Size());
first_id.Set(); first_id.Set();
@ -287,7 +287,7 @@ namespace netgen
} }
else else
{ {
//const Array<double> & slices = csid->GetSlices(); //const NgArray<double> & slices = csid->GetSlices();
INDEX_4 i4; INDEX_4 i4;
i4[0] = pair.I1(); i4[0] = pair.I1();
i4[1] = pair.I2(); i4[1] = pair.I2();
@ -301,7 +301,7 @@ namespace netgen
Array<EdgePointGeomInfo> epgi; NgArray<EdgePointGeomInfo> epgi;
while (1) while (1)
{ {
@ -389,7 +389,7 @@ namespace netgen
edge.Sort(); edge.Sort();
if (!refedges.Used(edge)) if (!refedges.Used(edge))
{ {
const Array<double> & slices = csid->GetSlices(); const NgArray<double> & slices = csid->GetSlices();
//(*testout) << "idnr " << idnr << " i " << i << endl; //(*testout) << "idnr " << idnr << " i " << i << endl;
//(*testout) << "slices " << slices << endl; //(*testout) << "slices " << slices << endl;
double slicefac = slices.Get(slicenr); double slicefac = slices.Get(slicenr);

View File

@ -9,7 +9,7 @@
/**************************************************************************/ /**************************************************************************/
/* /*
Abstract data type Array Abstract data type NgArray
*/ */
#include <mystdlib.h> #include <mystdlib.h>
@ -65,8 +65,8 @@ namespace netgen
{ {
if (!actsize) if (!actsize)
{ {
throw Exception ("Array should not be empty"); throw Exception ("NgArray should not be empty");
// cerr << "Array souldn't be empty"; // cerr << "NgArray souldn't be empty";
} }
} }
#endif #endif

View File

@ -67,7 +67,7 @@ namespace netgen
/** /**
A simple array container. A simple array container.
Array represented by size and data-pointer. NgArray represented by size and data-pointer.
No memory allocation and deallocation, must be provided by user. No memory allocation and deallocation, must be provided by user.
Helper functions for printing. Helper functions for printing.
Optional range check by macro RANGE_CHECK Optional range check by macro RANGE_CHECK
@ -124,7 +124,7 @@ namespace netgen
{ {
#ifdef DEBUG #ifdef DEBUG
if (i < 1 || i > size) if (i < 1 || i > size)
cout << "Array<" << typeid(T).name() cout << "NgArray<" << typeid(T).name()
<< ">::Elem out of range, i = " << i << ">::Elem out of range, i = " << i
<< ", s = " << size << endl; << ", s = " << size << endl;
#endif #endif
@ -137,7 +137,7 @@ namespace netgen
{ {
#ifdef DEBUG #ifdef DEBUG
if (i < 1 || i > size) if (i < 1 || i > size)
cout << "Array<" << typeid(T).name() << ">::Get out of range, i = " << i cout << "NgArray<" << typeid(T).name() << ">::Get out of range, i = " << i
<< ", s = " << size << endl; << ", s = " << size << endl;
#endif #endif
@ -149,7 +149,7 @@ namespace netgen
{ {
#ifdef DEBUG #ifdef DEBUG
if (i < 1 || i > size) if (i < 1 || i > size)
cout << "Array<" << typeid(T).name() << ">::Set out of range, i = " << i cout << "NgArray<" << typeid(T).name() << ">::Set out of range, i = " << i
<< ", s = " << size << endl; << ", s = " << size << endl;
#endif #endif
@ -215,13 +215,13 @@ namespace netgen
/** /**
Dynamic array container. Dynamic array container.
Array<T> is an automatically increasing array container. NgArray<T> is an automatically increasing array container.
The allocated memory doubles on overflow. The allocated memory doubles on overflow.
Either the container takes care of memory allocation and deallocation, Either the container takes care of memory allocation and deallocation,
or the user provides one block of data. or the user provides one block of data.
*/ */
template <class T, int BASE = 0, typename TIND = int> template <class T, int BASE = 0, typename TIND = int>
class Array : public FlatArray<T, BASE, TIND> class NgArray : public FlatArray<T, BASE, TIND>
{ {
protected: protected:
using FlatArray<T,BASE,TIND>::size; using FlatArray<T,BASE,TIND>::size;
@ -235,14 +235,14 @@ namespace netgen
public: public:
/// Generate array of logical and physical size asize /// Generate array of logical and physical size asize
explicit Array() explicit NgArray()
: FlatArray<T, BASE, TIND> (0, NULL) : FlatArray<T, BASE, TIND> (0, NULL)
{ {
allocsize = 0; allocsize = 0;
ownmem = 1; ownmem = 1;
} }
explicit Array(size_t asize) explicit NgArray(size_t asize)
: FlatArray<T, BASE, TIND> (asize, asize ? new T[asize] : nullptr) : FlatArray<T, BASE, TIND> (asize, asize ? new T[asize] : nullptr)
{ {
allocsize = asize; allocsize = asize;
@ -250,7 +250,7 @@ namespace netgen
} }
/// Generate array in user data /// Generate array in user data
Array(TIND asize, T* adata) NgArray(TIND asize, T* adata)
: FlatArray<T, BASE, TIND> (asize, adata) : FlatArray<T, BASE, TIND> (asize, adata)
{ {
allocsize = asize; allocsize = asize;
@ -258,7 +258,7 @@ namespace netgen
} }
/// array copy /// array copy
explicit Array (const Array<T,BASE,TIND> & a2) explicit NgArray (const NgArray<T,BASE,TIND> & a2)
: FlatArray<T, BASE, TIND> (a2.Size(), a2.Size() ? new T[a2.Size()] : 0) : FlatArray<T, BASE, TIND> (a2.Size(), a2.Size() ? new T[a2.Size()] : 0)
{ {
allocsize = size; allocsize = size;
@ -268,7 +268,7 @@ namespace netgen
} }
/// array move /// array move
Array (Array && a2) NgArray (NgArray && a2)
: FlatArray<T,BASE,TIND> (a2.size, a2.data), allocsize(a2.allocsize), ownmem(a2.ownmem) : FlatArray<T,BASE,TIND> (a2.size, a2.data), allocsize(a2.allocsize), ownmem(a2.ownmem)
{ {
a2.size = 0; a2.size = 0;
@ -279,7 +279,7 @@ namespace netgen
/// if responsible, deletes memory /// if responsible, deletes memory
~Array() ~NgArray()
{ {
if (ownmem) if (ownmem)
delete [] data; delete [] data;
@ -362,14 +362,14 @@ namespace netgen
} }
/// Fill array with val /// Fill array with val
Array & operator= (const T & val) NgArray & operator= (const T & val)
{ {
FlatArray<T, BASE, TIND>::operator= (val); FlatArray<T, BASE, TIND>::operator= (val);
return *this; return *this;
} }
/// array copy /// array copy
Array & operator= (const Array & a2) NgArray & operator= (const NgArray & a2)
{ {
SetSize (a2.Size()); SetSize (a2.Size());
for (TIND i (BASE); i < size+BASE; i++) for (TIND i (BASE); i < size+BASE; i++)
@ -378,7 +378,7 @@ namespace netgen
} }
/// array copy /// array copy
Array & operator= (const FlatArray<T> & a2) NgArray & operator= (const FlatArray<T> & a2)
{ {
SetSize (a2.Size()); SetSize (a2.Size());
for (TIND i = BASE; i < size+BASE; i++) for (TIND i = BASE; i < size+BASE; i++)
@ -386,7 +386,7 @@ namespace netgen
return *this; return *this;
} }
Array & operator= (Array && a2) NgArray & operator= (NgArray && a2)
{ {
Swap (data, a2.data); Swap (data, a2.data);
Swap (size, a2.size); Swap (size, a2.size);
@ -458,11 +458,11 @@ namespace netgen
template <class T, int S> template <class T, int S>
class ArrayMem : public Array<T> class ArrayMem : public NgArray<T>
{ {
using Array<T>::size; using NgArray<T>::size;
using Array<T>::data; using NgArray<T>::data;
using Array<T>::ownmem; using NgArray<T>::ownmem;
T mem[S]; // Intel C++ calls dummy constructor T mem[S]; // Intel C++ calls dummy constructor
// char mem[S*sizeof(T)]; // char mem[S*sizeof(T)];
@ -470,7 +470,7 @@ namespace netgen
public: public:
/// Generate array of logical and physical size asize /// Generate array of logical and physical size asize
explicit ArrayMem(size_t asize = 0) explicit ArrayMem(size_t asize = 0)
: Array<T> (S, static_cast<T*> (static_cast<void*>(&mem[0]))) : NgArray<T> (S, static_cast<T*> (static_cast<void*>(&mem[0])))
{ {
size = asize; size = asize;
if (asize > S) if (asize > S)
@ -483,7 +483,7 @@ namespace netgen
ArrayMem & operator= (const T & val) ArrayMem & operator= (const T & val)
{ {
Array<T>::operator= (val); NgArray<T>::operator= (val);
return *this; return *this;
} }
@ -777,7 +777,7 @@ namespace netgen
template <class T> template <class T>
void Intersection (const FlatArray<T> & in1, const FlatArray<T> & in2, void Intersection (const FlatArray<T> & in1, const FlatArray<T> & in2,
Array<T> & out) NgArray<T> & out)
{ {
out.SetSize(0); out.SetSize(0);
for(int i=0; i<in1.Size(); i++) for(int i=0; i<in1.Size(); i++)
@ -786,7 +786,7 @@ namespace netgen
} }
template <class T> template <class T>
void Intersection (const FlatArray<T> & in1, const FlatArray<T> & in2, const FlatArray<T> & in3, void Intersection (const FlatArray<T> & in1, const FlatArray<T> & in2, const FlatArray<T> & in3,
Array<T> & out) NgArray<T> & out)
{ {
out.SetSize(0); out.SetSize(0);
for(int i=0; i<in1.Size(); i++) for(int i=0; i<in1.Size(); i++)

View File

@ -159,7 +159,7 @@ template <int BASE = 1>
class BitArrayChar class BitArrayChar
{ {
/// ///
Array<char,BASE> data; NgArray<char,BASE> data;
public: public:
/// ///

View File

@ -56,9 +56,9 @@ namespace netgen
} }
void Flags :: SetFlag (const char * name, const Array<char*> & val) void Flags :: SetFlag (const char * name, const NgArray<char*> & val)
{ {
Array<char*> * strarray = new Array<char*>; NgArray<char*> * strarray = new NgArray<char*>;
for (int i = 1; i <= val.Size(); i++) for (int i = 1; i <= val.Size(); i++)
{ {
strarray->Append (new char[strlen(val.Get(i))+1]); strarray->Append (new char[strlen(val.Get(i))+1]);
@ -67,9 +67,9 @@ namespace netgen
strlistflags.Set (name, strarray); strlistflags.Set (name, strarray);
} }
void Flags :: SetFlag (const char * name, const Array<double> & val) void Flags :: SetFlag (const char * name, const NgArray<double> & val)
{ {
Array<double> * numarray = new Array<double>; NgArray<double> * numarray = new NgArray<double>;
for (int i = 1; i <= val.Size(); i++) for (int i = 1; i <= val.Size(); i++)
numarray->Append (val.Get(i)); numarray->Append (val.Get(i));
numlistflags.Set (name, numarray); numlistflags.Set (name, numarray);
@ -118,26 +118,26 @@ namespace netgen
} }
const Array<char*> & const NgArray<char*> &
Flags :: GetStringListFlag (const char * name) const Flags :: GetStringListFlag (const char * name) const
{ {
if (strlistflags.Used (name)) if (strlistflags.Used (name))
return *strlistflags[name]; return *strlistflags[name];
else else
{ {
static Array<char*> dummy_array(0); static NgArray<char*> dummy_array(0);
return dummy_array; return dummy_array;
} }
} }
const Array<double> & const NgArray<double> &
Flags ::GetNumListFlag (const char * name) const Flags ::GetNumListFlag (const char * name) const
{ {
if (numlistflags.Used (name)) if (numlistflags.Used (name))
return *numlistflags[name]; return *numlistflags[name];
else else
{ {
static Array<double> dummy_array(0); static NgArray<double> dummy_array(0);
return dummy_array; return dummy_array;
} }
} }

View File

@ -25,9 +25,9 @@ class Flags
/// ///
SymbolTable<int> defflags; SymbolTable<int> defflags;
/// ///
SymbolTable<Array<char*>*> strlistflags; SymbolTable<NgArray<char*>*> strlistflags;
/// ///
SymbolTable<Array<double>*> numlistflags; SymbolTable<NgArray<double>*> numlistflags;
public: public:
/// ///
DLL_HEADER Flags (); DLL_HEADER Flags ();
@ -43,9 +43,9 @@ public:
/// Sets boolean flag /// Sets boolean flag
DLL_HEADER void SetFlag (const char * name); DLL_HEADER void SetFlag (const char * name);
/// Sets string arary flag /// Sets string arary flag
DLL_HEADER void SetFlag (const char * name, const Array<char*> & val); DLL_HEADER void SetFlag (const char * name, const NgArray<char*> & val);
/// Sets double array flag /// Sets double array flag
DLL_HEADER void SetFlag (const char * name, const Array<double> & val); DLL_HEADER void SetFlag (const char * name, const NgArray<double> & val);
/// Save flags to file /// Save flags to file
DLL_HEADER void SaveFlags (const char * filename) const; DLL_HEADER void SaveFlags (const char * filename) const;
@ -67,9 +67,9 @@ public:
/// Returns boolean flag /// Returns boolean flag
DLL_HEADER bool GetDefineFlag (const char * name) const; DLL_HEADER bool GetDefineFlag (const char * name) const;
/// Returns string list flag, empty array if not exist /// Returns string list flag, empty array if not exist
DLL_HEADER const Array<char*> & GetStringListFlag (const char * name) const; DLL_HEADER const NgArray<char*> & GetStringListFlag (const char * name) const;
/// Returns num list flag, empty array if not exist /// Returns num list flag, empty array if not exist
DLL_HEADER const Array<double> & GetNumListFlag (const char * name) const; DLL_HEADER const NgArray<double> & GetNumListFlag (const char * name) const;
/// Test, if string flag is defined /// Test, if string flag is defined

View File

@ -480,7 +480,7 @@ class BASE_INDEX_CLOSED_HASHTABLE
protected: protected:
/// ///
// MoveableArray<INDEX> hash; // MoveableArray<INDEX> hash;
Array<INDEX> hash; NgArray<INDEX> hash;
/// ///
int invalid; int invalid;
public: public:
@ -556,7 +556,7 @@ class INDEX_CLOSED_HASHTABLE : public BASE_INDEX_CLOSED_HASHTABLE
{ {
/// ///
// MoveableArray<T> cont; // MoveableArray<T> cont;
Array<T> cont; NgArray<T> cont;
public: public:
/// ///
@ -653,7 +653,7 @@ class BASE_INDEX_2_CLOSED_HASHTABLE
protected: protected:
/// ///
// MoveableArray<INDEX_2> hash; // MoveableArray<INDEX_2> hash;
Array<INDEX_2> hash; NgArray<INDEX_2> hash;
/// ///
int invalid; int invalid;
size_t mask; size_t mask;
@ -718,7 +718,7 @@ protected:
template <class T> template <class T>
class INDEX_2_CLOSED_HASHTABLE : public BASE_INDEX_2_CLOSED_HASHTABLE class INDEX_2_CLOSED_HASHTABLE : public BASE_INDEX_2_CLOSED_HASHTABLE
{ {
Array<T> cont; NgArray<T> cont;
public: public:
INDEX_2_CLOSED_HASHTABLE (size_t size) INDEX_2_CLOSED_HASHTABLE (size_t size)
: BASE_INDEX_2_CLOSED_HASHTABLE(size), cont(RoundUp2(size)) : BASE_INDEX_2_CLOSED_HASHTABLE(size), cont(RoundUp2(size))
@ -813,7 +813,7 @@ inline ostream & operator<< (ostream & ost, const INDEX_2_CLOSED_HASHTABLE<T> &
class BASE_INDEX_3_CLOSED_HASHTABLE class BASE_INDEX_3_CLOSED_HASHTABLE
{ {
protected: protected:
Array<INDEX_3> hash; NgArray<INDEX_3> hash;
int invalid; int invalid;
size_t mask; size_t mask;
@ -922,7 +922,7 @@ template <class T>
class INDEX_3_CLOSED_HASHTABLE : public BASE_INDEX_3_CLOSED_HASHTABLE class INDEX_3_CLOSED_HASHTABLE : public BASE_INDEX_3_CLOSED_HASHTABLE
{ {
// MoveableArray<T,0> cont; // MoveableArray<T,0> cont;
Array<T,0> cont; NgArray<T,0> cont;
public: public:
INDEX_3_CLOSED_HASHTABLE (int size) INDEX_3_CLOSED_HASHTABLE (int size)
@ -1376,9 +1376,9 @@ inline size_t HashValue (INDEX_2 i2, size_t size) { return (113*size_t(i2[0])+si
/// ///
size_t used; size_t used;
/// ///
Array<T_HASH> hash; NgArray<T_HASH> hash;
/// ///
Array<T> cont; NgArray<T> cont;
public: public:
/// ///
ClosedHashTable (size_t asize = 128) ClosedHashTable (size_t asize = 128)

View File

@ -95,7 +95,7 @@ namespace netgen
#endif #endif
#ifdef PARALLEL #ifdef PARALLEL
inline MPI_Comm MyMPI_SubCommunicator(MPI_Comm comm, Array<int> & procs) inline MPI_Comm MyMPI_SubCommunicator(MPI_Comm comm, NgArray<int> & procs)
{ {
MPI_Comm subcomm; MPI_Comm subcomm;
MPI_Group gcomm, gsubcomm; MPI_Group gcomm, gsubcomm;
@ -105,7 +105,7 @@ namespace netgen
return subcomm; return subcomm;
} }
#else #else
inline MPI_Comm MyMPI_SubCommunicator(MPI_Comm comm, Array<int> & procs) inline MPI_Comm MyMPI_SubCommunicator(MPI_Comm comm, NgArray<int> & procs)
{ return comm; } { return comm; }
#endif #endif
@ -160,7 +160,7 @@ namespace netgen
} }
template <class T, int BASE> template <class T, int BASE>
inline void MyMPI_Recv ( Array <T, BASE> & s, int src, int tag, MPI_Comm comm /* = ng_comm */) inline void MyMPI_Recv ( NgArray <T, BASE> & s, int src, int tag, MPI_Comm comm /* = ng_comm */)
{ {
MPI_Status status; MPI_Status status;
int len; int len;
@ -172,7 +172,7 @@ namespace netgen
} }
template <class T, int BASE> template <class T, int BASE>
inline int MyMPI_Recv ( Array <T, BASE> & s, int tag, MPI_Comm comm /* = ng_comm */) inline int MyMPI_Recv ( NgArray <T, BASE> & s, int tag, MPI_Comm comm /* = ng_comm */)
{ {
MPI_Status status; MPI_Status status;
int len; int len;
@ -257,7 +257,7 @@ namespace netgen
MPI_Comm_size(comm, &ntasks); MPI_Comm_size(comm, &ntasks);
MPI_Comm_rank(comm, &rank); MPI_Comm_rank(comm, &rank);
Array<MPI_Request> requests; NgArray<MPI_Request> requests;
for (int dest = 0; dest < ntasks; dest++) for (int dest = 0; dest < ntasks; dest++)
if (dest != rank) if (dest != rank)
requests.Append (MyMPI_ISend (send_data[dest], dest, tag, comm)); requests.Append (MyMPI_ISend (send_data[dest], dest, tag, comm));
@ -288,8 +288,8 @@ namespace netgen
int rank = comm.Rank(); int rank = comm.Rank();
int ntasks = comm.Size(); int ntasks = comm.Size();
Array<int> send_sizes(ntasks); NgArray<int> send_sizes(ntasks);
Array<int> recv_sizes(ntasks); NgArray<int> recv_sizes(ntasks);
for (int i = 0; i < ntasks; i++) for (int i = 0; i < ntasks; i++)
send_sizes[i] = send_data[i].Size(); send_sizes[i] = send_data[i].Size();
@ -304,7 +304,7 @@ namespace netgen
for (int i = 0; i < ntasks; i++) for (int i = 0; i < ntasks; i++)
recv_data.SetEntrySize (i, recv_sizes[i], sizeof(T)); recv_data.SetEntrySize (i, recv_sizes[i], sizeof(T));
Array<MPI_Request> requests; NgArray<MPI_Request> requests;
for (int dest = 0; dest < ntasks; dest++) for (int dest = 0; dest < ntasks; dest++)
if (dest != rank && send_data[dest].Size()) if (dest != rank && send_data[dest].Size())
requests.Append (MyMPI_ISend (send_data[dest], dest, tag, comm)); requests.Append (MyMPI_ISend (send_data[dest], dest, tag, comm));
@ -336,7 +336,7 @@ namespace netgen
} }
template <class T> template <class T>
inline void MyMPI_Bcast (Array<T, 0> & s, NgMPI_Comm comm /* = ng_comm */) inline void MyMPI_Bcast (NgArray<T, 0> & s, NgMPI_Comm comm /* = ng_comm */)
{ {
int size = s.Size(); int size = s.Size();
MyMPI_Bcast (size, comm); MyMPI_Bcast (size, comm);
@ -346,7 +346,7 @@ namespace netgen
} }
template <class T> template <class T>
inline void MyMPI_Bcast (Array<T, 0> & s, int root, MPI_Comm comm /* = ng_comm */) inline void MyMPI_Bcast (NgArray<T, 0> & s, int root, MPI_Comm comm /* = ng_comm */)
{ {
int id; int id;
MPI_Comm_rank(comm, &id); MPI_Comm_rank(comm, &id);

View File

@ -5,7 +5,7 @@
/**************************************************************************/ /**************************************************************************/
/* /*
Abstract data type Array Abstract data type NgArray
*/ */

View File

@ -22,7 +22,7 @@ private:
/// ///
void * freelist; void * freelist;
/// ///
Array<char*> bablocks; NgArray<char*> bablocks;
mutex block_allocator_mutex; mutex block_allocator_mutex;
public: public:
/// ///

View File

@ -16,7 +16,7 @@ namespace netgen
*/ */
class IndexSet class IndexSet
{ {
Array<int> set; NgArray<int> set;
BitArray flags; BitArray flags;
public: public:
IndexSet (int maxind); IndexSet (int maxind);
@ -41,7 +41,7 @@ public:
void Del (int ind); void Del (int ind);
void Clear (); void Clear ();
const Array<int> & GetArray() { return set; } const NgArray<int> & GetArray() { return set; }
}; };
} }

View File

@ -16,8 +16,8 @@
namespace netgen namespace netgen
{ {
void Sort (const Array<double> & values, void Sort (const NgArray<double> & values,
Array<int> & order) NgArray<int> & order)
{ {
int n = values.Size(); int n = values.Size();
int i, j; int i, j;
@ -35,8 +35,8 @@ namespace netgen
} }
void QuickSortRec (const Array<double> & values, void QuickSortRec (const NgArray<double> & values,
Array<int> & order, NgArray<int> & order,
int left, int right) int left, int right)
{ {
int i, j; int i, j;
@ -62,8 +62,8 @@ namespace netgen
if (i < right) QuickSortRec (values, order, i, right); if (i < right) QuickSortRec (values, order, i, right);
} }
void QuickSort (const Array<double> & values, void QuickSort (const NgArray<double> & values,
Array<int> & order) NgArray<int> & order)
{ {
int i, n = values.Size(); int i, n = values.Size();
order.SetSize (n); order.SetSize (n);

View File

@ -11,11 +11,11 @@ namespace netgen
{ {
// order(i) is sorted index of element i // order(i) is sorted index of element i
extern void Sort (const Array<double> & values, extern void Sort (const NgArray<double> & values,
Array<int> & order); NgArray<int> & order);
extern void QuickSort (const Array<double> & values, extern void QuickSort (const NgArray<double> & values,
Array<int> & order); NgArray<int> & order);
@ -35,7 +35,7 @@ inline void BubbleSort (int size, T * data)
} }
template <class T> template <class T>
inline void BubbleSort (Array<T> & data) inline void BubbleSort (NgArray<T> & data)
{ {
if(data.Size() > 0) if(data.Size() > 0)
BubbleSort (data.Size(), &data[data.Begin()]); BubbleSort (data.Size(), &data[data.Begin()]);

View File

@ -41,7 +41,7 @@ public:
private: private:
/// ///
Array<T> elems; NgArray<T> elems;
/// ///
INDEX size; INDEX size;
}; };

View File

@ -29,7 +29,7 @@ protected:
}; };
/// ///
Array<linestruct> data; NgArray<linestruct> data;
char * oneblock; char * oneblock;
public: public:

View File

@ -14,14 +14,14 @@ namespace netgen
// double l, // double l,
MeshingParameters & mp, Mesh & mesh, MeshingParameters & mp, Mesh & mesh,
// double h, double h1, double h2, double hcurve, // double h, double h1, double h2, double hcurve,
double elto0, Array<double> & points) double elto0, NgArray<double> & points)
{ {
double fperel, oldf, f; double fperel, oldf, f;
int n = 10000; int n = 10000;
Array<Point<2> > xi(n); NgArray<Point<2> > xi(n);
Array<double> hi(n); NgArray<double> hi(n);
for (int i = 0; i < n; i++) for (int i = 0; i < n; i++)
{ {
@ -98,7 +98,7 @@ namespace netgen
int n = 100; int n = 100;
Point<2> mark, oldmark; Point<2> mark, oldmark;
Array<double> curvepoints; NgArray<double> curvepoints;
double edgelength, edgelengthold; double edgelength, edgelengthold;
CalcPartition (spline, mp, mesh, elto0, curvepoints); CalcPartition (spline, mp, mesh, elto0, curvepoints);
@ -111,7 +111,7 @@ namespace netgen
double lold = 0; double lold = 0;
oldmark = pold; oldmark = pold;
edgelengthold = 0; edgelengthold = 0;
Array<int> locsearch; NgArray<int> locsearch;
for (int i = 1; i <= n; i++) for (int i = 1; i <= n; i++)
{ {
@ -310,8 +310,8 @@ namespace netgen
{ {
// const int D = 2; // const int D = 2;
Array<int, PointIndex::BASE> mappoints (mesh.GetNP()); NgArray<int, PointIndex::BASE> mappoints (mesh.GetNP());
Array<double, PointIndex::BASE> param (mesh.GetNP()); NgArray<double, PointIndex::BASE> param (mesh.GetNP());
mappoints = -1; mappoints = -1;
param = 0; param = 0;
@ -452,7 +452,7 @@ namespace netgen
for (int i = 1; i <= maxdomnr; i++) for (int i = 1; i <= maxdomnr; i++)
mesh->AddFaceDescriptor (FaceDescriptor (i, 0, 0, i)); mesh->AddFaceDescriptor (FaceDescriptor (i, 0, 0, i));
// set Array<string*> bcnames... // set NgArray<string*> bcnames...
// number of bcnames // number of bcnames
int maxsegmentindex = 0; int maxsegmentindex = 0;
for (SegmentIndex si = 0; si < mesh->GetNSeg(); si++) for (SegmentIndex si = 0; si < mesh->GetNSeg(); si++)
@ -478,8 +478,8 @@ namespace netgen
if (geometry.GetDomainTensorMeshing (domnr)) if (geometry.GetDomainTensorMeshing (domnr))
{ // tensor product mesh { // tensor product mesh
Array<PointIndex, PointIndex::BASE> nextpi(bnp); NgArray<PointIndex, PointIndex::BASE> nextpi(bnp);
Array<int, PointIndex::BASE> si1(bnp), si2(bnp); NgArray<int, PointIndex::BASE> si1(bnp), si2(bnp);
PointIndex firstpi; PointIndex firstpi;
nextpi = -1; nextpi = -1;
@ -518,7 +518,7 @@ namespace netgen
Array<PointIndex> pts ( (nex+1) * (ney+1) ); // x ... inner loop NgArray<PointIndex> pts ( (nex+1) * (ney+1) ); // x ... inner loop
pts = -1; pts = -1;
for (PointIndex pi = c1, i = 0; pi != c2; pi = nextpi[pi], i++) for (PointIndex pi = c1, i = 0; pi != c2; pi = nextpi[pi], i++)
@ -572,7 +572,7 @@ namespace netgen
Meshing2 meshing (mp, Box<3> (pmin, pmax)); Meshing2 meshing (mp, Box<3> (pmin, pmax));
Array<int, PointIndex::BASE> compress(bnp); NgArray<int, PointIndex::BASE> compress(bnp);
compress = -1; compress = -1;
int cnt = 0; int cnt = 0;
for (PointIndex pi : BndPntRange) for (PointIndex pi : BndPntRange)

View File

@ -187,7 +187,7 @@ namespace netgen
{ {
int npts; int npts;
infile >> npts; infile >> npts;
Array< Point<D> > pts(npts); NgArray< Point<D> > pts(npts);
for (int j = 0; j < npts; j++) for (int j = 0; j < npts; j++)
for(int k=0; k<D; k++) for(int k=0; k<D; k++)
infile >> pts[j](k); infile >> pts[j](k);
@ -358,7 +358,7 @@ namespace netgen
{ {
int npts; int npts;
infile >> npts; infile >> npts;
Array< Point<D> > pts(npts); NgArray< Point<D> > pts(npts);
for (int j = 0; j < npts; j++) for (int j = 0; j < npts; j++)
for(int k=0; k<D; k++) for(int k=0; k<D; k++)
infile >> pts[j](k); infile >> pts[j](k);
@ -489,8 +489,8 @@ namespace netgen
string keyword; string keyword;
Array < GeomPoint<D> > infilepoints (0); NgArray < GeomPoint<D> > infilepoints (0);
Array <int> pointnrs (0); NgArray <int> pointnrs (0);
nump = 0; nump = 0;
int numdomains = 0; int numdomains = 0;
@ -654,7 +654,7 @@ namespace netgen
{ {
int npts; int npts;
infile >> npts; infile >> npts;
Array< Point<D> > pts(npts); NgArray< Point<D> > pts(npts);
for (int j = 0; j < npts; j++) for (int j = 0; j < npts; j++)
for(int k=0; k<D; k++) for(int k=0; k<D; k++)
infile >> pts[j](k); infile >> pts[j](k);
@ -666,7 +666,7 @@ namespace netgen
int npts,order; int npts,order;
infile >> npts; infile >> npts;
infile >> order; infile >> order;
Array< Point<D> > pts(npts); NgArray< Point<D> > pts(npts);
for (int j = 0; j < npts; j++) for (int j = 0; j < npts; j++)
for(int k=0; k<D; k++) for(int k=0; k<D; k++)
infile >> pts[j](k); infile >> pts[j](k);
@ -830,7 +830,7 @@ namespace netgen
/* /*
void CalcPartition (const SplineSegExt & spline, void CalcPartition (const SplineSegExt & spline,
double l, double h, double h1, double h2, double l, double h, double h1, double h2,
double hcurve, double elto0, Array<double> & points) double hcurve, double elto0, NgArray<double> & points)
{ {
double fperel, oldf, f; double fperel, oldf, f;

View File

@ -94,7 +94,7 @@ namespace netgen
seg->GetCoeff (coeffs); seg->GetCoeff (coeffs);
} }
virtual void GetPoints (int n, Array<Point<2> > & points) const virtual void GetPoints (int n, NgArray<Point<2> > & points) const
{ {
seg->GetPoints (n, points); seg->GetPoints (n, points);
} }
@ -131,12 +131,12 @@ namespace netgen
class SplineGeometry2d : public SplineGeometry<2>, public NetgenGeometry class SplineGeometry2d : public SplineGeometry<2>, public NetgenGeometry
{ {
protected: protected:
Array<char*> materials; NgArray<char*> materials;
Array<double> maxh; NgArray<double> maxh;
Array<bool> quadmeshing; NgArray<bool> quadmeshing;
Array<bool> tensormeshing; NgArray<bool> tensormeshing;
Array<int> layer; NgArray<int> layer;
Array<string*> bcnames; NgArray<string*> bcnames;
double elto0 = 1.0; double elto0 = 1.0;

View File

@ -144,7 +144,7 @@ DLL_HEADER void ExportGeom2d(py::module &m)
int leftdomain, int rightdomain, py::object bc, double maxh) int leftdomain, int rightdomain, py::object bc, double maxh)
{ {
int n = 1000; int n = 1000;
Array<Point<2>> points; NgArray<Point<2>> points;
for (int i = 0; i <= n; i++) for (int i = 0; i <= n; i++)
{ {
double t = double(i)/n; double t = double(i)/n;

View File

@ -85,13 +85,13 @@ public:
virtual void GetCoeff (Vector & coeffs) const = 0; virtual void GetCoeff (Vector & coeffs) const = 0;
virtual void GetPoints (int n, Array<Point<2> > & points); virtual void GetPoints (int n, NgArray<Point<2> > & points);
/** calculates lineintersections: /** calculates lineintersections:
for lines $$ a x + b y + c = 0 $$ the interecting points are calculated for lines $$ a x + b y + c = 0 $$ the interecting points are calculated
and stored in points */ and stored in points */
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<2> > & points, const double eps) const NgArray < Point<2> > & points, const double eps) const
{points.SetSize(0);} {points.SetSize(0);}
virtual double MaxCurvature(void) const = 0; virtual double MaxCurvature(void) const = 0;
@ -123,7 +123,7 @@ public:
virtual string GetType(void) const {return "line";} virtual string GetType(void) const {return "line";}
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<2> > & points, const double eps) const; NgArray < Point<2> > & points, const double eps) const;
virtual double MaxCurvature(void) const {return 0;} virtual double MaxCurvature(void) const {return 0;}
}; };
@ -154,7 +154,7 @@ public:
const GeomPoint2d & TangentPoint (void) const { return p2; } const GeomPoint2d & TangentPoint (void) const { return p2; }
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<2> > & points, const double eps) const; NgArray < Point<2> > & points, const double eps) const;
virtual double MaxCurvature(void) const; virtual double MaxCurvature(void) const;
}; };
@ -195,7 +195,7 @@ public:
virtual string GetType(void) const {return "circle";} virtual string GetType(void) const {return "circle";}
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<2> > & points, const double eps) const; NgArray < Point<2> > & points, const double eps) const;
virtual double MaxCurvature(void) const {return 1./radius;} virtual double MaxCurvature(void) const {return 1./radius;}
}; };
@ -208,11 +208,11 @@ public:
/// ///
class DiscretePointsSegment : public SplineSegment class DiscretePointsSegment : public SplineSegment
{ {
Array<Point<2> > pts; NgArray<Point<2> > pts;
GeomPoint2d p1, p2; GeomPoint2d p1, p2;
public: public:
/// ///
DiscretePointsSegment (const Array<Point<2> > & apts); DiscretePointsSegment (const NgArray<Point<2> > & apts);
/// ///
virtual ~DiscretePointsSegment (); virtual ~DiscretePointsSegment ();
/// ///

View File

@ -52,7 +52,7 @@ namespace netgen
glColor3f (0, 0, 1); glColor3f (0, 0, 1);
Array<Point<2> > points, otherpoints; NgArray<Point<2> > points, otherpoints;
for (int i = 1; i <= geometry2d->GetSplines().Size(); i++) for (int i = 1; i <= geometry2d->GetSplines().Size(); i++)
{ {

View File

@ -206,7 +206,7 @@ namespace netgen
} }
void ADTree :: GetMatch (Array <int> & matches) void ADTree :: GetMatch (NgArray <int> & matches)
{ {
int nodenr; int nodenr;
@ -398,10 +398,10 @@ namespace netgen
void ADTree3 :: GetIntersecting (const float * bmin, void ADTree3 :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode3*> stack(1000); static NgArray<ADTreeNode3*> stack(1000);
static Array<int> stackdir(1000); static NgArray<int> stackdir(1000);
ADTreeNode3 * node; ADTreeNode3 * node;
int dir, stacks; int dir, stacks;
@ -658,10 +658,10 @@ namespace netgen
void ADTree3Div :: GetIntersecting (const float * bmin, void ADTree3Div :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode3Div*> stack(1000); static NgArray<ADTreeNode3Div*> stack(1000);
static Array<int> stackdir(1000); static NgArray<int> stackdir(1000);
ADTreeNode3Div * node; ADTreeNode3Div * node;
int dir, i, stacks; int dir, i, stacks;
@ -917,10 +917,10 @@ namespace netgen
void ADTree3M :: GetIntersecting (const float * bmin, void ADTree3M :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode3M*> stack(1000); static NgArray<ADTreeNode3M*> stack(1000);
static Array<int> stackdir(1000); static NgArray<int> stackdir(1000);
ADTreeNode3M * node; ADTreeNode3M * node;
int dir, i, stacks; int dir, i, stacks;
@ -1163,9 +1163,9 @@ namespace netgen
void ADTree3F :: GetIntersecting (const float * bmin, void ADTree3F :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode3F*> stack(1000); static NgArray<ADTreeNode3F*> stack(1000);
ADTreeNode3F * node; ADTreeNode3F * node;
int dir, i, stacks; int dir, i, stacks;
@ -1427,9 +1427,9 @@ namespace netgen
void ADTree3FM :: GetIntersecting (const float * bmin, void ADTree3FM :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode3FM*> stack(1000); static NgArray<ADTreeNode3FM*> stack(1000);
ADTreeNode3FM * node; ADTreeNode3FM * node;
int dir, i, stacks; int dir, i, stacks;
@ -1700,9 +1700,9 @@ namespace netgen
void ADTree6 :: GetIntersecting (const float * bmin, void ADTree6 :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
// static Array<inttn6> stack(10000); // static NgArray<inttn6> stack(10000);
// stack.SetSize (10000); // stack.SetSize (10000);
ArrayMem<inttn6,10000> stack(10000); ArrayMem<inttn6,10000> stack(10000);
pis.SetSize(0); pis.SetSize(0);
@ -1920,9 +1920,9 @@ namespace netgen
template <int dim, typename T> template <int dim, typename T>
void T_ADTree<dim,T> :: GetIntersecting (Point<dim> bmin, Point<dim> bmax, void T_ADTree<dim,T> :: GetIntersecting (Point<dim> bmin, Point<dim> bmax,
Array<T> & pis) const NgArray<T> & pis) const
{ {
// static Array<inttn6> stack(10000); // static NgArray<inttn6> stack(10000);
// stack.SetSize (10000); // stack.SetSize (10000);
ArrayMem<inttn<dim,T>,10000> stack(10000); ArrayMem<inttn<dim,T>,10000> stack(10000);
pis.SetSize(0); pis.SetSize(0);
@ -2195,9 +2195,9 @@ namespace netgen
void ADTree6F :: GetIntersecting (const float * bmin, void ADTree6F :: GetIntersecting (const float * bmin,
const float * bmax, const float * bmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
static Array<ADTreeNode6F*> stack(1000); static NgArray<ADTreeNode6F*> stack(1000);
ADTreeNode6F * node; ADTreeNode6F * node;
int dir, i, stacks; int dir, i, stacks;
@ -2329,7 +2329,7 @@ namespace netgen
} }
void Point3dTree :: GetIntersecting (const Point<3> & pmin, const Point<3> & pmax, void Point3dTree :: GetIntersecting (const Point<3> & pmin, const Point<3> & pmax,
Array<int> & pis) const NgArray<int> & pis) const
{ {
float pmi[3], pma[3]; float pmi[3], pma[3];
for (int i = 0; i < 3; i++) for (int i = 0; i < 3; i++)
@ -2397,7 +2397,7 @@ namespace netgen
template <int dim, typename T> template <int dim, typename T>
void BoxTree<dim,T> ::GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax, void BoxTree<dim,T> ::GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
Array<T> & pis) const NgArray<T> & pis) const
{ {
Point<2*dim> tpmin, tpmax; Point<2*dim> tpmin, tpmax;
double tol = Tolerance(); double tol = Tolerance();

View File

@ -51,11 +51,11 @@ class ADTree
int dim; int dim;
ADTreeNode * root; ADTreeNode * root;
float *cmin, *cmax; float *cmin, *cmax;
Array<ADTreeNode*> ela; NgArray<ADTreeNode*> ela;
const ADTreeCriterion * criterion; const ADTreeCriterion * criterion;
Array<ADTreeNode*> stack; NgArray<ADTreeNode*> stack;
Array<int> stackdir; NgArray<int> stackdir;
int stackindex; int stackindex;
public: public:
@ -65,11 +65,11 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
// void GetIntersecting (const float * bmin, const float * bmax, // void GetIntersecting (const float * bmin, const float * bmax,
// Array<int> & pis) const; // NgArray<int> & pis) const;
void SetCriterion (ADTreeCriterion & acriterion); void SetCriterion (ADTreeCriterion & acriterion);
void Reset (); void Reset ();
int Next (); int Next ();
void GetMatch (Array<int> & matches); void GetMatch (NgArray<int> & matches);
void DeleteElement (int pi); void DeleteElement (int pi);
@ -105,7 +105,7 @@ class ADTree3
{ {
ADTreeNode3 * root; ADTreeNode3 * root;
float cmin[3], cmax[3]; float cmin[3], cmax[3];
Array<ADTreeNode3*> ela; NgArray<ADTreeNode3*> ela;
public: public:
ADTree3 (const float * acmin, ADTree3 (const float * acmin,
@ -114,7 +114,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -155,7 +155,7 @@ class ADTree3Div
{ {
ADTreeNode3Div * root; ADTreeNode3Div * root;
float cmin[3], cmax[3]; float cmin[3], cmax[3];
Array<ADTreeNode3Div*> ela; NgArray<ADTreeNode3Div*> ela;
public: public:
ADTree3Div (const float * acmin, ADTree3Div (const float * acmin,
@ -164,7 +164,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -204,7 +204,7 @@ class ADTree3M
{ {
ADTreeNode3M * root; ADTreeNode3M * root;
float cmin[3], cmax[3]; float cmin[3], cmax[3];
Array<ADTreeNode3M*> ela; NgArray<ADTreeNode3M*> ela;
public: public:
ADTree3M (const float * acmin, ADTree3M (const float * acmin,
@ -213,7 +213,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -253,7 +253,7 @@ class ADTree3F
{ {
ADTreeNode3F * root; ADTreeNode3F * root;
float cmin[3], cmax[3]; float cmin[3], cmax[3];
Array<ADTreeNode3F*> ela; NgArray<ADTreeNode3F*> ela;
public: public:
ADTree3F (const float * acmin, ADTree3F (const float * acmin,
@ -262,7 +262,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -300,7 +300,7 @@ class ADTree3FM
{ {
ADTreeNode3FM * root; ADTreeNode3FM * root;
float cmin[3], cmax[3]; float cmin[3], cmax[3];
Array<ADTreeNode3FM*> ela; NgArray<ADTreeNode3FM*> ela;
public: public:
ADTree3FM (const float * acmin, ADTree3FM (const float * acmin,
@ -309,7 +309,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -351,7 +351,7 @@ class ADTree6
{ {
ADTreeNode6 * root; ADTreeNode6 * root;
float cmin[6], cmax[6]; float cmin[6], cmax[6];
Array<ADTreeNode6*> ela; NgArray<ADTreeNode6*> ela;
public: public:
ADTree6 (const float * acmin, ADTree6 (const float * acmin,
@ -360,7 +360,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -443,7 +443,7 @@ public:
T_ADTreeNode<dim,T> * root; T_ADTreeNode<dim,T> * root;
// float cmin[dim], cmax[dim]; // float cmin[dim], cmax[dim];
Point<dim> cmin, cmax; Point<dim> cmin, cmax;
// Array<T_ADTreeNode<dim>*> ela; // NgArray<T_ADTreeNode<dim>*> ela;
ClosedHashTable<T, T_ADTreeNode<dim,T>*> ela; ClosedHashTable<T, T_ADTreeNode<dim,T>*> ela;
public: public:
T_ADTree (Point<dim> acmin, Point<dim> acmax); T_ADTree (Point<dim> acmin, Point<dim> acmax);
@ -451,7 +451,7 @@ public:
void Insert (Point<dim> p, T pi); void Insert (Point<dim> p, T pi);
void GetIntersecting (Point<dim> bmin, Point<dim> bmax, void GetIntersecting (Point<dim> bmin, Point<dim> bmax,
Array<T> & pis) const; NgArray<T> & pis) const;
void DeleteElement (T pi); void DeleteElement (T pi);
@ -501,7 +501,7 @@ class ADTree6F
{ {
ADTreeNode6F * root; ADTreeNode6F * root;
float cmin[6], cmax[6]; float cmin[6], cmax[6];
Array<ADTreeNode6F*> ela; NgArray<ADTreeNode6F*> ela;
public: public:
ADTree6F (const float * acmin, ADTree6F (const float * acmin,
@ -510,7 +510,7 @@ public:
void Insert (const float * p, int pi); void Insert (const float * p, int pi);
void GetIntersecting (const float * bmin, const float * bmax, void GetIntersecting (const float * bmin, const float * bmax,
Array<int> & pis) const; NgArray<int> & pis) const;
void DeleteElement (int pi); void DeleteElement (int pi);
@ -547,7 +547,7 @@ public:
void DeleteElement (int pi) void DeleteElement (int pi)
{ tree->DeleteElement(pi); } { tree->DeleteElement(pi); }
DLL_HEADER void GetIntersecting (const Point<3> & pmin, const Point<3> & pmax, DLL_HEADER void GetIntersecting (const Point<3> & pmin, const Point<3> & pmax,
Array<int> & pis) const; NgArray<int> & pis) const;
const ADTree3 & Tree() const { return *tree; }; const ADTree3 & Tree() const { return *tree; };
}; };
@ -569,7 +569,7 @@ public:
void DeleteElement (T pi) void DeleteElement (T pi)
{ tree->DeleteElement(pi); } { tree->DeleteElement(pi); }
void GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax, void GetIntersecting (const Point<dim> & pmin, const Point<dim> & pmax,
Array<T> & pis) const; NgArray<T> & pis) const;
double Tolerance() const { return 1e-7 * Dist(boxpmax, boxpmin); } // single precision double Tolerance() const { return 1e-7 * Dist(boxpmax, boxpmin); } // single precision
const auto & Tree() const { return *tree; }; const auto & Tree() const { return *tree; };
auto & Tree() { return *tree; }; auto & Tree() { return *tree; };

View File

@ -613,7 +613,7 @@ namespace netgen
class Polygon2d class Polygon2d
{ {
protected: protected:
Array<Point2d> points; NgArray<Point2d> points;
public: public:
Polygon2d (); Polygon2d ();

View File

@ -711,8 +711,8 @@ void referencetransform :: ToPlain (const Point3d & p, Point3d & pp) const
pp.Z() = (ez_h * v); pp.Z() = (ez_h * v);
} }
void referencetransform :: ToPlain (const Array<Point3d> & p, void referencetransform :: ToPlain (const NgArray<Point3d> & p,
Array<Point3d> & pp) const NgArray<Point3d> & pp) const
{ {
Vec3d v; Vec3d v;
int i; int i;

View File

@ -735,7 +735,7 @@ namespace netgen
/// ///
void ToPlain (const Point3d & p, Point3d & pp) const; void ToPlain (const Point3d & p, Point3d & pp) const;
/// ///
void ToPlain (const Array<Point3d> & p, Array<Point3d> & pp) const; void ToPlain (const NgArray<Point3d> & p, NgArray<Point3d> & pp) const;
/// ///
void FromPlain (const Point3d & pp, Point3d & p) const; void FromPlain (const Point3d & pp, Point3d & p) const;
}; };

View File

@ -35,14 +35,14 @@ namespace netgen
template <> template <>
void CircleSeg<3> :: LineIntersections (const double a, const double b, const double c, void CircleSeg<3> :: LineIntersections (const double a, const double b, const double c,
Array < Point<3> > & points, const double eps) const NgArray < Point<3> > & points, const double eps) const
{ {
cerr << "CircleSeg<3>::LineIntersections not implemented" << endl; cerr << "CircleSeg<3>::LineIntersections not implemented" << endl;
} }
template <> template <>
void CircleSeg<2> :: LineIntersections (const double a, const double b, const double c, void CircleSeg<2> :: LineIntersections (const double a, const double b, const double c,
Array < Point<2> > & points, const double eps) const NgArray < Point<2> > & points, const double eps) const
{ {
points.SetSize(0); points.SetSize(0);
@ -62,7 +62,7 @@ namespace netgen
if(discr < 0) if(discr < 0)
return; return;
Array<double> t; NgArray<double> t;
if(fabs(discr) < 1e-20) if(fabs(discr) < 1e-20)
t.Append(-0.5*c2/c1); t.Append(-0.5*c2/c1);
@ -488,7 +488,7 @@ namespace netgen
template<int D> template<int D>
void SplineSeg3<D> :: LineIntersections (const double a, const double b, const double c, void SplineSeg3<D> :: LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const NgArray < Point<D> > & points, const double eps) const
{ {
points.SetSize(0); points.SetSize(0);
@ -535,7 +535,7 @@ namespace netgen
template < int D > template < int D >
void SplineSeg3<D> :: GetRawData (Array<double> & data) const void SplineSeg3<D> :: GetRawData (NgArray<double> & data) const
{ {
data.Append(3); data.Append(3);
for(int i=0; i<D; i++) for(int i=0; i<D; i++)

View File

@ -94,13 +94,13 @@ namespace netgen
virtual void GetCoeff (Vector & coeffs) const = 0; virtual void GetCoeff (Vector & coeffs) const = 0;
virtual void GetCoeff (Vector & coeffs, Point<D> p0) const { ; } virtual void GetCoeff (Vector & coeffs, Point<D> p0) const { ; }
virtual void GetPoints (int n, Array<Point<D> > & points) const; virtual void GetPoints (int n, NgArray<Point<D> > & points) const;
/** calculates (2D) lineintersections: /** calculates (2D) lineintersections:
for lines $$ a x + b y + c = 0 $$ the interecting points are calculated for lines $$ a x + b y + c = 0 $$ the interecting points are calculated
and stored in points */ and stored in points */
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const NgArray < Point<D> > & points, const double eps) const
{points.SetSize(0);} {points.SetSize(0);}
// is the point in the convex hull (increased by eps) of the spline ? // is the point in the convex hull (increased by eps) of the spline ?
@ -113,7 +113,7 @@ namespace netgen
virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const
{ cerr << "Project not implemented for spline base-class" << endl;} { cerr << "Project not implemented for spline base-class" << endl;}
virtual void GetRawData (Array<double> & data) const virtual void GetRawData (NgArray<double> & data) const
{ cerr << "GetRawData not implemented for spline base-class" << endl;} { cerr << "GetRawData not implemented for spline base-class" << endl;}
}; };
@ -157,7 +157,7 @@ namespace netgen
virtual string GetType(void) const {return "line";} virtual string GetType(void) const {return "line";}
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const; NgArray < Point<D> > & points, const double eps) const;
virtual bool InConvexHull (Point<D> p, double eps) const virtual bool InConvexHull (Point<D> p, double eps) const
{ {
@ -168,7 +168,7 @@ namespace netgen
virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const; virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const;
virtual void GetRawData (Array<double> & data) const; virtual void GetRawData (NgArray<double> & data) const;
}; };
@ -214,7 +214,7 @@ namespace netgen
const GeomPoint<D> & TangentPoint (void) const { return p2; } const GeomPoint<D> & TangentPoint (void) const { return p2; }
DLL_HEADER virtual void LineIntersections (const double a, const double b, const double c, DLL_HEADER virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const; NgArray < Point<D> > & points, const double eps) const;
virtual bool InConvexHull (Point<D> p, double eps) const virtual bool InConvexHull (Point<D> p, double eps) const
{ {
@ -225,7 +225,7 @@ namespace netgen
DLL_HEADER virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const; DLL_HEADER virtual void Project (const Point<D> point, Point<D> & point_on_curve, double & t) const;
DLL_HEADER virtual void GetRawData (Array<double> & data) const; DLL_HEADER virtual void GetRawData (NgArray<double> & data) const;
}; };
@ -271,7 +271,7 @@ namespace netgen
virtual string GetType(void) const {return "circle";} virtual string GetType(void) const {return "circle";}
virtual void LineIntersections (const double a, const double b, const double c, virtual void LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const; NgArray < Point<D> > & points, const double eps) const;
virtual bool InConvexHull (Point<D> p, double eps) const virtual bool InConvexHull (Point<D> p, double eps) const
{ {
@ -290,11 +290,11 @@ namespace netgen
template<int D> template<int D>
class DiscretePointsSeg : public SplineSeg<D> class DiscretePointsSeg : public SplineSeg<D>
{ {
Array<Point<D> > pts; NgArray<Point<D> > pts;
GeomPoint<D> p1n, p2n; GeomPoint<D> p1n, p2n;
public: public:
/// ///
DiscretePointsSeg (const Array<Point<D> > & apts); DiscretePointsSeg (const NgArray<Point<D> > & apts);
// default constructor for archive // default constructor for archive
DiscretePointsSeg() {} DiscretePointsSeg() {}
virtual void DoArchive(Archive& ar) virtual void DoArchive(Archive& ar)
@ -346,7 +346,7 @@ namespace netgen
template<int D> template<int D>
void SplineSeg<D> :: GetPoints (int n, Array<Point<D> > & points) const void SplineSeg<D> :: GetPoints (int n, NgArray<Point<D> > & points) const
{ {
points.SetSize (n); points.SetSize (n);
if (n >= 2) if (n >= 2)
@ -445,7 +445,7 @@ namespace netgen
template<int D> template<int D>
void LineSeg<D> :: LineIntersections (const double a, const double b, const double c, void LineSeg<D> :: LineIntersections (const double a, const double b, const double c,
Array < Point<D> > & points, const double eps) const NgArray < Point<D> > & points, const double eps) const
{ {
points.SetSize(0); points.SetSize(0);
@ -478,7 +478,7 @@ namespace netgen
template<int D> template<int D>
void LineSeg<D> :: GetRawData (Array<double> & data) const void LineSeg<D> :: GetRawData (NgArray<double> & data) const
{ {
data.Append(2); data.Append(2);
for(int i=0; i<D; i++) for(int i=0; i<D; i++)
@ -599,7 +599,7 @@ namespace netgen
template<int D> template<int D>
DiscretePointsSeg<D> :: DiscretePointsSeg (const Array<Point<D> > & apts) DiscretePointsSeg<D> :: DiscretePointsSeg (const NgArray<Point<D> > & apts)
: pts (apts) : pts (apts)
{ {
for(int i=0; i<D; i++) for(int i=0; i<D; i++)
@ -647,13 +647,13 @@ namespace netgen
template<int D, int ORDER> template<int D, int ORDER>
class BSplineSeg : public SplineSeg<D> class BSplineSeg : public SplineSeg<D>
{ {
Array<Point<D> > pts; NgArray<Point<D> > pts;
GeomPoint<D> p1n, p2n; GeomPoint<D> p1n, p2n;
Array<int> ti; NgArray<int> ti;
public: public:
/// ///
BSplineSeg (const Array<Point<D> > & apts); BSplineSeg (const NgArray<Point<D> > & apts);
/// ///
//default constructor for archive //default constructor for archive
BSplineSeg() {} BSplineSeg() {}
@ -680,7 +680,7 @@ namespace netgen
// Constructor // Constructor
template<int D,int ORDER> template<int D,int ORDER>
BSplineSeg<D,ORDER> :: BSplineSeg (const Array<Point<D> > & apts) BSplineSeg<D,ORDER> :: BSplineSeg (const NgArray<Point<D> > & apts)
: pts (apts) : pts (apts)
{ {
/* /*

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@ -23,7 +23,7 @@ namespace netgen
template<int D> template<int D>
void SplineGeometry<D> :: GetRawData (Array<double> & raw_data) const void SplineGeometry<D> :: GetRawData (NgArray<double> & raw_data) const
{ {
raw_data.Append(D); raw_data.Append(D);
// raw_data.Append(elto0); // raw_data.Append(elto0);
@ -36,7 +36,7 @@ namespace netgen
template<int D> template<int D>
int SplineGeometry<D> :: Load (const Array<double> & raw_data, const int startpos) int SplineGeometry<D> :: Load (const NgArray<double> & raw_data, const int startpos)
{ {
int pos = startpos; int pos = startpos;
if(raw_data[pos] != D) if(raw_data[pos] != D)
@ -49,7 +49,7 @@ namespace netgen
splines.SetSize(int(raw_data[pos])); splines.SetSize(int(raw_data[pos]));
pos++; pos++;
Array< Point<D> > pts(3); NgArray< Point<D> > pts(3);
for(int i=0; i<splines.Size(); i++) for(int i=0; i<splines.Size(); i++)
{ {
@ -99,7 +99,7 @@ namespace netgen
return; return;
} }
Array<Point<D> > points; NgArray<Point<D> > points;
for (int i = 0; i < splines.Size(); i++) for (int i = 0; i < splines.Size(); i++)
{ {
splines[i]->GetPoints (20, points); splines[i]->GetPoints (20, points);

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@ -26,23 +26,23 @@ namespace netgen
{ {
// protected: // protected:
public: public:
Array < GeomPoint<D> > geompoints; NgArray < GeomPoint<D> > geompoints;
Array < SplineSeg<D>* > splines; NgArray < SplineSeg<D>* > splines;
SplineGeometry() : geompoints{}, splines{} { ; } SplineGeometry() : geompoints{}, splines{} { ; }
DLL_HEADER ~SplineGeometry(); DLL_HEADER ~SplineGeometry();
DLL_HEADER int Load (const Array<double> & raw_data, const int startpos = 0); DLL_HEADER int Load (const NgArray<double> & raw_data, const int startpos = 0);
virtual void DoArchive(Archive& ar) virtual void DoArchive(Archive& ar)
{ {
ar & geompoints & splines; ar & geompoints & splines;
} }
DLL_HEADER void GetRawData (Array<double> & raw_data) const; DLL_HEADER void GetRawData (NgArray<double> & raw_data) const;
const Array<SplineSeg<D>*> & GetSplines () const const NgArray<SplineSeg<D>*> & GetSplines () const
{ return splines; } { return splines; }
int GetNSplines (void) const { return splines.Size(); } int GetNSplines (void) const { return splines.Size(); }

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@ -306,7 +306,7 @@ template <> NGX_INLINE DLL_HEADER const Ng_Node<2> Ngx_Mesh :: GetNode<2> (int n
NGX_INLINE DLL_HEADER Ng_Buffer<int[2]> Ngx_Mesh :: GetPeriodicVertices(int idnr) const NGX_INLINE DLL_HEADER Ng_Buffer<int[2]> Ngx_Mesh :: GetPeriodicVertices(int idnr) const
{ {
Array<INDEX_2> apairs; NgArray<INDEX_2> apairs;
mesh->GetIdentifications().GetPairs (idnr+1, apairs); mesh->GetIdentifications().GetPairs (idnr+1, apairs);
for(auto& ind : apairs) for(auto& ind : apairs)
{ {

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@ -58,8 +58,8 @@ namespace netgen
#ifdef SOCKETS #ifdef SOCKETS
extern AutoPtr<ClientSocket> clientsocket; extern AutoPtr<ClientSocket> clientsocket;
//extern Array< AutoPtr < ServerInfo > > servers; //extern NgArray< AutoPtr < ServerInfo > > servers;
extern Array< ServerInfo* > servers; extern NgArray< ServerInfo* > servers;
#endif #endif
@ -141,7 +141,7 @@ void Ng_LoadMesh (const char * filename, ngcore::NgMPI_Comm comm)
} }
istream * infile; istream * infile;
Array<char> buf; // for distributing geometry! NgArray<char> buf; // for distributing geometry!
int strs; int strs;
if( id == 0) { if( id == 0) {
@ -191,9 +191,9 @@ void Ng_LoadMesh (const char * filename, ngcore::NgMPI_Comm comm)
bool endfile = false; bool endfile = false;
int n, dummy; int n, dummy;
Array<int> segment_weights; NgArray<int> segment_weights;
Array<int> surface_weights; NgArray<int> surface_weights;
Array<int> volume_weights; NgArray<int> volume_weights;
while (weightsfile.good() && !endfile) while (weightsfile.good() && !endfile)
{ {
@ -479,14 +479,14 @@ const char * Ng_GetDomainMaterial (int dom)
int Ng_GetUserDataSize (char * id) int Ng_GetUserDataSize (char * id)
{ {
Array<double> da; NgArray<double> da;
mesh->GetUserData (id, da); mesh->GetUserData (id, da);
return da.Size(); return da.Size();
} }
void Ng_GetUserData (char * id, double * data) void Ng_GetUserData (char * id, double * data)
{ {
Array<double> da; NgArray<double> da;
mesh->GetUserData (id, da); mesh->GetUserData (id, da);
for (int i = 0; i < da.Size(); i++) for (int i = 0; i < da.Size(); i++)
data[i] = da[i]; data[i] = da[i];
@ -640,12 +640,12 @@ int Ng_FindElementOfPoint (double * p, double * lami, int build_searchtree,
const int * const indices, const int numind) const int * const indices, const int numind)
{ {
Array<int> * dummy(NULL); NgArray<int> * dummy(NULL);
int ind = -1; int ind = -1;
if(indices != NULL) if(indices != NULL)
{ {
dummy = new Array<int>(numind); dummy = new NgArray<int>(numind);
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i]; for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
} }
@ -686,12 +686,12 @@ int Ng_FindSurfaceElementOfPoint (double * p, double * lami, int build_searchtre
const int * const indices, const int numind) const int * const indices, const int numind)
{ {
Array<int> * dummy(NULL); NgArray<int> * dummy(NULL);
int ind = -1; int ind = -1;
if(indices != NULL) if(indices != NULL)
{ {
dummy = new Array<int>(numind); dummy = new NgArray<int>(numind);
for(int i=0; i<numind; i++) (*dummy)[i] = indices[i]; for(int i=0; i<numind; i++) (*dummy)[i] = indices[i];
} }
@ -1550,7 +1550,7 @@ int Ng_GetSurfaceElement_Edges (int elnr, int * edges, int * orient)
/* /*
int i, ned; int i, ned;
const MeshTopology & topology = mesh->GetTopology(); const MeshTopology & topology = mesh->GetTopology();
Array<int> ia; NgArray<int> ia;
topology.GetSurfaceElementEdges (elnr, ia); topology.GetSurfaceElementEdges (elnr, ia);
ned = ia.Size(); ned = ia.Size();
for (i = 1; i <= ned; i++) for (i = 1; i <= ned; i++)
@ -1800,7 +1800,7 @@ int Ng_GetClusterRepElement (int pi)
int Ng_GetNPeriodicVertices (int idnr) int Ng_GetNPeriodicVertices (int idnr)
{ {
Array<INDEX_2> apairs; NgArray<INDEX_2> apairs;
mesh->GetIdentifications().GetPairs (idnr, apairs); mesh->GetIdentifications().GetPairs (idnr, apairs);
return apairs.Size(); return apairs.Size();
} }
@ -1809,7 +1809,7 @@ int Ng_GetNPeriodicVertices (int idnr)
// pairs should be an integer array of 2*npairs // pairs should be an integer array of 2*npairs
void Ng_GetPeriodicVertices (int idnr, int * pairs) void Ng_GetPeriodicVertices (int idnr, int * pairs)
{ {
Array<INDEX_2> apairs; NgArray<INDEX_2> apairs;
mesh->GetIdentifications().GetPairs (idnr, apairs); mesh->GetIdentifications().GetPairs (idnr, apairs);
for (int i = 0; i < apairs.Size(); i++) for (int i = 0; i < apairs.Size(); i++)
{ {
@ -1823,7 +1823,7 @@ void Ng_GetPeriodicVertices (int idnr, int * pairs)
int Ng_GetNPeriodicEdges (int idnr) int Ng_GetNPeriodicEdges (int idnr)
{ {
Array<int,PointIndex::BASE> map; NgArray<int,PointIndex::BASE> map;
//const MeshTopology & top = mesh->GetTopology(); //const MeshTopology & top = mesh->GetTopology();
int nse = mesh->GetNSeg(); int nse = mesh->GetNSeg();
@ -1850,7 +1850,7 @@ int Ng_GetNPeriodicEdges (int idnr)
void Ng_GetPeriodicEdges (int idnr, int * pairs) void Ng_GetPeriodicEdges (int idnr, int * pairs)
{ {
Array<int,PointIndex::BASE> map; NgArray<int,PointIndex::BASE> map;
const MeshTopology & top = mesh->GetTopology(); const MeshTopology & top = mesh->GetTopology();
int nse = mesh->GetNSeg(); int nse = mesh->GetNSeg();
@ -2157,9 +2157,9 @@ int Ng_Bisect_WithInfo ( const char * refinementfile, double ** qualityloss, int
mesh->LocalHFunction().SetGrading (mparam.grading); mesh->LocalHFunction().SetGrading (mparam.grading);
Array<double> * qualityloss_arr = NULL; NgArray<double> * qualityloss_arr = NULL;
if(qualityloss != NULL) if(qualityloss != NULL)
qualityloss_arr = new Array<double>; qualityloss_arr = new NgArray<double>;
ref -> Bisect (*mesh, biopt, qualityloss_arr); ref -> Bisect (*mesh, biopt, qualityloss_arr);

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@ -1070,7 +1070,7 @@ namespace netgen
int * const indices, int numind) const int * const indices, int numind) const
{ {
Array<int> dummy(numind); NgArray<int> dummy(numind);
for (int i = 0; i < numind; i++) dummy[i] = indices[i]+1; for (int i = 0; i < numind; i++) dummy[i] = indices[i]+1;
double lam3[3]; double lam3[3];
@ -1111,7 +1111,7 @@ namespace netgen
int * const indices, int numind) const int * const indices, int numind) const
{ {
Array<int> dummy(numind); NgArray<int> dummy(numind);
for (int i = 0; i < numind; i++) dummy[i] = indices[i]+1; for (int i = 0; i < numind; i++) dummy[i] = indices[i]+1;
Point<3> p3d(p[0], p[1], p[2]); Point<3> p3d(p[0], p[1], p[2]);

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@ -53,7 +53,7 @@ namespace netgen
string name; string name;
string placement; string placement;
string valuetype; string valuetype;
Array<double> places; NgArray<double> places;
}; };
@ -188,7 +188,7 @@ namespace netgen
else if (token == "MATERIALS") else if (token == "MATERIALS")
{ {
*testout << "parse materials" << endl; *testout << "parse materials" << endl;
Array<double> young_modulus, poisson_ratio, mass_density; NgArray<double> young_modulus, poisson_ratio, mass_density;
while (1) while (1)
{ {
@ -264,7 +264,7 @@ namespace netgen
string propid; string propid;
sbuf >> elnr >> def >> ch; sbuf >> elnr >> def >> ch;
sbuf >> typid >> matid >> propid; sbuf >> typid >> matid >> propid;
Array<int> pnums; NgArray<int> pnums;
while (1) while (1)
{ {
int pn; int pn;
@ -305,7 +305,7 @@ namespace netgen
sbuf >> nr >> kw >> ch; sbuf >> nr >> kw >> ch;
if (kw == "NODES") if (kw == "NODES")
{ {
Array<int> enums; NgArray<int> enums;
while (1) while (1)
{ {
int en; int en;
@ -329,7 +329,7 @@ namespace netgen
sbuf >> nr >> kw >> ch; sbuf >> nr >> kw >> ch;
if (kw == "FACES") if (kw == "FACES")
{ {
Array<int> fnums; NgArray<int> fnums;
while (1) while (1)
{ {
int fn; int fn;
@ -375,7 +375,7 @@ namespace netgen
else if (token == "LOADS") else if (token == "LOADS")
{ {
Array<LoadType*> loadtypes; NgArray<LoadType*> loadtypes;
while (1) while (1)
{ {

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@ -49,17 +49,17 @@ namespace netgen
Point3d p; Point3d p;
int numObj3D,numObj2D,numObj1D,numObj0D; int numObj3D,numObj2D,numObj1D,numObj0D;
// bool nullstarted; // bool nullstarted;
Array<int> eldom; NgArray<int> eldom;
int minId3D = -1, minId2D = -1; int minId3D = -1, minId2D = -1;
int maxId3D(-1), maxId2D(-1), maxId1D(-1), maxId0D(-1); int maxId3D(-1), maxId2D(-1), maxId1D(-1), maxId0D(-1);
Array<Array<int> *> segmentdata; NgArray<NgArray<int> *> segmentdata;
Array<Element2d* > tris; NgArray<Element2d* > tris;
Array<int> userdata_int; // just save data for 1:1 output NgArray<int> userdata_int; // just save data for 1:1 output
Array<double> userdata_double; NgArray<double> userdata_double;
Array<int> point_pids; NgArray<int> point_pids;
Array<int> tetfacedata; NgArray<int> tetfacedata;
Array<int> uid_to_group_3D, uid_to_group_2D, uid_to_group_1D, uid_to_group_0D; NgArray<int> uid_to_group_3D, uid_to_group_2D, uid_to_group_1D, uid_to_group_0D;
while(!done) while(!done)
{ {
@ -226,7 +226,7 @@ namespace netgen
segmentdata.SetSize(nedges); segmentdata.SetSize(nedges);
for(int i=0; i<nedges; i++) for(int i=0; i<nedges; i++)
{ {
segmentdata[i] = new Array<int>(7); segmentdata[i] = new NgArray<int>(7);
*segmentdata[i] = -1; *segmentdata[i] = -1;
in >> dummyint; in >> dummyint;
in >> (*segmentdata[i])[0] >> (*segmentdata[i])[1]; in >> (*segmentdata[i])[0] >> (*segmentdata[i])[1];
@ -350,8 +350,8 @@ namespace netgen
for(int i=0; i<nperiodicmasterfaces; i++) for(int i=0; i<nperiodicmasterfaces; i++)
{ {
int tri1,tri2,transl; int tri1,tri2,transl;
Array<PointIndex> nodes1(3),nodes2(3); NgArray<PointIndex> nodes1(3),nodes2(3);
Array<double> sortval1(3),sortval2(3); NgArray<double> sortval1(3),sortval2(3);
in >> tri1 >> tri2 >> transl; in >> tri1 >> tri2 >> transl;
if(transl > maxtransl) if(transl > maxtransl)
@ -455,7 +455,7 @@ namespace netgen
cout << endl; cout << endl;
// Array<int> indextodescriptor(maxId2D+1); // NgArray<int> indextodescriptor(maxId2D+1);
// for(int i=1; i<=mesh.GetNFD(); i++) // for(int i=1; i<=mesh.GetNFD(); i++)
// indextodescriptor[mesh.GetFaceDescriptor(i).SurfNr()] = i; // indextodescriptor[mesh.GetFaceDescriptor(i).SurfNr()] = i;
@ -538,7 +538,7 @@ namespace netgen
case 27: case 27:
// Object2D GroupID, #Faces <immediately followed by> FaceID List // Object2D GroupID, #Faces <immediately followed by> FaceID List
{ {
Array<int> ports; NgArray<int> ports;
//int totnum = 0; //int totnum = 0;
uid_to_group_2D.SetSize(maxId2D+1); uid_to_group_2D.SetSize(maxId2D+1);
uid_to_group_2D = -1; uid_to_group_2D = -1;
@ -665,7 +665,7 @@ namespace netgen
mesh.SetUserData("TETmesh:uid_to_group_0D",uid_to_group_0D); mesh.SetUserData("TETmesh:uid_to_group_0D",uid_to_group_0D);
Array<SurfaceElementIndex> surfindices(tris.Size()); NgArray<SurfaceElementIndex> surfindices(tris.Size());
surfindices = -1; surfindices = -1;
for(int i=0; i<tris.Size(); i++) for(int i=0; i<tris.Size(); i++)
@ -740,7 +740,7 @@ namespace netgen
} }
// Array<int> indextodescriptor(maxId2D+1); // NgArray<int> indextodescriptor(maxId2D+1);
// for(int i=1; i<=mesh.GetNFD(); i++) // for(int i=1; i<=mesh.GetNFD(); i++)
// indextodescriptor[mesh.GetFaceDescriptor(i).SurfNr()] = i; // indextodescriptor[mesh.GetFaceDescriptor(i).SurfNr()] = i;

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@ -99,7 +99,7 @@ namespace netgen
// map from unv element nr to our element number + an index if it is vol (0), bnd(1), ... // map from unv element nr to our element number + an index if it is vol (0), bnd(1), ...
std::map<size_t, std::tuple<size_t, int>> element_map; std::map<size_t, std::tuple<size_t, int>> element_map;
Array<Segment> tmp_segments; NgArray<Segment> tmp_segments;
while (in.good()) while (in.good())
{ {
in >> reco; in >> reco;
@ -449,7 +449,7 @@ namespace netgen
int bcprop; int bcprop;
ifstream inpkt (pktfile.c_str()); ifstream inpkt (pktfile.c_str());
inpkt >> np; inpkt >> np;
Array<double> values(np); NgArray<double> values(np);
for (i = 1; i <= np; i++) for (i = 1; i <= np; i++)
{ {
Point3d p(0,0,0); Point3d p(0,0,0);

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@ -39,11 +39,11 @@ namespace netgen
// Global arrays used to maintain the owner, neighbour and face lists // Global arrays used to maintain the owner, neighbour and face lists
// so that they are accessible across functions // so that they are accessible across functions
static Array<int> owner_facelist; static NgArray<int> owner_facelist;
static Array<int> owner_celllist; static NgArray<int> owner_celllist;
static Array<int> neighbour_celllist; static NgArray<int> neighbour_celllist;
static Array<int> surfelem_bclist; static NgArray<int> surfelem_bclist;
static Array<INDEX_2> surfelem_lists; static NgArray<INDEX_2> surfelem_lists;
@ -118,17 +118,17 @@ namespace netgen
// Initialise arrays to zero if required // Initialise arrays to zero if required
neighbour_celllist = 0; neighbour_celllist = 0;
// Array used to keep track of Faces which have already been // NgArray used to keep track of Faces which have already been
// processed and added to the Owner list... In addition, also the // processed and added to the Owner list... In addition, also the
// location where the face appears in the Owner list is also stored // location where the face appears in the Owner list is also stored
// to speed up creation of the Neighbour list // to speed up creation of the Neighbour list
Array<int> ownerfaces(totfaces); NgArray<int> ownerfaces(totfaces);
ownerfaces = 0; ownerfaces = 0;
// Array to hold the set of local faces of each volume element // NgArray to hold the set of local faces of each volume element
// while running through the set of volume elements // while running through the set of volume elements
// NOTE: The size is set automatically by the Netgen topology function // NOTE: The size is set automatically by the Netgen topology function
Array<int> locfaces; NgArray<int> locfaces;
// Secondary indices used to independently advance the owner // Secondary indices used to independently advance the owner
// and boundary condition arrays within the main loop // and boundary condition arrays within the main loop
@ -383,9 +383,9 @@ namespace netgen
*outfile << "(\n"; *outfile << "(\n";
// Array to hold the indices of the points of each face to // NgArray to hold the indices of the points of each face to
// flip if required // flip if required
Array<int> facepnts; NgArray<int> facepnts;
// Write the faces in the order specified in the owners lists of the // Write the faces in the order specified in the owners lists of the
// internal cells and the boundary cells // internal cells and the boundary cells
@ -545,7 +545,7 @@ namespace netgen
*outfile << "\n"; *outfile << "\n";
Array<INDEX_3> bcarray; NgArray<INDEX_3> bcarray;
int ind = 1; int ind = 1;
// Since the boundary conditions are already sorted in ascending // Since the boundary conditions are already sorted in ascending

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@ -139,7 +139,7 @@ void WriteAbaqusFormat (const Mesh & mesh,
int masternode(0); int masternode(0);
Array<INDEX_2> pairs; NgArray<INDEX_2> pairs;
BitArray master(np), help(np); BitArray master(np), help(np);
master.Set(); master.Set();
for (i = 1; i <= 3; i++) for (i = 1; i <= 3; i++)
@ -158,7 +158,7 @@ void WriteAbaqusFormat (const Mesh & mesh,
cout << "masternode = " << masternode << " = " cout << "masternode = " << masternode << " = "
<< mesh.Point(masternode) << endl; << mesh.Point(masternode) << endl;
Array<int> slaves(3); NgArray<int> slaves(3);
for (i = 1; i <= 3; i++) for (i = 1; i <= 3; i++)
{ {
mesh.GetIdentifications().GetPairs (i, pairs); mesh.GetIdentifications().GetPairs (i, pairs);

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@ -39,8 +39,8 @@ void WriteDiffPackFormat (const Mesh & mesh,
int np = mesh.GetNP(); int np = mesh.GetNP();
int ne = mesh.GetNE(); int ne = mesh.GetNE();
int nse = mesh.GetNSE(); int nse = mesh.GetNSE();
Array <int> BIname; NgArray <int> BIname;
Array <int> BCsinpoint; NgArray <int> BCsinpoint;
int i, j, k, l; int i, j, k, l;
@ -203,8 +203,8 @@ void WriteDiffPackFormat (const Mesh & mesh,
int np = mesh.GetNP(); int np = mesh.GetNP();
//int ne = mesh.GetNE(); //int ne = mesh.GetNE();
int nse = mesh.GetNSE(); int nse = mesh.GetNSE();
Array <int> BIname; NgArray <int> BIname;
Array <int> BCsinpoint; NgArray <int> BCsinpoint;
int i, j, k, l; int i, j, k, l;

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@ -65,9 +65,9 @@ void WriteFluentFormat (const Mesh & mesh,
Element2d face, face2; Element2d face, face2;
int i2, j2; int i2, j2;
Array<INDEX_3> surfaceelp; NgArray<INDEX_3> surfaceelp;
Array<int> surfaceeli; NgArray<int> surfaceeli;
Array<int> locels; NgArray<int> locels;
//no cells=no tets //no cells=no tets
//no faces=2*tets //no faces=2*tets

View File

@ -33,7 +33,7 @@ void WriteJCMFormat (const Mesh & mesh,
int np = mesh.GetNP(); int np = mesh.GetNP();
// Identic points // Identic points
Array<int,PointIndex::BASE> identmap1, identmap2, identmap3; NgArray<int,PointIndex::BASE> identmap1, identmap2, identmap3;
mesh.GetIdentifications().GetMap(1, identmap1); mesh.GetIdentifications().GetMap(1, identmap1);
mesh.GetIdentifications().GetMap(2, identmap2); mesh.GetIdentifications().GetMap(2, identmap2);
mesh.GetIdentifications().GetMap(3, identmap3); mesh.GetIdentifications().GetMap(3, identmap3);
@ -95,7 +95,7 @@ void WriteJCMFormat (const Mesh & mesh,
int nbquad = 0; int nbquad = 0;
// array with 1 if point on any tetra, 0 else // array with 1 if point on any tetra, 0 else
// this is needed in order to arrange the prism points in the right order // this is needed in order to arrange the prism points in the right order
Array<int,1> pointsOnTetras; NgArray<int,1> pointsOnTetras;
pointsOnTetras.SetSize (mesh.GetNP()); pointsOnTetras.SetSize (mesh.GetNP());
pointsOnTetras = 0; pointsOnTetras = 0;
for (i = 1; i <= ne; i++) for (i = 1; i <= ne; i++)

View File

@ -27,7 +27,7 @@ void WriteTecPlotFormat (const Mesh & mesh,
INDEX ne = mesh.GetNE(); INDEX ne = mesh.GetNE();
INDEX nse = mesh.GetNSE(); INDEX nse = mesh.GetNSE();
Array<int> sn(np); NgArray<int> sn(np);
ofstream outfile(filename.c_str()); ofstream outfile(filename.c_str());
outfile << "TITLE=\" " << filename << "\"" << endl; outfile << "TITLE=\" " << filename << "\"" << endl;

View File

@ -23,16 +23,16 @@ namespace netgen
cout << "starting .tet export to file " << filename << endl; cout << "starting .tet export to file " << filename << endl;
Array<int> point_ids,edge_ids,face_ids; NgArray<int> point_ids,edge_ids,face_ids;
Array<int> elnum(mesh.GetNE()); NgArray<int> elnum(mesh.GetNE());
elnum = -1; elnum = -1;
Array<int> userdata_int; NgArray<int> userdata_int;
Array<double> userdata_double; NgArray<double> userdata_double;
Array<int> ports; NgArray<int> ports;
Array<int> uid_to_group_3D, uid_to_group_2D, uid_to_group_1D, uid_to_group_0D; NgArray<int> uid_to_group_3D, uid_to_group_2D, uid_to_group_1D, uid_to_group_0D;
int pos_int = 0; int pos_int = 0;
int pos_double = 0; int pos_double = 0;
@ -98,9 +98,9 @@ namespace netgen
INDEX_2_CLOSED_HASHTABLE<int> edgenumbers(6*mesh.GetNE()+3*mesh.GetNSE());; INDEX_2_CLOSED_HASHTABLE<int> edgenumbers(6*mesh.GetNE()+3*mesh.GetNSE());;
INDEX_3_CLOSED_HASHTABLE<int> facenumbers(4*mesh.GetNE()+mesh.GetNSE()); INDEX_3_CLOSED_HASHTABLE<int> facenumbers(4*mesh.GetNE()+mesh.GetNSE());
Array<INDEX_2> edge2node; NgArray<INDEX_2> edge2node;
Array<INDEX_3> face2edge; NgArray<INDEX_3> face2edge;
Array<INDEX_4> element2face; NgArray<INDEX_4> element2face;
int numelems(0),numfaces(0),numedges(0),numnodes(0); int numelems(0),numfaces(0),numedges(0),numnodes(0);
@ -285,7 +285,7 @@ namespace netgen
int numObj0D,numObj1D,numObj2D,numObj3D; int numObj0D,numObj1D,numObj2D,numObj3D;
int numports = ports.Size(); int numports = ports.Size();
Array<int> nodenum(point_ids.Size()+1); NgArray<int> nodenum(point_ids.Size()+1);
nodenum = -1; nodenum = -1;
@ -367,18 +367,18 @@ namespace netgen
uidpid = "UID"; uidpid = "UID";
Array< Array<int,PointIndex::BASE>* > idmaps; NgArray< NgArray<int,PointIndex::BASE>* > idmaps;
for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++)
{ {
if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC) if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC)
{ {
idmaps.Append(new Array<int,PointIndex::BASE>); idmaps.Append(new NgArray<int,PointIndex::BASE>);
mesh.GetIdentifications().GetMap(i,*idmaps.Last(),true); mesh.GetIdentifications().GetMap(i,*idmaps.Last(),true);
} }
} }
Array<int> id_num,id_type; NgArray<int> id_num,id_type;
Array< Array<int> *> id_groups; NgArray< NgArray<int> *> id_groups;
// sst 2008-03-12: Write problem class... // sst 2008-03-12: Write problem class...
@ -449,7 +449,7 @@ namespace netgen
if(nodenum[i] == -1) if(nodenum[i] == -1)
continue; continue;
Array<int> group; NgArray<int> group;
group.Append(i); group.Append(i);
for(int j=0; j<idmaps.Size(); j++) for(int j=0; j<idmaps.Size(); j++)
{ {
@ -466,7 +466,7 @@ namespace netgen
} }
if(group.Size() > 1) if(group.Size() > 1)
{ {
id_groups.Append(new Array<int>(group)); id_groups.Append(new NgArray<int>(group));
if(group.Size() == 2) if(group.Size() == 2)
{ {
id_type[i] = 1; id_type[i] = 1;
@ -590,18 +590,18 @@ namespace netgen
Array< Array<int>* > vertex_to_edge(mesh.GetNP()+1); NgArray< NgArray<int>* > vertex_to_edge(mesh.GetNP()+1);
for(int i=0; i<=mesh.GetNP(); i++) for(int i=0; i<=mesh.GetNP(); i++)
vertex_to_edge[i] = new Array<int>; vertex_to_edge[i] = new NgArray<int>;
Array< Array<int,PointIndex::BASE>* > idmaps_edge(idmaps.Size()); NgArray< NgArray<int,PointIndex::BASE>* > idmaps_edge(idmaps.Size());
for(int i=0; i<idmaps_edge.Size(); i++) for(int i=0; i<idmaps_edge.Size(); i++)
{ {
idmaps_edge[i] = new Array<int,PointIndex::BASE>(numedges); idmaps_edge[i] = new NgArray<int,PointIndex::BASE>(numedges);
(*idmaps_edge[i]) = 0; (*idmaps_edge[i]) = 0;
} }
Array<int> possible; NgArray<int> possible;
for(int i=0; i<edge2node.Size(); i++) for(int i=0; i<edge2node.Size(); i++)
{ {
const INDEX_2 & v = edge2node[i]; const INDEX_2 & v = edge2node[i];
@ -649,7 +649,7 @@ namespace netgen
continue; continue;
Array<int> group; NgArray<int> group;
group.Append(i); group.Append(i);
for(int j=0; j<idmaps_edge.Size(); j++) for(int j=0; j<idmaps_edge.Size(); j++)
{ {
@ -667,7 +667,7 @@ namespace netgen
if(group.Size() > 1) if(group.Size() > 1)
{ {
id_num[i] = 1; id_num[i] = 1;
id_groups.Append(new Array<int>(group)); id_groups.Append(new NgArray<int>(group));
if(group.Size() == 2) if(group.Size() == 2)
{ {
id_type[i] = 1; id_type[i] = 1;
@ -701,7 +701,7 @@ namespace netgen
continue; continue;
Array<int> group; NgArray<int> group;
group.Append(i); group.Append(i);
for(int j=0; j<idmaps_edge.Size(); j++) for(int j=0; j<idmaps_edge.Size(); j++)
{ {
@ -719,7 +719,7 @@ namespace netgen
if(group.Size() > 1) if(group.Size() > 1)
{ {
id_num[i] = 1; id_num[i] = 1;
id_groups.Append(new Array<int>(group)); id_groups.Append(new NgArray<int>(group));
if(group.Size() == 2) if(group.Size() == 2)
{ {
id_type[i] = 1; id_type[i] = 1;
@ -805,9 +805,9 @@ namespace netgen
Array< Array<int>* > edge_to_face(numedges+1); NgArray< NgArray<int>* > edge_to_face(numedges+1);
for(int i=0; i<edge_to_face.Size(); i++) for(int i=0; i<edge_to_face.Size(); i++)
edge_to_face[i] = new Array<int>; edge_to_face[i] = new NgArray<int>;
for(int i=0; i<idmaps.Size(); i++) for(int i=0; i<idmaps.Size(); i++)
@ -864,7 +864,7 @@ namespace netgen
if(id_num[i] != 0) if(id_num[i] != 0)
continue; continue;
Array<int> group; NgArray<int> group;
group.Append(i); group.Append(i);
for(int j=0; j<idmaps.Size(); j++) for(int j=0; j<idmaps.Size(); j++)
{ {
@ -882,7 +882,7 @@ namespace netgen
if(group.Size() > 1) if(group.Size() > 1)
{ {
id_num[i] = -1; id_num[i] = -1;
id_groups.Append(new Array<int>(group)); id_groups.Append(new NgArray<int>(group));
if(group.Size() == 2) if(group.Size() == 2)
n2++; n2++;
else else
@ -981,7 +981,7 @@ namespace netgen
<< endl; << endl;
Array< Array<int> * > groups; NgArray< NgArray<int> * > groups;
int maxg = -1; int maxg = -1;
for(int i = 0; i<uid_to_group_3D.Size(); i++) for(int i = 0; i<uid_to_group_3D.Size(); i++)
@ -999,7 +999,7 @@ namespace netgen
groups.SetSize(maxg+1); groups.SetSize(maxg+1);
for(int i=0; i<groups.Size(); i++) for(int i=0; i<groups.Size(); i++)
groups[i] = new Array<int>; groups[i] = new NgArray<int>;
for(ElementIndex i=0; i<mesh.GetNE(); i++) for(ElementIndex i=0; i<mesh.GetNE(); i++)
if(uid_to_group_3D[mesh[i].GetIndex()] >= 0) if(uid_to_group_3D[mesh[i].GetIndex()] >= 0)

View File

@ -18,8 +18,8 @@ namespace netgen
extern MeshingParameters mparam; extern MeshingParameters mparam;
void RegisterUserFormats (Array<const char*> & names, void RegisterUserFormats (NgArray<const char*> & names,
Array<const char*> & extensions) NgArray<const char*> & extensions)
{ {
const char *types[] = const char *types[] =
@ -392,7 +392,7 @@ void WriteSTLExtFormat (const Mesh & mesh,
int numBCs = 0; int numBCs = 0;
Array<int> faceBCs; NgArray<int> faceBCs;
TABLE<int> faceBCMapping; TABLE<int> faceBCMapping;
faceBCs.SetSize(mesh.GetNFD()); faceBCs.SetSize(mesh.GetNFD());
@ -427,7 +427,7 @@ void WriteSTLExtFormat (const Mesh & mesh,
for(int faceNr = 1;faceNr <= faceBCMapping.EntrySize(bcInd); faceNr++) for(int faceNr = 1;faceNr <= faceBCMapping.EntrySize(bcInd); faceNr++)
{ {
Array<SurfaceElementIndex> faceSei; NgArray<SurfaceElementIndex> faceSei;
mesh.GetSurfaceElementsOfFace(faceBCMapping.Get(bcInd,faceNr),faceSei); mesh.GetSurfaceElementsOfFace(faceBCMapping.Get(bcInd,faceNr),faceSei);
for (int i = 0; i < faceSei.Size(); i++) for (int i = 0; i < faceSei.Size(); i++)
@ -778,7 +778,7 @@ void WriteEdgeElementFormat (const Mesh & mesh,
int inverttets = mparam.inverttets; int inverttets = mparam.inverttets;
int invertsurf = mparam.inverttrigs; int invertsurf = mparam.inverttrigs;
Array<int> edges; NgArray<int> edges;
ofstream outfile (filename.c_str()); ofstream outfile (filename.c_str());
@ -935,7 +935,7 @@ void WriteFile (int typ,
INDEX_2_HASHTABLE<int> edgeht(mesh.GetNP()); INDEX_2_HASHTABLE<int> edgeht(mesh.GetNP());
// list of edges // list of edges
Array<INDEX_2> edgelist; NgArray<INDEX_2> edgelist;
// edge (point) on boundary ? // edge (point) on boundary ?
BitArray bedge, bpoint(mesh.GetNP()); BitArray bedge, bpoint(mesh.GetNP());

View File

@ -154,8 +154,8 @@ void WriteDolfinFormat (const Mesh & mesh,
const string & filename); const string & filename);
extern void DLL_HEADER RegisterUserFormats (Array<const char*> & names, extern void DLL_HEADER RegisterUserFormats (NgArray<const char*> & names,
Array<const char*> & extensions); NgArray<const char*> & extensions);
extern bool DLL_HEADER WriteUserFormat (const string & format, extern bool DLL_HEADER WriteUserFormat (const string & format,

View File

@ -54,12 +54,12 @@ namespace netgen
int p1, p2; int p1, p2;
}; };
static Array<POINT3D> points; static NgArray<POINT3D> points;
static Array<VOLELEMENT> volelements; static NgArray<VOLELEMENT> volelements;
static Array<SURFELEMENT> surfelements; static NgArray<SURFELEMENT> surfelements;
static Array<FACE> faces; static NgArray<FACE> faces;
static Array<EDGE> edges; static NgArray<EDGE> edges;
void ReadFile (char * filename) void ReadFile (char * filename)

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@ -427,7 +427,7 @@ namespace netgen
double max, hr; double max, hr;
Array<int> p(n); // pivot-permutation NgArray<int> p(n); // pivot-permutation
Vector hv(n); Vector hv(n);
@ -1154,7 +1154,7 @@ namespace netgen
} }
void DenseMatrix :: MultElementMatrix (const Array<int> & pnum, void DenseMatrix :: MultElementMatrix (const NgArray<int> & pnum,
const Vector & hx, Vector & hy) const Vector & hx, Vector & hy)
{ {
int i, j; int i, j;
@ -1180,7 +1180,7 @@ namespace netgen
} }
void DenseMatrix :: MultTransElementMatrix (const Array<int> & pnum, void DenseMatrix :: MultTransElementMatrix (const NgArray<int> & pnum,
const Vector & hx, Vector & hy) const Vector & hx, Vector & hy)
{ {
int i, j; int i, j;

View File

@ -62,7 +62,7 @@ namespace netgen
} }
/* /*
void AdFront2 :: GetPoints (Array<Point<3> > & apoints) const void AdFront2 :: GetPoints (NgArray<Point<3> > & apoints) const
{ {
apoints.Append (points); apoints.Append (points);
// for (int i = 0; i < points.Size(); i++) // for (int i = 0; i < points.Size(); i++)
@ -270,11 +270,11 @@ namespace netgen
int AdFront2 :: GetLocals (int baselineindex, int AdFront2 :: GetLocals (int baselineindex,
Array<Point3d> & locpoints, NgArray<Point3d> & locpoints,
Array<MultiPointGeomInfo> & pgeominfo, NgArray<MultiPointGeomInfo> & pgeominfo,
Array<INDEX_2> & loclines, // local index NgArray<INDEX_2> & loclines, // local index
Array<INDEX> & pindex, NgArray<INDEX> & pindex,
Array<INDEX> & lindex, NgArray<INDEX> & lindex,
double xh) double xh)
{ {
static int timer = NgProfiler::CreateTimer ("adfront2::GetLocals"); static int timer = NgProfiler::CreateTimer ("adfront2::GetLocals");
@ -312,7 +312,7 @@ namespace netgen
} }
} }
// static Array<int> invpindex; // static NgArray<int> invpindex;
invpindex.SetSize (points.Size()); invpindex.SetSize (points.Size());
// invpindex = -1; // invpindex = -1;
for (int i = 0; i < nearpoints.Size(); i++) for (int i = 0; i < nearpoints.Size(); i++)
@ -498,7 +498,7 @@ namespace netgen
} }
bool AdFront2 :: SameSide (const Point<2> & lp1, const Point<2> & lp2, bool AdFront2 :: SameSide (const Point<2> & lp1, const Point<2> & lp2,
const Array<int> * testfaces) const const NgArray<int> * testfaces) const
{ {
int cnt = 0; int cnt = 0;

View File

@ -165,21 +165,21 @@ class AdFront2
{ {
/// ///
Array<FrontPoint2> points; /// front points NgArray<FrontPoint2> points; /// front points
Array<FrontLine> lines; /// front lines NgArray<FrontLine> lines; /// front lines
Box3d boundingbox; Box3d boundingbox;
BoxTree<3> linesearchtree; /// search tree for lines BoxTree<3> linesearchtree; /// search tree for lines
Point3dTree pointsearchtree; /// search tree for points Point3dTree pointsearchtree; /// search tree for points
Point3dTree cpointsearchtree; /// search tree for cone points (not used ???) Point3dTree cpointsearchtree; /// search tree for cone points (not used ???)
Array<int> delpointl; /// list of deleted front points NgArray<int> delpointl; /// list of deleted front points
Array<int> dellinel; /// list of deleted front lines NgArray<int> dellinel; /// list of deleted front lines
int nfl; /// number of front lines; int nfl; /// number of front lines;
INDEX_2_HASHTABLE<int> * allflines; /// all front lines ever have been INDEX_2_HASHTABLE<int> * allflines; /// all front lines ever have been
Array<int> invpindex; NgArray<int> invpindex;
int minval; int minval;
int starti; int starti;
@ -192,7 +192,7 @@ public:
~AdFront2 (); ~AdFront2 ();
/// ///
// void GetPoints (Array<Point<3> > & apoints) const; // void GetPoints (NgArray<Point<3> > & apoints) const;
/// ///
void Print (ostream & ost) const; void Print (ostream & ost) const;
@ -216,11 +216,11 @@ public:
/// ///
int GetLocals (int baseline, int GetLocals (int baseline,
Array<Point3d> & locpoints, NgArray<Point3d> & locpoints,
Array<MultiPointGeomInfo> & pgeominfo, NgArray<MultiPointGeomInfo> & pgeominfo,
Array<INDEX_2> & loclines, // local index NgArray<INDEX_2> & loclines, // local index
Array<int> & pindex, NgArray<int> & pindex,
Array<int> & lindex, NgArray<int> & lindex,
double xh); double xh);
/// ///
@ -262,7 +262,7 @@ public:
bool Inside (const Point<2> & p) const; bool Inside (const Point<2> & p) const;
bool SameSide (const Point<2> & lp1, const Point<2> & lp2, bool SameSide (const Point<2> & lp1, const Point<2> & lp2,
const Array<int> * /* testfaces */ = NULL) const; const NgArray<int> * /* testfaces */ = NULL) const;
/* /*
{ {
return Inside (lp1) == Inside (lp2); return Inside (lp1) == Inside (lp2);

View File

@ -84,7 +84,7 @@ AdFront3 :: ~AdFront3 ()
delete connectedpairs; delete connectedpairs;
} }
void AdFront3 :: GetPoints (Array<Point<3> > & apoints) const void AdFront3 :: GetPoints (NgArray<Point<3> > & apoints) const
{ {
for (PointIndex pi = points.Begin(); pi < points.End(); pi++) for (PointIndex pi = points.Begin(); pi < points.End(); pi++)
@ -267,7 +267,7 @@ void AdFront3 :: CreateTrees ()
void AdFront3 :: GetIntersectingFaces (const Point<3> & pmin, const Point<3> & pmax, void AdFront3 :: GetIntersectingFaces (const Point<3> & pmin, const Point<3> & pmax,
Array<int> & ifaces) const NgArray<int> & ifaces) const
{ {
facetree -> GetIntersecting (pmin, pmax, ifaces); facetree -> GetIntersecting (pmin, pmax, ifaces);
} }
@ -357,7 +357,7 @@ void AdFront3 :: RebuildInternalTables ()
if (usecl.Test(i)) if (usecl.Test(i))
cntcl++; cntcl++;
Array<double, PointIndex::BASE> clvol (np); NgArray<double, PointIndex::BASE> clvol (np);
clvol = 0.0; clvol = 0.0;
for (int i = 1; i <= faces.Size(); i++) for (int i = 1; i <= faces.Size(); i++)
@ -485,10 +485,10 @@ int AdFront3 :: SelectBaseElement ()
int AdFront3 :: GetLocals (int fstind, int AdFront3 :: GetLocals (int fstind,
Array<Point3d, PointIndex::BASE> & locpoints, NgArray<Point3d, PointIndex::BASE> & locpoints,
Array<MiniElement2d> & locfaces, // local index NgArray<MiniElement2d> & locfaces, // local index
Array<PointIndex, PointIndex::BASE> & pindex, NgArray<PointIndex, PointIndex::BASE> & pindex,
Array<INDEX> & findex, NgArray<INDEX> & findex,
INDEX_2_HASHTABLE<int> & getconnectedpairs, INDEX_2_HASHTABLE<int> & getconnectedpairs,
float xh, float xh,
float relh, float relh,
@ -509,11 +509,11 @@ int AdFront3 :: GetLocals (int fstind,
PointIndex pstind; PointIndex pstind;
Point3d midp, p0; Point3d midp, p0;
// static Array<int, PointIndex::BASE> invpindex; // static NgArray<int, PointIndex::BASE> invpindex;
Array<MiniElement2d> locfaces2; //all local faces in radius xh NgArray<MiniElement2d> locfaces2; //all local faces in radius xh
Array<int> locfaces3; // all faces in outer radius relh NgArray<int> locfaces3; // all faces in outer radius relh
Array<INDEX> findex2; NgArray<INDEX> findex2;
locfaces2.SetSize(0); locfaces2.SetSize(0);
locfaces3.SetSize(0); locfaces3.SetSize(0);
@ -657,12 +657,12 @@ int AdFront3 :: GetLocals (int fstind,
// returns all points connected with fi // returns all points connected with fi
void AdFront3 :: GetGroup (int fi, void AdFront3 :: GetGroup (int fi,
Array<MeshPoint, PointIndex::BASE> & grouppoints, NgArray<MeshPoint, PointIndex::BASE> & grouppoints,
Array<MiniElement2d> & groupelements, NgArray<MiniElement2d> & groupelements,
Array<PointIndex, PointIndex::BASE> & pindex, NgArray<PointIndex, PointIndex::BASE> & pindex,
Array<INDEX> & findex) NgArray<INDEX> & findex)
{ {
// static Array<char> pingroup; // static NgArray<char> pingroup;
int changed; int changed;
pingroup.SetSize(points.Size()); pingroup.SetSize(points.Size());
@ -833,7 +833,7 @@ bool AdFront3 :: Inside (const Point<3> & p) const
int AdFront3 :: SameSide (const Point<3> & lp1, const Point<3> & lp2, int AdFront3 :: SameSide (const Point<3> & lp1, const Point<3> & lp2,
const Array<int> * testfaces) const const NgArray<int> * testfaces) const
{ {
const Point<3> *line[2]; const Point<3> *line[2];
line[0] = &lp1; line[0] = &lp1;

View File

@ -176,11 +176,11 @@ public:
class AdFront3 class AdFront3
{ {
/// ///
Array<FrontPoint3, PointIndex::BASE, PointIndex> points; NgArray<FrontPoint3, PointIndex::BASE, PointIndex> points;
/// ///
Array<FrontFace> faces; NgArray<FrontFace> faces;
/// ///
Array<PointIndex> delpointl; NgArray<PointIndex> delpointl;
/// which points are connected to pi ? /// which points are connected to pi ?
TABLE<int, PointIndex::BASE> * connectedpairs; TABLE<int, PointIndex::BASE> * connectedpairs;
@ -208,8 +208,8 @@ class AdFront3
int lasti; int lasti;
/// minimal selection-value of baseelements /// minimal selection-value of baseelements
int minval; int minval;
Array<PointIndex, PointIndex::BASE, PointIndex> invpindex; NgArray<PointIndex, PointIndex::BASE, PointIndex> invpindex;
Array<char> pingroup; NgArray<char> pingroup;
/// ///
class BoxTree<3> * facetree; class BoxTree<3> * facetree;
@ -220,7 +220,7 @@ public:
/// ///
~AdFront3 (); ~AdFront3 ();
/// ///
void GetPoints (Array<Point<3> > & apoints) const; void GetPoints (NgArray<Point<3> > & apoints) const;
/// ///
int GetNP() const int GetNP() const
{ return points.Size(); } { return points.Size(); }
@ -254,17 +254,17 @@ public:
/// ///
void GetIntersectingFaces (const Point<3> & pmin, const Point<3> & pmax, void GetIntersectingFaces (const Point<3> & pmin, const Point<3> & pmax,
Array<int> & ifaces) const; NgArray<int> & ifaces) const;
/// ///
void GetFaceBoundingBox (int i, Box3d & box) const; void GetFaceBoundingBox (int i, Box3d & box) const;
/// ///
int GetLocals (int baseelement, int GetLocals (int baseelement,
Array<Point3d, PointIndex::BASE> & locpoints, NgArray<Point3d, PointIndex::BASE> & locpoints,
Array<MiniElement2d> & locfaces, // local index NgArray<MiniElement2d> & locfaces, // local index
Array<PointIndex, PointIndex::BASE> & pindex, NgArray<PointIndex, PointIndex::BASE> & pindex,
Array<INDEX> & findex, NgArray<INDEX> & findex,
INDEX_2_HASHTABLE<int> & connectedpairs, INDEX_2_HASHTABLE<int> & connectedpairs,
float xh, float xh,
float relh, float relh,
@ -272,10 +272,10 @@ public:
/// ///
void GetGroup (int fi, void GetGroup (int fi,
Array<MeshPoint, PointIndex::BASE> & grouppoints, NgArray<MeshPoint, PointIndex::BASE> & grouppoints,
Array<MiniElement2d> & groupelements, NgArray<MiniElement2d> & groupelements,
Array<PointIndex, PointIndex::BASE> & pindex, NgArray<PointIndex, PointIndex::BASE> & pindex,
Array<INDEX> & findex); NgArray<INDEX> & findex);
/// ///
void DeleteFace (INDEX fi); void DeleteFace (INDEX fi);
@ -300,7 +300,7 @@ public:
bool Inside (const Point<3> & p) const; bool Inside (const Point<3> & p) const;
/// both points on same side ? /// both points on same side ?
int SameSide (const Point<3> & lp1, const Point<3> & lp2, int SameSide (const Point<3> & lp1, const Point<3> & lp2,
const Array<int> * testfaces = NULL) const; const NgArray<int> * testfaces = NULL) const;
/// ///

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@ -5,7 +5,7 @@ namespace netgen
{ {
DLL_HEADER GeometryRegisterArray geometryregister; DLL_HEADER GeometryRegisterArray geometryregister;
//DLL_HEADER Array<GeometryRegister*> geometryregister; //DLL_HEADER NgArray<GeometryRegister*> geometryregister;
GeometryRegister :: ~GeometryRegister() GeometryRegister :: ~GeometryRegister()
{ ; } { ; }

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@ -44,7 +44,7 @@ namespace netgen
virtual void SetParameters (Tcl_Interp * /* interp */) { ; } virtual void SetParameters (Tcl_Interp * /* interp */) { ; }
}; };
class DLL_HEADER GeometryRegisterArray : public Array<GeometryRegister*> class DLL_HEADER GeometryRegisterArray : public NgArray<GeometryRegister*>
{ {
public: public:
virtual ~GeometryRegisterArray() virtual ~GeometryRegisterArray()
@ -56,7 +56,7 @@ namespace netgen
virtual shared_ptr<NetgenGeometry> LoadFromMeshFile (istream & ist) const; virtual shared_ptr<NetgenGeometry> LoadFromMeshFile (istream & ist) const;
}; };
// extern DLL_HEADER Array<GeometryRegister*> geometryregister; // extern DLL_HEADER NgArray<GeometryRegister*> geometryregister;
extern DLL_HEADER GeometryRegisterArray geometryregister; extern DLL_HEADER GeometryRegisterArray geometryregister;
} }

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@ -51,7 +51,7 @@ namespace netgen
Function to create a list of all the unique colours Function to create a list of all the unique colours
available in a given mesh available in a given mesh
*/ */
void GetFaceColours(Mesh & mesh, Array<Vec3d> & face_colours) void GetFaceColours(Mesh & mesh, NgArray<Vec3d> & face_colours)
{ {
face_colours.SetSize(1); face_colours.SetSize(1);
face_colours.Elem(1) = mesh.GetFaceDescriptor(1).SurfColour(); face_colours.Elem(1) = mesh.GetFaceDescriptor(1).SurfColour();
@ -143,9 +143,9 @@ namespace netgen
// Arrays to hold the specified RGB colour triplets as well // Arrays to hold the specified RGB colour triplets as well
// as the associated boundary condition number // as the associated boundary condition number
Array<Vec3d> bc_colours(numentries); NgArray<Vec3d> bc_colours(numentries);
Array<int> bc_num(numentries); NgArray<int> bc_num(numentries);
Array<bool> bc_used(numentries); NgArray<bool> bc_used(numentries);
// Actually read in the data from the file // Actually read in the data from the file
for(int i = 1; i <= numentries; i++) for(int i = 1; i <= numentries; i++)
@ -198,7 +198,7 @@ namespace netgen
PrintMessage(3, "Highest boundary number in list = ",max_bcnum); PrintMessage(3, "Highest boundary number in list = ",max_bcnum);
Array<Vec3d> all_colours; NgArray<Vec3d> all_colours;
// Extract all the colours to see how many there are // Extract all the colours to see how many there are
GetFaceColours(mesh,all_colours); GetFaceColours(mesh,all_colours);
@ -290,9 +290,9 @@ namespace netgen
*/ */
void AutoColourAlg_Sorted(Mesh & mesh) void AutoColourAlg_Sorted(Mesh & mesh)
{ {
Array<Vec3d> all_colours; NgArray<Vec3d> all_colours;
Array<int> faces_sorted; NgArray<int> faces_sorted;
Array<int> colours_sorted; NgArray<int> colours_sorted;
// Extract all the colours to see how many there are // Extract all the colours to see how many there are
GetFaceColours(mesh,all_colours); GetFaceColours(mesh,all_colours);
@ -322,7 +322,7 @@ namespace netgen
colours_sorted.SetSize(all_colours.Size()+1); colours_sorted.SetSize(all_colours.Size()+1);
faces_sorted = 0; faces_sorted = 0;
// Slave Array to identify the colours the faces were assigned to, // Slave NgArray to identify the colours the faces were assigned to,
// after the bubble sort routine to sort the automatic boundary // after the bubble sort routine to sort the automatic boundary
// identifiers according to the number of surface mesh elements // identifiers according to the number of surface mesh elements
// of a given colour // of a given colour
@ -342,7 +342,7 @@ namespace netgen
// And save this number into an array for later sorting // And save this number into an array for later sorting
for(int face_index = 1; face_index <= nfd; face_index++) for(int face_index = 1; face_index <= nfd; face_index++)
{ {
Array<SurfaceElementIndex> se_face; NgArray<SurfaceElementIndex> se_face;
mesh.GetSurfaceElementsOfFace(face_index, se_face); mesh.GetSurfaceElementsOfFace(face_index, se_face);

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@ -45,7 +45,7 @@ namespace netgen
//extern void OCCAutoColourBcProps(Mesh & mesh, OCCGeometry & occgeometry, const char *occcolourfile); //extern void OCCAutoColourBcProps(Mesh & mesh, OCCGeometry & occgeometry, const char *occcolourfile);
extern DLL_HEADER void AutoColourBcProps(Mesh & mesh, const char *bccolourfile); extern DLL_HEADER void AutoColourBcProps(Mesh & mesh, const char *bccolourfile);
extern DLL_HEADER void GetFaceColours(Mesh & mesh, Array<Vec3d> & face_colours); extern DLL_HEADER void GetFaceColours(Mesh & mesh, NgArray<Vec3d> & face_colours);
extern DLL_HEADER bool ColourMatch(Vec3d col1, Vec3d col2, double eps = 2.5e-05); extern DLL_HEADER bool ColourMatch(Vec3d col1, Vec3d col2, double eps = 2.5e-05);
} }

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@ -12,11 +12,11 @@ namespace netgen
class MarkedTri; class MarkedTri;
class MarkedQuad; class MarkedQuad;
typedef Array<MarkedTet> T_MTETS; typedef NgArray<MarkedTet> T_MTETS;
typedef Array<MarkedPrism> T_MPRISMS; typedef NgArray<MarkedPrism> T_MPRISMS;
typedef Array<MarkedIdentification> T_MIDS; typedef NgArray<MarkedIdentification> T_MIDS;
typedef Array<MarkedTri> T_MTRIS; typedef NgArray<MarkedTri> T_MTRIS;
typedef Array<MarkedQuad> T_MQUADS; typedef NgArray<MarkedQuad> T_MQUADS;
@ -303,7 +303,7 @@ namespace netgen
int BTSortEdges (const Mesh & mesh, int BTSortEdges (const Mesh & mesh,
const Array< Array<int,PointIndex::BASE>* > & idmaps, const NgArray< NgArray<int,PointIndex::BASE>* > & idmaps,
INDEX_2_CLOSED_HASHTABLE<int> & edgenumber) INDEX_2_CLOSED_HASHTABLE<int> & edgenumber)
{ {
PrintMessage(4,"sorting ... "); PrintMessage(4,"sorting ... ");
@ -313,8 +313,8 @@ namespace netgen
{ {
// new, fast version // new, fast version
Array<INDEX_2> edges; NgArray<INDEX_2> edges;
Array<int> eclasses; NgArray<int> eclasses;
int i, j, k; int i, j, k;
int cntedges = 0; int cntedges = 0;
@ -585,7 +585,7 @@ namespace netgen
// } // }
// compute classlength: // compute classlength:
Array<double> edgelength(cntedges); NgArray<double> edgelength(cntedges);
/* /*
for (i = 1; i <= cntedges; i++) for (i = 1; i <= cntedges; i++)
@ -676,7 +676,7 @@ namespace netgen
// sort edges: // sort edges:
Array<int> sorted(cntedges); NgArray<int> sorted(cntedges);
QuickSort (edgelength, sorted); QuickSort (edgelength, sorted);
@ -974,7 +974,7 @@ namespace netgen
bool BTDefineMarkedId(const Element2d & el, bool BTDefineMarkedId(const Element2d & el,
INDEX_2_CLOSED_HASHTABLE<int> & edgenumber, INDEX_2_CLOSED_HASHTABLE<int> & edgenumber,
const Array<int,PointIndex::BASE> & idmap, const NgArray<int,PointIndex::BASE> & idmap,
MarkedIdentification & mi) MarkedIdentification & mi)
{ {
@ -1392,7 +1392,7 @@ namespace netgen
void BTBisectIdentification (const MarkedIdentification & oldid, void BTBisectIdentification (const MarkedIdentification & oldid,
Array<PointIndex> & newp, NgArray<PointIndex> & newp,
MarkedIdentification & newid1, MarkedIdentification & newid1,
MarkedIdentification & newid2) MarkedIdentification & newid2)
{ {
@ -1626,10 +1626,10 @@ namespace netgen
{ {
int i,j,k; int i,j,k;
Array< Array<int,PointIndex::BASE>* > idmaps; NgArray< NgArray<int,PointIndex::BASE>* > idmaps;
for(i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) for(i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++)
{ {
idmaps.Append(new Array<int,PointIndex::BASE>); idmaps.Append(new NgArray<int,PointIndex::BASE>);
mesh.GetIdentifications().GetMap(i,*idmaps.Last()); mesh.GetIdentifications().GetMap(i,*idmaps.Last());
} }
@ -1847,7 +1847,7 @@ namespace netgen
void ConnectToNodeRec (int node, int tonode, void ConnectToNodeRec (int node, int tonode,
const TABLE<int> & conto, Array<int> & connecttonode) const TABLE<int> & conto, NgArray<int> & connecttonode)
{ {
// (*testout) << "connect " << node << " to " << tonode << endl; // (*testout) << "connect " << node << " to " << tonode << endl;
for (int i = 1; i <= conto.EntrySize(node); i++) for (int i = 1; i <= conto.EntrySize(node); i++)
@ -1955,7 +1955,7 @@ namespace netgen
void BisectTetsCopyMesh (Mesh & mesh, const NetgenGeometry *, void BisectTetsCopyMesh (Mesh & mesh, const NetgenGeometry *,
BisectionOptions & opt, BisectionOptions & opt,
const Array< Array<int,PointIndex::BASE>* > & idmaps, const NgArray< NgArray<int,PointIndex::BASE>* > & idmaps,
const string & refinfofile) const string & refinfofile)
{ {
// mtets.SetName ("bisection, tets"); // mtets.SetName ("bisection, tets");
@ -2201,24 +2201,24 @@ namespace netgen
/* /*
void UpdateEdgeMarks2(Mesh & mesh, void UpdateEdgeMarks2(Mesh & mesh,
const Array< Array<int,PointIndex::BASE>* > & idmaps) const NgArray< NgArray<int,PointIndex::BASE>* > & idmaps)
{ {
Array< Array<MarkedTet>*,PointIndex::BASE > mtets_old(mesh.GetNP()); NgArray< NgArray<MarkedTet>*,PointIndex::BASE > mtets_old(mesh.GetNP());
Array< Array<MarkedPrism>*,PointIndex::BASE > mprisms_old(mesh.GetNP()); NgArray< NgArray<MarkedPrism>*,PointIndex::BASE > mprisms_old(mesh.GetNP());
Array< Array<MarkedIdentification>*,PointIndex::BASE > mids_old(mesh.GetNP()); NgArray< NgArray<MarkedIdentification>*,PointIndex::BASE > mids_old(mesh.GetNP());
Array< Array<MarkedTri>*,PointIndex::BASE > mtris_old(mesh.GetNP()); NgArray< NgArray<MarkedTri>*,PointIndex::BASE > mtris_old(mesh.GetNP());
Array< Array<MarkedQuad>*,PointIndex::BASE > mquads_old(mesh.GetNP()); NgArray< NgArray<MarkedQuad>*,PointIndex::BASE > mquads_old(mesh.GetNP());
for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++) for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++)
mtets_old[i] = new Array<MarkedTet>; mtets_old[i] = new NgArray<MarkedTet>;
for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++) for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++)
mprisms_old[i] = new Array<MarkedPrism>; mprisms_old[i] = new NgArray<MarkedPrism>;
for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++) for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++)
mids_old[i] = new Array<MarkedIdentification>; mids_old[i] = new NgArray<MarkedIdentification>;
for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++) for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++)
mtris_old[i] = new Array<MarkedTri>; mtris_old[i] = new NgArray<MarkedTri>;
for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++) for(int i=PointIndex::BASE; i<mesh.GetNP()+PointIndex::BASE; i++)
mquads_old[i] = new Array<MarkedQuad>; mquads_old[i] = new NgArray<MarkedQuad>;
for(int i=0; i<mtets.Size(); i++) for(int i=0; i<mtets.Size(); i++)
mtets_old[mtets[i].pnums[0]]->Append(mtets[i]); mtets_old[mtets[i].pnums[0]]->Append(mtets[i]);
@ -2454,11 +2454,11 @@ namespace netgen
void UpdateEdgeMarks (Mesh & mesh, void UpdateEdgeMarks (Mesh & mesh,
const Array< Array<int,PointIndex::BASE>* > & idmaps) const NgArray< NgArray<int,PointIndex::BASE>* > & idmaps)
//const Array < Array<Element>* > & elements_before, //const NgArray < NgArray<Element>* > & elements_before,
//const Array < Array<int>* > & markedelts_num, //const NgArray < NgArray<int>* > & markedelts_num,
// const Array < Array<Element2d>* > & surfelements_before, // const NgArray < NgArray<Element2d>* > & surfelements_before,
// const Array < Array<int>* > & markedsurfelts_num) // const NgArray < NgArray<int>* > & markedsurfelts_num)
{ {
/* /*
T_MTETS mtets_old; mtets_old.Copy(mtets); T_MTETS mtets_old; mtets_old.Copy(mtets);
@ -2687,7 +2687,7 @@ namespace netgen
void Refinement :: Bisect (Mesh & mesh, void Refinement :: Bisect (Mesh & mesh,
BisectionOptions & opt, BisectionOptions & opt,
Array<double> * quality_loss) const NgArray<double> * quality_loss) const
{ {
PrintMessage(1,"Mesh bisection"); PrintMessage(1,"Mesh bisection");
PushStatus("Mesh bisection"); PushStatus("Mesh bisection");
@ -2717,12 +2717,12 @@ namespace netgen
LocalizeEdgePoints(mesh); LocalizeEdgePoints(mesh);
delete loct; delete loct;
Array< Array<int,PointIndex::BASE>* > idmaps; NgArray< NgArray<int,PointIndex::BASE>* > idmaps;
for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++) for(int i=1; i<=mesh.GetIdentifications().GetMaxNr(); i++)
{ {
if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC) if(mesh.GetIdentifications().GetType(i) == Identifications::PERIODIC)
{ {
idmaps.Append(new Array<int,PointIndex::BASE>); idmaps.Append(new NgArray<int,PointIndex::BASE>);
mesh.GetIdentifications().GetMap(i,*idmaps.Last(),true); mesh.GetIdentifications().GetMap(i,*idmaps.Last(),true);
} }
} }
@ -2805,7 +2805,7 @@ namespace netgen
#ifndef SABINE //Nachbarelemente mit ordx,ordy,ordz #ifndef SABINE //Nachbarelemente mit ordx,ordy,ordz
Array<int,PointIndex::BASE> v_order (mesh.GetNP()); NgArray<int,PointIndex::BASE> v_order (mesh.GetNP());
v_order = 0; v_order = 0;
for (ElementIndex ei = 0; ei < ne; ei++) for (ElementIndex ei = 0; ei < ne; ei++)
@ -3181,7 +3181,7 @@ namespace netgen
else else
{ {
// vertices with 2 different bnds // vertices with 2 different bnds
Array<int> bndind(np); NgArray<int> bndind(np);
bndind = 0; bndind = 0;
for (int i = 1; i <= mesh.GetNSeg(); i++) for (int i = 1; i <= mesh.GetNSeg(); i++)
{ {
@ -3347,11 +3347,11 @@ namespace netgen
if (mids.Elem(i).marked) if (mids.Elem(i).marked)
{ {
MarkedIdentification oldid,newid1,newid2; MarkedIdentification oldid,newid1,newid2;
Array<PointIndex> newp; NgArray<PointIndex> newp;
oldid = mids.Get(i); oldid = mids.Get(i);
Array<INDEX_2> edges; NgArray<INDEX_2> edges;
edges.Append(INDEX_2(oldid.pnums[oldid.markededge], edges.Append(INDEX_2(oldid.pnums[oldid.markededge],
oldid.pnums[(oldid.markededge+1)%oldid.np])); oldid.pnums[(oldid.markededge+1)%oldid.np]));
edges.Append(INDEX_2(oldid.pnums[oldid.markededge + oldid.np], edges.Append(INDEX_2(oldid.pnums[oldid.markededge + oldid.np],
@ -3617,7 +3617,7 @@ namespace netgen
if (opt.refine_hp) if (opt.refine_hp)
{ {
// //
Array<int> v_order (mesh.GetNP()); NgArray<int> v_order (mesh.GetNP());
v_order = 0; v_order = 0;
if (mesh.GetDimension() == 3) if (mesh.GetDimension() == 3)
{ {
@ -3917,7 +3917,7 @@ namespace netgen
// update identification tables // update identification tables
for (int i = 1; i <= mesh.GetIdentifications().GetMaxNr(); i++) for (int i = 1; i <= mesh.GetIdentifications().GetMaxNr(); i++)
{ {
Array<int,PointIndex::BASE> identmap; NgArray<int,PointIndex::BASE> identmap;
mesh.GetIdentifications().GetMap (i, identmap); mesh.GetIdentifications().GetMap (i, identmap);
@ -3995,8 +3995,8 @@ namespace netgen
NgProfiler::RegionTimer * regt(NULL); NgProfiler::RegionTimer * regt(NULL);
regt = new NgProfiler::RegionTimer(reptimer); regt = new NgProfiler::RegionTimer(reptimer);
Array<ElementIndex> bad_elts; NgArray<ElementIndex> bad_elts;
Array<double> pure_badness; NgArray<double> pure_badness;
if(do_repair || quality_loss != NULL) if(do_repair || quality_loss != NULL)
{ {

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@ -46,7 +46,7 @@ public:
void Refine (Mesh & mesh) const; void Refine (Mesh & mesh) const;
void Refine (Mesh & mesh); void Refine (Mesh & mesh);
void Bisect (Mesh & mesh, class BisectionOptions & opt, Array<double> * quality_loss = NULL) const; void Bisect (Mesh & mesh, class BisectionOptions & opt, NgArray<double> * quality_loss = NULL) const;
void MakeSecondOrder (Mesh & mesh) const; void MakeSecondOrder (Mesh & mesh) const;
void MakeSecondOrder (Mesh & mesh); void MakeSecondOrder (Mesh & mesh);
@ -82,7 +82,7 @@ public:
void ValidateSecondOrder (Mesh & mesh); void ValidateSecondOrder (Mesh & mesh);
void ValidateRefinedMesh (Mesh & mesh, void ValidateRefinedMesh (Mesh & mesh,
Array<INDEX_2> & parents); NgArray<INDEX_2> & parents);
MeshOptimize2d * Get2dOptimizer(void) const MeshOptimize2d * Get2dOptimizer(void) const
{ {

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@ -20,7 +20,7 @@ namespace netgen
cout << "Trigs: " << mesh.GetNSE() << endl; cout << "Trigs: " << mesh.GetNSE() << endl;
BitArray bndnodes(np); BitArray bndnodes(np);
Array<int> mapto(np); NgArray<int> mapto(np);
bndnodes.Clear(); bndnodes.Clear();
for (i = 1; i <= mesh.GetNSeg(); i++) for (i = 1; i <= mesh.GetNSeg(); i++)
@ -151,11 +151,11 @@ namespace netgen
double angleThreshold = 5.0; double angleThreshold = 5.0;
Array<int> surfid (blp.surfid); NgArray<int> surfid (blp.surfid);
int prismlayers = blp.prismlayers; int prismlayers = blp.prismlayers;
double hfirst = blp.hfirst; double hfirst = blp.hfirst;
double growthfactor = blp.growthfactor; double growthfactor = blp.growthfactor;
Array<double> heights (blp.heights); NgArray<double> heights (blp.heights);
bool grow_edges = false; // grow layer at edges bool grow_edges = false; // grow layer at edges
@ -213,11 +213,11 @@ namespace netgen
BitArray bndnodes(np+1); // big enough for 1-based array BitArray bndnodes(np+1); // big enough for 1-based array
// Map of the old points to the new points // Map of the old points to the new points
Array<PointIndex, PointIndex::BASE> mapto(np); NgArray<PointIndex, PointIndex::BASE> mapto(np);
// Growth vectors for the prismatic layer based on // Growth vectors for the prismatic layer based on
// the effective surface normal at a given point // the effective surface normal at a given point
Array<Vec3d, PointIndex::BASE> growthvectors(np); NgArray<Vec3d, PointIndex::BASE> growthvectors(np);
// Bit array to identify all the points belonging // Bit array to identify all the points belonging
// to the surface of interest // to the surface of interest
@ -324,8 +324,8 @@ namespace netgen
if(!surfid.Contains(mesh[sej].si)) if(!surfid.Contains(mesh[sej].si))
{ {
SurfaceElementIndex pnt_commelem = 0; SurfaceElementIndex pnt_commelem = 0;
Array<SurfaceElementIndex> pnt1_elems; NgArray<SurfaceElementIndex> pnt1_elems;
Array<SurfaceElementIndex> pnt2_elems; NgArray<SurfaceElementIndex> pnt2_elems;
meshtopo.GetVertexSurfaceElements(segpair_p1,pnt1_elems); meshtopo.GetVertexSurfaceElements(segpair_p1,pnt1_elems);
@ -583,7 +583,7 @@ namespace netgen
for (int i = 1; i <= np; i++) for (int i = 1; i <= np; i++)
{ {
Array<ElementIndex> vertelems; NgArray<ElementIndex> vertelems;
if(bndnodes.Test(i)) if(bndnodes.Test(i))
{ {

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@ -12,9 +12,9 @@ class BoundaryLayerParameters
{ {
public: public:
// parameters by Philippose .. // parameters by Philippose ..
Array<int> surfid; NgArray<int> surfid;
Array<double> heights; NgArray<double> heights;
Array<double> new_matnrs; NgArray<double> new_matnrs;
int prismlayers = 1; int prismlayers = 1;
int bulk_matnr = 1; int bulk_matnr = 1;
int new_matnr = 1; int new_matnr = 1;

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@ -1,6 +1,6 @@
HPREF_ELEMENT_TYPE ClassifyTet(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyTet(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint)
{ {
int ep1(0), ep2(0), ep3(0), ep4(0), cp1(0), cp2(0), cp3(0), cp4(0), fp1, fp2, fp3, fp4; int ep1(0), ep2(0), ep3(0), ep4(0), cp1(0), cp2(0), cp3(0), cp4(0), fp1, fp2, fp3, fp4;
int isedge1(0), isedge2(0), isedge3(0), isedge4(0), isedge5(0), isedge6(0); int isedge1(0), isedge2(0), isedge3(0), isedge4(0), isedge5(0), isedge6(0);
@ -424,7 +424,7 @@ HPREF_ELEMENT_TYPE ClassifyTet(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges
HPREF_ELEMENT_TYPE ClassifyPrism(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyPrism(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;
@ -661,7 +661,7 @@ HPREF_ELEMENT_TYPE ClassifyPrism(HPRefElement & el, INDEX_2_HASHTABLE<int> & edg
// #ifdef SABINE // #ifdef SABINE
HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;
@ -876,7 +876,7 @@ HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edge
#ifdef HPREF_OLD #ifdef HPREF_OLD
HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;
@ -1137,7 +1137,7 @@ HPREF_ELEMENT_TYPE ClassifyTrig(HPRefElement & el, INDEX_2_HASHTABLE<int> & edge
#endif #endif
HPREF_ELEMENT_TYPE ClassifyQuad(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyQuad(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint, int dim, const FaceDescriptor & fd)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;
@ -1487,7 +1487,7 @@ HPREF_ELEMENT_TYPE ClassifyQuad(HPRefElement & el, INDEX_2_HASHTABLE<int> & edge
HPREF_ELEMENT_TYPE ClassifyHex(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyHex(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;
@ -1587,7 +1587,7 @@ HPREF_ELEMENT_TYPE ClassifyHex(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges
HPREF_ELEMENT_TYPE ClassifySegm(HPRefElement & hpel, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifySegm(HPRefElement & hpel, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint)
{ {
int cp1 = cornerpoint.Test (hpel[0]); int cp1 = cornerpoint.Test (hpel[0]);
@ -1630,7 +1630,7 @@ HPREF_ELEMENT_TYPE ClassifySegm(HPRefElement & hpel, INDEX_2_HASHTABLE<int> & ed
HPREF_ELEMENT_TYPE ClassifyPyramid(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom, HPREF_ELEMENT_TYPE ClassifyPyramid(HPRefElement & el, INDEX_2_HASHTABLE<int> & edges, INDEX_2_HASHTABLE<int> & edgepoint_dom,
BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges, BitArray & cornerpoint, BitArray & edgepoint, INDEX_3_HASHTABLE<int> & faces, INDEX_2_HASHTABLE<int> & face_edges,
INDEX_2_HASHTABLE<int> & surf_edges, Array<int, PointIndex::BASE> & facepoint) INDEX_2_HASHTABLE<int> & surf_edges, NgArray<int, PointIndex::BASE> & facepoint)
{ {
HPREF_ELEMENT_TYPE type = HP_NONE; HPREF_ELEMENT_TYPE type = HP_NONE;

View File

@ -46,10 +46,10 @@ namespace netgen
cluster_reps.SetSize (nv+ned+nfa+ne); cluster_reps.SetSize (nv+ned+nfa+ne);
cluster_reps = -1; cluster_reps = -1;
Array<int> llist (nv+ned+nfa+ne); NgArray<int> llist (nv+ned+nfa+ne);
llist = 0; llist = 0;
Array<int> nnums, ednums, fanums; NgArray<int> nnums, ednums, fanums;
int changed; int changed;
// NgProfiler::StartTimer(timer1); // NgProfiler::StartTimer(timer1);
@ -85,7 +85,7 @@ namespace netgen
(tm, ne, (tm, ne,
[&] (size_t begin, size_t end) [&] (size_t begin, size_t end)
{ {
Array<int> nnums, ednums, fanums; NgArray<int> nnums, ednums, fanums;
for (int i = begin+1; i <= end; i++) for (int i = begin+1; i <= end; i++)
{ {
const Element & el = mesh.VolumeElement(i); const Element & el = mesh.VolumeElement(i);

View File

@ -21,7 +21,7 @@ class AnisotropicClusters
int nv, ned, nfa, ne; int nv, ned, nfa, ne;
// connected nodes, nodes = vertices, edges, faces, elements // connected nodes, nodes = vertices, edges, faces, elements
Array<int> cluster_reps; NgArray<int> cluster_reps;
public: public:
AnisotropicClusters (const Mesh & amesh); AnisotropicClusters (const Mesh & amesh);

View File

@ -11,7 +11,7 @@ namespace netgen
// bool rational = true; // bool rational = true;
static void ComputeGaussRule (int n, Array<double> & xi, Array<double> & wi) static void ComputeGaussRule (int n, NgArray<double> & xi, NgArray<double> & wi)
{ {
xi.SetSize (n); xi.SetSize (n);
wi.SetSize (n); wi.SetSize (n);
@ -407,7 +407,7 @@ namespace netgen
} }
static Array<shared_ptr<RecPol>> jacpols2; static NgArray<shared_ptr<RecPol>> jacpols2;
void CurvedElements::buildJacPols() void CurvedElements::buildJacPols()
{ {
@ -566,7 +566,7 @@ namespace netgen
const ParallelMeshTopology & partop = mesh.GetParallelTopology (); const ParallelMeshTopology & partop = mesh.GetParallelTopology ();
// MPI_Comm_dup (mesh.GetCommunicator(), &curve_comm); // MPI_Comm_dup (mesh.GetCommunicator(), &curve_comm);
Array<int> procs; NgArray<int> procs;
#else #else
// curve_comm = mesh.GetCommunicator(); // curve_comm = mesh.GetCommunicator();
#endif #endif
@ -597,7 +597,7 @@ namespace netgen
rational = arational; rational = arational;
Array<int> edgenrs; NgArray<int> edgenrs;
int nedges = top.GetNEdges(); int nedges = top.GetNEdges();
int nfaces = top.GetNFaces(); int nfaces = top.GetNFaces();
@ -670,7 +670,7 @@ namespace netgen
if (ntasks > 1 && working) if (ntasks > 1 && working)
{ {
Array<int> cnt(ntasks); NgArray<int> cnt(ntasks);
cnt = 0; cnt = 0;
for (int e = 0; e < edgeorder.Size(); e++) for (int e = 0; e < edgeorder.Size(); e++)
{ {
@ -723,7 +723,7 @@ namespace netgen
return; return;
} }
Array<double> xi, weight; NgArray<double> xi, weight;
ComputeGaussRule (aorder+4, xi, weight); // on (0,1) ComputeGaussRule (aorder+4, xi, weight); // on (0,1)
@ -733,9 +733,9 @@ namespace netgen
if (mesh.GetDimension() == 3 || rational) if (mesh.GetDimension() == 3 || rational)
{ {
static Timer tce("curve edges"); RegionTimer reg(tce); static Timer tce("curve edges"); RegionTimer reg(tce);
Array<int> surfnr(nedges); NgArray<int> surfnr(nedges);
Array<PointGeomInfo> gi0(nedges); NgArray<PointGeomInfo> gi0(nedges);
Array<PointGeomInfo> gi1(nedges); NgArray<PointGeomInfo> gi1(nedges);
surfnr = -1; surfnr = -1;
if (working) if (working)
@ -792,7 +792,7 @@ namespace netgen
MyMPI_ExchangeTable (senddata, recvdata, MPI_TAG_CURVE, curve_comm); MyMPI_ExchangeTable (senddata, recvdata, MPI_TAG_CURVE, curve_comm);
Array<int> cnt(ntasks); NgArray<int> cnt(ntasks);
cnt = 0; cnt = 0;
if (working) if (working)
for (int e = 0; e < nedges; e++) for (int e = 0; e < nedges; e++)
@ -947,12 +947,12 @@ namespace netgen
} }
Array<int> use_edge(nedges); NgArray<int> use_edge(nedges);
Array<int> edge_surfnr1(nedges); NgArray<int> edge_surfnr1(nedges);
Array<int> edge_surfnr2(nedges); NgArray<int> edge_surfnr2(nedges);
Array<int> swap_edge(nedges); NgArray<int> swap_edge(nedges);
Array<EdgePointGeomInfo> edge_gi0(nedges); NgArray<EdgePointGeomInfo> edge_gi0(nedges);
Array<EdgePointGeomInfo> edge_gi1(nedges); NgArray<EdgePointGeomInfo> edge_gi1(nedges);
use_edge = 0; use_edge = 0;
if (working) if (working)
@ -999,7 +999,7 @@ namespace netgen
} }
} }
MyMPI_ExchangeTable (senddata, recvdata, MPI_TAG_CURVE, curve_comm); MyMPI_ExchangeTable (senddata, recvdata, MPI_TAG_CURVE, curve_comm);
Array<int> cnt(ntasks); NgArray<int> cnt(ntasks);
cnt = 0; cnt = 0;
if (working) if (working)
for (int e = 0; e < edge_surfnr1.Size(); e++) for (int e = 0; e < edge_surfnr1.Size(); e++)
@ -1169,7 +1169,7 @@ namespace netgen
PrintMessage (3, "Curving faces"); PrintMessage (3, "Curving faces");
Array<int> surfnr(nfaces); NgArray<int> surfnr(nfaces);
surfnr = -1; surfnr = -1;
if (working) if (working)
@ -1195,7 +1195,7 @@ namespace netgen
if (ntasks > 1 && working) if (ntasks > 1 && working)
{ {
Array<int> cnt(ntasks); NgArray<int> cnt(ntasks);
cnt = 0; cnt = 0;
for (int f = 0; f < nfaces; f++) for (int f = 0; f < nfaces; f++)
{ {
@ -1239,8 +1239,8 @@ namespace netgen
dmat = 0.0; dmat = 0.0;
int np = sqr(xi.Size()); int np = sqr(xi.Size());
Array<Point<2> > xia(np); NgArray<Point<2> > xia(np);
Array<Point<3> > xa(np); NgArray<Point<3> > xa(np);
for (int jx = 0, jj = 0; jx < xi.Size(); jx++) for (int jx = 0, jj = 0; jx < xi.Size(); jx++)
for (int jy = 0; jy < xi.Size(); jy++, jj++) for (int jy = 0; jy < xi.Size(); jy++, jj++)
@ -1248,7 +1248,7 @@ namespace netgen
// CalcMultiPointSurfaceTransformation (&xia, i, &xa, NULL); // CalcMultiPointSurfaceTransformation (&xia, i, &xa, NULL);
Array<int> edgenrs; NgArray<int> edgenrs;
top.GetFaceEdges (facenr+1, edgenrs); top.GetFaceEdges (facenr+1, edgenrs);
for (int k = 0; k < edgenrs.Size(); k++) edgenrs[k]--; for (int k = 0; k < edgenrs.Size(); k++) edgenrs[k]--;
@ -1453,7 +1453,7 @@ namespace netgen
// TVector<T> shapes, dshapes; // TVector<T> shapes, dshapes;
// Array<Vec<3> > coefs; // NgArray<Vec<3> > coefs;
SegmentInfo info; SegmentInfo info;
info.elnr = elnr; info.elnr = elnr;
@ -1582,7 +1582,7 @@ namespace netgen
} }
void CurvedElements :: void CurvedElements ::
GetCoefficients (SegmentInfo & info, Array<Vec<3> > & coefs) const GetCoefficients (SegmentInfo & info, NgArray<Vec<3> > & coefs) const
{ {
const Segment & el = mesh[info.elnr]; const Segment & el = mesh[info.elnr];
@ -2366,7 +2366,7 @@ namespace netgen
template <int DIM_SPACE> template <int DIM_SPACE>
void CurvedElements :: void CurvedElements ::
GetCoefficients (SurfaceElementInfo & info, Array<Vec<DIM_SPACE> > & coefs) const GetCoefficients (SurfaceElementInfo & info, NgArray<Vec<DIM_SPACE> > & coefs) const
{ {
const Element2d & el = mesh[info.elnr]; const Element2d & el = mesh[info.elnr];
coefs.SetSize (info.ndof); coefs.SetSize (info.ndof);
@ -2400,10 +2400,10 @@ namespace netgen
template void CurvedElements :: template void CurvedElements ::
GetCoefficients<2> (SurfaceElementInfo & info, Array<Vec<2> > & coefs) const; GetCoefficients<2> (SurfaceElementInfo & info, NgArray<Vec<2> > & coefs) const;
template void CurvedElements :: template void CurvedElements ::
GetCoefficients<3> (SurfaceElementInfo & info, Array<Vec<3> > & coefs) const; GetCoefficients<3> (SurfaceElementInfo & info, NgArray<Vec<3> > & coefs) const;
@ -3966,9 +3966,9 @@ namespace netgen
/* /*
void CurvedElements :: void CurvedElements ::
CalcMultiPointSegmentTransformation (Array<double> * xi, SegmentIndex segnr, CalcMultiPointSegmentTransformation (NgArray<double> * xi, SegmentIndex segnr,
Array<Point<3> > * x, NgArray<Point<3> > * x,
Array<Vec<3> > * dxdxi) NgArray<Vec<3> > * dxdxi)
{ {
; ;
} }
@ -4030,9 +4030,9 @@ namespace netgen
void CurvedElements :: void CurvedElements ::
CalcMultiPointSurfaceTransformation (Array< Point<2> > * xi, SurfaceElementIndex elnr, CalcMultiPointSurfaceTransformation (NgArray< Point<2> > * xi, SurfaceElementIndex elnr,
Array< Point<3> > * x, NgArray< Point<3> > * x,
Array< Mat<3,2> > * dxdxi) NgArray< Mat<3,2> > * dxdxi)
{ {
double * px = (x) ? &(*x)[0](0) : NULL; double * px = (x) ? &(*x)[0](0) : NULL;
double * pdxdxi = (dxdxi) ? &(*dxdxi)[0](0) : NULL; double * pdxdxi = (dxdxi) ? &(*dxdxi)[0](0) : NULL;
@ -4343,9 +4343,9 @@ namespace netgen
void CurvedElements :: void CurvedElements ::
CalcMultiPointElementTransformation (Array< Point<3> > * xi, ElementIndex elnr, CalcMultiPointElementTransformation (NgArray< Point<3> > * xi, ElementIndex elnr,
Array< Point<3> > * x, NgArray< Point<3> > * x,
Array< Mat<3,3> > * dxdxi) NgArray< Mat<3,3> > * dxdxi)
{ {
double * px = (x) ? &(*x)[0](0) : NULL; double * px = (x) ? &(*x)[0](0) : NULL;
double * pdxdxi = (dxdxi) ? &(*dxdxi)[0](0) : NULL; double * pdxdxi = (dxdxi) ? &(*dxdxi)[0](0) : NULL;
@ -4448,7 +4448,7 @@ namespace netgen
// info.ndof += facecoeffsindex[info.facenr+1] - facecoeffsindex[info.facenr]; // info.ndof += facecoeffsindex[info.facenr+1] - facecoeffsindex[info.facenr];
} }
Array<Vec<3> > coefs(info.ndof); NgArray<Vec<3> > coefs(info.ndof);
GetCoefficients (info, &coefs[0]); GetCoefficients (info, &coefs[0]);
if (x) if (x)
{ {

View File

@ -18,16 +18,16 @@ class CurvedElements
{ {
const Mesh & mesh; const Mesh & mesh;
Array<int> edgeorder; NgArray<int> edgeorder;
Array<int> faceorder; NgArray<int> faceorder;
Array<int> edgecoeffsindex; NgArray<int> edgecoeffsindex;
Array<int> facecoeffsindex; NgArray<int> facecoeffsindex;
Array< Vec<3> > edgecoeffs; NgArray< Vec<3> > edgecoeffs;
Array< Vec<3> > facecoeffs; NgArray< Vec<3> > facecoeffs;
Array< double > edgeweight; // for rational 2nd order splines NgArray< double > edgeweight; // for rational 2nd order splines
int order; int order;
bool rational; bool rational;
@ -124,9 +124,9 @@ public:
/* /*
void CalcMultiPointSegmentTransformation (Array<double> * xi, SegmentIndex segnr, void CalcMultiPointSegmentTransformation (NgArray<double> * xi, SegmentIndex segnr,
Array<Point<3> > * x, NgArray<Point<3> > * x,
Array<Vec<3> > * dxdxi); NgArray<Vec<3> > * dxdxi);
*/ */
template <int DIM_SPACE, typename T> template <int DIM_SPACE, typename T>
@ -135,9 +135,9 @@ public:
T * x, size_t sx, T * x, size_t sx,
T * dxdxi, size_t sdxdxi); T * dxdxi, size_t sdxdxi);
void CalcMultiPointSurfaceTransformation (Array< Point<2> > * xi, SurfaceElementIndex elnr, void CalcMultiPointSurfaceTransformation (NgArray< Point<2> > * xi, SurfaceElementIndex elnr,
Array< Point<3> > * x, NgArray< Point<3> > * x,
Array< Mat<3,2> > * dxdxi); NgArray< Mat<3,2> > * dxdxi);
template <int DIM_SPACE, typename T> template <int DIM_SPACE, typename T>
void CalcMultiPointSurfaceTransformation (SurfaceElementIndex elnr, int n, void CalcMultiPointSurfaceTransformation (SurfaceElementIndex elnr, int n,
@ -145,9 +145,9 @@ public:
T * x, size_t sx, T * x, size_t sx,
T * dxdxi, size_t sdxdxi); T * dxdxi, size_t sdxdxi);
void CalcMultiPointElementTransformation (Array< Point<3> > * xi, ElementIndex elnr, void CalcMultiPointElementTransformation (NgArray< Point<3> > * xi, ElementIndex elnr,
Array< Point<3> > * x, NgArray< Point<3> > * x,
Array< Mat<3,3> > * dxdxi); NgArray< Mat<3,3> > * dxdxi);
template <typename T> template <typename T>
void CalcMultiPointElementTransformation (ElementIndex elnr, int n, void CalcMultiPointElementTransformation (ElementIndex elnr, int n,
@ -188,7 +188,7 @@ private:
template <typename T> template <typename T>
void CalcElementShapes (SegmentInfo & elnr, T xi, TFlatVector<T> shapes) const; void CalcElementShapes (SegmentInfo & elnr, T xi, TFlatVector<T> shapes) const;
void GetCoefficients (SegmentInfo & elnr, Array<Vec<3> > & coefs) const; void GetCoefficients (SegmentInfo & elnr, NgArray<Vec<3> > & coefs) const;
template <typename T> template <typename T>
void CalcElementDShapes (SegmentInfo & elnr, T xi, TFlatVector<T> dshapes) const; void CalcElementDShapes (SegmentInfo & elnr, T xi, TFlatVector<T> dshapes) const;
@ -231,7 +231,7 @@ private:
template <typename T> template <typename T>
void CalcElementShapes (SurfaceElementInfo & elinfo, const Point<2,T> xi, TFlatVector<T> shapes) const; void CalcElementShapes (SurfaceElementInfo & elinfo, const Point<2,T> xi, TFlatVector<T> shapes) const;
template <int DIM_SPACE> template <int DIM_SPACE>
void GetCoefficients (SurfaceElementInfo & elinfo, Array<Vec<DIM_SPACE> > & coefs) const; void GetCoefficients (SurfaceElementInfo & elinfo, NgArray<Vec<DIM_SPACE> > & coefs) const;
template <typename T> template <typename T>
void CalcElementDShapes (SurfaceElementInfo & elinfo, const Point<2,T> xi, MatrixFixWidth<2,T> dshapes) const; void CalcElementDShapes (SurfaceElementInfo & elinfo, const Point<2,T> xi, MatrixFixWidth<2,T> dshapes) const;

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