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disable parallel vertex2element table, needs sorting
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parent
5ffab34d13
commit
cbd129bf53
@ -394,14 +394,14 @@ namespace netgen
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});
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vert2element = TABLE<ElementIndex,PointIndex::BASE> (cnt);
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/*
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for (ElementIndex ei = 0; ei < ne; ei++)
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{
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const Element & el = (*mesh)[ei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2element.AddSave (el[j], ei);
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}
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*/
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/*
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ParallelForRange
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(tm, ne,
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[&] (size_t begin, size_t end)
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@ -413,6 +413,8 @@ namespace netgen
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vert2element.ParallelAdd (el[j], ei);
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}
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});
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requires sorting !!!!
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*/
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cnt = 0;
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/*
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@ -438,14 +440,14 @@ namespace netgen
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vert2surfelement = TABLE<SurfaceElementIndex,PointIndex::BASE> (cnt);
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/*
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for (SurfaceElementIndex sei = 0; sei < nse; sei++)
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{
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const Element2d & el = (*mesh)[sei];
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for (int j = 0; j < el.GetNV(); j++)
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vert2surfelement.AddSave (el[j], sei);
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}
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*/
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/*
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ParallelForRange
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(tm, nse,
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[&] (size_t begin, size_t end)
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@ -457,7 +459,8 @@ namespace netgen
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vert2surfelement.ParallelAdd (el[j], sei);
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}
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});
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requires sorting !!!
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*/
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cnt = 0;
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for (SegmentIndex si = 0; si < nseg; si++)
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