This commit is contained in:
Matthias Hochsteger 2024-02-28 18:08:08 +01:00
parent f97aafb162
commit ccafd3bd63

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@ -922,29 +922,26 @@ struct GrowthVectorLimiter {
return segments; return segments;
} }
void MergeAndAddSegments( Mesh & mesh, FlatArray<Segment> new_segments) void MergeAndAddSegments( Mesh & mesh, FlatArray<Segment> segments, FlatArray<Segment> new_segments)
{ {
INDEX_2_HASHTABLE<bool> already_added( mesh.LineSegments().Size() + 2*new_segments.Size() ); INDEX_2_HASHTABLE<bool> already_added( segments.Size() + 2*new_segments.Size() );
for(auto & seg : mesh.LineSegments()) mesh.LineSegments().SetSize0();
{
auto addSegment = [&] (const auto & seg) {
INDEX_2 i2 (seg[0], seg[1]); INDEX_2 i2 (seg[0], seg[1]);
i2.Sort(); i2.Sort();
if(!already_added.Used(i2)) if(!already_added.Used(i2)) {
already_added.Set(i2, true);
}
for(auto & seg : new_segments)
{
INDEX_2 i2 (seg[0], seg[1]);
i2.Sort();
if(!already_added.Used(i2))
{
mesh.AddSegment(seg); mesh.AddSegment(seg);
already_added.Set(i2, true); already_added.Set(i2, true);
} }
} };
for(const auto & seg : segments)
addSegment(seg);
for(const auto & seg : new_segments)
addSegment(seg);
} }
void BoundaryLayerTool :: InterpolateSurfaceGrowthVectors() void BoundaryLayerTool :: InterpolateSurfaceGrowthVectors()
@ -958,26 +955,45 @@ struct GrowthVectorLimiter {
BitArray is_point_on_other_surface(np+1); BitArray is_point_on_other_surface(np+1);
is_point_on_other_surface.Clear(); is_point_on_other_surface.Clear();
auto getGW = [&] (PointIndex pi) -> Vec<3>& { auto getGW = [&] (PointIndex pi) -> Vec<3> {
if(pi<=np_old) if(pi-PointIndex::BASE<np_old && mapto[pi].Size())
return growthvectors[pi]; return {.0};
return *get<0>(growth_vector_map[pi]); if(growth_vector_map.count(pi)==0)
growth_vector_map[pi] = { &growthvectors[pi], total_height };
auto [gw, height] = growth_vector_map[pi];
return height * (*gw);
}; };
auto setGW = [&] (PointIndex pi, Vec<3> vec) {
if(growth_vector_map.count(pi)==0)
growth_vector_map[pi] = { &growthvectors[pi], total_height };
auto [gw, height] = growth_vector_map[pi];
*gw = 1.0/height*vec;
};
// auto getGW = [&] (PointIndex pi) -> Vec<3>& {
// if(pi<=np_old)
// return growthvectors[pi];
// return *get<0>(growth_vector_map[pi]);
// };
Array<Vec<3>, PointIndex> normals(np); Array<Vec<3>, PointIndex> normals(np);
for(auto pi = np_old; pi<np; pi++){ for(auto pi = np_old; pi<np; pi++){
normals[pi+PointIndex::BASE] = getGW(pi+PointIndex::BASE); normals[pi+PointIndex::BASE] = getGW(pi+PointIndex::BASE);
} }
ParallelForRange( mesh.SurfaceElements().Range(), [&] ( auto myrange ) auto hasMoved = [&](PointIndex pi) {
return (pi-PointIndex::BASE>=np_old) || mapto[pi].Size() > 0 || special_boundary_points.count(pi);
};
ParallelForRange( Range(nse), [&] ( auto myrange )
{ {
for(SurfaceElementIndex sei : myrange) for(SurfaceElementIndex sei : myrange)
{ {
auto facei = mesh[sei].GetIndex(); auto facei = mesh[sei].GetIndex();
if(facei < nfd_old && !params.surfid.Contains(facei)) if(facei < nfd_old && !params.surfid.Contains(facei))
{ {
for(auto pi : mesh[sei].PNums()) for(auto pi : mesh[sei].PNums())
if(mesh[pi].Type() == SURFACEPOINT) if(auto & p = mesh[pi]; p.Type() == SURFACEPOINT)
is_point_on_other_surface.SetBitAtomic(pi); is_point_on_other_surface.SetBitAtomic(pi);
} }
else else
@ -990,31 +1006,43 @@ struct GrowthVectorLimiter {
}); });
Array<PointIndex> points; Array<PointIndex> points;
Array<bool> has_moved_points(max_edge_nr+1);
has_moved_points = false;
std::set<PointIndex> moved_edge_points;
for(auto seg : segments) {
cout << "seg " << seg << " moved0 " << hasMoved(seg[0]) << " moved1 " << hasMoved(seg[1]) << endl;
if(hasMoved(seg[0])!= hasMoved(seg[1]))
has_moved_points[seg.edgenr] = true;
}
cout << "has moved points " << has_moved_points << endl;
for(auto seg : segments)
if(has_moved_points[seg.edgenr])
for(auto pi : seg.PNums())
if(mesh[pi].Type() == EDGEPOINT)
moved_edge_points.insert(pi);
for(auto pi: moved_edge_points) {
cout << "free edge point " << pi << endl;
points.Append(pi);
}
for(PointIndex pi : mesh.Points().Range()) for(PointIndex pi : mesh.Points().Range())
{ if(is_point_on_bl_surface[pi] || is_point_on_other_surface[pi])
if(is_point_on_bl_surface[pi]) points.Append(pi);
{
points.Append(pi);
}
else if(is_point_on_other_surface[pi])
{
points.Append(pi);
getGW(pi) = 0.0;
}
// else
// getGW(pi) = 0.0;
}
auto p2sel = mesh.CreatePoint2SurfaceElementTable(); auto p2sel = mesh.CreatePoint2SurfaceElementTable();
// smooth tangential part of growth vectors from edges to surface elements // smooth tangential part of growth vectors from edges to surface elements
RegionTimer rtsmooth(tsmooth); RegionTimer rtsmooth(tsmooth);
for([[maybe_unused]] auto i : Range(3)) for([[maybe_unused]] auto i : Range(10))
{ {
for(auto pi : points) for(auto pi : points)
{ {
auto sels = p2sel[pi]; auto sels = p2sel[pi];
Vec<3> new_gw = getGW(pi); Vec<3> new_gw = getGW(pi);
if(pi == 35) cout << "average " << pi << " " << new_gw << endl;
new_gw = 0.; new_gw = 0.;
// int cnt = 1; // int cnt = 1;
std::set<PointIndex> suround; std::set<PointIndex> suround;
@ -1049,8 +1077,8 @@ struct GrowthVectorLimiter {
} }
// total_weight += suround.size(); // total_weight += suround.size();
getGW(pi) = 1.0/total_weight * new_gw; setGW(pi, 1.0/total_weight * new_gw);
cout << "average " << pi << " " << getGW(pi) << endl; // cout << "average " << pi << " " << getGW(pi) << endl;
} }
} }
@ -1104,7 +1132,6 @@ struct GrowthVectorLimiter {
mesh.UpdateTopology(); mesh.UpdateTopology();
have_single_segments = HaveSingleSegments(mesh); have_single_segments = HaveSingleSegments(mesh);
cout << "HAVE_SINGLE_SEGMENTS " << have_single_segments << endl;
if(have_single_segments) if(have_single_segments)
segments = BuildSegments(mesh); segments = BuildSegments(mesh);
@ -1393,26 +1420,25 @@ struct GrowthVectorLimiter {
// mesh.Save("interpolate.vol"); // mesh.Save("interpolate.vol");
// cout << "new number of line segments " << mesh.LineSegments().Size() << endl; // cout << "new number of line segments " << mesh.LineSegments().Size() << endl;
int new_max_edge_nr = max_edge_nr; int new_max_edge_nr = max_edge_nr;
for(const auto& seg : mesh.LineSegments()) for(const auto& seg : segments)
if(seg.edgenr > new_max_edge_nr)
new_max_edge_nr = seg.edgenr;
for(const auto& seg : new_segments)
if(seg.edgenr > new_max_edge_nr) if(seg.edgenr > new_max_edge_nr)
new_max_edge_nr = seg.edgenr; new_max_edge_nr = seg.edgenr;
auto getGW = [&] (PointIndex pi) -> Vec<3> { auto getGW = [&] (PointIndex pi) -> Vec<3> {
// static Vec<3> zero(0.,0.,0.); if(growth_vector_map.count(pi)==0)
if(growth_vector_map.count(pi)) growth_vector_map[pi] = { &growthvectors[pi], total_height };
{ auto [gw, height] = growth_vector_map[pi];
auto [gw, height] = growth_vector_map[pi]; return height * (*gw);
return height * (*gw); };
} auto addGW = [&] (PointIndex pi, Vec<3> vec) {
else if(growth_vector_map.count(pi)==0)
return growthvectors[pi]; growth_vector_map[pi] = { &growthvectors[pi], total_height };
// zero = {0.,0.,0.}; auto [gw, height] = growth_vector_map[pi];
// return zero; *gw += 1.0/height*vec;
}; };
// auto setGW = [&] (PointIndex pi, Vec<3> gw, double h) {
// growthvectors[pi] = gw;
// growth_vector_map[pi] = {&growthvectors[pi], h};
// };
// cout << "edge range " << max_edge_nr << ", " << new_max_edge_nr << endl; // cout << "edge range " << max_edge_nr << ", " << new_max_edge_nr << endl;
// interpolate tangential component of growth vector along edge // interpolate tangential component of growth vector along edge
@ -1442,7 +1468,7 @@ struct GrowthVectorLimiter {
bool any_grows = false; bool any_grows = false;
for(const auto& seg : mesh.LineSegments()) for(const auto& seg : segments)
{ {
if(seg.edgenr-1 == edgenr) if(seg.edgenr-1 == edgenr)
{ {
@ -1500,7 +1526,6 @@ struct GrowthVectorLimiter {
throw Exception(string("Could not find connected list of line segments for edge ") + edgenr); throw Exception(string("Could not find connected list of line segments for edge ") + edgenr);
} }
} }
cout << "Points " << points << endl;
if(getGW(points[0]).Length2() == 0 && if(getGW(points[0]).Length2() == 0 &&
getGW(points.Last()).Length2() == 0) getGW(points.Last()).Length2() == 0)
@ -1540,8 +1565,7 @@ struct GrowthVectorLimiter {
// cout << getGW(pi) << endl; // cout << getGW(pi) << endl;
// } // }
cout << "add gw " << pi << " " << interpol << endl; addGW(pi, interpol);
growthvectors[pi] += interpol;
} }
} }
@ -1877,13 +1901,27 @@ struct GrowthVectorLimiter {
} }
} }
cout << "Is boundary moved " << is_boundary_moved << endl;
for(SegmentIndex sei = 0; sei < nseg; sei++) for(SegmentIndex sei = 0; sei < nseg; sei++)
{ {
auto& seg = segments[sei]; auto& seg = segments[sei];
if(is_boundary_moved.Test(seg.si)) if(is_boundary_moved.Test(seg.si))
{
for(auto& p : seg.PNums()) for(auto& p : seg.PNums())
if(hasMoved(p)) if(hasMoved(p)) {
cout << "========= MOVE point of seg " << p << " -> " << newPoint(p) << "\tseg: " << seg << endl;
p = newPoint(p); p = newPoint(p);
cout << "\t\t\t new seg: " << seg << endl;
}
}
// else if(hasMoved(seg[0]) || hasMoved(seg[1]))
// {
// auto tangent = mesh[seg[1]] - mesh[seg[0]];
// if(hasMoved(seg[0]) && growthvectors[seg[0]] * tangent > 0)
// seg[0] = newPoint(seg[0]);
// if(hasMoved(seg[1]) && growthvectors[seg[1]] * tangent < 0)
// seg[1] = newPoint(seg[1]);
// }
} }
// fill holes in surface mesh at special boundary points (with >=4 adjacent boundary faces) // fill holes in surface mesh at special boundary points (with >=4 adjacent boundary faces)
@ -2122,9 +2160,10 @@ struct GrowthVectorLimiter {
void BoundaryLayerTool :: AddSegments() void BoundaryLayerTool :: AddSegments()
{ {
if(have_single_segments) if(have_single_segments)
MergeAndAddSegments(mesh, new_segments); MergeAndAddSegments(mesh, segments, new_segments);
else else
{ {
mesh.LineSegments() = segments;
for(auto & seg : new_segments) for(auto & seg : new_segments)
mesh.AddSegment(seg); mesh.AddSegment(seg);
} }
@ -2184,12 +2223,13 @@ struct GrowthVectorLimiter {
{ {
CreateNewFaceDescriptors(); CreateNewFaceDescriptors();
CalculateGrowthVectors(); CalculateGrowthVectors();
cout << "growthvectors " << __LINE__ << endl << growthvectors << endl; // cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
CreateFaceDescriptorsSides(); CreateFaceDescriptorsSides();
auto segmap = BuildSegMap(); auto segmap = BuildSegMap();
auto in_surface_direction = ProjectGrowthVectorsOnSurface(); auto in_surface_direction = ProjectGrowthVectorsOnSurface();
cout << "growthvectors " << __LINE__ << endl << growthvectors << endl; cout << "in surface direction " << in_surface_direction << endl;
// cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
// auto fout = ofstream("growthvectors.txt"); // auto fout = ofstream("growthvectors.txt");
// for (auto pi : Range(mesh.Points())) // for (auto pi : Range(mesh.Points()))
@ -2218,18 +2258,19 @@ struct GrowthVectorLimiter {
// cout << "growthvectors before " << endl<< growthvectors << endl; // cout << "growthvectors before " << endl<< growthvectors << endl;
// cout << "growthvectors after " << endl << growthvectors << endl; // cout << "growthvectors after " << endl << growthvectors << endl;
if(params.limit_growth_vectors) // if(params.limit_growth_vectors)
LimitGrowthVectorLengths(); // LimitGrowthVectorLengths();
cout << "growthvectors " << __LINE__ << endl << growthvectors << endl; // cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
for(PointIndex pi : Range(PointIndex::BASE, this->np + PointIndex::BASE)) // for(PointIndex pi : Range(PointIndex::BASE, this->np + PointIndex::BASE))
{ // {
cout << "move " << pi << "\tby " << total_height << " * " << growthvectors[pi] << endl; // cout << "move " << pi << "\tby " << total_height << " * " << growthvectors[pi] << endl;
mesh[pi] += total_height * growthvectors[pi]; // mesh[pi] += total_height * growthvectors[pi];
} // }
for (auto [pi, data] : growth_vector_map) { for (auto [pi, data] : growth_vector_map) {
auto [gw, height] = data; auto [gw, height] = data;
cout << "move " << pi << "\tby " << height << " * " << (*gw) << endl; if(gw->Length2() != 0)
cout << "move " << pi << "\tby " << height << " * " << (*gw) << endl;
mesh[pi] += height * (*gw); mesh[pi] += height * (*gw);
} }