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@ -922,29 +922,26 @@ struct GrowthVectorLimiter {
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return segments;
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}
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void MergeAndAddSegments( Mesh & mesh, FlatArray<Segment> new_segments)
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void MergeAndAddSegments( Mesh & mesh, FlatArray<Segment> segments, FlatArray<Segment> new_segments)
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{
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INDEX_2_HASHTABLE<bool> already_added( mesh.LineSegments().Size() + 2*new_segments.Size() );
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INDEX_2_HASHTABLE<bool> already_added( segments.Size() + 2*new_segments.Size() );
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for(auto & seg : mesh.LineSegments())
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{
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mesh.LineSegments().SetSize0();
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auto addSegment = [&] (const auto & seg) {
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INDEX_2 i2 (seg[0], seg[1]);
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i2.Sort();
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if(!already_added.Used(i2))
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already_added.Set(i2, true);
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}
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for(auto & seg : new_segments)
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{
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INDEX_2 i2 (seg[0], seg[1]);
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i2.Sort();
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if(!already_added.Used(i2))
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{
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if(!already_added.Used(i2)) {
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mesh.AddSegment(seg);
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already_added.Set(i2, true);
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}
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}
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};
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for(const auto & seg : segments)
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addSegment(seg);
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for(const auto & seg : new_segments)
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addSegment(seg);
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}
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void BoundaryLayerTool :: InterpolateSurfaceGrowthVectors()
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@ -958,26 +955,45 @@ struct GrowthVectorLimiter {
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BitArray is_point_on_other_surface(np+1);
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is_point_on_other_surface.Clear();
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auto getGW = [&] (PointIndex pi) -> Vec<3>& {
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if(pi<=np_old)
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return growthvectors[pi];
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return *get<0>(growth_vector_map[pi]);
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auto getGW = [&] (PointIndex pi) -> Vec<3> {
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if(pi-PointIndex::BASE<np_old && mapto[pi].Size())
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return {.0};
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if(growth_vector_map.count(pi)==0)
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growth_vector_map[pi] = { &growthvectors[pi], total_height };
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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};
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auto setGW = [&] (PointIndex pi, Vec<3> vec) {
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if(growth_vector_map.count(pi)==0)
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growth_vector_map[pi] = { &growthvectors[pi], total_height };
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auto [gw, height] = growth_vector_map[pi];
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*gw = 1.0/height*vec;
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};
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// auto getGW = [&] (PointIndex pi) -> Vec<3>& {
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// if(pi<=np_old)
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// return growthvectors[pi];
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// return *get<0>(growth_vector_map[pi]);
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// };
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Array<Vec<3>, PointIndex> normals(np);
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for(auto pi = np_old; pi<np; pi++){
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normals[pi+PointIndex::BASE] = getGW(pi+PointIndex::BASE);
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}
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ParallelForRange( mesh.SurfaceElements().Range(), [&] ( auto myrange )
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auto hasMoved = [&](PointIndex pi) {
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return (pi-PointIndex::BASE>=np_old) || mapto[pi].Size() > 0 || special_boundary_points.count(pi);
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};
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ParallelForRange( Range(nse), [&] ( auto myrange )
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{
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for(SurfaceElementIndex sei : myrange)
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{
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auto facei = mesh[sei].GetIndex();
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if(facei < nfd_old && !params.surfid.Contains(facei))
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{
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for(auto pi : mesh[sei].PNums())
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if(mesh[pi].Type() == SURFACEPOINT)
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for(auto pi : mesh[sei].PNums())
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if(auto & p = mesh[pi]; p.Type() == SURFACEPOINT)
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is_point_on_other_surface.SetBitAtomic(pi);
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}
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else
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@ -990,31 +1006,43 @@ struct GrowthVectorLimiter {
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});
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Array<PointIndex> points;
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Array<bool> has_moved_points(max_edge_nr+1);
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has_moved_points = false;
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std::set<PointIndex> moved_edge_points;
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for(auto seg : segments) {
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cout << "seg " << seg << " moved0 " << hasMoved(seg[0]) << " moved1 " << hasMoved(seg[1]) << endl;
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if(hasMoved(seg[0])!= hasMoved(seg[1]))
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has_moved_points[seg.edgenr] = true;
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}
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cout << "has moved points " << has_moved_points << endl;
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for(auto seg : segments)
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if(has_moved_points[seg.edgenr])
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for(auto pi : seg.PNums())
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if(mesh[pi].Type() == EDGEPOINT)
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moved_edge_points.insert(pi);
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for(auto pi: moved_edge_points) {
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cout << "free edge point " << pi << endl;
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points.Append(pi);
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}
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for(PointIndex pi : mesh.Points().Range())
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{
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if(is_point_on_bl_surface[pi])
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{
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points.Append(pi);
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}
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else if(is_point_on_other_surface[pi])
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{
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points.Append(pi);
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getGW(pi) = 0.0;
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}
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// else
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// getGW(pi) = 0.0;
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}
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if(is_point_on_bl_surface[pi] || is_point_on_other_surface[pi])
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points.Append(pi);
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auto p2sel = mesh.CreatePoint2SurfaceElementTable();
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// smooth tangential part of growth vectors from edges to surface elements
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RegionTimer rtsmooth(tsmooth);
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for([[maybe_unused]] auto i : Range(3))
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for([[maybe_unused]] auto i : Range(10))
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{
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for(auto pi : points)
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{
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auto sels = p2sel[pi];
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Vec<3> new_gw = getGW(pi);
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if(pi == 35) cout << "average " << pi << " " << new_gw << endl;
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new_gw = 0.;
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// int cnt = 1;
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std::set<PointIndex> suround;
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@ -1049,8 +1077,8 @@ struct GrowthVectorLimiter {
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}
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// total_weight += suround.size();
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getGW(pi) = 1.0/total_weight * new_gw;
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cout << "average " << pi << " " << getGW(pi) << endl;
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setGW(pi, 1.0/total_weight * new_gw);
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// cout << "average " << pi << " " << getGW(pi) << endl;
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}
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}
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@ -1104,7 +1132,6 @@ struct GrowthVectorLimiter {
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mesh.UpdateTopology();
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have_single_segments = HaveSingleSegments(mesh);
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cout << "HAVE_SINGLE_SEGMENTS " << have_single_segments << endl;
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if(have_single_segments)
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segments = BuildSegments(mesh);
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@ -1393,26 +1420,25 @@ struct GrowthVectorLimiter {
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// mesh.Save("interpolate.vol");
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// cout << "new number of line segments " << mesh.LineSegments().Size() << endl;
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int new_max_edge_nr = max_edge_nr;
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for(const auto& seg : mesh.LineSegments())
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for(const auto& seg : segments)
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if(seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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for(const auto& seg : new_segments)
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if(seg.edgenr > new_max_edge_nr)
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new_max_edge_nr = seg.edgenr;
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auto getGW = [&] (PointIndex pi) -> Vec<3> {
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// static Vec<3> zero(0.,0.,0.);
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if(growth_vector_map.count(pi))
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{
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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}
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else
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return growthvectors[pi];
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// zero = {0.,0.,0.};
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// return zero;
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if(growth_vector_map.count(pi)==0)
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growth_vector_map[pi] = { &growthvectors[pi], total_height };
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auto [gw, height] = growth_vector_map[pi];
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return height * (*gw);
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};
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auto addGW = [&] (PointIndex pi, Vec<3> vec) {
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if(growth_vector_map.count(pi)==0)
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growth_vector_map[pi] = { &growthvectors[pi], total_height };
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auto [gw, height] = growth_vector_map[pi];
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*gw += 1.0/height*vec;
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};
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// auto setGW = [&] (PointIndex pi, Vec<3> gw, double h) {
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// growthvectors[pi] = gw;
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// growth_vector_map[pi] = {&growthvectors[pi], h};
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// };
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// cout << "edge range " << max_edge_nr << ", " << new_max_edge_nr << endl;
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// interpolate tangential component of growth vector along edge
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@ -1442,7 +1468,7 @@ struct GrowthVectorLimiter {
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bool any_grows = false;
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for(const auto& seg : mesh.LineSegments())
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for(const auto& seg : segments)
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{
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if(seg.edgenr-1 == edgenr)
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{
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@ -1500,7 +1526,6 @@ struct GrowthVectorLimiter {
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throw Exception(string("Could not find connected list of line segments for edge ") + edgenr);
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}
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}
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cout << "Points " << points << endl;
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if(getGW(points[0]).Length2() == 0 &&
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getGW(points.Last()).Length2() == 0)
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@ -1540,8 +1565,7 @@ struct GrowthVectorLimiter {
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// cout << getGW(pi) << endl;
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// }
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cout << "add gw " << pi << " " << interpol << endl;
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growthvectors[pi] += interpol;
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addGW(pi, interpol);
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}
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}
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@ -1877,13 +1901,27 @@ struct GrowthVectorLimiter {
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}
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}
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cout << "Is boundary moved " << is_boundary_moved << endl;
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for(SegmentIndex sei = 0; sei < nseg; sei++)
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{
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auto& seg = segments[sei];
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if(is_boundary_moved.Test(seg.si))
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{
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for(auto& p : seg.PNums())
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if(hasMoved(p))
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if(hasMoved(p)) {
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cout << "========= MOVE point of seg " << p << " -> " << newPoint(p) << "\tseg: " << seg << endl;
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p = newPoint(p);
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cout << "\t\t\t new seg: " << seg << endl;
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}
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}
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// else if(hasMoved(seg[0]) || hasMoved(seg[1]))
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// {
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// auto tangent = mesh[seg[1]] - mesh[seg[0]];
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// if(hasMoved(seg[0]) && growthvectors[seg[0]] * tangent > 0)
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// seg[0] = newPoint(seg[0]);
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// if(hasMoved(seg[1]) && growthvectors[seg[1]] * tangent < 0)
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// seg[1] = newPoint(seg[1]);
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// }
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}
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// fill holes in surface mesh at special boundary points (with >=4 adjacent boundary faces)
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@ -2122,9 +2160,10 @@ struct GrowthVectorLimiter {
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void BoundaryLayerTool :: AddSegments()
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{
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if(have_single_segments)
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MergeAndAddSegments(mesh, new_segments);
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MergeAndAddSegments(mesh, segments, new_segments);
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else
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{
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mesh.LineSegments() = segments;
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for(auto & seg : new_segments)
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mesh.AddSegment(seg);
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}
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@ -2184,12 +2223,13 @@ struct GrowthVectorLimiter {
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{
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CreateNewFaceDescriptors();
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CalculateGrowthVectors();
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cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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// cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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CreateFaceDescriptorsSides();
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auto segmap = BuildSegMap();
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auto in_surface_direction = ProjectGrowthVectorsOnSurface();
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cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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cout << "in surface direction " << in_surface_direction << endl;
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// cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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// auto fout = ofstream("growthvectors.txt");
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// for (auto pi : Range(mesh.Points()))
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@ -2218,18 +2258,19 @@ struct GrowthVectorLimiter {
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// cout << "growthvectors before " << endl<< growthvectors << endl;
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// cout << "growthvectors after " << endl << growthvectors << endl;
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if(params.limit_growth_vectors)
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LimitGrowthVectorLengths();
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cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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// if(params.limit_growth_vectors)
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// LimitGrowthVectorLengths();
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// cout << "growthvectors " << __LINE__ << endl << growthvectors << endl;
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for(PointIndex pi : Range(PointIndex::BASE, this->np + PointIndex::BASE))
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{
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cout << "move " << pi << "\tby " << total_height << " * " << growthvectors[pi] << endl;
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mesh[pi] += total_height * growthvectors[pi];
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}
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// for(PointIndex pi : Range(PointIndex::BASE, this->np + PointIndex::BASE))
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// {
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// cout << "move " << pi << "\tby " << total_height << " * " << growthvectors[pi] << endl;
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// mesh[pi] += total_height * growthvectors[pi];
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// }
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for (auto [pi, data] : growth_vector_map) {
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auto [gw, height] = data;
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cout << "move " << pi << "\tby " << height << " * " << (*gw) << endl;
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if(gw->Length2() != 0)
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cout << "move " << pi << "\tby " << height << " * " << (*gw) << endl;
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mesh[pi] += height * (*gw);
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}
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