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csg fixes
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@ -631,10 +631,10 @@ namespace netgen
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VisualScene * CSGeometryVisRegister :: GetVisualScene (const NetgenGeometry * geom) const
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VisualScene * CSGeometryVisRegister :: GetVisualScene (const NetgenGeometry * geom) const
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{
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{
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CSGeometry * geometry = dynamic_cast<CSGeometry*> (ng_geometry);
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const CSGeometry * geometry = dynamic_cast<const CSGeometry*> (geom);
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if (geometry)
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if (geometry)
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{
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{
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vsgeom.SetGeometry (geometry);
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vsgeom.SetGeometry (const_cast<CSGeometry*>(geometry));
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return &vsgeom;
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return &vsgeom;
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}
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}
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return NULL;
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return NULL;
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@ -338,7 +338,7 @@ INSOLID_TYPE Polyhedra :: VecInSolid2 (const Point<3> & p,
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Vec<3> v2n = v2 - (v2 * v1n) * v1n;
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Vec<3> v2n = v2 - (v2 * v1n) * v1n;
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v2n.Normalize();
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v2n.Normalize();
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double cosv2, cosv2max = -1;
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double cosv2, cosv2max = -99;
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for (int i = 0; i < faces.Size(); i++)
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for (int i = 0; i < faces.Size(); i++)
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