indirect rendering openGL context (required for parallel visualization)

This commit is contained in:
Joachim Schoeberl 2009-02-01 13:21:11 +00:00
parent 4a9be1de47
commit d468527ef4
3 changed files with 3 additions and 3 deletions

View File

@ -1,4 +1,4 @@
AC_INIT([netgen],[4.9.6],[],[]) AC_INIT([netgen],[4.9.7-dev],[],[])
AM_INIT_AUTOMAKE([-Wall -Werror foreign]) AM_INIT_AUTOMAKE([-Wall -Werror foreign])
AC_CONFIG_MACRO_DIR([m4]) AC_CONFIG_MACRO_DIR([m4])

View File

@ -20,7 +20,7 @@
// in the configure/make phases, with the // in the configure/make phases, with the
// right version number // right version number
#ifdef WIN32 #ifdef WIN32
#define PACKAGE_VERSION "4.9.6" #define PACKAGE_VERSION "4.9.7-dev"
#endif #endif

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@ -6,7 +6,7 @@ set oldmousey 0
# #
# if { 1 } { # if { 1 } {
if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect false }] } { if {[catch {togl .ndraw -width 400 -height 300 -rgba true -double true -depth true -privatecmap false -stereo false -indirect true }] } {
puts "no OpenGL" puts "no OpenGL"
} { } {
# #