fix for triangle rules

This commit is contained in:
Joachim Schöberl 2015-11-16 09:01:20 +01:00
parent 001ecb9629
commit d81d05d232

View File

@ -296,7 +296,7 @@ freearea
(1, 0) { 1 X2 } { }; (1, 0) { 1 X2 } { };
(1.5, 0.866) { 2 X2, 1 X3 } { 1 Y3 }; (1.5, 0.866) { 2 X2, 1 X3 } { 1 Y3 };
(1, 1.732) { 2 X2, 2 X3 } { 2 Y3 }; (1, 1.732) { 2 X2, 2 X3 } { 2 Y3 };
(0, 1.732) { -1 X2, 2 X3 } { 2 Y3 }; (0, 1.732) { 1 X2, 2 X3 } { 2 Y3 };
(-0.5, 0.866) { 1 X3 } {1 Y3 }; (-0.5, 0.866) { 1 X3 } {1 Y3 };
elements elements
@ -379,7 +379,7 @@ endrule
rule "Vis A Vis (1)" rule "Vis A Vis (1)"
quality 100 quality 1
mappoints mappoints
(0, 0); (0, 0);
@ -434,7 +434,7 @@ maplines
(3, 4) del; (3, 4) del;
newpoints newpoints
(0.5, 0.866) { 0.25 X3, 0.25 X4 } { 0.25 Y2, 0.25 Y3, 0.25 Y4 }; (0.5, 0.866) { 0.25 X2, 0.25 X3, 0.25 X4 } { 0.25 Y2, 0.25 Y3, 0.25 Y4 };
newlines newlines
(1, 5); (1, 5);