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Utility function MeshOptimize3d::BuildEdgeList()
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@ -411,13 +411,64 @@ void MeshOptimize3d :: CombineImproveSequential (Mesh & mesh,
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multithread.task = savetask;
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multithread.task = savetask;
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}
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}
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void MeshOptimize3d :: BuildEdgeList( const Mesh & mesh, const TABLE<ElementIndex, PointIndex::BASE> & elementsonnode, Array<std::tuple<PointIndex, PointIndex>> & edges )
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{
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static Timer tbuild_edges("Build edges"); RegionTimer reg(tbuild_edges);
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static constexpr int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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Array<Array<std::tuple<PointIndex,PointIndex>>> thread_edges(ngcore::TaskManager::GetMaxThreads());
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ParallelForRange(mesh.Points().Range(), [&] (auto myrange)
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{
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ArrayMem<std::tuple<int,int>, 100> local_edges;
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for (auto pi : myrange)
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{
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local_edges.SetSize(0);
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for(auto ei : elementsonnode[pi])
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{
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const Element & elem = mesh[ei];
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if (elem.IsDeleted()) continue;
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for (int j = 0; j < 6; j++)
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{
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PointIndex pi0 = elem[tetedges[j][0]];
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PointIndex pi1 = elem[tetedges[j][1]];
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if (pi1 < pi0) Swap(pi0, pi1);
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if(pi0==pi)
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local_edges.Append(std::make_tuple(pi0, pi1));
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}
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}
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QuickSort(local_edges);
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auto edge_prev = std::make_tuple(-1,-1);
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for(auto edge : local_edges)
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if(edge != edge_prev)
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{
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thread_edges[ngcore::TaskManager::GetThreadId()].Append(edge);
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edge_prev = edge;
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}
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}
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}, 4*ngcore::TaskManager::GetNumThreads());
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int num_edges = 0;
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for (auto & edg : thread_edges)
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num_edges += edg.Size();
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edges.SetAllocSize(num_edges);
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for (auto & edg : thread_edges)
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edges.Append(edg);
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}
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void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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OPTIMIZEGOAL goal)
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OPTIMIZEGOAL goal)
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{
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{
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static Timer t("MeshOptimize3d::CombineImprove"); RegionTimer reg(t);
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static Timer t("MeshOptimize3d::CombineImprove"); RegionTimer reg(t);
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static Timer topt("Optimize");
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static Timer topt("Optimize");
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static Timer tsearch("Search");
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static Timer tsearch("Search");
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static Timer tbuild_edges("Build edges");
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static Timer tbuild_elements_table("Build elements table");
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static Timer tbuild_elements_table("Build elements table");
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static Timer tbad("CalcBad");
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static Timer tbad("CalcBad");
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@ -474,58 +525,8 @@ void MeshOptimize3d :: CombineImprove (Mesh & mesh,
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tbuild_elements_table.Stop();
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tbuild_elements_table.Stop();
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// Build list of all edges
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Array<std::tuple<PointIndex,PointIndex>> edges;
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Array<std::tuple<int,int>> edges;
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BuildEdgeList(mesh, elementsonnode, edges);
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Array<Array<std::tuple<int,int>>> thread_edges(ngcore::TaskManager::GetMaxThreads());
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static constexpr int tetedges[6][2] =
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{ { 0, 1 }, { 0, 2 }, { 0, 3 },
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{ 1, 2 }, { 1, 3 }, { 2, 3 } };
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tbuild_edges.Start();
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ParallelForRange(mesh.Points().Range(), [&] (auto myrange)
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{
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ArrayMem<std::tuple<int,int>, 100> local_edges;
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for (auto pi : myrange)
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{
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local_edges.SetSize(0);
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for(auto ei : elementsonnode[pi])
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{
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Element & elem = mesh[ei];
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if (elem.IsDeleted()) continue;
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for (int j = 0; j < 6; j++)
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{
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PointIndex pi0 = elem[tetedges[j][0]];
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PointIndex pi1 = elem[tetedges[j][1]];
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if (pi1 < pi0) Swap(pi0, pi1);
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if(pi0==pi)
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local_edges.Append(std::make_tuple(pi0, pi1));
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}
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}
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QuickSort(local_edges);
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auto edge_prev = std::make_tuple(-1,-1);
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for(auto edge : local_edges)
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if(edge != edge_prev)
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{
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// TODO: Check for CombineEdge improvement already here and only append edges with improvement
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thread_edges[ngcore::TaskManager::GetThreadId()].Append(edge);
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edge_prev = edge;
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}
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}
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}, ntasks);
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int num_edges = 0;
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for (auto & edg : thread_edges)
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num_edges += edg.Size();
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edges.SetAllocSize(num_edges);
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for (auto & edg : thread_edges)
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edges.Append(edg);
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tbuild_edges.Stop();
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// Find edges with improvement
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// Find edges with improvement
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Array<std::tuple<double, int>> combine_candidate_edges(edges.Size());
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Array<std::tuple<double, int>> combine_candidate_edges(edges.Size());
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@ -11,6 +11,9 @@ extern double CalcTotalBad (const Mesh::T_POINTS & points,
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class MeshOptimize3d
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class MeshOptimize3d
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{
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{
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const MeshingParameters & mp;
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const MeshingParameters & mp;
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void BuildEdgeList( const Mesh & mesh, const TABLE<ElementIndex, PointIndex::BASE> & elementsonnode, Array<std::tuple<PointIndex, PointIndex>> & edges );
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public:
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public:
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MeshOptimize3d (const MeshingParameters & amp) : mp(amp) { ; }
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MeshOptimize3d (const MeshingParameters & amp) : mp(amp) { ; }
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