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understand groups of unv file for bc and mat properties, 2nd order els
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c79f589531
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@ -95,14 +95,17 @@ namespace netgen
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mesh.ClearFaceDescriptors();
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mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
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mesh.GetFaceDescriptor(1).SetBCProperty (1);
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// map from unv element nr to our element number + an index if it is vol (0), bnd(1), ...
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std::map<size_t, std::tuple<size_t, int>> element_map;
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while (in.good())
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{
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in >> reco;
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cout << "reco = " << reco << endl;
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if (strcmp(reco, "-1") == 0)
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continue;
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if (strcmp (reco, "2411") == 0)
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else if (strcmp (reco, "2411") == 0)
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{
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cout << "nodes found" << endl;
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@ -118,15 +121,12 @@ namespace netgen
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in >> hi >> hi >> hi;
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in >> p(0) >> p(1) >> p(2);
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cout << "p(" << pi << ") = "
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<< p << endl;
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mesh.AddPoint (p);
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}
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cout << "read " << mesh.GetNP() << " points" << endl;
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}
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if (strcmp (reco, "2412") == 0)
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else if (strcmp (reco, "2412") == 0)
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{
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cout << "elements found" << endl;
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@ -140,8 +140,6 @@ namespace netgen
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if (label == -1) break;
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in >> fe_id >> phys_prop >> mat_prop >> color >> nnodes;
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cout << "fe_id = " << fe_id << " col = " << color << ", nnodes = " << nnodes << endl;
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if (fe_id >= 11 && fe_id <= 32)
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in >> hi >> hi >> hi;
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@ -151,33 +149,117 @@ namespace netgen
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switch (fe_id)
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{
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case 41:
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case 41: // TRIG
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{
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Element2d el (TRIG);
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el.SetIndex (1);
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for (int j = 0; j < nnodes; j++)
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el[j] = nodes[j];
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mesh.AddSurfaceElement (el);
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auto nr = mesh.AddSurfaceElement (el);
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element_map[label] = std::make_tuple(nr+1, 1);
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break;
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}
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case 111:
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case 42: // TRIG6
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{
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Element2d el(TRIG6);
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el.SetIndex(1);
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int jj = 0;
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for(auto j : {0,2,4,3,5,1})
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el[jj++] = nodes[j];
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auto nr = mesh.AddSurfaceElement(el);
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element_map[label] = std::make_tuple(nr+1, 1);
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break;
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}
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case 111: // TET
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{
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Element el (TET);
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el.SetIndex (1);
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for (int j = 0; j < nnodes; j++)
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el[j] = nodes[j];
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mesh.AddVolumeElement (el);
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auto nr = mesh.AddVolumeElement (el);
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element_map[label] = std::make_tuple(nr+1, 0);
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break;
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}
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case 118: // TET10
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{
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Element el(TET10);
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el.SetIndex(1);
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int jj = 0;
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for(auto j : {0,2,4,9,1,5,6,3,7,8})
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el[jj++] = nodes[j];
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auto nr = mesh.AddVolumeElement(el);
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element_map[label] = std::make_tuple(nr+1, 0);
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break;
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}
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}
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}
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cout << mesh.GetNE() << " elements found" << endl;
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cout << mesh.GetNSE() << " surface elements found" << endl;
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}
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else if(strcmp (reco, "2467") == 0)
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{
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int matnr = 1;
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cout << "Groups found" << endl;
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while(in.good())
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{
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int len;
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string name;
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in >> len;
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if(len == -1)
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break;
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for(int i=0; i < 7; i++)
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in >> len;
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in >> name;
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cout << len << " element are in group " << name << endl;
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int hi, index;
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int fdnr;
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bool is_boundary=false;
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// use first element to determine if boundary or volume
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in >> hi >> index >> hi >> hi;
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if (get<1>(element_map[index]) == 1)
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{
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is_boundary=true;
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}
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cout << "Group " << name << (is_boundary ? " is boundary" : " is volume") << endl;
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if(is_boundary)
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{
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int bcpr = mesh.GetNFD()+1;
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fdnr = mesh.AddFaceDescriptor(FaceDescriptor(bcpr, 0,0,0));
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mesh.GetFaceDescriptor(fdnr).SetBCProperty(bcpr+1);
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mesh.SetBCName(bcpr, name);
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
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}
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else
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{
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mesh.SetMaterial(++matnr, name);
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mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
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}
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for(int i=0; i<len-1; i++)
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{
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in >> hi >> index >> hi >> hi;
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if(is_boundary)
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mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
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else
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mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
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}
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}
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}
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else
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{
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cout << "Do not know data field type " << reco << ", skipping it" << endl;
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while(in.good())
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{
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in >> reco;
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if(strcmp(reco, "-1") == 0)
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break;
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}
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}
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}
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Point3d pmin, pmax;
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mesh.ComputeNVertices();
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mesh.GetBox (pmin, pmax);
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cout << "bounding-box = " << pmin << "-" << pmax << endl;
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}
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