understand groups of unv file for bc and mat properties, 2nd order els

This commit is contained in:
Christopher Lackner 2019-03-29 14:38:38 +01:00
parent c79f589531
commit d9b0346960

View File

@ -95,14 +95,17 @@ namespace netgen
mesh.ClearFaceDescriptors();
mesh.AddFaceDescriptor (FaceDescriptor(0,1,0,0));
mesh.GetFaceDescriptor(1).SetBCProperty (1);
// map from unv element nr to our element number + an index if it is vol (0), bnd(1), ...
std::map<size_t, std::tuple<size_t, int>> element_map;
while (in.good())
{
in >> reco;
cout << "reco = " << reco << endl;
if (strcmp(reco, "-1") == 0)
continue;
if (strcmp (reco, "2411") == 0)
else if (strcmp (reco, "2411") == 0)
{
cout << "nodes found" << endl;
@ -118,15 +121,12 @@ namespace netgen
in >> hi >> hi >> hi;
in >> p(0) >> p(1) >> p(2);
cout << "p(" << pi << ") = "
<< p << endl;
mesh.AddPoint (p);
}
cout << "read " << mesh.GetNP() << " points" << endl;
}
if (strcmp (reco, "2412") == 0)
else if (strcmp (reco, "2412") == 0)
{
cout << "elements found" << endl;
@ -140,8 +140,6 @@ namespace netgen
if (label == -1) break;
in >> fe_id >> phys_prop >> mat_prop >> color >> nnodes;
cout << "fe_id = " << fe_id << " col = " << color << ", nnodes = " << nnodes << endl;
if (fe_id >= 11 && fe_id <= 32)
in >> hi >> hi >> hi;
@ -151,33 +149,117 @@ namespace netgen
switch (fe_id)
{
case 41:
case 41: // TRIG
{
Element2d el (TRIG);
el.SetIndex (1);
for (int j = 0; j < nnodes; j++)
el[j] = nodes[j];
mesh.AddSurfaceElement (el);
auto nr = mesh.AddSurfaceElement (el);
element_map[label] = std::make_tuple(nr+1, 1);
break;
}
case 111:
case 42: // TRIG6
{
Element2d el(TRIG6);
el.SetIndex(1);
int jj = 0;
for(auto j : {0,2,4,3,5,1})
el[jj++] = nodes[j];
auto nr = mesh.AddSurfaceElement(el);
element_map[label] = std::make_tuple(nr+1, 1);
break;
}
case 111: // TET
{
Element el (TET);
el.SetIndex (1);
for (int j = 0; j < nnodes; j++)
el[j] = nodes[j];
mesh.AddVolumeElement (el);
auto nr = mesh.AddVolumeElement (el);
element_map[label] = std::make_tuple(nr+1, 0);
break;
}
case 118: // TET10
{
Element el(TET10);
el.SetIndex(1);
int jj = 0;
for(auto j : {0,2,4,9,1,5,6,3,7,8})
el[jj++] = nodes[j];
auto nr = mesh.AddVolumeElement(el);
element_map[label] = std::make_tuple(nr+1, 0);
break;
}
}
}
cout << mesh.GetNE() << " elements found" << endl;
cout << mesh.GetNSE() << " surface elements found" << endl;
}
else if(strcmp (reco, "2467") == 0)
{
int matnr = 1;
cout << "Groups found" << endl;
while(in.good())
{
int len;
string name;
in >> len;
if(len == -1)
break;
for(int i=0; i < 7; i++)
in >> len;
in >> name;
cout << len << " element are in group " << name << endl;
int hi, index;
int fdnr;
bool is_boundary=false;
// use first element to determine if boundary or volume
in >> hi >> index >> hi >> hi;
if (get<1>(element_map[index]) == 1)
{
is_boundary=true;
}
cout << "Group " << name << (is_boundary ? " is boundary" : " is volume") << endl;
if(is_boundary)
{
int bcpr = mesh.GetNFD()+1;
fdnr = mesh.AddFaceDescriptor(FaceDescriptor(bcpr, 0,0,0));
mesh.GetFaceDescriptor(fdnr).SetBCProperty(bcpr+1);
mesh.SetBCName(bcpr, name);
mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
}
else
{
mesh.SetMaterial(++matnr, name);
mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
}
for(int i=0; i<len-1; i++)
{
in >> hi >> index >> hi >> hi;
if(is_boundary)
mesh.SurfaceElement(get<0>(element_map[index])).SetIndex(fdnr);
else
mesh.VolumeElement(get<0>(element_map[index])).SetIndex(matnr);
}
}
}
else
{
cout << "Do not know data field type " << reco << ", skipping it" << endl;
while(in.good())
{
in >> reco;
if(strcmp(reco, "-1") == 0)
break;
}
}
}
Point3d pmin, pmax;
mesh.ComputeNVertices();
mesh.GetBox (pmin, pmax);
cout << "bounding-box = " << pmin << "-" << pmax << endl;
}