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@ -6,6 +6,9 @@
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# include <OpenGL/glu.h>
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# else
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# if defined(TOGL_NSOPENGL)
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// ?????? which one is right ??????
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// # include <OpenGL/OpenGL.h>
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// # include <OpenGL.h>
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# include <gl.h>
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# include <glu.h>
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# else
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@ -17,7 +17,7 @@
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#define USE_TOGL_STUB_PROCS
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#include "togl.h"
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// #include <GL/glext.h>
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#include <tkInt.h>
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#include <tkInt.h> // don't need it on osx ???
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#include <limits.h>
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#ifndef TOGL_USE_FONTS
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